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Creating a Real-Time NPR (Non-Photorealistic Render) Material
Take an in depth look into creating a realtime NPR Material. Dive into custom editing of the Material Palette, Document Palette, Render Palette, and the Light Palette to create a material and renders of your liking!
Creating a Real-Time...Go In Depth with Folders & Folder Actions
Take an in depth look at how ZBrush's Folder system works, organize to your needs and discover Folder Actions!
Go In Depth with...ZRemesher 3.0 - DetectEdges
Let's familiarize ourselves a little better with ZRemesher's DetectEdges functionality. In this Lesson example, we'll take a gear model that has a triangulated mesh with no PolyGroups or no mesh ID, but has edges to help utilize the DetectEdges function. Once DetectEdges is activated, we can convert our mesh to quad based geometry, create PolyGroups, and most importantly retain our clean or hard edges. This function can assist with future mesh editing including Dividing and sculpting or features that utilize PolyGroups.
ZRemesher 3.0 -...Using the Universal Camera to Composite in Photoshop
In this Lesson, let's discover how to lock our camera in place across multiple applications using ZBrush's Universal Camera, create multiple render passes, and create a final composite inside of Photoshop.
Using the Universal...BPR Filters: Blueprints - Part 5
Part 5 - Blueprints Settings
BPR Filters:...Creating a Scene with Snapshot3D - Part 1
Part 1 is an introduction to building this scene, discussing and demonstrating how Snapshot3D works inside of SpotLight. We'll review importing, selecting, and loading alphas to SpotLight.
Creating a Scene with...
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04-11-18

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5 Favorites and 6Followers.
Afghan Soldier
Hi everyone it has been awhile since I posted work here!! I would like to share my latest personal project with you, in this project I have used zbrush mainly, Maya, 3Dsmax, Mari, Substance Painter. Marmoset Toolbag and Photoshop. My main reference for the project was this inspiring image that I found online here is the link https://thenakedlistener.wordpress.com/2011/12/10/toughie/ I hope you like it.. .

  • dillster
    04-12-18
    This must have taken months to do, with so much detail. Really amazing work.
  • hemin
    04-13-18
    Thanks for your comments I glad you like it I was working on it on and off for a month or two.
08-24-12

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Dreadnought Warhammer 40K
Hi every one this is a dreadnought from warhammer 40000 that I did a while back I thought I will share it with you! I have used the exact specification as in the one in warhammer but also made some modifications in the shoulder area I have use maya to Model this and Zbush to sculpted and render with a little help from Photoshop I hope this pleases everyone

  • suder
    08-24-12
    Fantastic! I am amazed.
  • sketchguy
    08-24-12
    Nicely done! Great job on those texture maps too.
  • hemin
    08-24-12
    Thanks for your kind comments guys!
06-17-12

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[QUOTE=hemin;957864]Hi every one! first I want to show my greatest appreciation to the pixologic stuff members for making some really awesome updates with Zbrush I will remain loyal for as long as I can hold the Wacom tablet Pen lol!! it has been awhile since I was here I just though I will share some my stuff with you I hope you like them some of them are quite old so please be kind. This model (Old Man) its my recent model it's sculpted in zbrush and rendered out in Zbrush! I used PS just to do some miner adjustments as a result of not getting the desired results from the renders passes in zbrush! I hope you like it and please any feedback will be hold dear and respected. Many Thanks Hemin []

  • hemin
    06-27-12
    Thanks very much guys
06-16-12

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Old Man
Hi every one! first I want to show my greatest appreciation to the pixologic stuff members for making some really awesome updates with Zbrush I will remain loyal for as long as I can hold the Wacom tablet Pen lol!! it has been awhile since I was here I just though I will share some my stuff with you I hope you like them some of them are quite old so please be kind. This model (Old Man) its my recent model it's sculpted in zbrush and rendered out in Zbrush! I used PS just to do some miner adjustments as a result of not getting the desired results from the renders passes in zbrush! I hope you like it and please any feedback will be hold dear and respected. Many Thanks Hemin

06-02-11

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Bane
Hello everyone!! My name is Hemin I live in UK. Ever since I discover this amazing site I have been so inspired by all those amazing artists and their great variety of work. I have decided to at least post something which I hope will be a start of a great journey, my background, I have just graduated from Tees side university in Middlesbrough/UK gained(BA) Creative Digital Media which had covered a lot of different aspects of today's digital art( compositing, modelling, animation, conceptual art... ect). I also have a passion for traditional art in sculpting, painting and drawing in fact that is how I started! however zbrush has made infinite possibilities of how artist could express themselves easily it is very compelling to contribute to this amazing society. I hope that make sense lol, any ways I hope you like what you see from now on,and please feel free to criticize my work your word will be much appreciated, the upload photo is my first sculpt in zbrush good luck to you all.. Many Thanks Bane.jpg

  • Clintus Maximus
    06-02-11
    Niiiiiiice! He looks awesome. I love his stylized proportions!
  • v3rtigo
    06-02-11
    Wow thats really awesome, congratulations