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Getting Started with Sculptris Pro
This 3 part Workshop hosted by Paul Gaboury will get you up and running on everything Sculptris Pro, from UI and usage, customization, and combining it with other ZBrush features.
Getting Started with...Using Tessimate
Learn to manipulate topology to your needs with the Tessimate feature. Your host Paul will show multiple examples of how to use this powerful feature with the addition of explaining the difference between Tessimate and Decimate.
Using TessimateThe Basics of PolyGroupIt
In this 2 part Workshop, Paul Gaboury will give you a full run down of how to use PolyGroupIt, then in part 2 we'll show you how PolyPaint and PolyGroupIt can be utilized together.
The Basics of...Using Elastic & Liquid Curve Mode
This Lesson will show multiple Curve Mode examples including IMM Curves, the elastic option, the liquid option, Lock Start, Lock End, Rotate Curve, and Smooth Curve. Now let's go make some Curves!
Using Elastic &...Discovering Groups by Normals
Creating PolyGroups can be very useful when modeling and or sculpting in ZBrush. In this Lesson, we'll demonstrate how to create new PolyGroups on a hard surface model using it's normals and edge degrees.
Discovering Groups by...Deformers
A Workshop focused on the powerful wide spectrum of ZBrush's Deformers. Buckle in as your host Solomon Blair takes you through each Deformer and their abilities.
Deformers
:D ;) :confused: :evil: :cry: :idea: :lol: :rolleyes:

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06-28-17

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23 Favorites and 11Followers.
w.i.p. :/

03-02-17

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23 Favorites and 11Followers.
Creature Concept Art - Worked on painting some textures along with the overall composition.

06-30-16

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W.i.p.

03-06-16

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Dropping off another doodle, come a long way. Rendered in Zbrush.

  • Dan DeArmond
    03-06-16
    OK... enough "Dropping off another doodle". .... You need to say "Dropping off another FINE PIECE OF WORK". !!!! Very interesting to look from the first post to this last one. I thought the very first "Doodles" were ART!!! Not sure what you have...
  • danpants
    03-10-16
    Thanks, I guess everything I do starts pretty much as a doodle, but I promise next piece wont be a doodle I hope
01-19-16

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Dropping off another doodle. I will be posting some wip's hopefully soon...

01-03-16

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23 Favorites and 11Followers.
Beetle Bug

  • Bangers
    01-03-16
    I love your works, really interesting designs, and your render presentations are fantastic What did you use to render the last couple of models on this page, with the creamy texture, I love that new beetle. Cheers ~
  • danpants
    01-04-16
    @Bangers thanks a lot trying to improve my final presentation. Last ones were in 3ds max vray, the rest before that were done in Zbrush.
11-29-15

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Mr. Bunny

10-31-15

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23 Favorites and 11Followers.
Godzilla Fan Art
Godzilla Fan Art I did for a friend who said it would be cool if I did Godzilla.

10-21-15

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23 Favorites and 11Followers.
Dropping off another doodle.

08-18-15

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23 Favorites and 11Followers.
Creature
Another Doodle: Been a while.

05-22-15

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23 Favorites and 11Followers.
Quick Character Concept I am working on/off.

04-04-15

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23 Favorites and 11Followers.
Creature Concept
Concept I was working on.

03-20-15

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23 Favorites and 11Followers.
Head Sculpt
Head Sculpt -

10-10-14

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23 Favorites and 11Followers.
Been very busy, I finally had time to do a quick texture render in Zbrush, comp'd in Photoshop. I used GOZ for texturing and Uv's created in Zbrush. Tested it out on an old model.

09-14-14

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Knife
Another doodle rendered in Zbrush using BPR, comp'd in photoshop. I am still trying to make my own texture shader in order to render my textures in Zbrush.

08-20-14

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Doodle
Dropping off another doodle, rendered in Zbrush, comp'd in photoshop. Can't wait for ZB4R7!!!

08-03-14

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Thanks- LeoAMD Been a while since I last posted. I have been practicing my proportions in order to do a full character since then and learning more about composting. Happy Zbrushing!

06-16-14

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Dropping off a current project. Trying to do hard surfaces, insert meshes, and alphas/stamps in Zbrush.

  • LeoAMD
    06-16-14
    I really like the look of this guy. he looks really brutal.
04-29-14

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I have been playing around with Polypainting and Spotlight in ZBrush. Here is a quick test I did. Zbrush+PS. Going to test out SSS shaders next.

04-13-14

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Bat
Dropping off another doodle, this was started for Comic Con. I started to mess around with Zbrush's Quadshaders /BPR /Render Settings on this model. Next I want to learn more about polypainting/texturing in ZBrush.

03-20-14

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Damaged Belt
Love the new layout. I am dropping off some accessories I did recently. Trying to spend more time in Zbrush. Going to try to do a full character soon...

12-02-13

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23 Favorites and 11Followers.
Another doodle, didn't have time to finish it, hopefully I can finish working on it on my next day off. Zbrush+PS approx. 3-5hrs so far.

11-25-13

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23 Favorites and 11Followers.
Dropping off another doodle 3-4hrs and 1 hr composite (still learning). Tried to do something more simple this time. C&C Welcomed. Thanks.

11-21-13

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Doodle
Been doing a lot of anatomy studies and decided to take a break tonight and do a quick doodle. Will try to do another one tomorrow night.

11-14-13

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Danpants - Ooodles & Doodles
Hey, I decided to put all my Oodles and Doodles here. Enjoy your visit.

04-11-13

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23 Favorites and 11Followers.
Bane Rises...
''......Bane Rises.....''

  • Infernal005
    04-11-13
    i think you should try to improve your anatomy sclupting skills that would help the model alot =)!!
11-12-12

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"Broken Bat"
Here's I what I plan to start soon.

11-12-12

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23 Favorites and 11Followers.
Update
Decided I would hold off on "Broken Bat" and practice some more on some busts. Here is a quick bust and I am trying to learn rendering techniques in Zbrush. Everything I do will be 100% Zbrush.

08-02-12

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23 Favorites and 11Followers.
Quick 1hr 30 min update
Quick Sculpt will try to get more time to work on it soon.

07-28-12

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Danpants - "Broken Bat"
1st posting, I am actually attempting a comic book style cover. When Bane breaks the batman. This was a quick sculpt to get an idea of what bane might look like.