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Getting Started with Sculptris Pro
This 3 part Workshop hosted by Paul Gaboury will get you up and running on everything Sculptris Pro, from UI and usage, customization, and combining it with other ZBrush features.
Getting Started with...Using Tessimate
Learn to manipulate topology to your needs with the Tessimate feature. Your host Paul will show multiple examples of how to use this powerful feature with the addition of explaining the difference between Tessimate and Decimate.
Using TessimateThe Basics of PolyGroupIt
In this 2 part Workshop, Paul Gaboury will give you a full run down of how to use PolyGroupIt, then in part 2 we'll show you how PolyPaint and PolyGroupIt can be utilized together.
The Basics of...Using Elastic & Liquid Curve Mode
This Lesson will show multiple Curve Mode examples including IMM Curves, the elastic option, the liquid option, Lock Start, Lock End, Rotate Curve, and Smooth Curve. Now let's go make some Curves!
Using Elastic &...Discovering Groups by Normals
Creating PolyGroups can be very useful when modeling and or sculpting in ZBrush. In this Lesson, we'll demonstrate how to create new PolyGroups on a hard surface model using it's normals and edge degrees.
Discovering Groups by...Deformers
A Workshop focused on the powerful wide spectrum of ZBrush's Deformers. Buckle in as your host Solomon Blair takes you through each Deformer and their abilities.
Deformers
:D ;) :confused: :evil: :cry: :idea: :lol: :rolleyes:

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ZBrush 2019 - Available Now! by: aurick 6 Days Ago
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4 Days Ago

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Might do the hairs with xgen!

4 Days Ago

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Portion of a Project I'm currently working on for client. zbrush + maya + substance

6 Days Ago

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Torso sculpt from today, I didn't like how the break up on the back turned out ,especially the lower region.

1 Week Ago

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@Spyndel Yeah, I did smooth out a few polygons with the smudge tool, not gonna lie! When I was doing the baggy outfit, I ended up kinda giving him some moobs though. Obligatry Generic Alien Head Sketch bust from today! Zbrush + substance for Textures + keyshot for render

1 Week Ago

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Skrull Render, zbrush and Photoshop. Done applying one of Rafael Grassetti's tutorial series.

  • Spyndel
    1 Week Ago
    Nice render, especially if done only in zbrush and photoshop as your post suggests. I like the baggy skin. Seems right for a shape changer.
1 Week Ago

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zbrush + keyshot + photoshop

1 Week Ago

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@cloganart Sketchbook
I suppose it's time I put my zbrush work in as well! Here goes nothing! Feedback appreciated! some shape blocking for an asset on our current project, and some other assets I've done for City Of Titans Fan Project using zBrush. I'll try to put more together!