More …
Painting-Introduction
The final addition to this incredible series of videos, will cover all that is necessary to texture the final helmet design. Polypainting, Spotlight, and Materials are some of the key features that will be covered.
Painting-Introduction Painting-Layer Masking
Using a combination of masking and layers, Joseph demonstrates a quick and easy method to applying a custom paint job to the helmet.
Painting-Layer Masking Painting-Spotlight Texturing
Spotlight allows the use of images loaded directly into ZBrush to apply texture information to your model. Joseph demonstrates how he uses this method to apply refined texture details.
Painting-Spotlight … Painting-Alpha Texturing
Alphas are one of the easiest ways to apply texture or sculptural details. Watch how Joseph utilizes this feature to add texture details to the helmet.
Painting-Alpha Text … Reference Introduction
Joseph Drust introduces the key features he will be covering in the following videos.
Reference Introduction Basemesh Introduction
this video gives a brief explanation of the various methods that will be covered in the following base mesh videos.
Basemesh Introduction Sculpting Introduction
Introducing the next topic of videos, sculpting. Joseph covers all topics that are involved in this series.
Sculpting Introduction
:D ;) :confused: :evil: :cry: :idea: :lol: :rolleyes:

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4 Hours Ago

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Creature render images
Hi guys, That is my first post in Z-brush central. I made some rendering Images for my creature. I wish that you guys will enjoy Thanks for watching ~Naru Omori

11 Hours Ago

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hair test using topology brush.

  • Godless Dog
    10 Hours Ago
    Koala looks good, would look even better if the eyes are bigger and you add some fingers to it : )
  • lucat
    21 Minutes Ago
    Yes you're right thanks for the critique man.
08-09-14

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  • Mahlikus The Black
    8 Hours Ago
    I'll say this to cheer you up. We are only about 33% the way through Fall. Fall ends and winter begins on Dec. 22nd. No matter, I look forward to any release at any time. Being here over twelve years now and many many many many releases has given me some...
  • Thebest12
    7 Hours Ago
    for those who are throwing away other apps and staying zbrush. How are you going to get displacement maps and normal maps to render or use characters and game engines
  • Pro4210
    37 Minutes Ago
    You use the normal map and displacement map functions in zbrush, you...
10 Hours Ago

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  • Godless Dog
    9 Hours Ago
    I went back and saw your hard surface models and agree with the others that they are pretty good : ) You mentioned you used some Gutalin/Mealea tutorials, could you give me their names? I'd be interested in watching those tutorials as well. Thanks
  • Pro4210
    1 Hour Ago
    Hey dog, you best ask Mealea, Lucifer or Gutalin for any more details. I didn't take their technique as far as they did. It's been a while since I used but I think it went something like this. The basics are: *Create UV map: PUVAUV or GUV tiles....
17 Hours Ago

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The Dancer - Tribute to Ballet
I did this sculpt as an anatomy study of a body in movement. I had this idea quite a while ago. When I was still doing character animation, I did a sequence of one of the best ballet dancer's in my opinion. I liked his style so much that I had to do this sculpt and render. Let me know what you think.

  • nagulov
    1 Hour Ago
    Nice sculpt. I like his face, and very interesting approach for the hair. How did you make it? I definitely prefer the nude version. As for anatomy crits - the front is fine, but I'm not sure about his back, the spine looks too short and the masses sit a...
17 Hours Ago

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October 20th, 2014
Created Spongebob today

  • AbbeyKenny
    16 Hours Ago
    Since you were kind enough to have a look at my first model and give me feedback, I thought I'd return the favour. Looks like you're making great progress so far. Spongebob looks great! Well done and keep up the good work!
  • Diablo
    9 Hours Ago
    nice first post man.love SpongeBob.Welcome aboard & Good luck.
  • Dragonboy
    7 Hours Ago
    This is great man! I love Sponge Bob! Nice work! Claudio
1 Week Ago

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109 Favorites and 97Followers.
Thank you Andre!! And a new piece. "Yellow" Inspire by Jeff Simpson.

  • wolfinside
    1 Day Ago
    IMHO you have one of , if not the best, designs/style out there lately... Unique, Very outworldly, edgy and disturbing in the best sense of the word... really inspiring Keep up the excellent work... Cheers!
  • oR_Creeper
    2 Hours Ago
    I agree...VERY unique, beautiful style. Your sculpting is exquisite and would be even better if you added just a hint of back or rim lighting and or DOF to make your sculpting (like around the hands) pop out of your backgrounds. Or maybe a bit of DOF. All...
4 Hours Ago

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Doing some polypainting now on the Psuedo human mutant guy. Much left to do, but for a start on the colors, I'm liking it so far.

3 Hours Ago

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14 Favorites and 8Followers.
More Updates
Last update from this week. My fiance's sculpt. Its WIP and i have been working on it in free time only. Thanks for following. Next week it would be my wife's sculpt updates https://www.facebook.com/theartofaybarsturan

10 Hours Ago

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133 Favorites and 117Followers.
Haha, she does kind of have that look, totally non-intentional though. Update to the skin and some temp hair.

  • Great figure ! just beautiful ! she's not too exaggerated. I like your style. You're an inspiration!
1 Week Ago

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self portrait

  • jan19
    1 Week Ago
    That is wonderful work! I hope you find a job, too. You sure deserve one, with those skills.
1 Day Ago

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35 Favorites and 22Followers.

  • teddy007kong
    5 Hours Ago
    Great sculpt. I dig his strong pose, it really makes him look evil. I really like your portfolio. You have a good handle on anatomy my friend. [COLOR=#FFFF00]Post often, reply. Help others and give back to the community, this is how zbrushcentral...
11 Hours Ago

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24 Favorites and 16Followers.
Aminus
New personal work. I didn't update for a while too much work now

  • teddy007kong
    5 Hours Ago
    Amazing creature sculpt. I love the level of detail and gorey gouges you put into your models. I can't believe you work at the Aaron Sim's company. What is it like to work there? [COLOR=#FFFF00]Post often, reply. Help others and give back to the...
15 Hours Ago

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8 Favorites and 2Followers.
Girl WIP 1

  • Tyrone70
    5 Hours Ago
    So far so good. You have some striations on the upper back that shouldn't be there. Also, her triceps don't seems to be flowing correctly.,
5 Hours Ago

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Another Update for the Casey.Hope you like it.any C&C are much appreciated as always.thanks for your support.

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try to posing:

7 Hours Ago

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Handicapped Gorilla /// New Personal Project even more W.I.P.s
gorilla gone with the fur

  • Godless Dog
    6 Hours Ago
    Great Gorilla! I also looked at your earlier Venom and android woman art and thought that was great as well! I'm guessing this is how you created the separated head and body: 1. Create the head and the body as different subtools 2. Create the...
14 Hours Ago

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9 Favorites and 8Followers.
Ok I'm going to call this guy done. Not sure how successful this piece is but I learned quite a bit from it. I think I will move on though lol. I was going to 3D print it but I don't thinks it worth it so I'll just leave it as concept art. In any case I thought I would show something finished lol Cheers! Claudio

  • Godless Dog
    9 Hours Ago
    You zombie looks great. I think there's nothing wrong with going ahead and 3d printing it as I bet you'd learn from the printing process too. Also, holding a physical final product will only boost your enthusiasm and is something cool to show off to...
  • Dragonboy
    7 Hours Ago
    Thank you for the kind words! Claudio
7 Hours Ago

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It@chi Sketchbook
old man recent head sculpt C&C

7 Hours Ago

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Handicapped Gorilla /// New Personal Project more W.I.P.s
more bpr renders

7 Hours Ago

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Handicapped Gorilla /// New Personal Project W.I.P.s
Hello every1 I've been working lately on some fury creature and here are some WIPs.

8 Hours Ago

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Cartoon

3 Days Ago

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This video show how I sculpted the Grineer Lever Action pistol "Marelok" and Rifle "grinlok" in Zbrush. 109131114

  • nagulov
    3 Days Ago
    That's lovely work there. And the art direction for this game is really quite striking. Watched the whole previous video, am looking forward to this one as well. Simple techniques, great results, my favorite!
  • TanTeckWeng
    9 Hours Ago
    Very nice work. Whenever Warframe shows up on the Steam store, it really does stand out just because it's got its own distinctive visual style and it's nice seeing how it's developed!
17 Hours Ago

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My first ever (successful) 3D model.......Anime Penguin.
Here is my first ever 3D model not just in ZBrush but in general. I'm very new to ZBrush/3D modelling and have only started learning it a couple of weeks ago. My model is based on Penguin '1.' from the anime Mawaru Penguindrum-> http://kitsunetoneko.files.wordpress.com/2012/07/mawaru-penguindrum-full-1194650.jpg

  • Godless Dog
    17 Hours Ago
    Good stuff. I'm new as well. Hope we both improve at 3d sculpting over time
  • AbbeyKenny
    16 Hours Ago
    Thank you very much. Yeah it'll be interesting to see how we've progressed in a few months time.
  • Diablo
    9 Hours Ago
    nice job for the first post.looks cool.Welcome to ZBC and Good Luck.
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11 Hours Ago

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Thanks for the reply man. It's been one hell of a year for me. Had two cancer scares, first kidney cancer and then last month my doctor told me I was probably gonna die of lung cancer. Thank god the kidney tumor was successfully removed and the second diagnosis turned out to be wrong. Very scary stuff. On a positive note though I'm in negotiation to start working at an animation studio so things are looking up. But yea that explains the gap in posting. Here's some more stuff of the past year.

11 Hours Ago

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hey guys, thanks so far for the feedback. i'm currently working on this piece for my graduation work feel free to comment greetings

11 Hours Ago

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37 Favorites and 20Followers.
I did another test with one of my old models without any crashes. Actually the reason for the crashes of my previous tests was my scene. I had a lot of intersecting objects - maybe Keyshot didn't like this:

12 Hours Ago

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Maher's Sketchbook
Hi everyone I've started learning Zbrush.This is my first work. I know how to draw so shifting was easy but I'm still learning. There's lots to do. I just love sketching in this program and hope I can improve. Here we go ... First thing I tried was an anime look but then I went with a more realistic style