Its great to see this working out. I am a fan of experimenting with masks and deformers etc as it opens up ideas for what can be done, and this has turned out great, well done.
…for some wigs!
long time no hear Frenchy, thanx Arran
uploaded a hair sample divide a few times smooth off > deformations > gravity - y > sculpt with move tool . post improvements images here feedback welcome thnx for watching !!
Attachments
Ha! really cool, I like these results…I hope they make a new Thundercats movie just so they can use this hair.
thnx yusefker !! 50 downloads 1 feedback - all take no give ??? :rolleyes: download turn up geometry and move brush thats all !!
i’ll try it out this weekend for sure. looks helpful. thanks for passing it along to the community!
Thanks for the input.
Hi, Gary thanks for sharing the tool, I’ll use it in my next work.
I’ll give you five stars *****
Christian
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thnx for feedback lets see some results - improvements theres over 100 downloads on the zips !!! im sick of seeing sculpted hair here help me out !!! - Ofer hair in the next version ??? would be nice !! i know you have something up your sleeve and no posts in awhile ?? he’s up too something !!! :rolleyes:
had some time to do a demo of method ideas welcome !
- sphereinder
- masking > mask all > sel 1 > skp 1 > row > col > inverse > create alpha
- make polymesh 3d
4-5-6) mask areas you dont want fibers > inverse > visibility > hide points > display properties > double > geometry > delete hidden - masking > mask by alpha
- deformation > size xyz > masking > clear
- geometry > smth off > divide x 3 > deformation > gravity z
- mask top hairs
- deformation > size xyz > deformation > offset z
- masking > clear > deformation > noise xyz
- sculpt with very large size move brush > deformation > sbend ??? to fit pose ??
download samples page 1
cool…thanks Gary…even I understand this and Im an idiot
ha ha ha you know what they say ‘intel’ inside - idiot outside
Thank You Gary for the breakdown of your process. .Had me baffled…I thought that maybe you just played around with the Scale’s brush or something to get that effect…shows you how much I know…
glad too help SpiritDreamer see alot of models without eyelashes too
Thanks a lot for sharing this method with the community, Gary.
Now my characters won’t be bald, or have hats or helmets on all the time:lol:
u sly dogg, very cool stuff
Thank you for sharing this, I think this is going to be very useful for many people!!!
…as always!
Thanks so much for sharing, and the tutorials…