ZBrushCentral

3d ZB hair

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Its great to see this working out. I am a fan of experimenting with masks and deformers etc as it opens up ideas for what can be done, and this has turned out great, well done.

…for some wigs! :cool:

long time no hear Frenchy, thanx Arran :+1: :+1: uploaded a hair sample divide a few times smooth off > deformations > gravity - y > sculpt with move tool . post improvements images here feedback welcome thnx for watching !!

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Attachments

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Ha! really cool, I like these results…I hope they make a new Thundercats movie just so they can use this hair.

thnx yusefker !! 50 downloads 1 feedback - all take no give ??? :rolleyes: download turn up geometry and move brush thats all !!
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i’ll try it out this weekend for sure. looks helpful. thanks for passing it along to the community!

Thanks for the input. :+1:

Hi, Gary thanks for sharing the tool, I’ll use it in my next work.
I’ll give you five stars *****

Christian
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thnx for feedback lets see some results - improvements theres over 100 downloads on the zips !!! im sick of seeing sculpted hair here help me out !!! - Ofer hair in the next version ??? would be nice !! i know you have something up your sleeve and no posts in awhile ?? he’s up too something !!! :rolleyes:

had some time to do a demo of method ideas welcome !

  1. sphereinder
  2. masking > mask all > sel 1 > skp 1 > row > col > inverse > create alpha
  3. make polymesh 3d
    4-5-6) mask areas you dont want fibers > inverse > visibility > hide points > display properties > double > geometry > delete hidden
  4. masking > mask by alpha
  5. deformation > size xyz > masking > clear
  6. geometry > smth off > divide x 3 > deformation > gravity z
  7. mask top hairs
  8. deformation > size xyz > deformation > offset z
  9. masking > clear > deformation > noise xyz
  10. sculpt with very large size move brush > deformation > sbend ??? to fit pose ??
    download samples page 1
    ZBrush Document.jpg

cool…thanks Gary…even I understand this and Im an idiot :+1:

ha ha ha you know what they say ‘intel’ inside - idiot outside :laughing: :+1: :+1:

Thank You Gary for the breakdown of your process.:+1: .Had me baffled…I thought that maybe you just played around with the Scale’s brush or something to get that effect…shows you how much I know…:smiley:

glad too help SpiritDreamer :+1: see alot of models without eyelashes too :roll_eyes:
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Thanks a lot for sharing this method with the community, Gary.
Now my characters won’t be bald, or have hats or helmets on all the time:lol:

u sly dogg, very cool stuff

Thank you for sharing this, I think this is going to be very useful for many people!!! :smiley:

…as always! :cool:

Thanks so much for sharing, and the tutorials… :smiley: