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Getting Started with Sculptris Pro
This 3 part Workshop hosted by Paul Gaboury will get you up and running on everything Sculptris Pro, from UI and usage, customization, and combining it with other ZBrush features.
Getting Started with...Using Tessimate
Learn to manipulate topology to your needs with the Tessimate feature. Your host Paul will show multiple examples of how to use this powerful feature with the addition of explaining the difference between Tessimate and Decimate.
Using TessimateThe Basics of PolyGroupIt
In this 2 part Workshop, Paul Gaboury will give you a full run down of how to use PolyGroupIt, then in part 2 we'll show you how PolyPaint and PolyGroupIt can be utilized together.
The Basics of...Using Elastic & Liquid Curve Mode
This Lesson will show multiple Curve Mode examples including IMM Curves, the elastic option, the liquid option, Lock Start, Lock End, Rotate Curve, and Smooth Curve. Now let's go make some Curves!
Using Elastic &...Discovering Groups by Normals
Creating PolyGroups can be very useful when modeling and or sculpting in ZBrush. In this Lesson, we'll demonstrate how to create new PolyGroups on a hard surface model using it's normals and edge degrees.
Discovering Groups by...Deformers
A Workshop focused on the powerful wide spectrum of ZBrush's Deformers. Buckle in as your host Solomon Blair takes you through each Deformer and their abilities.
Deformers
:D ;) :confused: :evil: :cry: :idea: :lol: :rolleyes:

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11-09-18

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big fan of BBC's Blue Planet and always wanted to do some deep sea creature New species discovered in the depths of the Pacific Deep Sea Challenger X spots the Vampilodon during an exploration dive Rare shot of the Vampilodon bringing its prey back down to the aby Just keep swimming... Jaws 5: WTF The Vampilodon Sculpt

10-14-18

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kiarash tamizkar - thanks much dude! glad you dig it! Thanks much to all at Pixologic for featuring this on TOP ROW. Always grateful to your support a few more from the project:

10-11-18

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alien / mech kinda character thing

  • kiarash.tamizkar
    10-13-18
    Really interesting concept,tge first one is amazing bro..
08-31-18

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ICEMAN snow patrol

  • siumaiii
    09-07-18
    Thanks much Kiarash!
08-31-18

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quick fun mechs done between work WOOF

08-12-18

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2053 : Round 1 French GP Rosso leads the pack with his OD-1 on lap 1! Drifting through corner 13 on lap 46 Speeds through Neptune's Straight It's the final lap. Rosso vs Vetzel! Rosso takes the win!

  • Piggyson
    08-13-18
    Turned out awesome Nelson! Thanks for Sharing =) -Joseph
  • siumaiii
    08-13-18
    @Piggyson - Thanks much Joseph!
08-12-18

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new race car design - personal work Something I've wanted to do for a long time. Inspired by both Future GPX CyberFormula (one of fav cartoons as a kid) and Daniel Simon's work (Timeless Racer, Roborace, and many of his designs for films) This is the OD-1 "odin"

07-29-18

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lobstaku vs the unit concept art: presentation

  • dtschultz
    07-30-18
    Wow. That lobstaku is getting crazy. Cool work, Nelson!
  • siumaiii
    07-31-18
    @dtschultz - thanks much David!
07-29-18

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lobstaku rises from the harbour!! attackkkkk! concept art: presentation: breakdown sculpt

07-29-18

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lobstaku kaiju - the back concept art: presentation:

07-29-18

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Taking a break from all the scifi hardsurface cyberpunk stuff... here's a kaiju project I had fun doing concept art zb sculpt 'cinematic' presentation from the concept art:

07-19-18

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THANKYOU Pixologic for featuring on TOP ROW! Always a great honor to be featured among so many talented artists here @dtschultz - Thanks man! @Frenchy Pilou - Thank you! and some more from the MotoReaper project. Sometimes I feel like I create way too many images for a project haha I just get too excited and can't settle on just 1 or 2 images here is the 'showcase' series: i still have more planned for this project.. stay tuned!

  • Pablander
    07-22-18
    Absolutely gorgeous work! The details, contrast, poses and colours are superb. congrats
  • siumaiii
    07-22-18
    @Pablander - thanks much for your kind words Pablo!
07-19-18

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MotoReaper project #4 | CHASE concept art toon shader comic fun Clay render some abstract graphic art I like to add to my designs

  • dtschultz
    07-19-18
    These are awesome! I love it.
07-19-18

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MotoReaper project #3 | FASTER concept art. *probably my favourite one so far in this project Really love the colors of the helmet visor toon shader render + comic style presentation. just some fun to get the most out of the renders and concept clay render something abstract. i like to do these weird abstract graphic pieces while waiting for renders .. haha

07-18-18

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MotoReaper project #2 | LIGHTS concept art: a good look at the character design with the helmet visor opened up to show the inner protective mask. lots of fun designing the lights and tattoo on this guy. toon shader comic fun clay render: the inner mask is based of an element I always use in my designs: skulls.... the pixelation on the tattoo looked kinda cool on this piece

07-17-18

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@gabo1991 Thanks Paul! and here is the rider to the z350 moto! just lots of fun expanding the project with more and more stuff haha MotoReaper project #1 | PURSUIT zb sculpt concept art: motoreaper riding through the neon lights. another cyberpunk themed personal project just love this type of style and colors tattoo design on the character toon shader fun

07-16-18

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Z350 clay renders:

  • gabo1991
    07-17-18
    Nicely done, as always. Thank you for sharing.
07-16-18

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Z350 moto concept! Part of my MotoReaper personal project.

07-12-18

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918Z Vehicle Design. These were additional images done for 3D Artist Magazine issue #120. Really honored to have it get featured on the cover Real special. Again thank you so much to all at Pixologic and 3D Artist Magazine for making this happen. It is a slightly modified version from the one i did during the ZB2018 Beta and spent more time to improve the presentation of it.

04-03-18

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and to wrap up the work done during the beta... the sphere challenge! started from the amazing work of Pablo Munoz Gomez! Taking advantage of the new Sculptris mode.. I did a hermit crab that lives inside the sphere! image from pixologic

04-02-18

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character design done during ZB2018 Beta! Alien species - ZI'BA trooper! Started off with the helmet design to try out the PolyGroupIt feature.. then added the character inside to try out Sculptris Pretty happy with the character.. maybe some day will continue to finish the full character! enjoy! 3 modes helmet on! landed on unknown planet... taking a break... checking out this new planet... sculpt - helmet off sculpt - light helmet sculpt - full helmet

03-30-18

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@selahpoetic - hope the following image helps to explain the tools I used to create the drone Just play around with the project primitive feature and modify the projects around to explore new shapes. Use the 'Blend' cone (pink) to make the projects blend nicely with the original mesh. Definitely try out what each cone does in the deformer. Goodluck and look forward to what you'll create! and here is another drone done during the beta! very happy to see it show up during the live presentation! thanks again to Pixologic! this whole beta opportunity means a lot to me Project Primitive feature allowed me to make some last minute changes to the design. It lags a bit when projecting onto a dense mesh but I can understand. I projected onto the missile and body of the drone during final stages of the design to see what happens.. got lucky and made the design shape more interesting... i think haha

03-28-18

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heres the Z-Dragon! a dragon sculpt I did to explore the sculptris mode! This mini project was to explore the sculptris mode! Snakehook with sculptris is such an awesome feature - makes it really easy to pull out forms without the stretched out mesh like before. The 'eraser' feature of the scuptris mode also made is fun and easy to create the fire. I got kinda tired by the time I worked on his feet so I just gave him shoes instead for fun haha

  • siumaiii
    03-28-18
    @jaran - Thanks man! Maybe will do a tutorial someday @ilel david - Look forward to your car designs! @gabo1991 - Thanks so much Paul! Appreciate it!
  • selahpoetic
    03-29-18
    Do you have any breakdown images on how you did the DRONE?? Love these beta images. Inspiring work. Thanks for sharing. Selah
03-28-18

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Thank you to all at Pixologic for having me on the ZBrush 2018 Beta Team! Really proud to be among this team of talented artists! Happy to see this show up during the presentation This was one of the sculpts I did during the beta. The design was a take on the legendary 917K. The new Project Primitive feature makes it fun to explore shapes that were previously hard to achieve. The deformers have definitely opened up many new design possibilities!

  • gabo1991
    03-28-18
    What a great piece Nelson. Thank you for posting.
03-28-18

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Another design during the beta - The ZPY-18 Drone! Always wanted to do a drone design and the beta gave me the perfect chance when I saw the new Project Primitive feature!

  • jaran
    03-28-18
    I would kill for a tutorial to create cars like that in zbrush