Thats exactly how I thought this bug worked. Your imported object is
scaled and offset by its placement and size to fit the sculptable yeild that
Zbrush is capable of, would that be right? Thats the whole reason of the
scale and offset values?
For some reason when I ran the script my subtools would get smaller. Also
does this script paste the values into the current subtool only? or does it
paste the values into each subtool. The reason I ask is because:
I noticed on several occasions that after you have entered the correct
values for the 1st subtool, those values cascade down through your other 4
subtools. Which makes sense. BUT something makes me think that each
subtool has its own independant scale/offset values. Because as I entered
the values for lets say the 3rd subtool in my list (which could be the
problem subtool), I noticed that as I clicked in the textbox of the scale it
quickly changed from 1 to 14.8945 (this can be different depending on the
volume of your object). Which also makes me think that the prolem comes
from a cloned/duplicated/imported/merged/mirrored subtool. But I’m not
certain of this because I am usually doing everything I can to avoid the
issue and get on with the job. HEHE!
Just what I have seen…