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Getting Started with Sculptris Pro
This 3 part Workshop hosted by Paul Gaboury will get you up and running on everything Sculptris Pro, from UI and usage, customization, and combining it with other ZBrush features.
Getting Started with...Using Tessimate
Learn to manipulate topology to your needs with the Tessimate feature. Your host Paul will show multiple examples of how to use this powerful feature with the addition of explaining the difference between Tessimate and Decimate.
Using TessimateThe Basics of PolyGroupIt
In this 2 part Workshop, Paul Gaboury will give you a full run down of how to use PolyGroupIt, then in part 2 we'll show you how PolyPaint and PolyGroupIt can be utilized together.
The Basics of...Using Elastic & Liquid Curve Mode
This Lesson will show multiple Curve Mode examples including IMM Curves, the elastic option, the liquid option, Lock Start, Lock End, Rotate Curve, and Smooth Curve. Now let's go make some Curves!
Using Elastic &...Discovering Groups by Normals
Creating PolyGroups can be very useful when modeling and or sculpting in ZBrush. In this Lesson, we'll demonstrate how to create new PolyGroups on a hard surface model using it's normals and edge degrees.
Discovering Groups by...Deformers
A Workshop focused on the powerful wide spectrum of ZBrush's Deformers. Buckle in as your host Solomon Blair takes you through each Deformer and their abilities.
Deformers
:D ;) :confused: :evil: :cry: :idea: :lol: :rolleyes:

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12-06-17

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72 Favorites and 46Followers.
here a little video of the Glue process : https://youtu.be/Y7IG1I1pcQo

  • OrganizedChaos
    12-18-17
    Killer job on this statue! Thanks for sharing too!
  • Rogan
    01-26-18
    Totally awe inspiring work. And just inspiring too.
12-06-17

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  • gabo1991
    12-09-17
    amazing work...thank you for sharing.
12-06-17

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72 Favorites and 46Followers.
A few more...

12-05-17

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more :P

  • FabricioWorks
    12-05-17
    Que magnífico poder ver las fotos del trabajo en esta etapa, una pieza sublime Martin! Espero poder verla en persona en alguna ocasión!
  • martin6canale
    12-06-17
    Muchas Gracias Fabricio, Abrazos Gigantes!!
12-05-17

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Here a lot of images about the Ensamble process for a casting test.

11-13-17

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Hi again, Here a few more images about an early stage, I will try to do more Images renders from the finished digital work. Thanks. Martin

  • danko75
    11-26-17
    Wow, missed this one! astonishing work!
  • martin6canale
    12-05-17
    Danko, thanks so much for the comment !!
11-03-17

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11-03-17

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And here a Few Digital images about the work in progress : Thanks.

11-03-17

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The Risen Reaper General from Court of the Dead
First all I would like to say that This was my very first 100% digital work for Sideshow Collectibles done 100% in Zbrush, at the Time I did it I was still very Newbie and I didnt used Layers or Uv or nothing like that, also All the cuts and keys was done in ZBrsuh with the Dynamesh process , so it was to me a Real Learning from the mistakes . Said that I would like to share with you The Risen Reaper General COTD fron Sideshow Collectibles. https://www.sideshowtoy.com/collectibles/court-of-the-dead-mortighull-risen-reaper-general-sideshow-collectibles-3003941/ Here a few Images of the Final prototype and just a few from the digital, I will uploading more about the Digital wips in future. This final Version is the result of a Team work and here the full credits : Artists Tom Gilliland (Design & Paint) Martin Canale (Design & Sculpt) Guillermo Barbiero (Design & Sculpt) Matt Mollen (Design) Alfred Paredes (Sculpt) Jeff Yagher (Sculpt) Mat Brouillard (Sculpt) Casey Love (Paint) Tim Hanson (Costume Fabrication) Esther Skandunas (Costume Fabrication) Hope you enjoy it. Thanks for the Time Martin