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Getting Started with Sculptris Pro
This 3 part Workshop hosted by Paul Gaboury will get you up and running on everything Sculptris Pro, from UI and usage, customization, and combining it with other ZBrush features.
Getting Started with...Using Tessimate
Learn to manipulate topology to your needs with the Tessimate feature. Your host Paul will show multiple examples of how to use this powerful feature with the addition of explaining the difference between Tessimate and Decimate.
Using TessimateThe Basics of PolyGroupIt
In this 2 part Workshop, Paul Gaboury will give you a full run down of how to use PolyGroupIt, then in part 2 we'll show you how PolyPaint and PolyGroupIt can be utilized together.
The Basics of...Using Elastic & Liquid Curve Mode
This Lesson will show multiple Curve Mode examples including IMM Curves, the elastic option, the liquid option, Lock Start, Lock End, Rotate Curve, and Smooth Curve. Now let's go make some Curves!
Using Elastic &...Discovering Groups by Normals
Creating PolyGroups can be very useful when modeling and or sculpting in ZBrush. In this Lesson, we'll demonstrate how to create new PolyGroups on a hard surface model using it's normals and edge degrees.
Discovering Groups by...Deformers
A Workshop focused on the powerful wide spectrum of ZBrush's Deformers. Buckle in as your host Solomon Blair takes you through each Deformer and their abilities.
Deformers
:D ;) :confused: :evil: :cry: :idea: :lol: :rolleyes:

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09-25-16

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31 Favorites and 24Followers.
Chinese Girl
Hi everyyone! Just wanted to share what I've been working recently. I'll call this done. It was super fun! Learned a lot with her. Awesome concept by TB Choi!!!

  • Rayza
    10-02-16
    *Rishiraj* *Dragon* *jimmyLev* *Ikameka* *Frenchy Pilou* Thanks so much guys! *blazekicker* Thanks! Well, I don't know your modeling level or acquaintance with ZBrush but if you have intermediate to advanced ZBrush knowledge I recommend...
  • dllxtt
    01-27-18
    Beautiful work!!!
09-13-17

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31 Favorites and 24Followers.
James Green
Very nice project I had the opportunity to work on! We had so much fun exploring him, so here he is! James was created for Blue Animation School acting class. Design and Animation: Ivan Oviedo Model and Textures: Me! Rig: James Do Carmo and Richard Kazuo https://www.facebook.com/kippcasestudio/

01-20-12

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31 Favorites and 24Followers.
asecbrush, thank you very much. Hi, everybody. I've finally finished this project I had a lot of fun working on it, lots of "first times", lots of bugs lol. So now I'm sharing with you the results. It was based in a sculpture by the artist Yuri Serebrykov. Rendered with BPR in multiple passes and composed in photoshop. Hope u guys like it. Crits and comments are more than welcome. Cheers!!!

  • zber2
    01-20-12
    Very nice sculpt and render.
01-16-12

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31 Favorites and 24Followers.
Hi everybody!! Anorher wip. This time I've finished polypaint and shaders. Soon I'll be posting some BPR render tests. Hope u like it. Crits and suggestions are always welcome. Cheers!!

01-05-12

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31 Favorites and 24Followers.
Viking
Hi, everyone!!! It's my first post here and from now on I'd like to share with you guys my studies and all. I've been using zbrush for nearly five months and this time I'll share with you the project I'm currently working on. It was done almost entirely within zbrush save for the helmet, which I used softimage 2012. Also, I used softimage for retopoly. Hope you like it, and please comments and crits are more than welcome. Cheers!!

  • RamboMax
    01-07-12
    Very nice work...love the details on it!!