Thank you for your comments, moonscapes, Syrom, Hugo, Luis.
I show my way of make this image.
Skin maps are below.
There are Diffuse color map, SSS color map, SSS amount map, Displacement map, Reflection map.
I think this SSS map is not exemplary for Skin shadings.
Actually, we need maps of several subcutaneous organizations.
Displacement map is generated by ZBrush.
I sculpted skin details in ZBrush.
Eye maps are below. These are simple maps.
Hair is Modo's internal fur system.
I used some hair guides and comb tools.
I think Modo's fur system is traditional and simple one.