More …
Prop Creation
This Workshop will cover various ZBrush features such as the ZModeler Brush, Gizmo3D, Live Boolean, Dynamesh, and Surface Noise to create a bladed weapon prop. Swords and knifes are often created to accessorize models. Using ZBrush these weapons can be easily created for use as props for character models, conceptual artwork, or even used with 3D Printing for Cosplay or Product Design.
Prop CreationLive Boolean
Welcome to the Live Boolean Workshop! Here you'll discover 3 Lessons including examples of hard surface and organic Live Booleans, a step by step follow-along, and lastly how to use the Show Coplanar and Show Issues buttons when creating your own meshes.
Live BooleanGizmo 3D
Welcome to the Gizmo 3D Workshop! Here Joseph will cover how to get started and how to use the Gizmo 3D.The Gizmo 3D is a simple yet powerful tool within ZBrush, learn this along with it's sibling Transpose to become a ZBrush master!
Gizmo 3DThe Basics of ZBrushCore
Welcome to ZClassroom! If this is your first time using ZBrushCore, your first time coming to ZClassroom, or you just need to brush up on your ZBrush fundimentals, this is a perfect series to check out.
The Basics of...Head Sculpting with Steve James
Welcome to a six part Workshop completely in ZBrushCore, hosted and taught by Steve James. This series will focus on a head bust from start to finish. Follow along or use Steve's workflow to create your own character.
Head Sculpting with...Changing Languages
English isn't your language of choice, no problem, follow this lesson to find out how to change ZBrushCore's language settings.
Changing Languages
:D ;) :confused: :evil: :cry: :idea: :lol: :rolleyes:

Highlighted Forums

  1. toprow threads with more than half a million views

    Forum Actions:

    Forum Statistics:

    • Threads: 29
    • Posts: 22,326
+ Create New Thread + Reply to My Thread
10-12-17

1

1

thread gallery
42 Favorites and 34Followers.
Hi guys, here is another shot of the character from Zbrush. Tell me what you think!

  • gabo1991
    10-12-17
    Love her. Great job. Could you also share some ZBrush close up renders? Did you use ZModeler?
10-10-17

3

1

3

thread gallery
42 Favorites and 34Followers.
Bunnygirl
Bunnygirl Bunnygirl is another collaboration project with Miki Bencz. He did the texturing part, check his work here: https://www.artstation.com/artwork/nPmW9 I recommend to view the model in the new sketchfab augmented reality mode also. Concept design by S-SB: https://www.artstation.com/artwork/WX6n2 I did the sculpting and posing using Zbrush and rendering in 3dsMax. Hope you will like it! Tamas

04-27-17

4

12

19

thread gallery
42 Favorites and 34Followers.
Spacegirl
Spacegirl is a collaboration project with my friend and colleague Miki Bencz. He did the texturing part: https://www.artstation.com/artwork/Z9yNG Check out his awfff.. skills haha! We fell in love with the amazing illustration of Jan Unolt: https://www.artstation.com/artwork/bB09E I used Zbrush for sculpting and Vray for rendering. So much fun to working on it, I hope You will like it! Cheers, Tamas

  • dan001
    08-05-17
    Very nice! What did you use for render?
  • Ent3R
    09-13-17
    Thanks guys! I really appreciate the kind words dan001 I used Vray for rendering in 3dsMax.
02-29-16

2

6

6

thread gallery
42 Favorites and 34Followers.
Nefertiti Queen 3D Model
Hi guys! I thought I start a new thread for this model I did in my spare time. It was a quite long and tiring process for me, modeling a close to full character in Zbrush. It's still in finishing phase (skin detail, texturing etc.) Concept design was done by the amazing Daeyoon Huh. I hope it turned out okay and You will like it as much as I liked working on it cheers, Tamas!

  • Ent3R
    03-02-16
    Thanks! It took me 2 weeks approximately to get this stage.
  • Totyo
    03-04-16
    It's very nice! Are you considering a pose, even a simple one? I think it would beautify even more your model!
  • Ent3R
    03-05-16
    Thanks! Yes, retopo is finished, now I'm making the rig and textures. She needs a pose definately
01-07-16

5

6

thread gallery
42 Favorites and 34Followers.
Hi guys! Here are some different views of the model comped in Photoshop. Happy New Year to all of You! cheers!

  • Ent3R
    01-26-16
    Thanks guys for the kind words!
  • Ent3R
    01-27-16
    Thanks man!
11-23-15

3

4

4

thread gallery
42 Favorites and 34Followers.
Pocahontas Artwork
Hello everyone! I thought I give it a try to render my old model in Marmoset Toolbag. I think it came out quite nice, C&C very wellcome! best!

  • Takai
    11-23-15
    Great looking image! What kind of references did you look at for the face?
  • Ent3R
    11-26-15
    Thanks guys! For the head texture I used the mixture of photo projection and hand painting. I did the projection with ZappLink using photoshop, I made separate for the front and side views than combined them together. Then I made a layer on top in Zbrush...
11-05-15

2

1

thread gallery
42 Favorites and 34Followers.
Hi guys, here is a textured version of this character. I used Toolbag 2 for the render, hope you will like it!

  • Ent3R
    11-18-15
    Also I uploaded a Marmoset Viewer version of the character, so you can have a look at the different maps on it.
10-26-15

1

0

thread gallery
42 Favorites and 34Followers.
Hi everyone, this is my latest spare time crunching, what do you think? I want to texture it also at some point, hope you like it! cheers!

04-11-15

1

0

thread gallery
42 Favorites and 34Followers.
Here is a Zbrush preview:

04-09-15

3

1

0

thread gallery
42 Favorites and 34Followers.
Hi guys, its been a while I posted here, so I'd like to show my recent work. Everythings done in Zbrush and Keyshot. Hope You will like it!

04-11-13

4

1

1

thread gallery
42 Favorites and 34Followers.
I made some eye color tests, and adjusted the shape of the eyelid a bit. Id like to add some kind of coat to her and hair also. Now comes the hard stuff, a never made cg hair before.. we'll see.

04-09-13

2

3

0

thread gallery
42 Favorites and 34Followers.
nassosa: thanks! Shader is vray sss2 with the mixture of projected and hand painted texture in sss color slot Icebox64: thankyou! Added micro fur to the face, maybe its too strong, but definately looks more real i think.

  • teeg000
    04-09-13
    Great details and texture! I think you're right about the eyes, and I think liking them big is valid, but I would say the eyeballs themselves are a bit too big. And, I'm finding I'm not able to believe the upper eyelids -- they don't look thick enough,...
  • eof3D
    04-09-13
    Good job! Did you adjust eyes rotation manually? Not sure but probably there some mismatch in rotation, when Iwas working in animation team eyes was always controlled by lookat constraint. But for sure sometimes slight mismatch is really cute.
  • Adamx
    04-10-13
    Is #25 2d or 3d work?
04-09-13

2

1

0

thread gallery
42 Favorites and 34Followers.
Hey guys! Im working on this girl closeup, it is still in very wip phase, but i think i can show it now. I'd like to add hair and micro fur on her face also. Eyes are a bit too big i think, but i like it that way. Still tweaking the shaders and textures a lot. What do u think?

03-27-13

4

1

0

thread gallery
42 Favorites and 34Followers.
Thanks!

  • Icebox64
    03-27-13
    Nice forms, I really like these!
03-27-13

4

1

0

thread gallery
42 Favorites and 34Followers.
Hey! This is a quick zbrush crunch i did, I tried to capture the beautiful and strong body of a balerina. I hope u like it!

03-20-13

1

0

thread gallery
42 Favorites and 34Followers.
Lots of pocahontas I adjusted the eyes and head shape a bit, hope u like it!

03-19-13

2

1

0

thread gallery
42 Favorites and 34Followers.
Here is another speed sculpt i did just for fun:

03-14-13

5

1

0

thread gallery
42 Favorites and 34Followers.
I had some freetime for zbrush, so i thought i practice the human anatomy a bit:

  • nebular
    03-14-13
    Great studies and other stuff as well. I really like the rough style of some ofyour sculpts - the torso looks like it would be carved. I think there's a problem with the female. The side of the torso, where she is bending it, folds looks unnatural....
02-16-13

1

0

thread gallery
42 Favorites and 34Followers.
I tweaked the textures a bit, its getting better i think

  • ][-][4Z4R][))
    02-16-13
    Great work!! i really like Doomsday sculpt!
02-12-13

1

0

thread gallery
42 Favorites and 34Followers.
Here is an updtade with the turntable:

02-11-13

1

0

thread gallery
42 Favorites and 34Followers.
Here is the first textured version of Doomsday, i did the comp in photoshop and after effects, rendered in vray for max. I hope you will like it!

  • fantom_iz
    02-11-13
    Looking cool. Only neck apears to me a little bit weird. But all in all nice work. Cheers!
02-02-13

2

2

0

thread gallery
42 Favorites and 34Followers.
This is my other character i'm working on, still in wip phase:

  • Jerick
    03-16-13
    Hey, Goliath!
01-31-13

1

0

thread gallery
42 Favorites and 34Followers.
Here is an other angle with updated turntable:

01-30-13

2

2

1

thread gallery
42 Favorites and 34Followers.
Ent3R-Sketchbook
Hello everyone! I'm new on this forum, so I'd like to indroduce with these renders of one of my wip dude. I opened this topic for my zbrush wips and finished characters. I hope u will like it!

  • robertrageson
    02-11-13
    i think his head could be bigger and it needs to be sticking out forward more, but its a cool sculpt