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Getting Started with Sculptris Pro
This 3 part Workshop hosted by Paul Gaboury will get you up and running on everything Sculptris Pro, from UI and usage, customization, and combining it with other ZBrush features.
Getting Started with...Using Tessimate
Learn to manipulate topology to your needs with the Tessimate feature. Your host Paul will show multiple examples of how to use this powerful feature with the addition of explaining the difference between Tessimate and Decimate.
Using TessimateThe Basics of PolyGroupIt
In this 2 part Workshop, Paul Gaboury will give you a full run down of how to use PolyGroupIt, then in part 2 we'll show you how PolyPaint and PolyGroupIt can be utilized together.
The Basics of...Using Elastic & Liquid Curve Mode
This Lesson will show multiple Curve Mode examples including IMM Curves, the elastic option, the liquid option, Lock Start, Lock End, Rotate Curve, and Smooth Curve. Now let's go make some Curves!
Using Elastic &...Discovering Groups by Normals
Creating PolyGroups can be very useful when modeling and or sculpting in ZBrush. In this Lesson, we'll demonstrate how to create new PolyGroups on a hard surface model using it's normals and edge degrees.
Discovering Groups by...Deformers
A Workshop focused on the powerful wide spectrum of ZBrush's Deformers. Buckle in as your host Solomon Blair takes you through each Deformer and their abilities.
Deformers
:D ;) :confused: :evil: :cry: :idea: :lol: :rolleyes:

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04-13-18

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Vs Jason
It's Friday the 13th and modeled Jason as he appears in Freddy Vs Jason. Sculpted him in Zbrush retopo, in Maya, textured in Substance Painter and rendered in Marmoset.

10-13-17

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Another update on Friday the 13th messing with the lighting adding a pier light and some other details

  • dopepope
    10-13-17
    Incredible work on this. I thought it was right out of the video game. Looks amazing!
  • Eraserhead
    10-13-17
    Thank you! I wish! Unfortunately, they don't have the rights to use this version. I sooooo hope they somehow work that out, I'd be more than happy to donate this model!
09-26-17

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NeoProtomorph
After seeing Alien Covenant I was inspired to come up with a Neomorph/Protomorph type creature. I figured I'd combine the two into what I'd imagine David's next iteration would be getting closer to the biomechanical look. Originally I only did a concept drawing. This was sculpted in Zbrush, Retopoed and UV'd in Maya, textured in Substance Painter and rendered in Marmoset My original art:

08-05-17

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Got an update still where I was experimenting rendering a still image out of Marmoset and compositing it into a shot.

06-18-17

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Jason Voorhees 2009
Being a big Friday the 13th fan I did a sculpt, retopo, texture and render of my favorite slasher. I actually really enjoyed the remake and the way Jason looked in the movie. This was sculpted in Zbrush retopoed in Maya, textured in Substance painter and rendered in Marmoset. This is my very first time ever texturing a model Hope you enjoy! Ki-ki-ki Ma-ma-ma!

10-09-16

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It's been a long time and with Halloween coming I've been working on this guy for a couple weeks

01-23-13

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"NO." Grumpy alien, an hour and a half sculpt.

  • coolleR
    01-23-13
    So nice, and very creative.
10-10-12

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After a long while I had some time here and there to do some personal stuff. I did this using a sphere along with dynamesh, then I later q-remeshed. The face plate I did using the topology brush.

04-23-12

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Took your suggestions and I edited the rim lighting, removed the foreground fire and knocked the background back a bit.

  • XxDarkMessiahxX
    05-12-12
    Your lighting is a bit better in the last render, but the colors look a little bit flat. I agree the textures could use a little bit of work, but you've got a pretty solid sculpt overall. Nice work.
04-22-12

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Thanks guys! I'm posting a Photoshop comp/render for the first time. Normally not my kind of thing so I'm open to suggestions

  • davidness
    04-22-12
    I really like the sculpt! but the flames I think aren't...
04-21-12

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After a long while I have something new to add. Done the old fashioned way with zspheres.

  • KC-Production
    04-21-12
    now that's what I'm talkin' about - just amazing and really inspiring creature design, totally love it! Looks so bad ass man, it will definently tear you apart! Great seeing designs like that! Keep it going and have fun zbrushing! Cheers, - Kenny
01-25-12

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I've posted this sculpt before but I had to try out the new fur/hair feature on her. I figured she'd be a perfect candidate for my first try with zbrush fur. Still need more practice.

11-07-11

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A skull I sculpted using dynamesh which allowed me to cut the nasal sinuses all the way through. Rendered in zbrush in separate passes and I composited them in Photoshop.

  • Crazy Horse
    11-07-11
    Hey! Good job on the skull!! like the stuff you got here, I'll keep checking in for more Peace
09-21-11

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another quick sculpt with polypaint of an army general of some fishman race

09-10-11

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This started off as a generic male bust I did. I decided to add a goatee and it went from there! I was also definitely inspired by the artist Coop and his version of the devil dapperDevil.jpg

07-16-11

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Thanks! Suicide Commando is one of my favs! I decided to go ahead and do a full version of her. I'll probably be transposing her into a pose next version. noiz_girl_full_by_stillenacht-d3wo6p0.jpg

  • AR-MAN
    09-10-11
    Cool style man! Loving it !
07-06-11

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Hey now! Had some time to do some personal work and I realized I've never done a girl sculpt. This is about 2 hours worth of work. NoizGirl.jpg

  • XxDarkMessiahxX
    07-06-11
    Digging the shirt. Someone has good taste in music.
05-16-11

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Working on sculpts late again Had some fun with this and I think we can all relate :P zbrushYUNo.jpg

  • MFconcepts
    05-17-11
    Hey, great sculpts! i was wondering about your approach in the timelapse? it seems like sculptris? keep up the good work.
04-03-11

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I read somewhere that the aliens in district 9 were the workers of whatever race that was so I got to thinking termites have workers but they also have a soldier caste. Here's my interpretation of what I would think a soldier would look like.prawnSoldier.jpg

  • seriks
    04-03-11
    awesome! great idea... cheers
  • Voivode
    04-21-12
    [QUOTE=Eraserhead;810699]I read somewhere that the aliens in district 9 were the workers of whatever race that was so I got to thinking termites have workers but they also have a soldier caste. Here's my interpretation of what I would think a soldier...
  • omnimorphic
    04-22-12
    I totally love this! nice job!! [QUOTE=Eraserhead;810699]I read somewhere that the aliens in district 9 were the workers of whatever race that was so I got to thinking termites have workers but they also have a soldier caste. Here's my interpretation...
01-22-11

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Taking a small break from my pred to do a quick sketch after being inspired by BUSNISMANPATRIOT and his videos using the same technique shown in his thread. bigBug.jpg

  • Drummer
    01-22-11
    very inspiring work, especially your paintings!
12-24-10

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Seems alot of people here have taken to doing predators now! Whelp, heres another one I'm working on with my first real attempt to do hard surface in zbrush. The armor started out as an masking mesh extract that I later shadow boxed and used polish and trim dynamic on. AxeHunter_v03.jpg

  • mjolnir
    12-24-10
    one thing about zbcentral, there is always a hulk, batman, or predator wip thread in the works. lol but you did a great job on your predator. great detail and form. aces, mate.
09-28-10

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Seeing some alien sculpts on here I noticed how the last few were based on the "alien resurrection" design by ADI. Although the sculpts themselves looked good due to the incredible talent on this forum the design itself in that movie left for much to be desired. I decided to do an alien based on the only real good design by H.R. Giger. I'm trying to match his sculpt and eventually pose it out. Here's my WIP using BPR. gigerAlien_v01.jpg

08-17-10

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Thanks guys! I updated Mr. Black using Z4. Loving the new brushes but having a hard time with the armor. Still need to get better with hard surface in zbrush, any tips welcome! mrBlack_02.jpg

  • twf152
    08-17-10
    The best thing you could do in order to take full advantage of the new features in Z4, would be to try and keep the individual pieces of armor separate, instead of sculpting them all on one piece. What you've got would really work just fine. I do the...
07-27-10

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Thanks everyone! I saw the new Predators movie and had to do a sculpt of the new predator called the berserker or "Mr. Black" I took the same mesh I used for my previous predator and reworked it. mrBlack_01.jpg

  • magalhaes
    07-27-10
    Awesome work man !! Very inspiring.
06-16-10

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I continued working on him adding some asymmetry to his head. No one's face is perfectly symmetrical. I also did some polypainting. nosferatuImages2.jpg

  • rasmusW
    06-17-10
    it's always a pleasure to look at your stuff man. looking forward to see more on this. -r
06-10-10

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For a while I've been wanting to do my own take on the 1922 film Nosferatu. In a world where now vampires have gone all emo and soft, I wanted to remind all you kids what a vampire used to be like! I actually drew some inspiration from what in my opinion was one of the last GOOD vampire films, 30 Days of Night where I was really disturbed by how the vampire's eyes were set ever so slightly far apart and angled like a bats. On a human face that makes for a rather uneasy sight. I also wanted to make my version skinny and androgynous drawing a bit of influence from Marilyn Manson. I'm still considering this a WIP and I might do an upper half with those freaky long fingers Nosferatu had in the movie. nosferatuWIP_01.jpg

  • oneigekko
    06-11-10
    Yea that's what I'd do if i were modeling the predator. Not use 1 of the trillion photos of it online.
05-16-10

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Thanks dude! the matcap I'm using is a Mudbox material I made. I wish I knew how to post the matcap file so you can download it but I can post the jpg image you can then import into zbrush and in the matap modifiers use that to get exactly what I have. Here's the image: MB.jpg

  • Hey dude, all you gotta do is Save as MatCap, from the material window on the bottom, then you can just take that file and Upload it. =]
05-14-10

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Thanks for your comments! Having zbrush ADD at home, I decided to do yet another Pred. This was done all in zbrush using the zsketch feature. About 3 hours work done entirely from memory, no reference used. [/url] [url="attachment.php?attachmentid=193969&stc=1"]predHead.jpg (196.5 KB) predHead.jpg

  • adampof
    05-14-10
    very goood works you have a strong memory kepp posting
11-22-09

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Something pretty old that I recently picked up on again. I still wanna do some more work on him so hes not so buff, that he looks like there's some fat over all that muscle. Muscular but fat. rhinoTroll_01.jpg

  • KonginChains
    11-22-09
    great sculpts, i like the silent hill inspired ones. Keep it up!
10-28-09

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Thanks everyone. I decided to pick up this guy again, I know I've never posted the original version (glad I didn't) Just a quick screen. Also on a side note, Does anyone know how to change the brushes in 3.5 so that they don't turn and follow the surface? I kinda liked it better in 3.1 having the 2D style brushes. If it's not possible I'll just have to live with it and get used to it. scraper.jpg

  • Erigo
    10-28-09
    great designs and all !
  • Julian_K
    03-30-10
    [QUOTE=Eraserhead]Thanks everyone. I decided to pick up this guy again, I know I've never posted the original version (glad I didn't) Just a quick screen. Also on a side note, Does anyone know how to change the brushes in 3.5 so that they don't turn and...
09-29-09

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Thank you, I have something else here I started in 3.1 and for the time being finished in 3.5. I'm thinking of doing some polypaint on him. demonAlien.jpg

  • SolidSnakexxx
    09-29-09
    Love the Demon alien sculpt..very cool design!
09-27-09

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Hey now, Here's something new using 3.5 . Just making this up as I go along. bugMan_001.jpg

  • roger
    09-27-09
    Bugman looks very COOL!
07-23-09

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Another update, I decided to go for a bust. Also changed the hair. Hope you like. siouxsieSculpt_003.jpg

  • loki_22
    07-24-09
    really nice work. you have a very interesting syle. i like it!
  • Scrybe
    12-04-09
    Interesting Souxie (sp?) sculpt. At first I thought she was Samantha Escarbe from Virgin Black. ...
07-19-09

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Small update, mostly the hair, did some polypaint for the makeup and used more appropriate shaders. siouxsieSculpt_002.jpg

07-19-09

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Peek-a-boo
Thanks guys. I have another likeness attempt here this time female. Still needs work suggestions welcome. siouxsieSculpt_001.jpg

  • roger
    07-19-09
    Nice work!