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Getting Started with Sculptris Pro
This 3 part Workshop hosted by Paul Gaboury will get you up and running on everything Sculptris Pro, from UI and usage, customization, and combining it with other ZBrush features.
Getting Started with...Using Tessimate
Learn to manipulate topology to your needs with the Tessimate feature. Your host Paul will show multiple examples of how to use this powerful feature with the addition of explaining the difference between Tessimate and Decimate.
Using TessimateThe Basics of PolyGroupIt
In this 2 part Workshop, Paul Gaboury will give you a full run down of how to use PolyGroupIt, then in part 2 we'll show you how PolyPaint and PolyGroupIt can be utilized together.
The Basics of...Using Elastic & Liquid Curve Mode
This Lesson will show multiple Curve Mode examples including IMM Curves, the elastic option, the liquid option, Lock Start, Lock End, Rotate Curve, and Smooth Curve. Now let's go make some Curves!
Using Elastic &...Discovering Groups by Normals
Creating PolyGroups can be very useful when modeling and or sculpting in ZBrush. In this Lesson, we'll demonstrate how to create new PolyGroups on a hard surface model using it's normals and edge degrees.
Discovering Groups by...Deformers
A Workshop focused on the powerful wide spectrum of ZBrush's Deformers. Buckle in as your host Solomon Blair takes you through each Deformer and their abilities.
Deformers
:D ;) :confused: :evil: :cry: :idea: :lol: :rolleyes:

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1 Week Ago

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5 Favorites and 3Followers.
New 3d Modeling Video Breakdown

  • JL Mussi
    1 Week Ago
    I got the scan data at a local studio. They had a nice DLR camera setup with good lighting that made the scan data high in quality. I do like some of the retopology tools in Maya better than using the method in Zbrush. Also some of the transform...
  • Wyatt
    1 Week Ago
    Cool vid. I'll keep an eye out for the next. Looks like you've got the build to pull off Scorpion. I'd probably be closer to Bo' Rai Cho lol.
  • JL Mussi
    1 Week Ago
    lol...thanks man, I have been working out for a while but I'm kinda new to cosplay.
2 Weeks Ago

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Hello, Managed to get some work done this weekend on my Scorpion Shoulder Armor....looking to start deigning the forearm armor next.

  • JL Mussi
    1 Week Ago
    Glad you like it. Yea I plan on hiding that strap somehow. I have an attachment at the tip where it faces my neck that I plan to run a strap. Ill figure all the attachments once I get done printing all the pieces.
  • JL Mussi
    1 Week Ago
    I created a new video breaking down my modeling workflow for this piece. https://youtu.be/cJ7IieIld8E
4 Weeks Ago

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Here's an update on my Scorpion Shoulder Armor. Trying to balance out the sanding between getting rid of the print lines but keeping the surface details.

06-14-18

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Shoulder Armor Progress
Scorpion Shoulder Armor has been quiet a challenge so far. Two different designs and numerous sizing changes. After a couple of tweaks to the models and some failed prints, I got all the final parts printed. This weekend we glue, sand and prime!

06-05-18

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Mortal Kombat 9 Scorion 3d Printed Mask and Armor
Working on creating a full Scorpion costume based on Mortal Kombat 9. Armor pieces were sculpted in Z-brush. I used a Raise 3d N2+ for the printing. Weathering and paint test on first print. Mask fit test. Second version of the mask printed. I have small tweaks in the design on the back side to support the metal mesh. First design I tried creating for the shoulder piece. I went back and re-sculpted the shoulder piece for my 3d printed armor piece. Felt like the first one was a bit too busy and did not got with the mask that well.