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The Basics of ZBrushCore
Welcome to ZClassroom! If this is your first time using ZBrushCore, your first time coming to ZClassroom, or you just need to brush up on your ZBrush fundimentals, this is a perfect series to check out.
The Basics of...Head Sculpting with Steve James
Welcome to a six part series completely in ZBrushCore, hosted and taught by Steve James. This series will focus on a head bust from start to finish. Follow along or use Steve's workflow to create your own character.
Head Sculpting with...Changing Languages
English isn't your language of choice, no problem, follow this lesson to find out how to change ZBrushCore's language settings.
Changing LanguagesCreating a Basemesh with ZSpheres
Solomon Blair shows you how to quickly block out a model with ZSpheres.
Creating a Basemesh...A Key Chain for 3D Printing
Joseph Drust will take you through the basics of sculpting as well as optimizing your key chain for 3D printing.
A Key Chain for 3D...Creating a Character with IMM Brushes & Gizmo 3D
A three part Workshop that will focus on creating a character with three key features offered in ZBrushCore.
Creating a Character...
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6 Hours Ago

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124 Favorites and 90Followers.
Hi guys! Just little update my sketchbook stuff, new model and some play with scene in modo & post effect in PS. Hope you like it:] Aya Cheers! Piotr.

11 Hours Ago

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351 Favorites and 134Followers.
Well. reality feeds me. i'm also sure i need to model before in Zbrush before to search the minimal number of paper faces. And Size this time is big...maybe real Navii size...

  • Ghostman_
    11 Hours Ago
    I can only second what Mealea said. This is frickin cool stuff.
  • nebular
    11 Hours Ago
    I agree. Very very cool. I love your updates here.
1 Day Ago

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52 Favorites and 20Followers.
The Fencer
A couple of month ago I was faced with the tasked to come up with a model based on a fencer theme. It was originally meant to be for a Web-GL based Website design . This meant that aside from sculpting the high-res parts in ZBrush I had to do low-res versions as well. I decided to use Substance painter for texturing and export. Although most of the normal maps have been baked in Zbrush, some of them I baked using Substance. After the texturing I set up the scene in Marmoset Toolbag 3. This allowed me to test the scene vie Web GL MT Viewer exporter. I included the renders and screenshots from ZBrush. I will update my personal Website to upload the WebGL Viewer file soon.

  • Sudhan
    1 Day Ago
    Super cool! And the lighting/mood in the output is awesome too!
1 Day Ago

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132 Favorites and 39Followers.
Sci-Fi environment
Hi everybody, here a new project, 0 uv's keyshot do the work, any comments are welcome. Hope you'll like it Zbrush+Keyhsot+Photoshop

2 Days Ago

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76 Favorites and 33Followers.
The Blues Zbrush, Keyshot X41mbmsT79c

  • MealeaYing
    1 Day Ago
    woah... That's amazing, now I have to look back through the rest of your thread
2 Days Ago

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57 Favorites and 23Followers.
2D Concept by Corey Smith.

  • Sudhan
    1 Day Ago
    He's adorable! ^^
  • Jonfer Maia
    1 Day Ago
    Thank you Sudhan !! Glad you like it! =D
2 Days Ago

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57 Favorites and 23Followers.
Hey guys! I started this little dude as a sketch but I dicided to take it a little bit further. Thanks! Concept by Corey Smith.

2 Days Ago

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131 Favorites and 152Followers.
Webhead, thank you ! Diablo, haha thank you! being busy with work... santhoshracha, thank you ! 3dcube, thank you ! Abtin, haha thanks ghanari ! jamespthornton, yea I agree, and thanks ! Ehren, thank you ! d100763, thank you ! not marble but I did some different renders. redbranch, thanks! ut it's just kind of scifi but I agree. I got some new renders, also I did some abstract sculptures...

2 Days Ago

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48 Favorites and 17Followers.
Wendy - Art School?
Talking about ART SCHOOL today! My ZBrush Quick Start Course is coming soon. Along with some exciting announcements! Concept by bofenglin https://www.instagram.com/bofenglin and Wendys. yxN1FYXuFho

4 Days Ago

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27 Favorites and 15Followers.

  • Inoutan
    2 Days Ago
    Thanks for the reply! I'm thinking about doing an online class as well. I just love how you added a little bit of dirt to his clothes. Very good details!
  • Lasgalen
    2 Days Ago
    Moons_tone thanks a lot! Glad you like it
  • Lasgalen
    2 Days Ago
    Thanks Inoutan, I wanted to give the character some background and make the clothes more interesting overall.
4 Days Ago

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27 Favorites and 15Followers.
Gunslinger
This is a model I did for Adam Skutt's online class. I finally got around to finishing up the textures, also did a beaten-up version just for fun. Thanks Adam and Travis for the amazing class. Concept by Ivo Nies : https://www.artstation.com/artwork/Krker

4 Days Ago

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76 Favorites and 33Followers.
Modern Frankenstein's Creature, zB, Keyshot and photoshop 7tig4CRrG5U

5 Days Ago

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278 Favorites and 243Followers.
Lonn - Thanks my friend! Means a lot to me! Dsculpt Studio - Thank you! DigiDemon - Thank you! marcellozibetti - Thank you buddy! rodrigo.g - Thanks a lot Rodrigo, it's an honor to me as well buddy!!! KonginChains - Thanks so much for the kind words! Means a lot to me! nightwoodwolf - Thank you! Inoutan - Thanks for the kind words and nice question. For this project I'm doing the concepts too. I like to create and design my own characters when is possible and I'm using this project to follow the art direction I feel happy doing I have other concepts coming out. But for now I can show this two. Hope you like!

  • Inoutan
    4 Days Ago
    Those concepts are stunningly beautfiful. You're really talented and it shows I especially like the creature's features with its bird-like face and a demonic stature. That idea is just great!
5 Days Ago

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160 Favorites and 125Followers.
Meet Graham
"A catalyst for conversation and ultimately an educational tool, Graham shows us what we might look like if we were built to survive on our roads. He’s a reminder of just how vulnerable our bodies really are when speed and impact forces as low as 30km/h are at play." Last year I was a part of Airbag Productions Augmented Reality team for the "Meet Graham project", where my responsibilities were high poly sculpts and texturing of some of Graham's internal structures, as well as some concept adjustments, all created with ZBrush. A working preview ZBrush screengrabs for the project: To find out more about the project and interact with Graham follow these links: http://www.meetgraham.com.au/ http://airbag.co/ Full credits: http://www.campaignbrief.com/2016/07/clemenger-bbdo-melbourne-launc-4.html

  • Moons_tone
    4 Days Ago
    Aww love him! He is very popular in Russian meme culture Now I know the author. Great job