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Getting Started with Sculptris Pro
This 3 part Workshop hosted by Paul Gaboury will get you up and running on everything Sculptris Pro, from UI and usage, customization, and combining it with other ZBrush features.
Getting Started with...Using Tessimate
Learn to manipulate topology to your needs with the Tessimate feature. Your host Paul will show multiple examples of how to use this powerful feature with the addition of explaining the difference between Tessimate and Decimate.
Using TessimateThe Basics of PolyGroupIt
In this 2 part Workshop, Paul Gaboury will give you a full run down of how to use PolyGroupIt, then in part 2 we'll show you how PolyPaint and PolyGroupIt can be utilized together.
The Basics of...Using Elastic & Liquid Curve Mode
This Lesson will show multiple Curve Mode examples including IMM Curves, the elastic option, the liquid option, Lock Start, Lock End, Rotate Curve, and Smooth Curve. Now let's go make some Curves!
Using Elastic &...Discovering Groups by Normals
Creating PolyGroups can be very useful when modeling and or sculpting in ZBrush. In this Lesson, we'll demonstrate how to create new PolyGroups on a hard surface model using it's normals and edge degrees.
Discovering Groups by...Deformers
A Workshop focused on the powerful wide spectrum of ZBrush's Deformers. Buckle in as your host Solomon Blair takes you through each Deformer and their abilities.
Deformers
:D ;) :confused: :evil: :cry: :idea: :lol: :rolleyes:

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4 Weeks Ago

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9 Favorites and 6Followers.
Rob
Hi! this is my last personal project. A low poly model whose style is designed for a fictional project. Inspired by classic RPG video games. https://www.artstation.com/artwork/8lWGZG Check the link for the Artstation post. Hope you like it!

09-18-18

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Werewolf.
Hi! Today I am very happy to share my latest project. Modeling in Zbrush and Maya, textured in Substance Painter and rendered in Arnold. Hope you like it! Artstation for full res images: https://www.artstation.com/diegodm Thanks for watching!

09-12-18

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9 Favorites and 6Followers.
Werewolf wip.
Hey! I´ve been working for a while on this project, I will soon share the final texturized result, but for the moment I would like to upload this preview of the character. Hope you like it! See it on Artstation: https://www.artstation.com/artwork/lgebO

  • Amr3d
    09-14-18
    looking great, waiting for the textures
07-03-18

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9 Favorites and 6Followers.
Cooper "Wheels"
Hi! This is the final update to my submission to the Artstation Wild West Challenge. Take a look at the process: http://www.artstation.com/contests/wild-west/challenges/42/submissions/29979 Original Concept by Blaz Porenta Hope you like it!

  • Amr3d
    07-04-18
    Wow! Good job!!
04-17-18

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Usain Bolt
I´m very excited to share my first complete character with you. www.artstation.com/artwork/rQKBe Zbrush, Maya and Marvelous Designer were used for modeling and UVing, Substance Painter for texturing. It´s the first time that I texture a character using Substance Painter and the first time also, that I work on the lighting and the LookDev of it for Arnold. I also learned a little bit of grooming in the process to create his hair. To sum up, this project has been a challenge that has brought me the opportunity to learn new techniques and grow as an artist. People like Usain are not only a source of inspiration for athletes Hope you like it! Any feedback would be much appreciated! www.instagram.com/3diegodm www.facebook.com/501423180251628