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Getting Started with Sculptris Pro
This 3 part Workshop hosted by Paul Gaboury will get you up and running on everything Sculptris Pro, from UI and usage, customization, and combining it with other ZBrush features.
Getting Started with...Using Tessimate
Learn to manipulate topology to your needs with the Tessimate feature. Your host Paul will show multiple examples of how to use this powerful feature with the addition of explaining the difference between Tessimate and Decimate.
Using TessimateThe Basics of PolyGroupIt
In this 2 part Workshop, Paul Gaboury will give you a full run down of how to use PolyGroupIt, then in part 2 we'll show you how PolyPaint and PolyGroupIt can be utilized together.
The Basics of...Using Elastic & Liquid Curve Mode
This Lesson will show multiple Curve Mode examples including IMM Curves, the elastic option, the liquid option, Lock Start, Lock End, Rotate Curve, and Smooth Curve. Now let's go make some Curves!
Using Elastic &...Discovering Groups by Normals
Creating PolyGroups can be very useful when modeling and or sculpting in ZBrush. In this Lesson, we'll demonstrate how to create new PolyGroups on a hard surface model using it's normals and edge degrees.
Discovering Groups by...Deformers
A Workshop focused on the powerful wide spectrum of ZBrush's Deformers. Buckle in as your host Solomon Blair takes you through each Deformer and their abilities.
Deformers
:D ;) :confused: :evil: :cry: :idea: :lol: :rolleyes:

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1 Week Ago

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charlie Hunnam Portrait
Hello everyone! Long time not posting, Here's my last work, new likeness exercise, lot to fix but I'm really tired of his face. Learnt a lot during the process. Thanks to my muse Palomita for the cloth model and the overall support! Model in Zbrush, hair Xgen, cloth MD+Zb, textures PS, shading Arnold. Closing my pipeline a little bit more so it was a great practice exercise. Thanks and hope you like it! here's my IG account for more progress: https://www.instagram.com/c1work/ Regards

  • Astjid
    1 Week Ago
    Great portrait, lovely soft alive feeling look : )
05-29-17

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Croup!
Good morning everyone! Long time not posting, here's a handsome fella that I've been working in my free time, hope you "like" it. Maya-Zbrush-Arnold. Bests, Carlos.

01-31-17

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the Machinist Tribute
Hello everyone, Here's a Tribute for one of my fauvorite films "The Machinist". It's a failed likeness in my opinion, learnt a lot since it was my first realistic portrait, but cant keep working on it so hope you like it! thanks again for your time, Bests!

  • RAMWolff
    02-01-17
    The realism is just superb. Nice works there.
  • C1-Workshop
    02-01-17
    Thank you so much guys! glad you like it! i will try to share this weekend some shading settings and render passes.Bests,Carlos
12-27-16

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Kingpin. D'Onofrio
I've been doing some portraits lately, famous people portraits, to improve my likeness. I will try some different ligth setups to get more realistic results asap, but for now I call it done. (Btw huge fan of Daredevil and Vincent). Most of the work was done in Zbrush and Maya. Rendered in Arnold. Hope you like it and any C&C is more than welcome!

  • Scote
    12-27-16
    Oh! turn out great man!
10-28-16

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Good morning! New personal project, Peaky "Blind-ed" heavily inspired in the series. This was another personal challenge trying to learn Maya-Arnold-Xgen. Hope you like it, and ill post more renders and screengrabs asap. Best,

10-06-16

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Dirty Alfonso
Long time not posting, here's my last artwork done in my spare time, while learning some Maya-Arnold. Hope you like it and any C&C is welcome. Ofc body still undone hehe

11-17-15

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Redesign of an old project for the Darkstalkers contest. Hope you like it. Btw it's my Qbee interpretation :P

  • C1-Workshop
    11-24-15
    @DanieleColombo: Thank you so much , glad you liked it! I think the anatomy of neck adn collarbone area need some work yes, but I'm too tired of this project hehe. I'll try to fix it if I find time.
  • chokata
    11-24-15
    Beautiful render, bluish tinted shadows may be a nice one too
10-19-15

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Mr.Punch
First of all Hello everyone, I would like to share with you my last personal project, I'm still searching for a personal style. I know its a long trip but I think I'm getting closer. Hope you like it and heres some captures of the Ztl.

02-15-15

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Qbee. 3D Facebook Challenge
My entry for a 3D Facebook Challenge, it's been a great overall experience and learnt a lot during the process, thanks everyone for his C&C. hope you like it! Vray-3dmax-PS-Zbrush.

  • GothicGrin
    02-17-15
    A strong grasp of natural form through the face & body is consistently prevalent throughout your work, but manages to hold a personality all of its own. I find your work, especially your latest piece to be very inspiring. Thank you for displaying your...
  • bacteria.6
    02-23-15
    very nice work, wip 8 eyes look amazing
10-09-14

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@Nagulov: Thank you so much mate, big fan of your work. @rohitsingh.bhui: Thank you so much, I'm still learning how to make it more realistic but I'm a slow learner hehe @teddy007kong: Thank yo so much! No background for this fella i think.. I'm a little bit tired of that project (pacience is not my virtue hehe) @RAMWolff: Wow! Thank you so much, really. I try to do my best but still lot to learn. Once i feel confortable enough to make a tutorial you will be the first to know it hehe! Thanks again Here's a new project, "Cults,Confussion&Mutations". Hope you like it and any -C&C is more than welcome, as always

  • C1-Workshop
    10-09-14
    Thank you so much Danilo, as I said in your post, Top work there!
  • dtarte
    10-09-14
    Very intriguing faces, love the expression of their eyes.
09-22-14

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Punkz r dead!
@Arun Nagar: Thank you so much mate! love your head sketches @Slocik: Thank you so much mate, really glad you liked it! Here's a new update on the Vamp. I think it's going to be final since im a little bit tired of it. Hope you like it.

  • teddy007kong
    09-22-14
    Wonderful job in adding the subtle details to the skin and hair. I love the teeth and mouth expression as well. Are you thinking of doing some kind of background element? Metallica forever!! Metal for life! Portfolio-...
  • RAMWolff
    09-23-14
    Absolutely love your work. I love the attention to detail and your asymmetry to your characters faces, which makes them appear more realistic. Your skin details are just amazing. I'd buy a CD with tutorials from a creative genius like yourself. ...
08-30-14

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@Percevan: Thank you so much! Im glad you like it! Testing some hairstyling. Long way to go. Now time to configure the shader and final scene setup. Any C&C is welcome.

  • slocik
    08-30-14
    oh man, those works are insane everything you do has so much realism in it
  • arun nagar
    09-01-14
    Awesome works in this thread!!!
08-26-14

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Two projects that im currently working on. Hope you like it and any C&C is more than welcome!

  • Percevan
    08-27-14
    Really nice metallica dude! Love the dramatic lighting
07-24-14

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@Julien3d / Galero / JL-art / b2przemo / Nagulov: Thank you so much everyone! I really apreciate your support. - Here's a little breakdown and some captures from the shader and the light rig. Nothing fancy!

  • nassosa
    07-24-14
    thanks for the break down. Can you explain a bit more what are those comp maps in the skin made of? I can see the diffuse and maybe a cavity map? the image is small and I cant make it out. Thanks and again very very nice work
  • C1-Workshop
    07-25-14
    Thank you so much everyone! @nassosa: The textures connected to the comp maps, are diferent tiles of textures (The body consists in 3 diferent UV regions: head (0, 0), arms/torso (0, 1) , and legs (0, 2).) 5k resolution for each tile, so I can get more...
07-23-14

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The little King in Yellow
Hello everyone, long time not posting! Here´s an old work that I just finished while testing some new sss pipeline. Hope you like it! And thanks for watching

  • b2przemo
    07-24-14
    love Your style, besides your skills of course )... really lovely art, especially face expression - each picture has many emotions...
  • nagulov
    07-24-14
    The style is not my cup of tea, but this is quality stuff -- nice thread!
03-28-14

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@JL-Art: Thank you so much, Glad you like it! New personal project, a bizarre-alien-nun-horrible. Hope you like it!

  • Davitxu
    03-29-14
    Gran modelado y mejor texturizado y render de piel.Vray? Enhorabuena Great model and better skin shading and render.Vray? Congratulations
  • C1-Workshop
    03-30-14
    @silkroadgame, JL-Art: Thank you so much guys! Glad you like it @Selwy: Thank you Selwy, it's an honour, I'm a big fan of your work. @Davitxu: Muchas gracias Artista! Thank you so much, yes, it's Vray for 3dmax. Love Vray skin quality, I still...
02-28-14

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@industripop: Thank you so much mate! i'm really glad you like it, and no I'm no in the Beta but I would love to hehe. @nassosa: thank you so much! - Here's an old work, It's a shortflm character done like 2 years ago but i found it in my hard drive and i would like to share it with you. The name of the character and shortfilm was Baron Vermin (we never finished it hehe) And here's a little camera/breathe animation (nothing fancy,and just uploaded it so still SD hehe) https://vimeo.com/87847871

  • JL-Art
    02-28-14
    Nice thread. I like everything (bookmarked).
01-31-14

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@mattj324: Little late , been really bussy. It's a Zbrush Alpha, sorry for the delay and thank you so much! Heres my entry for the Baby Comic contest.Based on Skottie Young baby heroes. It's been really fun, hope you like it and as always, any C&C is more than welcome.

  • nassosa
    01-31-14
    haha perfect! very funny!
10-20-13

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Long time not posting, here's some WIP of my 3D Fan Art Challenge Aliens entry. Hope you Like it, and Any C&C is welcome. (The Thing 2011 Jerad S Marantz concept redesing). Almost finished the modeling, starting textures soon.

06-14-13

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@mattj324 : Thank you so much! @renots : nice eye mate! I've used him as one of my references hehe @SammehSAMURAI: Thank you so much, I'll do a mini-tutorial once I finish this 5 portraits, It's pretty easy you will see - Little update on one of my portraits, added some facial hair, but honestly I dont like it. I think I'll render all my portraits in Vray until Keyshot can handle curves. And also here is a new Ugly Portrait sculpt, pretty raw. Already done Retopo and UVs since I'm rendering with Vray, and I'll try to add realistic hair

  • swajith
    06-14-13
    its really awesome.. it would be thankful if u would share the render setup or techniques which you use and texture layers...
05-31-13

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@Santis:Thank you mate!Yeah you should try it, Keyshot is pretty simple and love the results, it's really usefull for digital sculptors. Hello again. I would like to show you some old sketches, and my progress on the last ugly portrait.It's going to be some kind of creepy priest. Prety raw comp test, and blocking of the clothes, but I think I like the overall mood.Next post I think it will be finished (sorry about the crappy Zdepth, and noisy render, its only a test). Hope you like it, and any C&C is more than welcome.

  • SammehSAMURAI
    05-31-13
    Lovely and creepy work as always! your keyshot renders always look so neat and smooth, Whenever I've tried keyshot, it always seems a bit crazy and the shadows remain kind of specially. Though I don't really know the first thing about getting a good...
05-28-13

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@ LeoAMD, TeamFox, zaliti: Thank you so much guys! I really apreciate it! New render of one of the Ugly Portraits, testing Fibermesh with Keyshot, still lot to do on the Eyebrows and Eyelashes. Hope you like it, any C&C is welcome!

  • Capital_G
    05-28-13
    Cool! I didn't know keyshot supported fibers, I must try it out soon. I look forward to seeing more - Gerard
05-22-13

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New Ugly Portrait. Soon I will add some hair to both portraits, but first I wanna test some skin shading on this one. Any C&C is welcome. *Edit: Teeth are WiP

05-17-13

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@Santis,Gedn,SammehSAMURAI: Thank you so much guys! New headsculpt, WIP for my Ugly Portraits series.Prety basic diffuse, still lots to do (hair,spec map,etc).Heavy postproduced because diffuse is too basic.Hope you like it, any C&C is welcome!

  • Flyboy_Ganesh
    05-17-13
    Goblin looks great. I was staring at his eye for a moment
04-26-13

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More WIP. Previous character with a human skin instead of a green goblin skin(Planning to do a series of Ugly Portraits, this will be the 1st) . And the main character of a Shortfilm that I'm working with my studio partners (Pretty RAW, working on clothes now). Hope you like it, any C&C is welcome.

  • Santis
    04-26-13
    I really like the last guy! Great render
04-01-13

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*Shahcreative: Thank you so much! Old work. Made for a TV spot, still in process. Pixelated area again because is not finished since he wears some clothing

03-01-13

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@ Monstermaker, Philuxius, Sankar82, Ricardo, Omarpac: Thank you so much guys! I'm currently really busy with work so I can't update the Caveman, here I post an old sculpt, hope you like it.

  • shahcreative
    03-01-13
    Damn really nice renders! And as an uptight American, thanks for blurring out that guy's junk
02-01-13

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@cuddles_mcsavage, Philuxius, Renderen, and Fenrir406: Thank you so much guys! I will tweak the collar bone and try to fix that area. Renderen as soon as I meet my partner I will ask him how he did that kind of postpro. Not a big update, just one doubt, Does anyone know how to export fibermeshes with uv coordinates? so I can add a material in max . And does anyone know how to make a better backscatter with sss2? any trick? (without using a hard backlight). Thanks everyone!

  • omarpac
    02-01-13
    amazing renders and sculpt
01-28-13

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@HerraPuputti, xenoforge, xtrm3d, Blaine91555: Thank you so much for your replies.I've censored the genitals because I'll sculpt a loincloth and I didn't work too much that area ( looks horrible atm ) hehe. Here I post the head Wire, Zbrush Capture and a postproduced frame. I'm currently adding some scars and dirt to his face. Any C&C is more than welcome. (A studio partner helped me with that newage postproduction style hehe)

  • cuddles_mcsavage
    01-28-13
    excellent sculpt, and wonderful skin shader work. the muscle attachment looks a bit off on the collar bone, but besides that it looks great! looking forward to seeing the scarred and dirt version,
01-27-13

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C1-Workshop Artbook
First of all Hello everyone, I've been watching all the amazing work posted in this forums for a long time, but never had the courage to post anything, I think its time to get some nice C&C! This is a recent WIP that I pretend to finish as soon as posible, I'm currently texturing the body and minor shading tweaking. It's a Caveman (Yes too clean and bald! but its just a WIP I'll add some dirt and hair as soon as posible hehe) Thanks for watching!