More …
Getting Started with Sculptris Pro
This 3 part Workshop hosted by Paul Gaboury will get you up and running on everything Sculptris Pro, from UI and usage, customization, and combining it with other ZBrush features.
Getting Started with...Using Tessimate
Learn to manipulate topology to your needs with the Tessimate feature. Your host Paul will show multiple examples of how to use this powerful feature with the addition of explaining the difference between Tessimate and Decimate.
Using TessimateThe Basics of PolyGroupIt
In this 2 part Workshop, Paul Gaboury will give you a full run down of how to use PolyGroupIt, then in part 2 we'll show you how PolyPaint and PolyGroupIt can be utilized together.
The Basics of...Using Elastic & Liquid Curve Mode
This Lesson will show multiple Curve Mode examples including IMM Curves, the elastic option, the liquid option, Lock Start, Lock End, Rotate Curve, and Smooth Curve. Now let's go make some Curves!
Using Elastic &...Discovering Groups by Normals
Creating PolyGroups can be very useful when modeling and or sculpting in ZBrush. In this Lesson, we'll demonstrate how to create new PolyGroups on a hard surface model using it's normals and edge degrees.
Discovering Groups by...Deformers
A Workshop focused on the powerful wide spectrum of ZBrush's Deformers. Buckle in as your host Solomon Blair takes you through each Deformer and their abilities.
:D ;) :confused: :evil: :cry: :idea: :lol: :rolleyes:

Highlighted Forums

  1. toprow threads with more than half a million views

    Forum Actions:

    Forum Statistics:

    • Threads: 31
    • Posts: 23,726

Highlighted Threads

#AskZBrush: Updated January 15 by: aurick 2 Weeks Ago
Views: 310193 Replies: 109
ZBC 2018 in Review by: aurick 01-03-19
Views: 6532 Replies: 12
Insert Multi Mesh Repository by: aurick 07-01-18
Views: 2588027 Replies: 615
ZBrush 2018.1 Now Available by: aurick 06-20-18
Views: 193074 Replies: 5
+ Create New Thread + Reply to My Thread




thread gallery
16 Favorites and 11Followers.
Steampunk Girl
Hey everyone, Here's a sculpt I've been working on for a while. It's based on multiple concepts by two different artists: Fernández Ríos and Sangsoo Jeong. I started this project earlier this year in an Advanced Digital Sculpting class taught by Insun Kwon, as a part of the Digital Production Arts program at Clemson University. After the class was over I continued to work on it over the summer. I used Marvelous Designer for the pants, but everything else was created completely in ZBrush. The renders were done in Keyshot. If you would like to see the animated turntable, I was able to include it in my artstation post: Always open to feedback!

  • StevenVargas
    The lighting is great! Is this all in Zbrush?
  • Losha
    SKYWAYS128, Jodie78, artist.ae609, 3dcube, daniserran0: Thank you all! I really appreciate it! StevenVargas: The pants were simulated in marvelous, but everything else was modeled using zbrush. The lighting and renders were done in keyshot. Arjuna0400:...