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Getting Started with Sculptris Pro
This 3 part Workshop hosted by Paul Gaboury will get you up and running on everything Sculptris Pro, from UI and usage, customization, and combining it with other ZBrush features.
Getting Started with...Using Tessimate
Learn to manipulate topology to your needs with the Tessimate feature. Your host Paul will show multiple examples of how to use this powerful feature with the addition of explaining the difference between Tessimate and Decimate.
Using TessimateThe Basics of PolyGroupIt
In this 2 part Workshop, Paul Gaboury will give you a full run down of how to use PolyGroupIt, then in part 2 we'll show you how PolyPaint and PolyGroupIt can be utilized together.
The Basics of...Using Elastic & Liquid Curve Mode
This Lesson will show multiple Curve Mode examples including IMM Curves, the elastic option, the liquid option, Lock Start, Lock End, Rotate Curve, and Smooth Curve. Now let's go make some Curves!
Using Elastic &...Discovering Groups by Normals
Creating PolyGroups can be very useful when modeling and or sculpting in ZBrush. In this Lesson, we'll demonstrate how to create new PolyGroups on a hard surface model using it's normals and edge degrees.
Discovering Groups by...Deformers
A Workshop focused on the powerful wide spectrum of ZBrush's Deformers. Buckle in as your host Solomon Blair takes you through each Deformer and their abilities.
Deformers
:D ;) :confused: :evil: :cry: :idea: :lol: :rolleyes:

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ZBrushCore 2018 - Upgrade Today
ZBrushCore has evolved with the new release of ZBrushCore 2018! This is the first FREE UPGRADE for ZBrushCore and is available to all registered ZBrushCore users. It continues Pixologic's commitment to bringing innovative, workflow-revolutionizing features to the world of digital art. ZBrushCore 2018 includes the following new key features: (These features are already in ZBrush 2018.1 and are now being added to ZBrushCore.) VDM Brushes (Vector Displacement Mesh Brushes) Gizmo 3D Deformers and Primitives 3D Text and Shape Creator Plugin Decimation Master Plugin with Presets 3D Print Hub Plugin Export Menu Added with Export Value Controls Mesh Position Sliders Mesh Size Sliders Removed Polycount Limitations for STL and VRML Export Adoption of the ZBrush 2018 Activation System, Including Dual-Platform Licensing Korean Language Support Added OBJ Import Supports Color Smooth Groups Brush Added (Found in LightBox Brush Tab) Updated Projection System for DynaMesh VDM : Vector Displacement Mesh Brushes ZBrushCore 2018 introduces two new brushes: Chisel3D and ChiselCreature brushes. These Vector Displacement Mesh brushes allow you to sculpt with a 3D Alpha which will support overhangs or draw complex objects on the surface with a single brush stroke. Imagine being able to texture a dragon with overlapping scales or draw a fully formed ear without needing to re-sculpt it for every model. Gizmo 3D Deformers A new addition for ZBrushCore 2018 are the Gizmo 3D Deformers. ZBrushCore 2018 includes six of the 27 Deformers found in the full version of ZBrush. Each deformer has a unique feature set to allow quick shape alterations that would not be possible through brush strokes. Gizmo 3D Primitives ZBrushCore 2018 also provides the Gizmo 3D with a unique way to rapidly design using simple geometric shapes. Artists can freely adjust the geometry that defines each shape, even after the shape has been applied to the surface. Convert a smooth cylinder to an octagon, adjust a sphere to have flat poles or change a cone into a pyramid - all in real time. Using this system, a few primitives can be turned into an entire library of sculptable shapes. 3D Text and Shape Creator ZBrushCore 2018 comes with a complete generator for creating 3D text in real time. This makes it possible to create individual words or short phrases as editable 3D objects. You can also use an SVG file to create your own custom logo for placement on any surface. Decimation Master With Decimation Master you can easily reduce the polygon count of your models in a very efficient way while intelligently analyzing the surface to keep all of its sculpted details. This solution is one of the fastest available and is able to optimize your high polycount models from ZBrushCore, allowing you to export them to your other 3D software packages. It can also reduce the polygon count for exporting into your prefered render application with no need to assign a displacement or normal map. The slimmed down version of Decimation Master that has been added to ZBrushCore 2018 provides five new polygon count-controlled presets. 3D Print Hub The full version of 3D Print Hub has been added to ZBrushCore 2018 . This plugin offers everything you’ll need for exporting any model for 3D Printing. Find the specific size of any mesh in mm or inches. The 3D Print Hub will allow you to export an OBJ, STL or VRML file. The STL and VRML export options will also support PolyPaint color. Importing an STL file is also supported by 3D Print Hub, including any color data. Upgrading As stated above, ZBrushCore 2018 is a free upgrade for all registered ZBrushCore users. Simply log into your My Licenses page to upgrade your license(s). Just follow the instructions on that page. A Pixologic ID is required in order to upgrade to ZBrushCore 2018 , download it and also activate your software. This Pixologic ID works across our My Licenses, Store and Support sites. Please note that our Pixologic ID system is relatively new so make sure to follow these instructions: If you have previously used My Licenses, you are good to go as soon as the upgrade becomes available. If you have not used My Licenses before, you can prepare for the upgrade ahead of time by ensuring that you have a Pixologic ID. The easiest way to do this is to try to reset your password using the same email address that your ZBrushCore license is linked to. This will either let you do so or it will give a message that no account exists, in which case you will have the option to register. When registering, be sure to use the email address associated with your ZBrushCore license. Either way, once you log in at My Licenses you should see your ZBrushCore serial number(s) and be able upgrade. Note: There will actually be two Upgrade buttons. One will allow you to upgrade to ZBrushCore 2018 for free. The other will allow you to upgrade to ZBrush 2018 for $795 ($100 off the regular price of ZBrush Pro). *Note: Cross-platform add-on licenses are not eligible for upgrade. They are no longer needed because ZBrushCore 2018 licenses are automatically dual-platform. Nor can they upgrade as stand-alone licenses due to the fact that they were originally purchased at a steep discount. Only the original ZBrushCore license may be upgraded for free. New Purchases For the first three weeks following the release of ZBrushCore 2018 , new licenses may be purchased at the current pricing of $149.95 USD. On August 1, 2018 the price of ZBrushCore will be increasing to $179.95 USD. Please do not post questions in this thread. We have created a Questions & Troubleshooting for ZBrushCore 2018 thread for that purpose. Thank you to everyone who has supported Pixologic through your use of ZBrush and ZBrushCore! The many innovative ways in which you use our tools continue to inspire us on a daily basis. Happy ZBrushing!

  • dopepope
    07-19-18
    Enabling the screen saver to come on when ZBrush is inactive (on Mac) was something I wanted pretty badly, for a few reasons. Since the patch fixed that, I don't think I've crashed once. Simply amazing. Thank you guys SO much!
  • JimB0
    08-07-18
    Can ZbrushCore that came with the Wacom tablet bundle be updated from pixologic site? I can't upgrade my ZbrushCore from 'My Licenses' even though I have a valid license key,my ID should be fine because I upgraded my Zbrush 4R8 to Zbrush 2018. ...