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Getting Started with Sculptris Pro
This 3 part Workshop hosted by Paul Gaboury will get you up and running on everything Sculptris Pro, from UI and usage, customization, and combining it with other ZBrush features.
Getting Started with...Using Tessimate
Learn to manipulate topology to your needs with the Tessimate feature. Your host Paul will show multiple examples of how to use this powerful feature with the addition of explaining the difference between Tessimate and Decimate.
Using TessimateThe Basics of PolyGroupIt
In this 2 part Workshop, Paul Gaboury will give you a full run down of how to use PolyGroupIt, then in part 2 we'll show you how PolyPaint and PolyGroupIt can be utilized together.
The Basics of...Using Elastic & Liquid Curve Mode
This Lesson will show multiple Curve Mode examples including IMM Curves, the elastic option, the liquid option, Lock Start, Lock End, Rotate Curve, and Smooth Curve. Now let's go make some Curves!
Using Elastic &...Discovering Groups by Normals
Creating PolyGroups can be very useful when modeling and or sculpting in ZBrush. In this Lesson, we'll demonstrate how to create new PolyGroups on a hard surface model using it's normals and edge degrees.
Discovering Groups by...Deformers
A Workshop focused on the powerful wide spectrum of ZBrush's Deformers. Buckle in as your host Solomon Blair takes you through each Deformer and their abilities.
Deformers
:D ;) :confused: :evil: :cry: :idea: :lol: :rolleyes:

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4 Weeks Ago

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12 Favorites and 5Followers.
Realtime model of the girl WIP Retop and UV done. Now i'm working on textures and realtime hair. Follow me on the social networks, links in signature

11-08-18

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Gangster from NY. Some practise of folds and cloths. Sketch - by hand. Blockout, posing - Zbrush. Simulation - Marvelous designer. UV, retopoly - Maya, Zbrush. Detailing and sculpt in Zbrush. On Artstation Follow me on the social networks, links in signature

05-17-17

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12 Favorites and 5Followers.
art&works
hi all) here will be my art, sculpts, scetches etc. https://www.artstation.com/artwork/GgAEd

  • platfox
    10-02-18
    Hi all. Here is WIP of my new character - satyr. Almost first steps - searching of the forms, working on the silhouette. On this step i work almost without any references. I'll make more videos soon....
05-27-17

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goblin about 3 hours in sparetime & timelapse video with making of: https://www.youtube.com/watch?v=4yMC6vMk2B4 https://www.artstation.com/artwork/42y1l

05-17-17

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12 Favorites and 5Followers.
helloween sketch )

09-24-16

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dynamesh concept https://www.artstation.com/artwork/GgAEd

08-25-16

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12 Favorites and 5Followers.
orc sketch inspired by a. baker

05-01-16

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12 Favorites and 5Followers.
girl bust

  • Erik Heyninck
    05-02-16
    I like what you show, but I have a remark: imo the scar is not really believable because if it really runs over the eyelids, the eye itself would be lost or at least very damaged. I do like the shape of the face though. That is really good.
  • platfox
    05-02-16
    totally agree with you. thanks for critics. scar was something i was just concepting and searching around for some ideas and just left it as it is, without any high detailing )
05-01-16

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girl bust

03-26-16

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12 Favorites and 5Followers.
speed sculpt for challenge )

03-23-16

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12 Favorites and 5Followers.
the head of my beast for the challenge full body with stuff will coming soon...

03-20-16

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12 Favorites and 5Followers.
some stuff from my upcoming character for polycount "The beast" challenge

03-04-16

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12 Favorites and 5Followers.
Sketchbook
my last sketch before bed

01-27-16

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12 Favorites and 5Followers.
Quick render of high poly version of my character in Keyshot
Quick render of high poly version of my character in Keyshot

01-25-16

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12 Favorites and 5Followers.
head in progress in SP

01-24-16

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finally on texture stage using substance painter decided to make some tattoo, while searching over skin shader

10-02-15

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07-01-15

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vest:

07-01-15

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pants:

06-20-15

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shoe

06-20-15

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WIP. characters
Hi everyone. Here my very first character. body sketch: