xtrm3d:thanks man,yeah i did a simple rig in maya!glad you like it!
magbhitu:thanks
rodion vlasov:thanks!
so here is the model of Xenomorph and new update of render!still need add eyes to xeno morph and also change the lighting and Etc
Excellent work Mohammad! Excellent!
This is outstanding! I’m sure Huante would be proud!
chris-carter:Thanks Buddy!Glad you like it!
industripop:Thanks,hope he like it!hehe:D
here is more Update:
Oh man that round thing looks so creepy and great you should make it smaller and put more focus on it ;D
Its areal shame to crop it so much in that last image you did, especially the right side face on it ;D
slocik:Thanks,it’s more for Composition purpose!
and this is Final Image: i had a Blast Working on this one:
awesome work man!
i think the older version with more spec is a little bit more apealing
but great piece
congrats
i’ll second the more spec - as well as add some weathering to the metal ring on the chest strap. it’s just a little too clean and machined right now to go with the rest of the image. this is a great piece please keep dialing it in.
Great job with modeling flesh! Love it.
marianosteiner:Thanks Man,Glad you like it,appreciated!well,i agree about Spec but i did this since i felt the previous one was a bit metalic!
magbhitu:thanks man,yeah,i agree abour your point but i think time to move on some thing new:)
robinalien:Thanks
here is a Screen shot from Zbrush for Uv’s,almost 99% of uv for zombie project done with Uv master in zbrush and i amazed by speed and efficiency and will use it for all my upcoming project!
Dynamesh and Qremesher also Played a big rule during this one!
Very Nice! 5*
i like this Mohammad. i never liked uvmaster . dont know why. but i guess i have to use it more .
keep rocking man. waiting for next ones.
jaystein777:Thanks,Appreciated!
living_for_cg:Thanks Ali,Appreciated!well,one of my favorite new tools for doing us a less time!as you see it did a great job for the uv and i just layout it by hand in Maya later!
well this is new work in progress model i start last week,been busy lately but hopefully finish it soon!using the new Method on this one and continue to Explore more!the mannequin built in in Zbrush are Awesome!
and timlaps
<iframe width=“420” height=“315” src=“http://www.youtube.com/embed/q-26wQx4i8U” frameborder=“0” allowfullscreen></iframe>
salam ,karet 20te.
Love this piece and the way you’ve made it makes it even more amazing!
I like the face a lot bot the neck seems too wide from the backside or maybe it’s jut that angle because from front it look alright.
Very great work on the torso!
Thanks
i’ve changed the shapes and proportions
here is some more Progress
i always admired the freshness of your works, and that you always like to try new stuff, it makes them totally unique. you have a very good sense for human anatomy also thanks a lot for the timelapse videos!
looking great man ! nice result
Brilliant job man ! keep up the great work!
mikkamakka:thanks Bogi,Love your Stuff and appreciated your comments
farhadnojumi:Thanks Farhad,keep it up your good works man:)
minastris:Thanks Dear sohrab,appreciated,keep it your great Stuff man
I Was fortunate Enough to Worked With 3dartist Magazine in Issue #53 to show some of my Processes for creating Character in pose!it basically starts with the mannequin built in zbrush!it was a really fun project and i’m looking forward to use more and more of this Technique for my posed works,hope you guys like it:)