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Dynamic Subdivision
Dynamic Subdivisions give you the capability to preview a model at various levels of preview resolution, while respecting additional functionality like creases, without subdividing your mesh.
Dynamic SubdivisionZBrush for Concepting
Welcome to our ZBrush for Concepting six part series, featuring Joseph Drust and Andrew Bosley. Watch as we start with quickly produced 3D models and finish with a beautiful 2D concept piece. Throughout the six part series you'll learn features that include ZBrush's ZModeler Brush, 2.5D features, Alpha creation, Surface Noise, The Zbrush to Keyshot Bridge, KeyShot Rendering, and lastly a Photoshop paint over and texture overview. An amazing collaboration between Joseph Drust and Andrew Bosley. For more tutorials from Joseph visit here and for concepts by Andrew visit bosleyart.com
ZBrush for ConceptingCreating a Character with IMM Brushes & Gizmo 3D
A three part Workshop that will focus on creating a character with three key features offered in ZBrushCore.
Creating a Character...ZModeler Introduction
Introducing, the latest tool to be added in your modeling pipeline, ZModeler Brush! This brush is geared specifically towards low polygon modeling, but not limited to. Adding-on to the standard methods of low polygon modeling, we have developed an all in one Brush that will allow you not only access all low poly modeling functions, but also intuitively develops a brush workflow. Some of the features in this brush include adding and removing multiple edge loops, beveling, extruding multiple surfaces, smooth subdivision modifiers, bridging holes and surfaces, and more. Jump into this classroom to learn all you will need to begin using this brush!Featuring 4 introductory videos to help get started before you dive into more advanced ZModeler Actions.
ZModeler IntroductionArrayMesh
ArrayMesh is an advanced array system in ZBrush that will allow you to create duplicate instances of geometry in varying patterns and shapes. This feature operates in real-time as you edit the structure of the original mesh or adjust the modifiers of the array. Using the sliders located in the ArrayMesh sub-palette or simply using ArrayMesh with Transpose can quickly generate complex instanced geometry. The ArrayMesh system also incorporates a multi-stage approach that allows you to nest multiple arrays within each other. With this system you can easily create instanced shapes such as tank treads or full buildings!
ArrayMeshRadial Symmetry
Joseph Drust will show you how Radial Symmetry works in ZBrushCore.
Radial Symmetry
:D ;) :confused: :evil: :cry: :idea: :lol: :rolleyes:

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08-23-17

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18 Favorites and 13Followers.
Decorative element
Decorative element for pendant.... think about frame also in 3d https://sketchfab.com/models/be2e5564b05c4e7e8a2394d481600ce5

  • DrApple
    08-24-17
    Very nice. Do you have an amazing matcap or is this textured?
  • AlexDubnoff
    08-25-17
    thank you Leonid this is substance material (i-ray render in substance painter)...thank you Dok
08-14-17

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Hercules with bow
3d model based on drawing​ Giuseppe Cammarano - Hercules Shooting His Arrow also in 3d https://sketchfab.com/models/e878e61ae6774f88b14cbfd1cee9e847 Hope you like it.............

  • AlexDubnoff
    08-16-17
    Thanks for the nice review. I'm glad what you like it
  • boozy floozie
    08-16-17
    The final render with the textured background brings your fine sculpt to life wonderfully
  • AlexDubnoff
    08-16-17
    What i can say?....thank you man
05-14-16

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18 Favorites and 13Followers.
Dead monk
Dead monk model&some renders

11-16-15

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18 Favorites and 13Followers.
Medusa cameo
Cameo model................................... some views

10-11-15

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18 Favorites and 13Followers.
Pergamon frieze2
Hi Pergamon frieze2 reconstruction &some other view I hope you will enjoy...

08-07-15

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18 Favorites and 13Followers.
Pergamon frieze
I decided to reconstruct the frieze Pergamon altar in3D - that's what happened.

  • Grin
    08-09-15
    Cool! i sculpted this frieze too)
  • Sam3D6
    08-10-15
    Nice to see this kind of art around here!
03-29-15

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18 Favorites and 13Followers.
Battle Of The Amazons
Hi,this my final work.Gravure by Antonio Tempesta. 3D model for CNC

  • AlexDubnoff
    03-30-15
    I worked through the individual segments do with them alpha, masks by alpha&offset,after this i joined together separated pieces of geometry&do alpha with them again.............&again............
  • ArtBot
    03-30-15
    Jaw hiting ground! Really well done. Daunting task completed here! I need to download both before and after and spend some time comparing.
  • zomnombie
    03-30-15
    This is really awesome. I would love to see a render with a material on there. Keyshot maybe?
01-13-15

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Battle Of The Amazons
Hi,this my work in progress.Gravure by Antonio Tempesta. I tried copy in 3d for cnc

  • AlexDubnoff
    01-14-15
    individual parts, if to take identical nothing will go out
  • Basia
    01-14-15
    Ok, thanks. They're great.
08-24-14

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Old pendant
Hello everyone. I am very glad to share my work. Model 14 mil.polys Decimation - 540 th.p. UV,bake ao&cav.maps after decimation,repeat decimation master export,go to keyshot... http://globalgallery.ru/Channel/AlexDubnoff/

  • VitoZGL
    08-29-14
    Wooo its amazing. can you show us the detail about the pattern .