maaan, seeing these sketches really pushes me to get started zb doodling again.
renders looks very very nice too. any info you wanna share on how and what you used for those?
-r
maaan, seeing these sketches really pushes me to get started zb doodling again.
renders looks very very nice too. any info you wanna share on how and what you used for those?
-r
You have a really awesome sketchbook going here James. It’s full of nice
sculpts and excellent progression.
your new big head is nice, but don’t you think that the ears are a little bit to high?
anyway i love your stuff. keep it up!
i like the girl a lot! great stuff!! i think robert de niro is fantastic!!!
You’ve got really cool stuff in here. The female character has a nice development, I really like it. and those last renders, WOW. Very impressive. Good job, keep it up
manzarek123 - thanks for the kind words, glad you like it.
rodion vlasov - thanks rodion!
Mint - thanks, glad i could help. I used mental ray for the render.
SolidSnakexxx - thanks
rasmusW - thanks, look below for the render setup.
SadamHu - thank you
julien n - thanks and yesy his ears are way too high.
filoppo - thank you
Ichiban- thank you, glad you like it!
Heres my render setup, nothing special just two lights. the over head light is yellow and the fill is blue. I used Mental Ray for the render and comped an AO on top. All i did was switch to Mental Ray and turn on final gather. No special settings. Thanks to decimation master i was able to get the detail i wanted into the scene without having to retopo. Even though i have since retopologized it.
hope you like!
scene setup
[](javascript:zb_insimg(‘194601’,‘lighst.jpg’,1,0))
decimated
[](javascript:zb_insimg(‘194602’,‘decimate.jpg’,1,0))
Here’s creature concept i made a couple weeks ago…
[](javascript:zb_insimg(‘194643’,‘sea_spider.jpg’,1,0))
[](javascript:zb_insimg(‘194644’,‘sea_spider03.jpg’,1,0))
[](javascript:zb_insimg(‘194645’,‘sea_spider02.jpg’,1,0))
You are a machine sir! Keep going. Super inspirational.
Beautiful work!
How many polys were there after you Decimated the girl? (Out of context, that sounds so lurid!).
pOiNtPuShEr - thanks Danny. Your always a huge help!
EricShawn - hahaha so true. With all of her parts it was around one million.
'nother head…
Gud…Concepts…
cool concepts. love the girl. have u discover a way to be 24/7 in font of the LCD :lol:?
very nice sculpt, the slime needs some work though!
That dog head is just an incredible design. Really well done!
Whoa thats one sick puppay! Are you going to do its whole body?
sculptor.zb - thanks
DanyBoy - haha thanks. Its hard to make things interesting imo, so, im glad you like them. trying to get better ayt that. as far as 24/7…its a lifestyle? haha. I go work for 8 hours, workout, then work some more before bedtime. I make environment stuff all day so making charcaters at night is my way of relaxing. I love zbrush.
gordon-v - thanks, agreed.
0bz - thank you. glad you like it
SadamHu - no, its just a quickie to get in some zbrush for the day.
Here’s an anatomy study I started tonight from zspheres. I’m modeling this completely asymmetrically in hopes that it will make me a better artist. We’ll see if it helps. I’ll likely be working on this for awhile.
WIP WIP WIP
[](javascript:zb_insimg(‘194834’,‘anatomy_rough.jpg’,1,0))
Tons of amazing stuff! Good job!
Really awesome works James!
Keep on sketching!
great female study! I really like the flow of the pose, i’m looking forward to seeing updates
Very good anatomy!