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Getting Started with Sculptris Pro
This 3 part Workshop hosted by Paul Gaboury will get you up and running on everything Sculptris Pro, from UI and usage, customization, and combining it with other ZBrush features.
Getting Started with...Using Tessimate
Learn to manipulate topology to your needs with the Tessimate feature. Your host Paul will show multiple examples of how to use this powerful feature with the addition of explaining the difference between Tessimate and Decimate.
Using TessimateThe Basics of PolyGroupIt
In this 2 part Workshop, Paul Gaboury will give you a full run down of how to use PolyGroupIt, then in part 2 we'll show you how PolyPaint and PolyGroupIt can be utilized together.
The Basics of...Using Elastic & Liquid Curve Mode
This Lesson will show multiple Curve Mode examples including IMM Curves, the elastic option, the liquid option, Lock Start, Lock End, Rotate Curve, and Smooth Curve. Now let's go make some Curves!
Using Elastic &...Discovering Groups by Normals
Creating PolyGroups can be very useful when modeling and or sculpting in ZBrush. In this Lesson, we'll demonstrate how to create new PolyGroups on a hard surface model using it's normals and edge degrees.
Discovering Groups by...Deformers
A Workshop focused on the powerful wide spectrum of ZBrush's Deformers. Buckle in as your host Solomon Blair takes you through each Deformer and their abilities.
Deformers
:D ;) :confused: :evil: :cry: :idea: :lol: :rolleyes:

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1 Week Ago

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New Alien concept
A concept I sculpted and poly painted within ZBrush, then BPR rendered and final touches in Photoshop.

2 Weeks Ago

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Riptide the shark
A rework of a shark character I had previously worked on. I didn't think the concept was enough so reworked the concept and also retopologized the mesh. Rendered with BPR in ZBrush, and Marmoset Toolbag

01-03-19

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Concept art from the past year or so
Really Love these concepts I created and learned a lot from each one while trying to get inspiration from games, movies, anything i could find to help breath a little inspiration into them. For more projects check out my Artstation: https://www.artstation.com/mitchellsisson or my Website: https://mitchellsisson3d.com/

12-20-18

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New Concepts
Two new concepts I've spent last 4 days working on

11-28-18

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Dwarf head sculpt
A dwarf sculpt I have been working on over the past few days. render with zbrush and polypainted in zbrush

08-26-18

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sword concept
Here is a sword I worked on from concept to 3D Rendered in maya As well as rendered in zbrush

  • owlhowelll
    08-27-18
    Cool! It's always rewarding seeing a project al the way from concept to 3d render
01-24-18

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The Jester Concept
http://mitchellsisson3d.com Working on an alien concept named the Jester I've had around for a while and here is the result of the concept.

12-31-17

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Shal'Garus the Wise
https://vimeo.com/249221774 Shal'Garus is a water shaman of the tortugan tribe. The Tortugan people were given the abilities to manipulate, conjure. They were gifted the abilities from the Great Tortugan aspect Gargugan one of the five aspect gods. After the great war, Shal'Garus was given the job to protect the tortugan people and its future generations from threats. New character sculpt. Wanted to do a sea creature with more of a calming and peaceful vibe to him. As well as go for a taller, slimmer character instead of a bulky buff body.

09-25-17

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My Orc project
Hey everyone! Here is my orc I have been working on over the past few months. . Any critics or feedback is welcome!