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Snapshot3D
Discover the SpotLight feature Snapshot3D, convert greyscale or alpa based images to 3D models!
Snapshot3DBPR Filters
Welcome to a 5 part Workshop that features an in depth look at how ZBrush's BPR Filters work. In each BPR Filter Lesson, we'll show 5 NPR examples, a ballpoint pen look, a pencil sketch look, several halftone examples with dots and lines, and finally a blueprint example.
BPR FiltersUniversal Camera
Make adjustments to your camera position and focal length between ZBrush and other 3D applications with Universal Camera.
Universal CameraFolders
Organize your ZBrush creations using the Folder system. There's much more to Folders than you may think, discover the power of Folder Actions, play our Lesson videos to learn how!
FoldersZRemesher 3.0 - KeepCreases & KeepGroups
Let's familiarize ourselves a little better with ZRemesher's KeepCreases & KeepGroups functionality. In this Lesson example, we'll take a pair of mech designed wings with various types of topology and apply ZRemesher with the help of Creases and PolyGroups. Applying these functions can assist with future mesh editing including Dividing, sculpting, and PolyPainting.
ZRemesher 3.0 -...ZRemesher 3.0 - DetectEdges
Let's familiarize ourselves a little better with ZRemesher's DetectEdges functionality. In this Lesson example, we'll take a gear model that has a triangulated mesh with no PolyGroups or no mesh ID, but has edges to help utilize the DetectEdges function. Once DetectEdges is activated, we can convert our mesh to quad based geometry, create PolyGroups, and most importantly retain our clean or hard edges. This function can assist with future mesh editing including Dividing and sculpting or features that utilize PolyGroups.
ZRemesher 3.0 -...
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11-09-18

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12 Favorites and 5Followers.
Realtime model of the girl WIP Retop and UV done. Now i'm working on textures and realtime hair. Follow me on the social networks, links in signature

11-08-18

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12 Favorites and 5Followers.
Gangster from NY. Some practise of folds and cloths. Sketch - by hand. Blockout, posing - Zbrush. Simulation - Marvelous designer. UV, retopoly - Maya, Zbrush. Detailing and sculpt in Zbrush. On Artstation Follow me on the social networks, links in signature

05-17-17

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12 Favorites and 5Followers.
art&works
hi all) here will be my art, sculpts, scetches etc. https://www.artstation.com/artwork/GgAEd

  • platfox
    10-02-18
    Hi all. Here is WIP of my new character - satyr. Almost first steps - searching of the forms, working on the silhouette. On this step i work almost without any references. I'll make more videos soon....
05-27-17

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goblin about 3 hours in sparetime & timelapse video with making of: https://www.youtube.com/watch?v=4yMC6vMk2B4 https://www.artstation.com/artwork/42y1l

05-17-17

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helloween sketch )