Entry 12 of 12
  1. 14

    9

    thanks a bunch, Nolan_R, Santis, Polyhead90, and Ryan!

    I moved recently, so I haven't had quite as much time to do personal work lately
    I'm fighting against that now though, so I did another timelapse.

    It's been a while since I did something in quite this style, so I decided to do a really anime-y Star Skipper





    This timelapse doesn't really use any special features of zbrush like the last ones, so hopefully it's not too boring for yallz!
  2. Funky Bunnies's Avatar

    thanks Lexx69 and Bbyrnes!

    and yes the render is just a few layered BPR renders with some photoshop tweaks

  3. JL-Art's Avatar

    Pretty sculpt and lovely use of colors.

  4. ChristophS's Avatar

    I really like your work and I actually have a question. How do you keep your mesh so smooth at high sub division levels. I find I have to run over a surface a lot with the smooth brush if I'm using the clay brushes at that high poly.

    Portfolio | Blog | DA - Available for work
  5. gbhering's Avatar
  6. davorek's Avatar
    The cave you fear to enter hides the treasure you seak
  7. Funky Bunnies's Avatar

    Hey thanks JL-Art, gbhering, davorek, and ChristophS

    And Christoph, you're right about the smoothness. I've been told that a lot, but I still feel like my meshes aren't all that smooth. I do use the smooth brush heavily, also really using the move brush a lot to avoid messing up the surface too much with other brushes unless they're necessary. Other than that I think my sculpting style is pretty normal, so it may actually just be an illusion based on the compression of the videos!

  8. ChristophS's Avatar

    Thanks for the info, I appreciate it.

    Portfolio | Blog | DA - Available for work
  9. Ehren's Avatar

    I always admire your sculpting

  10. Looks like its influenced by the opening animation from Diebuster (Gun Buster 2)