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Snapshot3D
Discover the SpotLight feature Snapshot3D, convert greyscale or alpa based images to 3D models!
Snapshot3DBPR Filters
Welcome to a 5 part Workshop that features an in depth look at how ZBrush's BPR Filters work. In each BPR Filter Lesson, we'll show 5 NPR examples, a ballpoint pen look, a pencil sketch look, several halftone examples with dots and lines, and finally a blueprint example.
BPR FiltersUniversal Camera
Make adjustments to your camera position and focal length between ZBrush and other 3D applications with Universal Camera.
Universal CameraFolders
Organize your ZBrush creations using the Folder system. There's much more to Folders than you may think, discover the power of Folder Actions, play our Lesson videos to learn how!
FoldersZRemesher 3.0 - KeepCreases & KeepGroups
Let's familiarize ourselves a little better with ZRemesher's KeepCreases & KeepGroups functionality. In this Lesson example, we'll take a pair of mech designed wings with various types of topology and apply ZRemesher with the help of Creases and PolyGroups. Applying these functions can assist with future mesh editing including Dividing, sculpting, and PolyPainting.
ZRemesher 3.0 -...ZRemesher 3.0 - DetectEdges
Let's familiarize ourselves a little better with ZRemesher's DetectEdges functionality. In this Lesson example, we'll take a gear model that has a triangulated mesh with no PolyGroups or no mesh ID, but has edges to help utilize the DetectEdges function. Once DetectEdges is activated, we can convert our mesh to quad based geometry, create PolyGroups, and most importantly retain our clean or hard edges. This function can assist with future mesh editing including Dividing and sculpting or features that utilize PolyGroups.
ZRemesher 3.0 -...
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10-07-18

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Forest man
I spent my Free time to create this character But I feel my last post was too dark the details are almost missing and the sword is not going with the character. In short the presentation is so week So i decide to re-render with new lights in KeyShot and some final touch-up in Photoshop. Hope You Like it C&C Most Welcome . Thanks

10-02-18

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Forest man
I spend some my free time in this model . Sculpt Done in zbrush using dynamesh , for hair and Ground Grass i use Fibermesh .I use Keyshot and phtoshop for final Output. artstation page ;- https://www.artstation.com/artwork/0XYzAK

06-12-17

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Tiranga
Hello everyone ,i am here with my latest work based on Indian comics charactars. I decided to create one of Raj comics character "TIRANGA". I tried some changes with his costume,mask and cape. Modeling and sculpting done in zbrush. for rendering I used zbrush BPR passes and composite in Photoshop. I really hope you like it, and of course your critics and comment are welcome. thanx...

10-25-16

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Evil is Dead
Hello this is my recent work , inspired by Dark Souls, Roman Bondarenko art work.

09-21-16

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Parshu Ram
Hi All ! This is my first post in Zburush Central. I want to share my latest work Parshu Ram (Warrior Shadu)... I followed many references for feel of the character. Entire character done in Zbrush using dynamesh. Used fiber mesh for hair and fur.Final render done in zbrush And photoshop. some zbrush screenshots Thank You