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Edge Delete
Remove single edges, partial edge loops, and complete edge loops.
Edge Delete Edge Add to Curve
Using this feature will allow you to choose specific edges to add bevels, ZRemesher guides, and Insert Mesh Curve brushes.
Edge Add to Curve Point Do Nothing
This option will allow you to restrict point modifications, while applying poly actions to a model in areas that may be difficult with the point mode enabled.
Point Do Nothing Edge Close
Besides automatically closing a hole, this feature gives you modifers to apply various types of generated geometry to close a hole, and powerful extruding options from the newly created closed surface.
Edge Close Edge Collapse
Use the edge collapse feature, you can clean up poly areas on your model, or generate large polygons or triangles for modeling.
Edge Collapse Edge Do Nothing
This option will allow you to restrict edge modifications, while apply poly actions to a model in areas that may be difficult with the edge action activated.
Edge Do Nothing Poly Insert NanoMesh
Learn the basic of creating an Insert NanoMesh brush.
Poly Insert NanoMesh
:D ;) :confused: :evil: :cry: :idea: :lol: :rolleyes:

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Highlighted Threads

KeyShot Bundle Offer Ends April 12 by: aurick 17 Hours Ago
Views: 1615 Replies: 0
ZBrush 4R7: Released! by: Pixolator 1 Day Ago
Views: 137208 Replies: 638
Insert Multi Mesh Repository by: aurick 2 Days Ago
Views: 970401 Replies: 556
ZBrush 4R7 P3 is Now Available by: aurick 2 Days Ago
Views: 8671 Replies: 0
A Sneak Peek at the ZBrush to KeyShot Bridge by: aurick 2 Weeks Ago
Views: 81652 Replies: 183
Presenting ZBrush 4R7 (Updated with Summit Recaps) by: aurick 02-04-15
Views: 471161 Replies: 908
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69 Favorites and 43Followers.
Thank you sewly, and thank you Knacki! I am glad you think they are cute, and they have been getting a lot of activity on the official DiddleBugs Facebook page recently! I think they have a lot of potential for the future. Here is a teaser image for an new DiddleBugs character which is going to be introduced this week

1 Hour Ago

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ZRemesher
Very impressed with current ZRemesher! 396 K to 36 K - hardy any effort - did split to parts, polygroup by normals, smooth groups (approx .2) + keep groups. on a couple of parts ran ZRemesher twice - it does help clean up a bit - turned off adaptive and ran again at half - could have kept going there if I wanted to take it down further for ZModeller - and that possibility opens up a whole new modelling horizon! going to have fun with this!

  • Gordon Robb
    1 Hour Ago
    Much better result than I'm managing on a complex part.
  • angusmac
    44 Minutes Ago
    if it's all one complicated piece can't you can poly group normal (use angle settings more than once - and there's facing also), and then split up the groups into subtools - so it gives ZRemesher smaller less complex tasks smoothing polygroup edges is...
  • Gordon Robb
    36 Minutes Ago
    I'll take a look. This is an example of the kind of piece I need to topoglogise. Was going to use topogun and do it manually. If I could get Zremesher to do it, it would b much better. But no joy up to now.
2 Days Ago

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6 Favorites and 2Followers.
"Vincent Price"-ish
Sculpt Based On Randy Bishop's Artwork, ^_^ Click here for better resolution, -Sudhan

  • nuzzletops
    2 Days Ago
    I realllllllly dig that style! Can you post more about your techniques/time it took? The render looks killer!
  • Sudhan
    51 Minutes Ago
    Thank you people! ^_^ As far as technique goes, it's pretty straight forward. I start with a sphere and sculpt using ClayBuildup and then use TrimDynamic to finish it up. And then pose and add some skin texture using layers. And it was rendered with a...
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Here's a few of the characters that I worked on for Xaviant's Battlemage: Lichdom

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Here's a few of the characters that I worked on for Xaviant's Battlemage: Lichdom

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Here's a few concept sculpts that I recently been working on: Undead Monstrosity

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71 Favorites and 45Followers.
Tinkering in Z Tonight and thought what if I made a couple of Decimated Greeble Buildings and made them into Nanomeshes and what do you know I have the starts of a Future City Generator. Need to add some more small buildings and a Transportation system. Got the Wheels Turning. Below are the Results of just 2 Building Nanomeshes, its just a Start. Enjoy

  • Morbius
    3 Hours Ago
    Nice work, Glenn! I'm working on a futuristic cityscape night scene, but somewhat more 'traditional'. Hope to have something to show pretty soon. Time. Never enough of it.
  • Patpotlood
    2 Hours Ago
    great ideas. maybe you can render and animate the transportation system in element 3d.
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Here's a few concept sculpts that I recently been working on: Necromancer's undead

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Here's a few concept sculpts that I recently been working on: Necromancers

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Here's a few concept sculpts that I recently been working on: Clan Brutes

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Here's a few concept sculpts that I recently been working on: Creatures

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54 Favorites and 33Followers.
Play around zbrush+keyshot bridge, one piece no UVS, skin material.

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Sorry another update hehe
I am inlove with this i added a mat just to see what its like in a metal mat still have to add textures and uvs for all the different peices,just wanted to see what it is like having loads of fun regards

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18 Favorites and 16Followers.
Some more ships, as usual the printed ones were painted by Jens Christian Jensen, from Valdemar Miniatures

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60 Favorites and 41Followers.
Someone in the help and troubleshooting section was asking about the various passes ZBrush makes and weather they are possible in KeyShot. On of the things that annoyed me when I got it is that there is no atmospheric stuff, I watched the demos PixoLogic put up and the one about building a forest had fog, theres no fog in KeyShot and that sucks. However.... I know how to fake it. These two images are (obviously) the same object, and while this was just a very very quick test it looks like it will work just fine. These are crap, its just a five minute experiment to see what I could come up with: Quick object: Faked depth: Both: I will make a quick tutorial on this later and try to upload some texture files to play with. Its actually easy.

23 Hours Ago

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Superthing
Hi my friends Here is my work in the Comicon challenge 2015

  • Diablo
    9 Hours Ago
    Great job aidin.love the idea and the details.keep rocking
02-26-13

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15 Favorites and 7Followers.
How we transfer Zbrush digital model into bronze sculpture
Hi guys, Here is a short video (about one minute ) on how we transfer Zbrush digital model into physical bronze sculpture. Please let me know your comments. Thanks ! XHyeAJ3uft4

  • XxDarkMessiahxX
    02-05-15
    I believe in this case the foam is used as a negative, probably done with a CNC machine that carves the shape out of a block. It's usually coated in a plaster like substance that drys & hardens around it. Think it was called slurry or something. It can...
  • Charismatrix
    02-05-15
    Is the foam piece machine milled? It appears to parallel the ZB model aspects perfectly. Very appreciative of bronze casting -- beautiful result. A Rodin exhibition I attended a few years ago presented a video of the lost wax process -- fascinated ever...
  • Owen_ W
    4 Hours Ago
    Yes, it is foam milled. It requires further finishing to make its surface smooth.
5 Hours Ago

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37 Favorites and 46Followers.
Thank you nebular, Gebs, jan19!! We've just unlocked our first stretch goal! Here's a render of both figures together for comparison.

5 Hours Ago

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3D Prints Webshop
Hi guys, It's been awhile since i posted some new work here. So this is actually a new tread that i'm starting to show you guys my recent work. The plan is to start a webshop where you can buy my 3d printed sculptures. The plan is to make a line of 5 sculptures the couple of next months. I still have to make a new website, look for manufacturer, set my prices. Basemesh made in 3ds max. But for now i just wanted to share my first sculpt with you guys. Atm it's still work in progress, just making a t-pose character. When i'm finished with all the detailing, i'm gonna put the character in a cool pose and finished the sculpt + extra props or pedestel... So hope you guys like what i do in the next couple of months and further. Boeba

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31 Favorites and 21Followers.
thanks a lot guys Like I told you...here's a little breakdown of some of the stuff I did..ask me any question if you still want to know more or want me to make something more obvious

  • jan19
    19 Hours Ago
    Thank you very much for the cool breakdown! I don't think I've ever used FormSoft before. :-) The stitch technique is really good, also.
  • Kops
    12 Hours Ago
    Thanks guys @Corrose you can find most of these alphas hidden in LightBox> Alphas
  • sherkhan
    5 Hours Ago
    awesome! and thanks for the tutorial
5 Hours Ago

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29 Favorites and 10Followers.
hey guys here is an update of my demon and two speedsculpts hope you like it and let me know what you think demon: head: skull:

8 Hours Ago

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Thank you dopepope I have continued the previous character

  • Diablo
    6 Hours Ago
    getting better & better everytime.keep it up buddy.
7 Hours Ago

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Do i have too?
Hey guys Just a question,the peice at the bottom if i want to add deifferent textures to each poly group do i have to split the modle into peices if not how do i assisn diff textures to each individual peice many thanks in advance regards

  • Doug Jones
    6 Hours Ago
    Short answer is yes, Shift+Ctrl+ L click to hide other groups. Paint away. However you might need the long answer. http://docs.pixologic.com/user-guide/zbrush-plugins/uv-master/
  • Fonty
    6 Hours Ago
    Hey doug thanks mate your fast becoming my teacher lol thanks again mate much appreciated regards
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63 Favorites and 60Followers.
A new one , this time with a hijacked Psoas major (and minor):

3 Days Ago

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4 Favorites and 2Followers.
Liu K’s works and sketches
Hi everyone! My name is Liudmila. I’m a self-taught cg artist from Belarus. Here I’d like to share with you some of my WIPs, sketches and finished works. Six-winged space seraph A piece of personal art. It was modelled and rendered in Zbrush, and then combined, painted and adjusted in Photoshop.

  • Liu K
    1 Day Ago
    KrakenCMT, jan19 and boozy floozie, thanks a lot for your words! I’m really glad to know that you like it ))
  • Takai
    1 Day Ago
    I saw this image trending on CGTalk yesterday! Over all, I find the entire comp and the character interesting. In some ways it looks inspired by tattoo culture, in others it looks like a clash between cute and dangerous. Either way, very neat,...
  • Liu K
    7 Hours Ago
    Takai, oh thank you ! It’s a pleasure to hear that this image could be seen in such a nice way)
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Starting to have fun with zModeler
For the past few nights I have wrestled with zModeler, trying to learn it's use and quirks. With a bit of help from 3DS Max along the way I am finally getting the hang of it I think. Here is the first part of my project. As you can see it is very clean and I finally have the model behaving itself (I had trouble keeping the faces absolutely flat). I still have to do the front and 4 side panes of glass but it's late and I am tired One small bit of weirdness - I ended up exporting the model as a FBX rather than using the keyshot bridge as I kept getting strange results from the glass as seen below, specifically the 2 rear panels - there appear to be diagonal lines running through them. It's the exact same model, so not sure what is going on there.

  • jan19
    7 Hours Ago
    ZModeler is fun, isn't it.
3 Weeks Ago

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64 Favorites and 89Followers.
No, the standard Keyshot works. Check it out: All white HDR Environment. White BG & Floor (NO REFLECTIONS) White Diffuse Material on entire Model. Adjust Settings Gamma down. I use 0.7 Render Max Samples @ 256 and blend final render in PS with with Color plate setting blend mode to Multiply. Adj % opacity as you see fit. And By Color Plate, I mean the final rendered image you made in KS.

  • Knacki
    15 Hours Ago
    I am in. Are you freelanced btw?
  • M i c h e l
    10 Hours Ago
    I want to help too Buy a new laptop I think that all of your fan club would help definitely Michel
  • moriturimax
    7 Hours Ago
    Hell, I just realized MTB has the airplane at Gumroad you can buy. It's $40 bucks so maybe not everyone can chip in to help out by just buying it, but [COLOR=#AAAAAA]Mahlikus The Black, if you're watching this, I'd go $20 bucks if you posted that awesome...
7 Hours Ago

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7 Favorites and 4Followers.
Rubens Fount
...from a Rubens painting.

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23 Favorites and 15Followers.
Anime Style Character Sculpt
My latest personal work: When I first saw the original concept, I fell in love and I had to make her in 3D! Hope you guys like it, Enjoy Original concept by Daeho Cha: https://www.artstation.com/artwork/character-concept-art-ee1cafca-1e4f-4532-bdb2-e93b6e43b86c Artstation: https://www.artstation.com/artwork/anime-style-character-sculpt

  • NeoGeoAes
    1 Day Ago
    Amazing style! I love the hs parts! "Save as.." into my inspiration folder
  • Keyz78
    1 Day Ago
    Thanks so much guys! I appreciate your comments
  • MichaelMaehring
    8 Hours Ago
    Hi, really nice work! what material did you use?
15 Hours Ago

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Bullet penetration test
Zbrush / Keyshot

  • LeoAMD
    8 Hours Ago
    Nice work mate. Good to see you on here