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Creating a Real-Time NPR (Non-Photorealistic Render) Material
Take an in depth look into creating a realtime NPR Material. Dive into custom editing of the Material Palette, Document Palette, Render Palette, and the Light Palette to create a material and renders of your liking!
Creating a Real-Time...Go In Depth with Folders & Folder Actions
Take an in depth look at how ZBrush's Folder system works, organize to your needs and discover Folder Actions!
Go In Depth with...ZRemesher 3.0 - DetectEdges
Let's familiarize ourselves a little better with ZRemesher's DetectEdges functionality. In this Lesson example, we'll take a gear model that has a triangulated mesh with no PolyGroups or no mesh ID, but has edges to help utilize the DetectEdges function. Once DetectEdges is activated, we can convert our mesh to quad based geometry, create PolyGroups, and most importantly retain our clean or hard edges. This function can assist with future mesh editing including Dividing and sculpting or features that utilize PolyGroups.
ZRemesher 3.0 -...Using the Universal Camera to Composite in Photoshop
In this Lesson, let's discover how to lock our camera in place across multiple applications using ZBrush's Universal Camera, create multiple render passes, and create a final composite inside of Photoshop.
Using the Universal...BPR Filters: Blueprints - Part 5
Part 5 - Blueprints Settings
BPR Filters:...Creating a Scene with Snapshot3D - Part 1
Part 1 is an introduction to building this scene, discussing and demonstrating how Snapshot3D works inside of SpotLight. We'll review importing, selecting, and loading alphas to SpotLight.
Creating a Scene with...
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6 Days Ago

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Prilok and kern
A few concept art sculpt I've done recently called Prilok and kern. Was inspired by more aquatic creatures and characters for the idea of the sculpt for Prilok. On Kern I was thinking more of a green creature inspired by frogs, turtles and a few insects to give me the idea and look of him Progress shots

03-14-19

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Sillizand, Venomous King
Sillizand, Venomous King. 3D concept sculpted, and BPR rendered within zbrush, as well as rendered in keyshot. Then finalized within photoshop. https://vimeo.com/323633058

02-10-19

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New Alien concept
A concept I sculpted and poly painted within ZBrush, then BPR rendered and final touches in Photoshop.

02-06-19

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Riptide the shark
A rework of a shark character I had previously worked on. I didn't think the concept was enough so reworked the concept and also retopologized the mesh. Rendered with BPR in ZBrush, and Marmoset Toolbag

01-03-19

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Concept art from the past year or so
Really Love these concepts I created and learned a lot from each one while trying to get inspiration from games, movies, anything i could find to help breath a little inspiration into them. For more projects check out my Artstation: https://www.artstation.com/mitchellsisson or my Website: https://mitchellsisson3d.com/

12-20-18

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New Concepts
Two new concepts I've spent last 4 days working on

11-28-18

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Dwarf head sculpt
A dwarf sculpt I have been working on over the past few days. render with zbrush and polypainted in zbrush

08-26-18

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sword concept
Here is a sword I worked on from concept to 3D Rendered in maya As well as rendered in zbrush

  • owlhowelll
    08-27-18
    Cool! It's always rewarding seeing a project al the way from concept to 3d render
01-24-18

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The Jester Concept
http://mitchellsisson3d.com Working on an alien concept named the Jester I've had around for a while and here is the result of the concept.

12-31-17

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Shal'Garus the Wise
https://vimeo.com/249221774 Shal'Garus is a water shaman of the tortugan tribe. The Tortugan people were given the abilities to manipulate, conjure. They were gifted the abilities from the Great Tortugan aspect Gargugan one of the five aspect gods. After the great war, Shal'Garus was given the job to protect the tortugan people and its future generations from threats. New character sculpt. Wanted to do a sea creature with more of a calming and peaceful vibe to him. As well as go for a taller, slimmer character instead of a bulky buff body.

09-25-17

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My Orc project
Hey everyone! Here is my orc I have been working on over the past few months. . Any critics or feedback is welcome!