More …
2016 ZClassroom Welcome Video
Tour the ZClassroom's powerful new features! Learn how to get the most out of the new features that we have introduced in 2016, including: login for personalized playlists and bookmarking, a search and filter bar so that you can quickly find the best videos for your needs, a better video player that works across all platforms and devices, and more!
2016 ZClassroom Wel … Metal Slug Fan Art Time Lapse
This video will walk you through the entire workflow used to create the Metal Slug Tank fan art model at 4x speed. Starting from a single Cylinder3D primitive, Joseph Drust will narrate the entire journey from start to finish.
Metal Slug Fan Art … ZBrush for Concepting - Part 1
We'll start this series with a brief intro to Joseph Drust and Andrew Bosley, followed by an overview of the six part lesson. The second portion of this video jumps right into ZBrush as Joseph uses the default ZModeler Brush options to quickly generate building structures.
ZBrush for Concepti … ZBrush for Concepting - Part 2
Taking the buildings created in Part 1, let's use 2.5D and its functionality to create an Alpha.
ZBrush for Concepti … ZBrush for Concepting - Part 3
Now that we have an Alpha created from our buildings, let's use it to create Surface Noise. Once rendered with BPR, we'll convert it to editable geometry and prep our buildings for KeyShot.
ZBrush for Concepti … ZBrush for Concepting - Part 4
Let's use the ZBrush to KeyShot Bridge, we'll create a number of render passes from various KeyShot materials. These render passes will then be passed on to Andrew for the remainder of this lesson.
ZBrush for Concepti … ZBrush for Concepting - Part 5
Discover Andrew's technique from manipulating Joseph's renders and the start of his Photoshop texturing and paint over.
ZBrush for Concepti …
:D ;) :confused: :evil: :cry: :idea: :lol: :rolleyes:

Highlighted Forums

  1. toprow threads with more than half a million views

    Forum Actions:

    Forum Statistics:

    • Threads: 21
    • Posts: 17,153

Highlighted Threads

Interview: ILM on Jurassic World by: aurick 5 Days Ago
Views: 9401 Replies: 9
Insert Multi Mesh Repository by: aurick 1 Week Ago
Views: 1328856 Replies: 575
#AskZBrush: Updated February 2 by: aurick 1 Week Ago
Views: 47648 Replies: 34
ZClassroom: ZBrush Metal Slug Fan Art - Complete Modeling Timelapse by: aurick 1 Week Ago
Views: 4994 Replies: 4
2016 ZBrush Awards: Voting Has Started! by: aurick 2 Weeks Ago
Views: 17346 Replies: 4
+ Create New Thread + Reply to My Thread
2 Hours Ago

0

0

thread gallery
2 Favorites and 4Followers.

2 Hours Ago

1

0

thread gallery
2 Favorites and 4Followers.

2 Hours Ago

1

0

thread gallery
2 Favorites and 4Followers.

2 Hours Ago

4

1

0

thread gallery
2 Favorites and 4Followers.
Some test renders
Some test renders using Keyshot

9 Hours Ago

8

3

3

thread gallery
4 Favorites and 0Followers.
My works,study,sketch.
Hi~ guys ,here are some of my recent study, still not finish yet. I 'll finish them when i learn how to do textures.. Anyway, i hope could get some advises here.. feel free to point out the problems.. Hope you like them.

  • Ghostman_
    7 Hours Ago
    I like it alot. Very nice work.
  • Bangers
    3 Hours Ago
    Really lovely work Zhanhua, beautiful forms, very natural Thanks for sharing these with us ~ Cheers
  • Webhead
    3 Hours Ago
    The female bust came out beautifully!
3 Hours Ago

0

0

thread gallery
31 Favorites and 14Followers.
127-130216-squadron https://www.artstation.com/p/ENDz0

1 Week Ago

6

2

thread gallery
82 Favorites and 50Followers.
Thanks for the comments guys. Wetterschneider: Yer its an oldie. The original painting is pretty amazing.

  • James W Cain
    3 Days Ago
    Would love to see a print of this, hopefully the other side's just as awesome!
  • adamsacco
    3 Hours Ago
    Cheers! I was working on the front but its not finished. I'll post it up when I get it done.
4 Hours Ago

0

0

thread gallery
2 Favorites and 7Followers.
Work in progress #Warhammer #40K #Armor made with #ZBrush #3d #cg #gameart #videogames I hope finish next week

5 Hours Ago

2

0

0

thread gallery
57 Favorites and 37Followers.
I added textures in Keyshot and did some 2d work in Gimp and Photoline. I hope you like it. Will be nice to hear your opinion.

3 Days Ago

4

12

6

thread gallery
119 Favorites and 69Followers.
One of the things I want to address in my tutorial videos is the breakdown of the printing process. I use nothing but zbrush and netfabb for print prep. It's just a matter of understanding booleans, dynameshing, and decimation inside zbrush. This will get you all your cuts and keys for production. I don't use any archaic over priced programs like Magics. I do all my final processing in Netfabb which is free software. It's very simple. From there it goes right to the printer. I'll break it down for you guys soon. No more guess work. No more mystery. Here are some results from our studio. All sculpting and print prep by me. I also run the printer. So I know what I'm talking about.

  • Ehren
    1 Day Ago
    Hey guys here is my tutorial. its in 2 parts.This covers creating keys using dynamesh and booleans. The second part describes proper decimation and the use of Netfabb plus a few other things. I kind of ramble a bit but I really wanted to explain...
  • regmonroe
    6 Hours Ago
    Your videos covered everything I was wanting to know about ZBrush's role in your pipeline. Well done sir, and very watchable!
  • SoDakZBrusher
    6 Hours Ago
    Ehren, does your company print 3D for hire?
6 Hours Ago

0

1

thread gallery
25 Favorites and 21Followers.
Head sketch

17 Hours Ago

2

3

thread gallery
3 Favorites and 2Followers.
Evil Knight
Hello everyone, this is my first CG works, there are many deficiencies, I will continue to work hard. Please look forward to my next work. Thank you very much for the original author MARAT ARS. His web site https://www.artstation.com/artist/maratars

  • Andre_Lopes
    14 Hours Ago
    Dud this is amazing! For how long do you work in zbrush and wich render program did u use?
  • Ghostman_
    7 Hours Ago
    Fricking cool. Love it.
9 Hours Ago

1

2

thread gallery
169 Favorites and 89Followers.
Started making skin shader. Nothing special, just a mix of SSS and Glossy with custom Fresnel curve. Regarding textures there are only Color, Bump and Displacement maps. Skin still needs some variation in terms of color. Gonna make a roughness map tomorrow. Or maybe I will do a peach fuzz. High-Rez is here on my DA page PS Jeez, ZBC is so buggy. This is not my first image that don't want to show up for some reason

  • Diablo
    8 Hours Ago
    Hey buddy,How are you?? Nicely done so far.She looks sooo cute.I really like the eye's texture.I really have to spend some times practicing other render engines as well. Believe it or not I've never used one.Anyway can't wait to see your next update....
9 Hours Ago

2

0

0

thread gallery
26 Favorites and 13Followers.
Princess Bride Trio
Princes Bride Trio sculpted in Zbrush and rendered in Keyshot

07-17-13

4

2

1

thread gallery
3 Favorites and 6Followers.
Playboy renders
Renders of Triss Merigold for Playboy magazine:

1 Week Ago

2

14

11

thread gallery
35 Favorites and 22Followers.
Thank you gabo1991. ZModeler is a powerful and effective modeling tool. When i am creating any kind of model i use Zmodeler as a base tool. Mostly i use 3 combinations of actions (fig.1). base mesh=qmesh; details=insert,inset; bridge=shape generator (just kidding but it works). Fig. 1 For example there was a lot of piping. I found the combination of Insert mesh with bridge action the most usefull when you want to creat specific shapes of piping (fig.2). Fig. 2

  • bezko
    2 Days Ago
    Thak you guys!! FW: Booska - I used Vray renderer insted of scanline (more powerfull, faster, better materials etc..
  • Junk
    11 Hours Ago
    Congrats! How did you shoot a wide angle scene without any vertical deformations?
  • robobear
    9 Hours Ago
    holy crap, really cool , love it
9 Hours Ago

1

0

thread gallery
31 Favorites and 14Followers.
thanks there Francis, glad you're watching .. and to continue on 126-120216 alien ship https://www.artstation.com/p/kG1g0

1 Day Ago

3

2

4

thread gallery
6 Favorites and 5Followers.
The Southern Cassowary
Hey guys, Me and my friend Daniel S Rodrigues (www.danielsrodrigues.com) just finished a collaboration project together, so we would like to share with you guys here. I was responsible for all the UV/texturing/shading/fur aspect of the bird and Daniel provided the 3D model with primary and secondary details using Zbrush. The goal was to achieve a realistic render of the Cassowary. This project was also my third piece for my student demoreel at Think Tank Training Centre‚Äč. While in school I was mentored by Justin Holt who is an incredible artist and guided me through the whole texturing process. The complete making of explaining the whole texturing process will be available in the 3D World Magazine March 2016 issue. Software: Zbrush, Maya, MARI, Vray and Photoshop And don't forget to like and share if you liked it! High Res & Clay Image https://www.artstation.com/artwork/ENOEe https://www.behance.net/gallery/33939664/The-Southern-Cassowary Website: http://www.paulhpaulino.com/thesoutherncassowary/

10 Hours Ago

0

0

thread gallery
0 Favorites and 0Followers.
Practice
Just practice. First time I used an OBJ from Blender wanted to see how it worked. Getting into Zbrush worked great I was able to make changes and polish and poly paint easy enough but did run into problems when I rendered in Keyshot it didn't seem to like it at all couldn't move or pan very well.

10 Hours Ago

3

0

1

thread gallery
32 Favorites and 11Followers.
moar Just used curve brushes and liberal use of the move tool. Also installed Etera UV scripts for modo (used on gauntlets) Edit: first it's Grassetti, now it's this guy?! Q_Q https://www.artstation.com/artist/maratars jelly meter over 9000/no wonder I'm still living with my dad/why would anyone hire me/ utter despair

3 Days Ago

3

4

thread gallery
10 Favorites and 2Followers.
clay version (keyshot)

  • Kisel
    3 Days Ago
    I want this monkey on my table! Awesome
  • Chimz
    2 Days Ago
    Stunning piece of work, and going straight into my Inspiration folder! I love the clay render, so so good!
12 Hours Ago

2

0

0

thread gallery
91 Favorites and 41Followers.
Scarface
Hi guys here I show you a "painterly" look study using zbrush as a base sculpt, I hope you like it

1 Week Ago

14

9

thread gallery
23 Favorites and 17Followers.
breakdown hope a little help for you

  • CamilleKleinman
    5 Days Ago
    OMG that is incredible!! gorgeous work! so real wow!
  • Root_W
    2 Days Ago
    Synthesis using MAYA clothes Made a large in MD Then in Zbursh meticulous carving. Rendering of Arnold
19 Hours Ago

3

2

1

thread gallery
37 Favorites and 28Followers.
Thank you, I very much appreciate TOPROW. I add some colored versions and welcome to my website.

  • Daniel Biggers
    15 Hours Ago
    Very awesome work. The illustrations are very well done, and I can't imagine how much time all of that took, but it paid off, and was well worth it. Thank you for sharing your art with us. Congrats as well on the top row.
13 Hours Ago

0

0

thread gallery
0 Favorites and 1Followers.
My first head
Hello, I just joined the community as I have downloaded the trial version of ZBrush one week ago and I finally made something I think it is not too bad to be shared C&C are more than welcome I am so sad, I have just found out that it is not longer possible to buy ZBrush from other users as I was really looking forward to

1 Day Ago

3

3

0

thread gallery
175 Favorites and 98Followers.
a bit details :

  • rasmusW
    1 Day Ago
    cool stuff, farhad! i really like how this starts. it's really only the hindlegs of the horse i don't like. but it's too early in the process for any actual crit. looking forward for more. -r
  • Duncan Fraser
    1 Day Ago
    This is looking really great. I am excited to see more.
  • farhadnojumi
    13 Hours Ago
    rasmusW: Thanks buddy. I captured a timelapse that I want to share this movie after finishing. cheers. Duncan Fraser: thanks buddy for your kind.
1 Day Ago

7

1

2

thread gallery
28 Favorites and 15Followers.
Thank you) This is another one my work to this galery. Lumberjack

  • srlake314
    14 Hours Ago
    I absolutely LOVE this! Great sculpt, great details. OMG, please tell me you're working for a great studio!
15 Hours Ago

7

0

0

thread gallery
0 Favorites and 0Followers.
And some Animal Anatomy Study
Dog Anatomy study done in ZBrush and some ecroches done in Photoshop... Critics are welcomed..

15 Hours Ago

0

0

thread gallery
57 Favorites and 24Followers.
too much time passed since my last update... I'm so busy with university that I rarely get freetime to sculpt but I was able to do a speedsculpt a few days ago hope you like it

1 Day Ago

1

4

thread gallery
26 Favorites and 12Followers.
Another view

  • Kamal Eldin
    15 Hours Ago
    Great piece and wonderful finish on this one Will...
2 Days Ago

6

5

2

thread gallery
11 Favorites and 10Followers.
Siren's Lament - Digital Sculpture
Hi guys! I did this sculpture based on the amazing concept by Anne Stokes. I used Zbrush and 3DS Max for modeling and Maya, Vray and Photoshop, for render and composition. Hope you like it!

  • Mercurial Forge
    2 Days Ago
    Totally gorgeous. Very well done, I love it. I would love to have a statue of this piece in my garden or on a mantle someplace in my house!
  • Felipe_Fontoura
    15 Hours Ago
    Thank you so much guys! I really appreciate that!!
  • Webhead
    15 Hours Ago
    She came out nicely.
15 Hours Ago

0

0

thread gallery
0 Favorites and 0Followers.
[Need help] Hardsurface robot-worker. WIP
TL;DR I want to make a template for video presentations and static pictures, I described what I want to ask you a couple of examples from that would have to try. Hello community Zbrush ! For a long time I was in stealth mode, but it's time to get out of the Twilight First of all I want to say that my English is far from perfect, I use a translator. For a long time I did the simple things in zbrush, and a month ago, decided to do something cool that will not be ashamed to show people. After a dozen lessons on creating characters viewed on the Internet, I chose the one you like the lesson from one amazing modeler and tried to do as much as possible like the character. ** Some things are too obvious that they would have to tell, or are no longer relevant lessons on some issues, so I came to you, the community (the new version of the software, or too old lessons, or there trying to "hammer nails with a microscope") And so, that's what I have, but this is not enough. Look at this, tell me how I can improve rendering. My questions about the static image: - How should I put the camera? - Assists with what materials I need to do? - In what order to put these passes in Photoshop and mix them in any setting? (Your suggestions, I still have not packed hand so I want to try something that definitely works!) Another point I want to make as here https://www.youtube.com/watch?v=ExaC1L74HFM , but when he talked about the after effect, it did not go into details. It is not clear what effects it is used here, and that in general did. For example, I shot two videos on which going to try out the effect is achieved with it. But I do not know the settings in the after effect, and I'm afraid that if I do this, too scattered, the work will be delayed until I burnt away. (I shot the video https://www.youtube.com/watch?v=uWIPefWwSTk https://www.youtube.com/watch?v=RcUsol7ZMh8 ) Maybe he said it out loud to breakdowns, but I have not heard or not understood correctly, but questions about the video: - What passes it collected? (I did the fog as he does, and a red screen, which is the after effect is replaced by the black?) - What are the effects of blur except it uses? This tutorial is suitable for the creation of sharpness and blur? https://www.youtube.com/watch?v=e7-1yKaQs2A or there is an option efficient (can presetting, templates, plugins?) **** Right now I have spent a lot of time to develop this character, it was a long way to go and I went through it alone, I'm afraid that without the help I can get tired of doing it. Ah, yes, to all who read, thank you very much, I appreciate it. Here is a render, which I did (trying achive shot from this tutorial http://www.zbrushcentral.com/showthread.php?82521-Isaac-Oster-Sketchbook-(breakdown-Pg-10)/page12 ) but I can not afford it to buy a lesson on the website where he explains the whole thing, and my skills in working with photoshop are not strong enough. temikje@gmail.com mail me if you read and can help with this, but dont have account on zbrushcentral, like me past years. or if you like instant messengers, u can easy join my skype conference, created for this thread! https://join.skype.com/oVMoW6kIOK6d

16 Hours Ago

7

0

3

thread gallery
314 Favorites and 226Followers.
Thank you guys I appreciate it. I hung this up for awhile but heres a small update: and as always, credit for the concept by the amazing Joon Ahn: https://www.artstation.com/artist/anooj