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Getting Started with Sculptris Pro
This 3 part Workshop hosted by Paul Gaboury will get you up and running on everything Sculptris Pro, from UI and usage, customization, and combining it with other ZBrush features.
Getting Started with...Using Tessimate
Learn to manipulate topology to your needs with the Tessimate feature. Your host Paul will show multiple examples of how to use this powerful feature with the addition of explaining the difference between Tessimate and Decimate.
Using TessimateThe Basics of PolyGroupIt
In this 2 part Workshop, Paul Gaboury will give you a full run down of how to use PolyGroupIt, then in part 2 we'll show you how PolyPaint and PolyGroupIt can be utilized together.
The Basics of...Using Elastic & Liquid Curve Mode
This Lesson will show multiple Curve Mode examples including IMM Curves, the elastic option, the liquid option, Lock Start, Lock End, Rotate Curve, and Smooth Curve. Now let's go make some Curves!
Using Elastic &...Discovering Groups by Normals
Creating PolyGroups can be very useful when modeling and or sculpting in ZBrush. In this Lesson, we'll demonstrate how to create new PolyGroups on a hard surface model using it's normals and edge degrees.
Discovering Groups by...Deformers
A Workshop focused on the powerful wide spectrum of ZBrush's Deformers. Buckle in as your host Solomon Blair takes you through each Deformer and their abilities.
Deformers
:D ;) :confused: :evil: :cry: :idea: :lol: :rolleyes:

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05-08-18

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The Eldest - a CGMA's dragon
Hi everyone, I am really happy to share with you the final renders of my dragon. This is The Eldest, a CGMA's dragon. The full creation of this beast has been recorded. It will be used to teach to my students how to design their own creatures, and go from the concept sculpt to the actual render. The asset creation has been fully handled in ZBrush : modeling, UVs and texturing. The final render has been made in Maya and Arnold. https://www.youtube.com/watch?v=-e3gYlg4Ffg Because you cannot go far without great friends, I'd like to thanks particularly Jeremy Celeste and TexturingXYZ for providing such amazing content. Jeremy always put the artist first when he create content. I learned so much speaking with him... You'll always have my support ! For those of you who want to get notified when the next term will come up, just follow the link : https://3dclassroom.cgmasteracademy.com/elective/2108

03-22-18

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54 Favorites and 27Followers.
Lynx pardinus - CGMA Lecture
Hi guys, I really happy to show you the final piece for my Lynx Pardinus anatomy study. These are the renders that I did in Maya, using Arnold. This model was done for my animal anatomy lecture that I'll give from April at the CGMA. I had tons of fun working on this guy ! Ready to share the full process with my future students If you want to join my class, please visit the following link : https://3dclassroom.cgmasteracademy.com/elective/2108 https://www.youtube.com/watch?v=7kQtn4oLqkY

  • Paleojeepster
    03-26-18
    Gael, Interesting to see the fine work you put in on your sculpt of the Iberian lynx (Lynx pardinus). This lynx is relatively small compared to other lynx and the males are a bit thick. Yours looks thin, so I am guessing it is a female - she...
10-17-17

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54 Favorites and 27Followers.
Release the beast - tutorial step by step
Hello everyone, I am super happy to share with you this fully free tutorial that I made for www.texturing.xyz. This tuto is about how to make creatures for VFX. It covers pretty much all the topics, from sculpting to look development. You can read the full article on the following link : https://texturing.xyz/pages/gael-ke...lease-the-beast There are tons of information, along with timelapse videos. You can also download the pdf version directly on the website. Release the beast - XYZ making of - apply displacement from gael kerchenbaum on Vimeo. Release the beast - XYZ making of - split per UDIM for displacement from gael kerchenbaum on Vimeo.

09-13-17

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54 Favorites and 27Followers.
Release the beast
Release the beast. This is a private commission I made for Noemotion. I was responsible for all the aspects. We needed to have a trex that could hold a 12K resoution still frame for our client. The work was made in 8 days, with the amazing help from Texturing XYZ creature displacement textures. I used the caiman and frog packs to creature the base displacement in Mari, then everything was imported and baked in Zbrush. I then sculpted on top and recreated some of the scale to get better volumes. The albedo was fully painted by hand in Mari using procedural textures, with the help of curvature and cavity masks. I used the base mesh that I previously created for a Gnomon workshop tutorial. There is no post-process over the final frame, everything comes straight out of Arnold.

07-10-17

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54 Favorites and 27Followers.
Modeling reel 2017 - a creature work
Hello guys, I'm pleased to present you the public edit of my 2017 demo reel. I'm currently available and looking for a job as a modeler/texture artist specialized in creatures. If you want to have a look at some of my texturing work, do not hesitate to send me a PM to have access to the private edit of my demoreel. You can contact me using this email : gael.kerchenbaum@gmail.com

03-08-17

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54 Favorites and 27Followers.
My Son - A Lion King Story
My Son, A Lion King Story is part of a few illustration I work on. I'll be presenting some moment of the story of The Lion King. Here is Mufasa and Simba.

03-07-17

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54 Favorites and 27Followers.
Antelope Sable Study
Hi guys, I wish to share with you this Antelope Study I made in Zbrush. I hope you'll like it !

11-25-16

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54 Favorites and 27Followers.
A walking T.Rex breakdown
I was lucky enough to be part of a small project, along with two other amazing artists, Charles Chorein and Thomas Obrecht. With this breakdown, I present you a one month project we putted together. I was responsible for the Modeling and Texturing parts. Thomas Obrecht took care of the Rigging and Animation process. Charles Chorein was our supervisor and worked on the Look Development and Compositing steps. This shot was created for a Gnomon Workshop about Look Development that you can access with the following link : thegnomonworkshop.com/tutorials/trex-lookdev-and-lighting-with-maya-and-arnold I wish to thanks both of my two colleagues for this amazing project ! And here is the link to the video breakdown : 193044332 I hope you'll like this project. Cheers.

10-29-16

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54 Favorites and 27Followers.
The beauty and the stone
Coming up with something new today, here is a speed sculpt I did a few months ago in Zbrush. I was inspire by a great picture I saw, Symbiosis by Pascale Archambault. This is just a quick project, so anything but finished. I hope you'll like it. cheers !

09-18-16

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54 Favorites and 27Followers.
T.Rex Sneak Peek
Hi guys, I'm pleased to show you some sneak peek about my latest creature. I hope you'll like him. More will come later, I still need to do a lot of stuff on this one. Cheers.

06-07-16

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Deinotherlove
Hello guys, It's been a while since I didn't post any recent of my works. I started many sculpt that I'll evuentually finish one day. However for new, these are some new WIPs of a project I'm currently on. I named it Deinotherlove. Those guys are not elephants, they are Deinotherium Giganteum, a prehistoric mammal. I hope you'll like my work. Do not hesitate to comment, even share ! I'll post more later. Cheers.

  • sadpanda
    06-07-16
    Lovely work! So much energy!!
02-24-16

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Frightened horse V2
Hi everyone, I had several feedbacks on this piece, and realised that it needed some more work in the pose and anatomy. So this is the new guy. I thanks those who made me realised that this piece wasn't the one that I wanted to achieve. I hope you'll like this one even more than the first. As usual, feedbacks are the better way for me to become a better artist, so feel absolutely free ! From now I'm moving on to a new piece. Cheers !

  • rasmusW
    02-25-16
    amazing piece. looking forward to see the gorilla all finished. -r
02-22-16

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Horse anatomy study
Thanks guys for the precious feedbacks. References are awesome as well ! This is my final submission for the horse, I can now call it done. I really hope you'll like it, and comment with wathever your feelings are. Every animals I'm sculpting are a great step forward. Those anatomy studies make me learn so much, I enjoy each of them. Plus the fact that you guys are giving me some great tips to develop my skills. I hope to transform this thread in a huge animal anatomy ref for each of us so we can all share our tips. And now come the illustrations : Waiting for your comments ! Cheers,

02-18-16

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wow that amazing, thanks a lot for all that reference. I'll have a look to find these books. It's really hard to understand how everything is going under the skin of the gorilla. The fur ontop doesn't help... even the posing is kinda of tricky : what should be a neutral pose for these animals when they can stand up right and walk on their hands. This has a great impact on the muscles shapes. Definitely will try to find these books. For now are some WIPs on the horse.

  • Paleojeepster
    02-18-16
    Gwel In case you have trouble finding an early original version of the book on the horse, Ellenberger, Baum and Dittrich Handbook der Anatomie der Tiere Fur Kunstler (Band I: Das Pferd) which was in 3 languages (German, French and English - although...
  • rasmusW
    02-19-16
    this gonna be the short version, so i'm just gonna say i think you do some killer work. very cool to see some thorough animal studies. keep them coming. -r
02-15-16

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new WIPs
Hi guys, I'm sharing with you two WIPs presenting my current animals. The horse has already some good anatomy work. However the gorilla has still a long way to go. It's a pretty early stage for him, I'm still looking to block in the main proportions. Cheers !

  • regmonroe
    02-16-16
    The head of your gorilla is very good. Can't wait to see your progress with it.
  • Paleojeepster
    02-17-16
    This is a good start on the gorilla anatomy. Some of the muscles are not yet aligned quite right. For reference, you might want to find a copy of the Anatomy of the Gorilla. Henry Cushier Raven Memorial Volume edited by William King Gregory, Columbia...
02-09-16

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Hi guys, So this is a really first WIP of a new animal I'm working on. Sharing it with you before it comes to find some muscles and skin ontop.

02-06-16

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Hi guys, Thanks for the support. I'd like to share with you the new one, so here he/she is ! I spent one day on the model, and a bit of time on the render. Hope you'll like it. I have to admit I had a look at James W. Cain for the lighting. He is a great inspiration for me when it comes to some kind of clay render. Do not hesitate to comment ! Cheers.

02-03-16

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Gael Kerchy Sketchbook
Hello Zcommunity ! This is my first post on the forum. I'll be sharing more and more of my work with you guys. To start on, this is a model I spent two days on. All comments are more than welcome.

  • rasmusW
    02-05-16
    hey gael! great work here. i really like the gravity and sense of mass in this. good job. -r