So I take it that you created the basemesh in zbrush? if so How? I mean you used zspheres, then created an adaptive skin and then created edge loops, and shaped the overal character?? I take it you used the same basemesh for
The Cobra Chick as you did for Buckle Bunny..right...Maybe???
I'm taking thats how you did it..
I know that you're getting a lot of questions but I'm personally intrigued because this is awesome as stated earlier and knowing the steps to getting to the finish is what I'm always trying to take in from anybody