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Getting Started with Sculptris Pro
This 3 part Workshop hosted by Paul Gaboury will get you up and running on everything Sculptris Pro, from UI and usage, customization, and combining it with other ZBrush features.
Getting Started with...Using Tessimate
Learn to manipulate topology to your needs with the Tessimate feature. Your host Paul will show multiple examples of how to use this powerful feature with the addition of explaining the difference between Tessimate and Decimate.
Using TessimateThe Basics of PolyGroupIt
In this 2 part Workshop, Paul Gaboury will give you a full run down of how to use PolyGroupIt, then in part 2 we'll show you how PolyPaint and PolyGroupIt can be utilized together.
The Basics of...Using Elastic & Liquid Curve Mode
This Lesson will show multiple Curve Mode examples including IMM Curves, the elastic option, the liquid option, Lock Start, Lock End, Rotate Curve, and Smooth Curve. Now let's go make some Curves!
Using Elastic &...Discovering Groups by Normals
Creating PolyGroups can be very useful when modeling and or sculpting in ZBrush. In this Lesson, we'll demonstrate how to create new PolyGroups on a hard surface model using it's normals and edge degrees.
Discovering Groups by...Deformers
A Workshop focused on the powerful wide spectrum of ZBrush's Deformers. Buckle in as your host Solomon Blair takes you through each Deformer and their abilities.
Deformers
:D ;) :confused: :evil: :cry: :idea: :lol: :rolleyes:

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1 Week Ago

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13 Favorites and 7Followers.
Cyberpunk girl highpoly
My latest personal finished work. Cyberpunk girl highpoly model. Sculpt was done in zbrush, hardsurface in blender. Hope I will texture it someday)

09-19-17

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13 Favorites and 7Followers.
Vampire Queen
My game character model for Beyond Human Challenge. Based on Roman Kupriyanov concept https://www.artstation.com/romankupriyanov WIP thread: https://www.artstation.com/contests/beyond-human/challenges/24/submissions/21336 Marmoset shots: Highpoly: Wire:

  • MrThomas
    09-19-17
    That is a very nice topology. Is that done in Zbrush or did you use another program? Im currently doing a warrior with armor parts and still learning how to do proper topology
  • vicktor
    09-19-17
    Thanks. Retopo done in maya.
06-27-17

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13 Favorites and 7Followers.
Viktor`s Sketchbook
Hello! Here is my unfinished model for cancelled project.