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Edge Unweld
Discover the technique of the Unweld Action, disconnect edges of your model for future edits, lastly see how it works with Dynamic Subdivision.
Edge Unweld Edge QMesh
Not to be confused with the Edge Extrude Action, this acts in the same way but fuses the geometry when two edges meet. Watch the Poly QMesh video for more QMesh examples.
Edge QMesh Edge Bridge
Close holes on your model by clicking two edges, or change your Target setting to create tube-like shapes between holes.
Edge Bridge Point Transpose
Start the Transpose Action by clicking a point, use familiar Transpose functions on a single point, return to Draw mode to continue ZModeler functions.
Point Transpose Curve Bevel
After creating a Curve (see Poly Add to Curve, Edge Add to Curve, & Point Make Curve for examples), try the Bevel Action, add more control with the Modifiers.
Curve Bevel Curve Delete
Once a Curve has been created, use the Delete Action to get rid of any unwanted created Curves.
Curve Delete Curve Do Nothing
Turn this Action on to perform other ZModeler Actions while all current Curves remain dormant.
Curve Do Nothing
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03-12-14

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23 Favorites and 24Followers.
better ZB renders

  • 3mm
    03-12-14
    looking really cool,love how you translate the great concept to the 3d!
03-12-14

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ZB renders
there are better renders in the next post.

  • Ehren
    03-12-14
    freaking rad
03-11-14

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Otto Schmidt Biker girl
This is a 3D print of a ZB sculpt based on a design by Otto Schmidt.

  • avaya
    03-11-14
    where can I purchase a print?
  • mdzb
    03-12-14
    It is just a prototype for now.
11-19-13

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Despicable Me 2: Making of Gru and Lucy maquette
Hi, Here is a video of the making of my maquette for Despicable Me2. It shows the posing process with TransposeMaster and some of the steps to create the 3D print of the maquette. Dave Cortez Printed it on the Projet 3000 at medium resolution. After the parts were primed with Bondo spray primer and sanded to get rid of the build layers. 79680180

  • mdzb
    11-19-13
    If you are interested in more detail about cleaning 3D prints here is a video of cleaning my sculpture of Bill Presings design. 21120236
  • CAS NYC
    11-20-13
    [QUOTE=mdzb;1057675]Hi, Here is a video of the making of my maquette for Despicable Me2. It shows the posing process with TransposeMaster and some of the steps to create the 3D print of the maquette. Dave Cortez...
05-22-13

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a bit more
Some more face sculpting, I plan to get in there and do a pass to finally dial it in and add more accurate detail. A new texture and some fibermesh fuzz on the jacket. Finally some photoshop blur and contrast, while I figure out the BPR filters.

05-22-13

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some more work
I did some more work on the likeness. Also some sculpting on the costume.

  • wbstudio
    05-22-13
    This is coming along very nice. Really looks like him. Such a weathered face. Nice to see it develop.
05-20-13

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Giacometti WIP
Here is an old model that I am going to try to punch up and make more realistic. I need to do some more sculpting, then FiberMesh to follow

01-14-13

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Morticia turntable
Here is the body for Morticia. I will be making a 3D print. I'll post images soon. https://vimeo.com/57412907

01-04-13

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Bernini study
Here is a link to the time-lapse of my Bernini study. This was about an hour of work. 56762548

  • tomjane7
    01-22-13
    I really like your bernini head. So easy to miss great sketches here. The render is very nice. Was this rendered in ZBrush with Lightcap and Photoshop? Any chance of sharing the material? Thanks
12-21-12

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beta images
here are some tests I did

  • BlackMath
    12-21-12
    Oh wow..very cool! was this all accomplished in only Zbrush? carbon fiber/ translucent shaving gel escorche man is interesting technique
12-08-12

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morticia
Here is am image inspired by Serge Birault

  • gordon-v
    12-08-12
    Very nice portrait. I like the clean shapes and form of hair you created. I find it hard sometimes to get exactly the shape I want with fibermesh. Enjoyed the interview on schoolism, grate motivation. chees, Max
11-19-11

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A new way to learn anatomy: ZBrush makes it possible
Hi Mike Defeo here. Scott Eaton and I are creating a new way to learn anatomy. An application with 4, 3D models and informational overlays. At the heart of the process is ZBrush making the sculpting possible. Take a look at this teaser to learn more: http://vimeo.com/32244827 We plan to release it in the first quarter of 2012 on iPab, iPod, desktop, Android and Kindel Fire more info at MD3D inc http://md3dinc.com/

  • anigroove
    11-19-11
    Can't wait! great initiative