ZBrushCentral

50s Kid SKETCHBOOK and Jason's TOONSHADER experiment - Drawing Tool Kit

Thanks to 50s Kid, Jason, aminuts, tv eyes and all the others who posted the shaders so far:+1: :smiley:

using Jason’s new sketch shader added screen shot of the materials
Image3.jpg

Attachments

5.jpg

Well those are looking pretty cool Spaceman. Glad to be of help in any small way, especially with tveyes and 50s_kid mentioned in the same breath. :wink:

Hey Sebcesoir, haven’t forgotten about what you asked. Just trying to find time. Here is a quick one that Ihave spreading/smearing colour. Working at it… :wink:

Attachments

Picture 2.jpg

also using reflection, with this shader gives interesting results.:slight_smile:

OK, Sebcesoir. Getting closer… :wink: The first image has a deafult Zbrush texture, the second, just plain white, no image. Still needs me to find time to hone it. I’ve attached the shader if you want to play a little yourself.

Attachments

Picture 3.jpg

Picture 4.jpg

Interesting examples Jason.

Sorry spaceboy412, I just became aware of your request.

The below model used the same material as my two previous pictures. This time however I rendered a nice soft shaded version and applied my material on top. For example:

  1. Render using a nice soft shaded material such as Pixolators dino material. Be sure to also fill the background with that material.
  2. Set Layer > B Blend (Bake Blend Amount) to 99 and press Layer > Bake.
  3. Press the Escape key to exit the next render.
  4. Press Render > Preview and disable Render > Shadows.
  5. Load the material from below into the material slot(s) you are using.
  6. Enable MultiplyMode in the S1 channel of that material.
  7. Use 1 light at around 0.5 to 1. Note: the lighting angle is reversed with this material, use the light icon to determine the correct angle.
  8. Do a best render.

Lizard-head-Toon.jpg

Very nice TVeyes! :wink: Cool idea. Mind if I play with it as well?

Great modeling and a very cool effect,
reminds me of some imagery in the " Appleseed " cg movie.

COOL Stuff Jason and TVeyes - thanks

Sebcesoir
By cubic skinning the model I got these images - this one is with 50s sketchbook first then Janson’s toonshader - see image untitled 2

and then I loaded Jason’s sketch material over the above image and got this image
Untitled-1 copy

Attachments

Untitled-2 copy.jpg

Untitled-1 copy.jpg

I tried 50s Kid SKETCHBOOK and it does not work as good as in ZB2. NOTE it does work with zb3.1.
I tried TVeyes shader and here’s an image of it on the zb3.1 inculded ztool - did not divide the ztool.

I don’t know if there is any intrest in shaders for different types of drawing styles or not for zb3.1 or if a new post should be started for them for zb3.1

Attachments

OK I found out that I did not divide the ztool so 50s Kid SKETCHBOOK combined with Jason’s toonshadr does work in zb3.1

Attachments

50s Kid SKETCHBOOK combined with Jason’s toonshader and then TVeyes shader.

50s Kid SKETCHBOOK combined with Jason’s toonshader then TVeyes shader then aminuts spaceman2 shader - when I did best render I added shadows

Hahahah lol nice treee.Really like it.Something new other than models and sculptures :stuck_out_tongue:
Anyways its going good.Please make it a cherry blosson tree :stuck_out_tongue: or some nice green lushy one hehe xD

@TVeyes: Wow that looks seriously like a 3D comic style shading =D and everything.Nice work on it ^^

Nice to see all this stuff on this thread and others coming back into vogue. :wink:

Great tree SpaceMan!

Thanks motogp and Jason.

I did not make the zsphere tree it was made by a ZBCer for me to use.

Thanks motogp and Jason :wink:

I did not make the zsphere tree it was made by a ZBCer for me to use.