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Getting Started with Sculptris Pro
This 3 part Workshop hosted by Paul Gaboury will get you up and running on everything Sculptris Pro, from UI and usage, customization, and combining it with other ZBrush features.
Getting Started with...Using Tessimate
Learn to manipulate topology to your needs with the Tessimate feature. Your host Paul will show multiple examples of how to use this powerful feature with the addition of explaining the difference between Tessimate and Decimate.
Using TessimateThe Basics of PolyGroupIt
In this 2 part Workshop, Paul Gaboury will give you a full run down of how to use PolyGroupIt, then in part 2 we'll show you how PolyPaint and PolyGroupIt can be utilized together.
The Basics of...Using Elastic & Liquid Curve Mode
This Lesson will show multiple Curve Mode examples including IMM Curves, the elastic option, the liquid option, Lock Start, Lock End, Rotate Curve, and Smooth Curve. Now let's go make some Curves!
Using Elastic &...Discovering Groups by Normals
Creating PolyGroups can be very useful when modeling and or sculpting in ZBrush. In this Lesson, we'll demonstrate how to create new PolyGroups on a hard surface model using it's normals and edge degrees.
Discovering Groups by...Deformers
A Workshop focused on the powerful wide spectrum of ZBrush's Deformers. Buckle in as your host Solomon Blair takes you through each Deformer and their abilities.
Deformers
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5 Days Ago

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Thank you so much for the reply and the advice. I completely missed the collision settings, and tweaking with them made it bearable. It's far from perfect, but its so much better than previous attempts. I had to render it out. I could only stare at hair for so long.

5 Days Ago

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Just a random beastie. I don't think I'll take this one any further. I was actually wanting to cover him with thick dark fur, which is why his body was under-detailed. However I clearly need to learn more in regards to the fibermesh utility. I felt like it was one step forward and two steps back when it came to grooming. If anyone has any tips or advice in regards to grooming hair in a 3d space please let me know.

  • DanNacu
    5 Days Ago
    Keep it up! With regard to fibermesh, its a pain to make it look right, and involves a lot of work. Not really a quick and easy way to do hair, so you should plan ahead to spend time on it. Try messing with the fibermesh settings in the brush...
1 Week Ago

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Revisited this little beast today. Spent some time tweaking proportions (i.e joints, knees Etc) And detailing further. Absolutely in-love with this software. It's a creative orgasm.

1 Week Ago

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I'm not done with this guy yet. I want to tackle eyeballs despite my ever growing fear.

1 Week Ago

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4 Favorites and 1Followers.
I'm a bit intimidated by making clothes... also my aversion to eyeballs strengthens.

1 Week Ago

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Learned lots making this guy. He will be forever without eyes as I want to move on. This software is life enhancing! My wife has commented on how upbeat my mood is, since I've spent the last weekend in ZBrush! lol.

1 Week Ago

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The polypainting feature is incredible... What fun.

1 Week Ago

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Playing with Zspheres and polypainting. This software is just too cool.

1 Week Ago

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4 Favorites and 1Followers.
Just messing around with features. No major updates. Just a quick render.

1 Week Ago

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And, my second. Still just playing around. Some of these tools are incredible. I was playing with the Micromesh ability. Amazing.

1 Week Ago

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Beastie
Hello! I'm terribly new to this and still have lots to learn. A friend had me check out ZBrush and I am blown away. I don't have any real experience beyond loving art at school (over two decades ago - ouch) and what I've worked out so far through experimentation and asking people silly questions. Without further ado, my first post.