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Getting Started with Sculptris Pro
This 3 part Workshop hosted by Paul Gaboury will get you up and running on everything Sculptris Pro, from UI and usage, customization, and combining it with other ZBrush features.
Getting Started with...Using Tessimate
Learn to manipulate topology to your needs with the Tessimate feature. Your host Paul will show multiple examples of how to use this powerful feature with the addition of explaining the difference between Tessimate and Decimate.
Using TessimateThe Basics of PolyGroupIt
In this 2 part Workshop, Paul Gaboury will give you a full run down of how to use PolyGroupIt, then in part 2 we'll show you how PolyPaint and PolyGroupIt can be utilized together.
The Basics of...Using Elastic & Liquid Curve Mode
This Lesson will show multiple Curve Mode examples including IMM Curves, the elastic option, the liquid option, Lock Start, Lock End, Rotate Curve, and Smooth Curve. Now let's go make some Curves!
Using Elastic &...Discovering Groups by Normals
Creating PolyGroups can be very useful when modeling and or sculpting in ZBrush. In this Lesson, we'll demonstrate how to create new PolyGroups on a hard surface model using it's normals and edge degrees.
Discovering Groups by...Deformers
A Workshop focused on the powerful wide spectrum of ZBrush's Deformers. Buckle in as your host Solomon Blair takes you through each Deformer and their abilities.
Deformers
:D ;) :confused: :evil: :cry: :idea: :lol: :rolleyes:

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1 Week Ago

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16 Favorites and 10Followers.
Femme fatale
Personal project, character development. All the models in this work are done Zbrush except for hair. If you like it, please visit my site. https://www.artstation.com/tsubasan

  • Jodie78
    1 Week Ago
    Very Nice and clean
4 Weeks Ago

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16 Favorites and 10Followers.
SpaceRanger
Personal project, character development. All the models in this work are done with maya and zbrush. The texture part is made by using the substance painter. The final rendering is done in Arnold. Please visit my gallary. https://www.artstation.com/tsubasan

  • chawei
    4 Weeks Ago
    I love your character!!
04-30-18

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16 Favorites and 10Followers.
Orc King
This is my personal CG work based on the concept of orc king. All the models in this work are done in zbrush. The texture part is made by using the substance painter. The final rendering is done in Arnold. If you like it, plese visit my site and look other works. https://www.artstation.com/tsubasan Thanks!!

  • likenota
    05-03-18
    Truly amazing. What kind of reference do you use to start a project like this?
  • TsubasaNakai
    05-03-18
    Thanks likenota. Art of “The lord of the rings” gave me a lot of ideas. The rest, thanks to zbrush, Arnold, substance painter!!