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Getting Started with Sculptris Pro
This 3 part Workshop hosted by Paul Gaboury will get you up and running on everything Sculptris Pro, from UI and usage, customization, and combining it with other ZBrush features.
Getting Started with...Using Tessimate
Learn to manipulate topology to your needs with the Tessimate feature. Your host Paul will show multiple examples of how to use this powerful feature with the addition of explaining the difference between Tessimate and Decimate.
Using TessimateThe Basics of PolyGroupIt
In this 2 part Workshop, Paul Gaboury will give you a full run down of how to use PolyGroupIt, then in part 2 we'll show you how PolyPaint and PolyGroupIt can be utilized together.
The Basics of...Using Elastic & Liquid Curve Mode
This Lesson will show multiple Curve Mode examples including IMM Curves, the elastic option, the liquid option, Lock Start, Lock End, Rotate Curve, and Smooth Curve. Now let's go make some Curves!
Using Elastic &...Discovering Groups by Normals
Creating PolyGroups can be very useful when modeling and or sculpting in ZBrush. In this Lesson, we'll demonstrate how to create new PolyGroups on a hard surface model using it's normals and edge degrees.
Discovering Groups by...Deformers
A Workshop focused on the powerful wide spectrum of ZBrush's Deformers. Buckle in as your host Solomon Blair takes you through each Deformer and their abilities.
Deformers
:D ;) :confused: :evil: :cry: :idea: :lol: :rolleyes:

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#AskZBrush: Updated October 26 by: aurick 11-03-18
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Before & after the event. Freakfinity.com Freakfinity Facebook Page Instagram Artstation

  • Totyo
    4 Days Ago
    Amazing project!!
  • Jonathan Shaller
    3 Days Ago
    Thanks Totyo. Amazing figures and masks you make! keep up the great stuff. J
  • Totyo
    2 Days Ago
    Thanks too I would love to work on "real materials" like you did!
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Creating an epic running medal for NEVER QUIT
Heyfolks. I wanted to share a project I did last year. I created this epic running Medal for the NEVER QUIT running organisation lead by Erik Petroni Sculpted mostly in ZBrush, with some Maya. Above, that's me. Happy as can be after officially winning my own medals. I ran what is a U.S event, in Malta where I live. This crazy human being is Erik. He created NEVER QUIT. In this photo he can be seen with a few tons of aluminium ingots ready for schmetling. Erik was seeking a digital sculptor. When he read my bio that I loved running. He told himself, it has to be this guy. He flew to Malta and together we created this 7 interlocking piece medallion for a race that took place April 2018. Soon after we flew out to China to oversee its production. Wow, it was not the smoothest experience. We encountered many problems to be solved. We had fun at the factories. All extremely talented engineers. Only we encountered a few communications issues due to language differences. As well as multiple mistakes. Sometimes they would prototype too large Oooops. Other Times, they would prototype too small, lol. Eventually though we had our files ready for CNC milling. Here is the very first casting. Not long after, things got exciting. After a lot of trial and error. Between the factories, Erik and myself. We got it done. The race successfully took place several months later. About 10'000 medals were cast. Weighing in at 8 Tons im told. Photos in the next roll. Freakfinity.com Freakfinity Facebook Page Instagram Artstation