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Snapshot3D
Discover the SpotLight feature Snapshot3D, convert greyscale or alpa based images to 3D models!
Snapshot3DBPR Filters
Welcome to a 5 part Workshop that features an in depth look at how ZBrush's BPR Filters work. In each BPR Filter Lesson, we'll show 5 NPR examples, a ballpoint pen look, a pencil sketch look, several halftone examples with dots and lines, and finally a blueprint example.
BPR FiltersUniversal Camera
Make adjustments to your camera position and focal length between ZBrush and other 3D applications with Universal Camera.
Universal CameraFolders
Organize your ZBrush creations using the Folder system. There's much more to Folders than you may think, discover the power of Folder Actions, play our Lesson videos to learn how!
FoldersZRemesher 3.0 - KeepCreases & KeepGroups
Let's familiarize ourselves a little better with ZRemesher's KeepCreases & KeepGroups functionality. In this Lesson example, we'll take a pair of mech designed wings with various types of topology and apply ZRemesher with the help of Creases and PolyGroups. Applying these functions can assist with future mesh editing including Dividing, sculpting, and PolyPainting.
ZRemesher 3.0 -...ZRemesher 3.0 - DetectEdges
Let's familiarize ourselves a little better with ZRemesher's DetectEdges functionality. In this Lesson example, we'll take a gear model that has a triangulated mesh with no PolyGroups or no mesh ID, but has edges to help utilize the DetectEdges function. Once DetectEdges is activated, we can convert our mesh to quad based geometry, create PolyGroups, and most importantly retain our clean or hard edges. This function can assist with future mesh editing including Dividing and sculpting or features that utilize PolyGroups.
ZRemesher 3.0 -...
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11-22-18

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Hello again, a few weeks ago I finished this guy, finally had some time to upload it, here are some comps and zbrush renders. Hope you like it. Thank you https://www.artstation.com/metalbmx

10-29-18

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Hi everyone, I've been working on a character for the last few days, here are some pics of the model and some quick paint over in photoshop for some polypaint ideas, still some more work to do on it but almost there. Hope you enjoy it, Thanks https://www.artstation.com/metalbmx

10-18-18

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Rodolfo Solórzano Sketches/WIP's/Finals
Hi everyone! I'm new here, finally decided to share my work. I'm super excited to be part of this community so feel free to drop comments, feedback, critiques and questions if you want. Lately I been doing a lot of Z-brush work to incorporate it into my concept pipeline and also to improve my sculpting as a modeler. So in this next project I sculpted some quick alien bust, I poly painted it and did a quick comp. Hope you enjoy it! Thanks. Alien