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Getting Started with Sculptris Pro
This 3 part Workshop hosted by Paul Gaboury will get you up and running on everything Sculptris Pro, from UI and usage, customization, and combining it with other ZBrush features.
Getting Started with...Using Tessimate
Learn to manipulate topology to your needs with the Tessimate feature. Your host Paul will show multiple examples of how to use this powerful feature with the addition of explaining the difference between Tessimate and Decimate.
Using TessimateThe Basics of PolyGroupIt
In this 2 part Workshop, Paul Gaboury will give you a full run down of how to use PolyGroupIt, then in part 2 we'll show you how PolyPaint and PolyGroupIt can be utilized together.
The Basics of...Using Elastic & Liquid Curve Mode
This Lesson will show multiple Curve Mode examples including IMM Curves, the elastic option, the liquid option, Lock Start, Lock End, Rotate Curve, and Smooth Curve. Now let's go make some Curves!
Using Elastic &...Discovering Groups by Normals
Creating PolyGroups can be very useful when modeling and or sculpting in ZBrush. In this Lesson, we'll demonstrate how to create new PolyGroups on a hard surface model using it's normals and edge degrees.
Discovering Groups by...Deformers
A Workshop focused on the powerful wide spectrum of ZBrush's Deformers. Buckle in as your host Solomon Blair takes you through each Deformer and their abilities.
Deformers
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Juggernaut/colossus - Avengers Vs X-men FanArt
Hello everybody. I want to show you the second character sculpted of this big diorama that I´m working in my free time. The ispiration came from of the comic books serie Xmen vs Avengers of the Marvel Universe. Well, this fights are awesome to me so I want to represent it in 3D into a big diorama. This is Jugernaut colosus and I hope you like. At the end of this images you can see the progress of the complet piece and the other charactes. Coming soon, the Thing, Spider Woman and Namor and other criatures of my creative stuffs. Thanks !!

  • truubluu
    07-17-17
    Awesome job! Only critique is the right hand. I feel it would read better if it was pointed towards the target instead of inwards. Or if you closed the fist then that position I think would look fine. Nice job all around though.