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Getting Started with Sculptris Pro
This 3 part Workshop hosted by Paul Gaboury will get you up and running on everything Sculptris Pro, from UI and usage, customization, and combining it with other ZBrush features.
Getting Started with...Using Tessimate
Learn to manipulate topology to your needs with the Tessimate feature. Your host Paul will show multiple examples of how to use this powerful feature with the addition of explaining the difference between Tessimate and Decimate.
Using TessimateThe Basics of PolyGroupIt
In this 2 part Workshop, Paul Gaboury will give you a full run down of how to use PolyGroupIt, then in part 2 we'll show you how PolyPaint and PolyGroupIt can be utilized together.
The Basics of...Using Elastic & Liquid Curve Mode
This Lesson will show multiple Curve Mode examples including IMM Curves, the elastic option, the liquid option, Lock Start, Lock End, Rotate Curve, and Smooth Curve. Now let's go make some Curves!
Using Elastic &...Discovering Groups by Normals
Creating PolyGroups can be very useful when modeling and or sculpting in ZBrush. In this Lesson, we'll demonstrate how to create new PolyGroups on a hard surface model using it's normals and edge degrees.
Discovering Groups by...Deformers
A Workshop focused on the powerful wide spectrum of ZBrush's Deformers. Buckle in as your host Solomon Blair takes you through each Deformer and their abilities.
Deformers
:D ;) :confused: :evil: :cry: :idea: :lol: :rolleyes:

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06-11-18

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8 Favorites and 4Followers.
This was really just an exercise to learn and play with the ZBrush BPR Render. I have to say I love it. It's so much more than it first appears. I have much to learn, but I kinda like the way these came out.

  • owlhowelll
    3 Days Ago
    I LOVE that frog! Awesome work
06-09-18

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Was suppose to be a speed sculpt exercise however I didn't get around to finishing it until today. I still like the shapes and proportions. Might finesse it at a later date.

06-08-18

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Random Friday night sculpt infront of the TV. (Party animal over here) The Executioner

06-08-18

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8 Favorites and 4Followers.

06-07-18

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Above posts' progress, rendered. Loving polypaint. With an injured hand it makes things so much easier.

06-07-18

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Worked on polypaint quite a bit, details on the skin etc. Also started playing around with the transpose tool (holy this tool is amazing) and adding some shapes and weight to his stance. Also played with expressions so he wasn't too serious. No renders this time, Just screengrabs from ZBrush

06-06-18

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Thanks man, I really appreciate that. Just a little update. Lots of storms here today, so been chilling out and polypainting. Texture is 100% polypaint, and needs lots of refinement. Quick test render to see where we are headed. I'm rocking a mouse with my left hand since I've injured my right, so its not as good as I'd like it to be, but I'll get there. I think he'll come to life alot more after I transpose him into a more natural or relaxed state. We'll see. Its been fun regardless.

06-05-18

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Kicking back watching the new season of Face-Off, and noodling away at a tree frog. No clear vision for this guy and far from finished.

06-03-18

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"Scooter & Beans"

06-03-18

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Keeping with the theme, I call him Raven. This one was really just an exercise in trying out some techniques I had seen and learned at Zbrushguides.com Pablo has an awesome rope and feather tut. So figured why not try both in the same design.

06-01-18

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06-01-18

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Thank you! Every hero needs a Villian. Some quick ZBrush screengrabs. He needs a weapon, thinking a staff.

05-31-18

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  • Bonnie2001
    05-31-18
    I like it, he looks kind of sad. Sad big hands superhero.
05-31-18

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I've been procrastinating by playing around with an earlier version of my superhero. He really has zero direction. Somewhat of a Superordinary hero. I also need to work out the transpose tool.

05-29-18

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Thank you so much for the kind words and reply. I've spent a little more time with him before moving on Some Zbrush screens and another render

05-28-18

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Been a busy week. Haven't had much time, and everything I did make, I hated and abandoned half way through. Good news is I have a bunch of half made models if I ever get stuck for ideas in the future. I wanted to make a Superhero this afternoon. He's far from finished, Ended up being a Batman, Cat-woman, Black Panther, Magnum P.I hybrid.

  • Marty_yyz
    05-29-18
    Love you work! Comprehensive design, respect that black feather of his. It could be an idea to assign some more realistic black feather matcap material within zbrush or if possible, it's as well a possible approach to export UV map with UV Master Plugin. ...
05-18-18

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Thank you so much for the reply and the advice. I completely missed the collision settings, and tweaking with them made it bearable. It's far from perfect, but its so much better than previous attempts. I had to render it out. I could only stare at hair for so long.

05-18-18

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Just a random beastie. I don't think I'll take this one any further. I was actually wanting to cover him with thick dark fur, which is why his body was under-detailed. However I clearly need to learn more in regards to the fibermesh utility. I felt like it was one step forward and two steps back when it came to grooming. If anyone has any tips or advice in regards to grooming hair in a 3d space please let me know.

  • DanNacu
    05-18-18
    Keep it up! With regard to fibermesh, its a pain to make it look right, and involves a lot of work. Not really a quick and easy way to do hair, so you should plan ahead to spend time on it. Try messing with the fibermesh settings in the brush...
05-16-18

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Revisited this little beast today. Spent some time tweaking proportions (i.e joints, knees Etc) And detailing further. Absolutely in-love with this software. It's a creative orgasm.

05-15-18

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I'm not done with this guy yet. I want to tackle eyeballs despite my ever growing fear.

05-15-18

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I'm a bit intimidated by making clothes... also my aversion to eyeballs strengthens.

05-14-18

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Learned lots making this guy. He will be forever without eyes as I want to move on. This software is life enhancing! My wife has commented on how upbeat my mood is, since I've spent the last weekend in ZBrush! lol.

05-14-18

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The polypainting feature is incredible... What fun.

05-13-18

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Playing with Zspheres and polypainting. This software is just too cool.

05-12-18

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Just messing around with features. No major updates. Just a quick render.

05-11-18

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And, my second. Still just playing around. Some of these tools are incredible. I was playing with the Micromesh ability. Amazing.

05-11-18

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Beastie
Hello! I'm terribly new to this and still have lots to learn. A friend had me check out ZBrush and I am blown away. I don't have any real experience beyond loving art at school (over two decades ago - ouch) and what I've worked out so far through experimentation and asking people silly questions. Without further ado, my first post.