Hi Filip
Have you try the 4’ menu ? Object : Export ? (on the up line)
(Object can change in Figure, Sequence and Scene )
But all export in 3ds or Obj!
Hope this help!
Pilou
test.zip try with this : it’s just a Plantonian Volume + a Cylinder in 3Ds format
Make in Anim8or
Try to reload it in any prog
Precision In amapi 5, nurbs are not the true nurbs but you don’t see the difference if you begin in 3D modeling
First thing’s first- Photoshop is NOT a must. There are a lot of tutorials for it on the 'net, but for a beginner it’s a big waste of money. Unless you’re a real master 2D artist, and hand drawn texture work is what you do best, forget it. Also, avoid the idea that whatever is costly is best. That’s a falsity. For example, I can match pretty much anything people do in Photoshop, with a cheap application like PhotoImpact.
The best thing I ever learned, is to learn as much as you can. Try not to get confused by all of the jabber, since all of that ‘jabber’ is what makes photo-realistic rendering work. Try demos, play around with free save-disabled applications (and read their manuals) and learn learn learn. Then make a decision about what application to go with.
I chose Truespace early on, and thankfully didn’t regret it. It’s a solid program in almost every department, but when I was just learning (and didn’t know much) I had to battle like crazy to learn it, and what the heck was going on. I’m starting to catch on now, and I’m finding out it was a good choice for the beginner.
A few tips, and programs worth checking out-
Learn about UV mapping. Read as many tutorials as you can. A good UV mapper is Unwrap 3D. It can do almost everything, and it’s really cheap. A must (www.unwrap3D.com) is a UV mapper. Put one on your shopping list- it will come in handy!
Wings 3D is a great modeler. Learn this one-- I’ve been around the block with modelling programs (low-poly specifically) and this one is great. Just don’t expect high-poly models from it like Zbrush. None of the big programs available can match Wings for simple, fast, poly modelling. Most likely not that important for big photo-realistic scenes, but… good anyway
If you don’t make shaders somehow (and most high-end apps have a way of doing this) you’ll want to make textures. I highly reccomend Texture Maker (www.texturemaker.com) This is THE program to learn. It’s easy, cheap, and works like a charm. You can make anything with it, and will save you a whole heap of heck.
Now, the above programs may be good and all, but if you don’t understand the basics of modelling, texturing, shaders, UV mapping, lighting and rendering, you’re not going to make anything worth your while. Again, learn everything you can- dedicate yourself to it, and before long you’ll be producing some great works.
Sorry if this has been a little more info than nessesary, but… in my opinion, most people go about buying software the wrong way, and wind up with something of amazing complexity, because they liked the pictures in the website gallery, or listened to a professional guy talk about an application, and forgot those guys have been doing rendering for years. All of the programs available work differently, and are suited to different people. I’d hype up Truespace (www.caligari.com) to you, if I knew you’d like the uniqueness of it, but… that choice is up to you.
Download, learn, and have fun
reactor, I think you’re the good man for the following question: I’m interested by “box modelling” (have questioned MTB about), I own truespace 6 but never really got into it (well, I bought it to a guy there is about one month), and silo; and I had a look at wings: question is: box modelling, (by sudv.surface) is in truespace 6; is it i your opinion as efficient than wings or silo? or more?or less… thankds for advice… and I agree totally with you: the price don’t mean anything :zbrush is really cheap, and unique…
Hello everyone,
Marcel:
I have found Silo to be the quickest and easiest box (poly subdivide) out there.
You can also make any kind of poly you want.
Narlac: I too, have been asking myself the same question, what program would be best to supplement ZBrush?
Price is an issue for me, and I want to be able to render, animate, and have all kinds of modeling available.
3DS Max is too expensive 3500$
I have narrowed down my choices to Lightwave and Cinema 4D.
I like C4D for the modularity of the program and you can buy more pieces as you go.
Hi Reactor
Glad to see a fan of PhotoImpact from the regreat Photostyler
And as I see all that Textumaker do is possible in PhotoImpact :rolleyes:
Hi Marcel
Silo is great it is just missing at this day the “snaping system” between object!
It’s curious that was not planfied before :rolleyes:
They work about the subject!
Else he has a suberb design interface and cheao as you said
Pilou
Ps
Wing3d has no real boolean function and also not a real easy system of “snaping” but it’s very pleasant to use!
I think Reactor sums it up well. There are many tools out there and they all do great things. But you have to understand how to make them do great things. I think Rustboy is a good example of this.
With that, I have a question. I once heard that Pixar hired for Toy Story with the idea that they did not want people that knew the applications. They wanted people that knew traditional animation, they could teach them how to use the tools. This makes perfect sense to me (I wonder how they hire now).
I think if you hire artists based on Application knowledge, you are limiting your yourself. Of course, you have to be productive and may not be able to afford the leaning curve…
I guess there has to be a good mixture in there somewhere…
Hey thanks Frenchy! Strange that import/export is not in the file menu.
Reactor, you are right, I use photoshop mainly because of CMYK post processing and the ICC profile convertions. You can compose a variety of paint programs to achieve artistic results however, I’m yet to find a paint programe that do color management in CMYK, is there? Some how, I can’t relate to RGB filters/curves. I guess PS-7 is where I stop.( CMYK profile have no more improvement since version 5 )
I gain so much from reading posts from this forum beside Zbrush. Truely grateful!
Hi philip
I believe that now PhotoImpact XL (it’s the last version of PhotoImpact has a real CMYK
Take a look at PhotoImpact Carreful : it’s only for Pc!
and load the trial version or load on free all the manual !!!
It’s a very pleasant programm!
But you have yet photoshop
Pilou
OK guys. This place has grown for sure. WOW!
First, thank you. Everyone has been very helpful. I got lucky however, and a friend of mine had C4D 8.1. He let me check it out and I liked it. The only problem now is that I put it on my system as a test and the radiosity and caustics can’t be activated. What’s wrong? Is there something I’m not setting up properly or is the advanced renderer a separate program? I’m sure that somebody on here knows.
Oh, by the way. I think Photoshop IS a must. I’m a certified Adobe Expert and CS rocks.
Nalrac:
Question for you.
What do you see in CS ( beside RAW, digital cameras) that was that good.
Interesting way now of handling filterS, but in one month(Christmas Present) I haven’t seen that much…
Rtyer, good for you to have the CS version.
In my opinion, Painter-8 is getting to look like PS and PS is no where near Painter.
I guess you have to be into the business to know the real difference. I have never use many tools in PS especially functions for web publishing or image ready, history brush and histogram. Come to think of it, Adobe should have a painters’ version.
Frenchy, I have tried Photoimpact and surprised to find many functions except everything I need…
rtyer - CS? Lets see.
- The new file browser is nice.
- The compatability with Flash has been improved.
- Nested layer sets.
- Highlight/Shadow Adjus. (My fav)
- Color match pallet. (Awesome)
- A cool new logo.
Plus many others which I may have failed to mention.
I just like the slight improvements. But nothing drastic could ever be done to any Adobe product really. It would freak people out.
Adam
CS bottom line: do you think it was worth
the price of the update?
Browser looks the same. Cropper is not.
Too early for me to tell,I have been making eyelids lately.
Just wanted a general opinion.
Thanks
I would be interested also, have Adobe 7?
the best software for painting in real time is an old application named “TV paint” now named “Mirage 1.0”
I talk about tvpaint initialy Pilou…
and we are not in “Free bees” thread…
I personally feel the best painting program is Project Dogwaffle (version 2). It’s cheap, now has multiple layer support, and is about two to three times faster than Painter.
About box modelling… I wasn’t that fond of Silo, mainly because TS6.6 could match it in every way. In fact, Truespace is well known for being one of the best low-poly modelers around. But, I have found that edge loops in Wings saves me a lot of time. Don’t get me wrong- Silo is a good program, but I’m just not sure the $100US price tag is worth it over Wings.
Nalrac- about C4D, try the Renderosity forum, and ask there. Their forums are usually good places for people with problems.
Mirage looks awesome and at 895$ it had better be!
Nalrac if you don’t buy something soon this thread might not quit.
You make a decision yet?
I want to buy something and I have it already.
Luck