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Getting Started with Sculptris Pro
This 3 part Workshop hosted by Paul Gaboury will get you up and running on everything Sculptris Pro, from UI and usage, customization, and combining it with other ZBrush features.
Getting Started with...Using Tessimate
Learn to manipulate topology to your needs with the Tessimate feature. Your host Paul will show multiple examples of how to use this powerful feature with the addition of explaining the difference between Tessimate and Decimate.
Using TessimateThe Basics of PolyGroupIt
In this 2 part Workshop, Paul Gaboury will give you a full run down of how to use PolyGroupIt, then in part 2 we'll show you how PolyPaint and PolyGroupIt can be utilized together.
The Basics of...Using Elastic & Liquid Curve Mode
This Lesson will show multiple Curve Mode examples including IMM Curves, the elastic option, the liquid option, Lock Start, Lock End, Rotate Curve, and Smooth Curve. Now let's go make some Curves!
Using Elastic &...Discovering Groups by Normals
Creating PolyGroups can be very useful when modeling and or sculpting in ZBrush. In this Lesson, we'll demonstrate how to create new PolyGroups on a hard surface model using it's normals and edge degrees.
Discovering Groups by...Deformers
A Workshop focused on the powerful wide spectrum of ZBrush's Deformers. Buckle in as your host Solomon Blair takes you through each Deformer and their abilities.
Deformers
:D ;) :confused: :evil: :cry: :idea: :lol: :rolleyes:

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ZBrush 2019 - Available Now! by: aurick 3 Days Ago
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02-11-19

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6 Favorites and 2Followers.
space chihuahua wip

02-11-19

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Thank you, Dustin I sculpted a bust of Leon Kennedy from Resident Evil for a friend. I originally intended to have detachable heads so she could have both hairstyles but it was a victim of budget cuts. The face was sculpted on top of the lores game mesh, which was pretty mushy and vague. Some issue I can't remember prevented use of the game's displacement map so it was all refined by hand. 3d printed on shapeways, waiting for delivery It's the first hand lettering I've done since college. It was fun but I had to print at half my intended scale so I don't expect it to read well

01-21-19

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6 Favorites and 2Followers.
some demon characters that populated a few illustrations a bunch of mirrors done for a series of 15 special cards for Monte Cook "Looming Shade" from the 15 special MCG cards that were printed in a round format part of a metallic landscape done for a recent MCG piece

  • Dman3d
    02-05-19
    Love all of this, great stuff
01-07-19

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Thanks, everyone I designed the "Testament of Suns" card holder for Monte Cook Games and am rather pleased with how it turned out. It's about 9 inches tall, and ships in a large cube that contains about 30 pounds of game.

  • Frenchy Pilou
    01-11-19
    ...style! Tanguy revival indeed! (for the top raw square compressed image)
01-04-19

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Thanks, the surrealists definitely left a mark on me. For instance, this piece for Monte Cook Games:

  • TanTeckWeng
    01-06-19
    These shapes and textures are so great!
01-03-19

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Recent Work - Illos and Concepts
Hello, I'm assembling images from my recent mixed media illustration and concept work. I'm pleased to say there's quite a large pile to sort. This last image was the result of playing with a new workflow idea for rapid 3d concepting. It can be super fast, but I haven't quite ironed it out yet

  • boozy floozie
    01-04-19
    The first post puts me in mind of the paintings of Yves Tanguy