More …
Painting-Introduction
The final addition to this incredible series of videos, will cover all that is necessary to texture the final helmet design. Polypainting, Spotlight, and Materials are some of the key features that will be covered.
Painting-Introduction Painting-Layer Masking
Using a combination of masking and layers, Joseph demonstrates a quick and easy method to applying a custom paint job to the helmet.
Painting-Layer Masking Painting-Spotlight Texturing
Spotlight allows the use of images loaded directly into ZBrush to apply texture information to your model. Joseph demonstrates how he uses this method to apply refined texture details.
Painting-Spotlight … Painting-Alpha Texturing
Alphas are one of the easiest ways to apply texture or sculptural details. Watch how Joseph utilizes this feature to add texture details to the helmet.
Painting-Alpha Text … Reference Introduction
Joseph Drust introduces the key features he will be covering in the following videos.
Reference Introduction Basemesh Introduction
this video gives a brief explanation of the various methods that will be covered in the following base mesh videos.
Basemesh Introduction Sculpting Introduction
Introducing the next topic of videos, sculpting. Joseph covers all topics that are involved in this series.
Sculpting Introduction
:D ;) :confused: :evil: :cry: :idea: :lol: :rolleyes:

Highlighted Threads

Presenting ZBrush 4R7 (Updated with Summit Recaps) by: aurick 1 Day Ago
Views: 193955 Replies: 357
Insert Multi Mesh Repository by: aurick 3 Weeks Ago
Views: 768211 Replies: 512
ZBrush Summit 2014 by: aurick 4 Weeks Ago
Views: 65442 Replies: 185
ZBrush Helmet Design NEW! Project Files Added! by: aurick 08-11-14
Views: 152759 Replies: 92
ZBrush Interview: Gil Bruvel by: aurick 06-12-14
Views: 20914 Replies: 5
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20 Minutes Ago

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Haven't added too much...still pushing forward! my first full on project. Trying to take in everthing i'm learning.

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9 Favorites and 4Followers.

58 Minutes Ago

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Busy bee for a while and finally, I got time for Human Study. Nearly there. I stopped because it still look wrong to me, maybe it is me or it is really something went wrong in there. Critics and feedback are always welcome.

59 Minutes Ago

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Hi guys, Personal project inspired by Jean-Baptiste Monge,and his amazing artworks, for the frogs i was inspired by hearthstone card "hex"

1 Hour Ago

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20 Favorites and 8Followers.
Dynamic Figure Sculpting
Upper body study from Niyazi Selimoglu on Vimeo.

1 Day Ago

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58 Favorites and 45Followers.
So here's a new sculpt. Things to note -- it took me *slightly* less time to do than usual, which I'll count as progress. Also, I tried to use clay and standard more, in addition to my usual workhorse brush, the clay buildup. It was strange. Sculpting whole hands out of lumps was kinda fun. I used two different ref photos, one for the front and another, similarly posed, for the back -- having both angles helped tremendously. Go figure.

  • nagulov
    4 Hours Ago
    @Bhushan thanks man! @Boulp From the front there shouldn't be any major structural problems, as the sculpt matches the reference quite closely. From any other view, I take full responsibility. And yes, you are right, the face is entirely...
  • nebular
    2 Hours Ago
    I can only compy and paste my reflections. But to be more creative while posting here, will ask you something Where do you take your refs from? Are they from site like posespace or 3d.sk, or randomly googled shoots? How do you deal with sculpting...
  • nagulov
    1 Hour Ago
    Oh hey tnx for the questions! Just random googling. Recently I've discovered Pinterest, which is like a curated google where other people have already done the hard work for you. [QUOTE]How do you...
6 Hours Ago

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Hi, This is my personal head Sculpting work, He is a Korean Actor "Yun Seok Kim" Who has shown great play in lots of Korean movies. Sculpting & Rendering in Zbrush Hope you guys like it

  • kokoro
    2 Hours Ago
    a beautiful portrait sculpt! love how you sculpted the hair. also the lightning is very nice.
1 Day Ago

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sport girl
Hi~ zbrush for sculpting/texturing and Vray for rendering. it is done in zbrush4R6 and rendered with Keyshot4.

  • Microhood
    14 Hours Ago
    very very well done!
17 Hours Ago

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More progress. Might start detailing soon!

  • mariempepin
    14 Hours Ago
    Nice work! Looking forward to see more!
  • nagulov
    3 Hours Ago
    Waittaminute, I thought, that's Red! And sure enough, it was. Looking great so far. Are the calves maybe a bit too short? Not sure.
9 Hours Ago

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43 Favorites and 23Followers.
Thanks!!! Daily Sketch - Lazy Day (concept by Scotland D. Barnes)

  • nagulov
    3 Hours Ago
    All of these are great, but this last guy really works for me! I sure can relate. Beautiful clean renders, too.
5 Hours Ago

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Latest Study

  • nagulov
    3 Hours Ago
    Interesting face. I've been going through your work just now, I like how your sculpts look - faces especially. The forms seem very solid and well put together.
3 Hours Ago

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10 Favorites and 10Followers.
Meanwhile, iv been working on something else on the side, hoping i can show it off better soon.. but for now heres a tease

19 Hours Ago

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3 Favorites and 7Followers.
Gandalf

  • Ouran
    12 Hours Ago
    That beard is awesome. Would love to know how you did it
  • jaynewk
    8 Hours Ago
    dig Gandalf's beard Steve! Good stuff!!
  • SammehSAMURAI
    3 Hours Ago
    Beautiful sculpts, clean smooth and stylish! gandalfs beard is a mageistic beast! thanks for sharing
3 Hours Ago

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my latest images of centaur,

4 Hours Ago

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My new creature
Hi all :). I am new to the forum, I hope this post will be the first of many ... I would like to share with you my new creation, if you want also to leave me any advice would be great. Greetings!

16 Hours Ago

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Sculpting

  • Fynn
    15 Hours Ago
    I have to say that it's hard to look at because there are too many details everywhere you should keep that 'area of rest' thing in mind nonetheless it's an impressive model!
  • aidin-crow
    4 Hours Ago
    ( Fynn ) maybe you are right. but this character is from Zerg's unit in starcraft and having a lot of details on body and skin is the main characteristic appearance.
2 Days Ago

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3D guy
Hi, I worked on this character on and off for about a month. Here the final results.. I compiled this image using zbrush render images using different materials.

  • Fynn
    20 Hours Ago
    congrats on finishing! it's looking good some things that you could work on: -the image is too dark you should add a rim light to bring out the forms -the hands are a bit too small and the pose of them looks stiff -the armpit area looks a bit...
  • hitesh
    5 Hours Ago
    Thanks for tips.
14 Hours Ago

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5 Favorites and 10Followers.
Just figured I could post the ''remastered'' version of my fan art I made for a Naughty dog contest and to match up with the release of the Remastered version of the game on PS4. Cheers, hope you enjoy

  • dillster
    12 Hours Ago
    That's a really nice render Marie. Can you tell us please how hard was it to remaster the new version of the game? For the textures, did it mean just replacing the textures with higher pixel count ones from the originals? And about the lighting, was...
  • mariempepin
    11 Hours Ago
    dillster[COLOR=#AAAAAA] Haha sorry for the confusion this is a fan art of The last of us. I made. This is not actually the real model or anything and I do not/did not work at naughty...
  • Bigodon
    5 Hours Ago
    awesome facial expression Marie! she just like ellie to me, great achievement
7 Hours Ago

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I recently jumped back into this project after a long break. Like my progress, but still not completely happy with it. Critiques encouraged

1 Week Ago

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102 Favorites and 113Followers.
Quick reply : thank's guys here's a little update here, nose wider and longer and a quick sticky lips effect added and changed the skin tone (maybe too tanned now..) . Also tried an other lighting, I started a render over night with some more modification I made to the forehead, side of the nose etc, let's see tomorrow how it will look. image not compressed.... : http://fr.tinypic.com/r/vq5i0k/8

  • japetus
    2 Days Ago
    Amazing work, but like someone said earlier I believe, the eye shadow wouldn't be applied to the inner part of the eyelid like it is now, that would be really painful!
  • jempix
    2 Days Ago
    wow, that's pretty incredible! Truly wonderful indeed.
  • tobbeo
    7 Hours Ago
    Looking good! Red hair with blue eyes is my vote as well.
2 Days Ago

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26 Favorites and 22Followers.
go ahead

  • seanforsyth
    23 Hours Ago
    Beautiful piece! Really strong. Congratulations on it!
  • SolidSnakexxx
    18 Hours Ago
    Love the concept and execution of this piece!
  • tobbeo
    7 Hours Ago
    Great message and I love the idea as well as most of the execution. I do feel the text is unnecessary, the image should speak for itself (and it does). This is top row in my opinion.
3 Days Ago

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Thanks a lot for your comments. You can download a full-size image (3200 x 5000) http://www.icarus3d.com/images/portfolio_I001_L.PNG

  • Rikk The Gaijin
    9 Hours Ago
    Really wonderful piece! Agree on the hair, the fiber version kinda ruins the overall quality on the image, also the eyes look a bit too large, the human eyeball is 2.4 cm, and it's the same for everyone. The clothes are top notch, did you use Marvelous?
  • Jake Rupert
    7 Hours Ago
    the human eyeball is 2.4 cm, and it's the same for everyone. -Is this really the case? Howcome that certain people like for instance Audrey Hepburn appear to have such big eyes?
7 Hours Ago

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girl studies
Another anatomy studies, female head model made from sphere.

2 Days Ago

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4 Favorites and 13Followers.
Trying a new direction. Sculpting with asymmetry is fun.....so much still to go but I am enjoying it so I think there will be more.

  • nagulov
    2 Days Ago
    Nice! Like her shape and face. Some good stuff in this thread.
  • rottenrule
    7 Hours Ago
    So many good things in here! Great work man!
1 Day Ago

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Soldier
Personal work

  • jaynewk
    8 Hours Ago
    i like the turtle like creature. Fun design.
9 Hours Ago

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my art
Crature box c&c very welcome ..my proses

15 Hours Ago

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Speed modling hop u like it

  • Fynn
    15 Hours Ago
    hey miloudd you should try to learn human anatomy that will help you with creatures immensely! and always keep the bonestructure underneath the skin in mind keep going
  • dillster
    11 Hours Ago
    Check out the work in his other posts Fynn, it shows he has a good grasp of anatomy and of creature modeling.
  • Fynn
    11 Hours Ago
    yeah you're right I saw it afterwards makes me wonder a bit with this one
21 Hours Ago

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20 Favorites and 17Followers.
Hi... a quick toony sculpt of "Sam & Twitch" .

  • Fynn
    21 Hours Ago
    i really like the style of your last two sculpts!
  • dargelos
    11 Hours Ago
    So talented. would you share a few tips or explanation of the way you work?
16 Hours Ago

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Some more progress on this one. With applied claypolish just to check how the main shapes work:

  • Diablo
    16 Hours Ago
    this is starting to looks really nice man.just need a little work on the forearm area.keep it up.
  • vlad74
    12 Hours Ago
    Diablo - thanks my friend.