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Getting Started with Sculptris Pro
This 3 part Workshop hosted by Paul Gaboury will get you up and running on everything Sculptris Pro, from UI and usage, customization, and combining it with other ZBrush features.
Getting Started with...Using Tessimate
Learn to manipulate topology to your needs with the Tessimate feature. Your host Paul will show multiple examples of how to use this powerful feature with the addition of explaining the difference between Tessimate and Decimate.
Using TessimateThe Basics of PolyGroupIt
In this 2 part Workshop, Paul Gaboury will give you a full run down of how to use PolyGroupIt, then in part 2 we'll show you how PolyPaint and PolyGroupIt can be utilized together.
The Basics of...Using Elastic & Liquid Curve Mode
This Lesson will show multiple Curve Mode examples including IMM Curves, the elastic option, the liquid option, Lock Start, Lock End, Rotate Curve, and Smooth Curve. Now let's go make some Curves!
Using Elastic &...Discovering Groups by Normals
Creating PolyGroups can be very useful when modeling and or sculpting in ZBrush. In this Lesson, we'll demonstrate how to create new PolyGroups on a hard surface model using it's normals and edge degrees.
Discovering Groups by...Deformers
A Workshop focused on the powerful wide spectrum of ZBrush's Deformers. Buckle in as your host Solomon Blair takes you through each Deformer and their abilities.
Deformers
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5 Days Ago

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Marigold
Hello everyone! I would like to share with you my latest project ''Marigold'', no 3D scans or MoCap were used, just some poto and video references. C&C are welcome! Thank you! artstation.com/artwork/R2zWA

  • hemin
    4 Days Ago
    Overall really nice work. If I had to point out I would say the scalp would look better if you have a slightly darker color on it I think the hair will blend better with and also the corners of the eyes are a bit too sharp for me I know the hair is...
  • CrydaVinci
    4 Days Ago
    Thank you everyone for such comments! I appreciate it! hemin Thank you for your advices, I will keep them in mind until the next art piece of mine. I thought completely the same about hair and scalp color, but I've realised it too late ))
01-20-18

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Pavor - Marco
Hello Everyone! I would like to share with you character Marco which I did for Helios Games. They are currently working on first person horror game called ''Pavor''. Thank you!

12-21-17

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Chiaroscuro Secret
Hello Zbrush community! My first post here. I want to share with you one of my old projects called ''Chiaroscuro Secret''. For this piece I was inspired by Peaky Blinders series and BF1. Here is an animated version: Here are some screenshots from Zbrush and Arnold as well: Hope you like it!

  • Mottello
    12-24-17
    Lovely stuff CrydaVinci! I’d be super interested to learn more about your Arnold rendering process... i’d love To do the same with some of my characters.
  • CrydaVinci
    01-20-18
    Thank you Mottello! Just ask me whatever you want to know about arnold renderer and I will be happy to answer