The Basics of ZBrushCore Welcome to ZClassroom! If this is your first time using ZBrushCore, your first time coming to ZClassroom, or you just need to brush up on your ZBrush fundimentals, this is a perfect series to check out.The Basics of...Head Sculpting with Steve James Welcome to a six part series completely in ZBrushCore, hosted and taught by Steve James. This series will focus on a head bust from start to finish. Follow along or use Steve's workflow to create your own character.Head Sculpting with...Changing Languages English isn't your language of choice, no problem, follow this lesson to find out how to change ZBrushCore's language settings.Changing LanguagesCreating a Basemesh with ZSpheres Solomon Blair shows you how to quickly block out a model with ZSpheres.Creating a Basemesh...A Key Chain for 3D Printing Joseph Drust will take you through the basics of sculpting as well as optimizing your key chain for 3D printing.A Key Chain for 3D...Creating a Character with IMM Brushes & Gizmo 3D A three part Workshop that will focus on creating a character with three key features offered in ZBrushCore.Creating a Character...
Following Redbeard's Advanced ZB Female Design & Hard Surface Tutorial
I bought this tutorial several months ago and finally got around to giving it a try. It is 16 hours of lessons so it took awhile to watch the whole series, then start following along and model it myself. I take a lot of screen shots to compare. I haven't Zremeshed here yet. Just a few ZB and Keyshot tests.
I LOVE this tutorial! I know that by the time I get to the end I will have improved my modeling skills and confidence.
So I think I'm going to call this one finished for now, This was the project I worked on for the Mold3D class, Creating Appealing Characters with Dylan Ekren, if you haven't signed up, I'd highly recommend it, it really helped me improve on my modelling techniques and practices.
Here are some progress screen caps. You can see an example of one of Dylan's draw overs as well.
My latest pictorial offering for your perusal.
"Mon coeur s'ouvre à ton bulles,
Comme s'ouvrent les fleurs
Aux baisers de l'aurore"
(to misquote with the french for bubbles - from Camille Saint-Saëns )
Thanks for taking a peep,
Presenting my latest personal project to everyone. Attempted a portrait (have been longing to do one) inspired by portrait photography. Also, one of the goal was to explore the skin shader capabilities in key shot.
Sculpting & texturing (used polypaint) in zbrush; Fibermesh for fur & facial hair., finally used Keyshot to render and wrapped up the post composite in Photoshop.
I used scan file for scarp & used surface noise(Zbrush) for fabric details.
Followed reference from (man portrait face Dieter Gutfried | Saxophonist) Pinterest.
Hope you all like it
another look of this same guy, working on render.
I will post very soon
Here is some screenshot
For 2017 I will be creating several sculpts per month to get my Zbrush skills up to snuff, Hope you like them!
First, an Alien based on a Concept made by my Brother Gerrit Willemse.
This weekend I made a sculpt on a concept by Javier Burgos. The God of War, Ares.
More Coming soon!
I created two new FREE projects on Gumroad. Both projects are geared toward having a very easy set up for human shapes, both a bust and a full figure, that are in dynamesh mode.
This set up will easily allow you to start pushing and pulling shapes to create new creations.
Hope this helps!