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ZBrush for Concepting - Part 1
We'll start this series with a brief intro to Joseph Drust and Andrew Bosley, followed by an overview of the six part lesson. The second portion of this video jumps right into ZBrush as Joseph uses the default ZModeler Brush options to quickly generate building structures.
ZBrush for Concepti … ZBrush for Concepting - Part 2
Taking the buildings created in Part 1, let's use 2.5D and its functionality to create an Alpha.
ZBrush for Concepti … ZBrush for Concepting - Part 3
Now that we have an Alpha created from our buildings, let's use it to create Surface Noise. Once rendered with BPR, we'll convert it to editable geometry and prep our buildings for KeyShot.
ZBrush for Concepti … ZBrush for Concepting - Part 4
Let's use the ZBrush to KeyShot Bridge, we'll create a number of render passes from various KeyShot materials. These render passes will then be passed on to Andrew for the remainder of this lesson.
ZBrush for Concepti … ZBrush for Concepting - Part 5
Discover Andrew's technique from manipulating Joseph's renders and the start of his Photoshop texturing and paint over.
ZBrush for Concepti … ZBrush for Concepting - Part 6
With our final video of this series, we put the finishing touches on our concept piece. An amazing collaboration between Joseph Drust and Andrew Bosley. For more tutorials from Joseph visit pixologic.com/zclassroom and for concepts by Andrew visit bosleyart.com
ZBrush for Concepti … Architectural Design - Part 1
This tutorial series gets things started with the ZModeler Brush and NanoMesh to create a building base. Use NanoMesh's random, variation, offset, and rotation sliders to create a unique skyscraper look.
Architectural Desig …
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2 Weeks Ago

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103 Favorites and 77Followers.
Hey, Thank you guys. I'm glad you like it I'll be posting here some breakdowns.

  • Freewaldo
    2 Days Ago
    I'm very happy with this piece, everything seems in place. Good work.
  • gabo1991
    1 Day Ago
    Nicely done. Thanks for sharing.
  • Karthik.AL
    8 Minutes Ago
    Awesome Sculpt , Texture , Render
1 Day Ago

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7 Favorites and 5Followers.
Phil Heath
Hey guys, this is my latest sculpt I did during my spare time. He is 4 time Mr. Olympia Phil heath. I got inspired to make this sculpt when I saw documentary Generation iron. The pose I sculpted is Front double bicep. I have not copied any perticular image but combination of few.. I sculpted the model in Zbrush used keyshot for render and also to check the model in real time, did compilation and paint over in Photoshop. Hope you guys like my first post here on Zbrushcentral. Critics are welcome.

  • Takai
    3 Hours Ago
    Very Amazing, he looks like he could jump off the page
  • d'Artbot
    3 Hours Ago
    Very strong Zbrush Skills over here!!!! Beautifully executed.
41 Minutes Ago

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Frankenstein's Monster sculpt :

1 Day Ago

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0 Favorites and 0Followers.
"Kaiju: infestation" a Game of Augmented Reality
Hello, guys, I wanted to show the game in Augmented Reality we produce "Kaiju: Infestation" We are a group IndieGames here from Brazil. We did all the art of the Monster in Zbrush (modeling and topology). This video is a turntable of Kaiju HI, Re-Topology and normal texture. https://youtu.be/9s0MeZ8QF8I (in image https://goo.gl/t9kuDP) This video is the Game Trailer (He is a free game, you can download in the Google Play Android) https://youtu.be/PbSJSf7Pdto (in Image https://goo.gl/egdwYB) And finally, we are running the competition for Best Game in Augmented Reality by Qualcomm. Who enjoy the game and can vote here is the link! https://goo.gl/LIyfmo Thank you!

3 Hours Ago

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25 Favorites and 13Followers.
My bretonian horse wip
Hey all Well this is what im working on at the moment a bretonian war horse,the horse was from bad as horses have been my nemmisis anyway only made a mouth so far will work on the horse at the last,not the right way to go but hey it works for me. I am just putting things in place so far have all the detail and small details to do texture not sure what il do yet anyway thanks for looking regards

2 Days Ago

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Nova
Meet Nova; a young girl with a burning passion for games, gadgets and everything with bright colors. She lives in future Japan where she works as an instructor teaching kids how to master a hoverboard. However, she is secretly dreaming about becoming a legendary zombie slayer once the, inevitable, apocalypse begins. For now though she makes do with the digital experience, and to be fair, it’s not like zombies are a rare finding in games these days. Process: Concept done in Photoshop Base done in Zbrush Retopo and hard surface done in Maya Details sculpted with Zbrush Textures made with Photoshop and Mudbox Rigging done through Maximo.com Rendered in Vray Compositing done with After Effects and Photoshop I was inspired by artist Oliver Milas’ for this project, so I highly recommend going to his website and enjoying all the good art: cargocollective.com/Spatz

  • Crusoe the Painter
    2 Days Ago
    Love it! Nice change from the usually scantily clad barbarian/fighter/superheroine.
  • Takai
    1 Day Ago
    She came out really nice! Love the design and your great work implementing it
  • d'Artbot
    3 Hours Ago
    Man this is freaking cool, I also had an idea to make a hoverboard girl, but you beat me to it. You get 5 stars from me . Curious what your next project will be. Ps this should be 3d printed.
15 Hours Ago

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1 Favorites and 0Followers.
The Process
First post here, I think this is relevant enough? So I've been live streaming a bit recently and I also watch a lot of timelapse videos and it's occurred to me that the process can be as much an art form as the final render. I recall sitting in awe at the guy at school who could draw really well (this may well have been you, but I started much later). So I've started my own experiments with this and this is (pretty much) the first result (linked below - embedding didn't work). It doesn't have anything over other timelapse videos, in fact I'd say it's distinctly average, but that's not the point. The point is I'm wondering if you guys enjoy watching this stuff as much as I do? D_jIiwt3c4U Moderator's Note: To embed a video, just put its number between the tags. Nothing else is needed. I've fixed it for you. (http://www.zbrushcentral.com/misc.php?do=bbcode#youtubehd)

  • shubhamoberoi
    13 Hours Ago
    bookmarked for future reference. I love your ui and way of approaching from the beginning . She looks beautiful ,Great work!
  • sherkhan
    4 Hours Ago
    awesome! I like the making of and she looks so pretty but your final result is not so attractive the way it looks in zbrush.
4 Hours Ago

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22 Favorites and 24Followers.
Wanted to make a cartoonish character over this week's practace, to see what it is like. It was a ton of fun to make Hope you enjoy!

11 Hours Ago

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31 Favorites and 27Followers.
Samu

  • MatthiasChua
    5 Hours Ago
    Wow very inspiring work! I really love your sense of design.
  • Takai
    5 Hours Ago
    "Hit Girl", way cool, great bust! "Samu", stole my heart! That sculpture is so elegant, sleek, clean, amazing! Is he your original concept or idea?
  • dong
    5 Hours Ago
    Thank you so much. @Takai Yes,that is my original concept. inspiration from Ninja/Samurai.
5 Hours Ago

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3 Favorites and 3Followers.
Jack Frost: Lightwave 3D
Jack Frost work in Lightwave: The head, stepping up the detail, nearly ready for Zbrush final detailing.

2 Days Ago

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5 Favorites and 6Followers.
Man of Steel - Superman
This is a likeness sculpt I did for the game Injustice: Gods Among Us, I really enjoyed getting the chance to work on this one.

  • aseidart
    18 Hours Ago
    Really nice work, and great likeness. Looking forward to see more of your work! =)
  • Takai
    5 Hours Ago
    Very happy to see your work and thread here! I did your tutorials on Digital Tutors and I found them insightful and challenging, well worth it
07-23-15

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Thanks Daniel, managed to get a bit more done

  • jack1090
    7 Hours Ago
    Several books about Anatomy, will be useful for your job more, hopefully useful for those who want to learn, my self did not understand much about it http://www.aazea.com/book_genres/anatomy/
20 Hours Ago

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31 Favorites and 8Followers.
Engel
Hi guys, I started a new personal project that I wanted to share with the Zbrush community. It is based on the awesome concept "Sci-Fi Angel" made by Sungryun Park that you can see here: https://www.artstation.com/artwork/sci-fi-angel-_-study My intention is to finish it as a real-time AAA game character, wings and all. I'm currently at the sculpting phase, here are a few BPR renders. Thanks for taking a look!

  • Webhead
    13 Hours Ago
    Good looking work. Nice clean sculpting. The Sci-Fi Angel is coming out very nicely.
  • harry.gk
    10 Hours Ago
    Very clean sculpt..
  • TibiNeag
    9 Hours Ago
    Thank you for the comments, guys. I appreciate it.
11 Hours Ago

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15 Favorites and 7Followers.

1 Day Ago

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140 Favorites and 74Followers.
and here is Final pic hope you enjoy sculpting!

  • Erik Heyninck
    1 Day Ago
    Thank you for explaining your workflow. I have followed and enjoyed your sketchbook here fro the start and it is always very inspiring to see how someone works. You also explain things very well.
  • AnthonyA85
    16 Hours Ago
    This is an excellent tutorial, and a very nice model
16 Hours Ago

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33 Favorites and 19Followers.
Mikaduki-Munechika
Hi all This character is from Tokenranbu . This project is bigining ..... Best Regards Takuto

3 Days Ago

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33 Favorites and 19Followers.
White Robot-3
Hi all I molded some parts of White Robot Now the robot is such a feeling ........ Best Regards Takuto

  • Freewaldo
    2 Days Ago
    Good work on the girl heads, nice traits.
  • Takuto
    16 Hours Ago
    Dear Freewaldo Thank you Takuto
18 Hours Ago

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3d Print Sculpts
Some models I did for 3d print last year

1 Day Ago

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198 Favorites and 105Followers.
Hunter
Hi All! Here my last job. The model is made in ZBrush, clothes Marvelous. Render Keyshot. I hope you will enjoy.

  • Jacek
    1 Day Ago
    AMAZING !!!!!!!!!!!!
  • Takai
    1 Day Ago
    Most Honorable!
  • Andrei Poddubny
    19 Hours Ago
    Jhon_Erick, thank you! Mishalobanov, thank you! Jacek, thank you! Takai, thank you!
19 Hours Ago

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Old man
My first sculpture in ZBrush. Texture and render in ZBrush. Enjoy Agnes

4 Days Ago

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67 Favorites and 43Followers.

  • Dragon
    1 Day Ago
    As ARTBOT stated, I did not want the gallery to end either! So, cool!
  • MatthiasChua
    21 Hours Ago
    Ugh, your work is so sweet. I'm in love! More please!!
5 Days Ago

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Male Anatomy Ref
Hey everyone, I've been tinkering on and off for the last little while on this male sculpt. I wanted to create a model that I could use in my other works as reference. I use the models from anatomy tools quite a bit when I sculpt, but I always found myself looking for supporting reference that showed what the body looked like when skin was covering the muscles. I mainly used physique contestants as reference to keep the proportions in the realm natural. As it was meant to be a study, I didnt go into any crazy detailing that I may normally do. If anyone wants to DL it, you can purchase it on gumroad for 10 bones. Critiques are welcome as always! Gumroad: https://gumroad.com/l/ASNC

  • askutt
    1 Day Ago
    Nice glad you guys figured it out. All I did was replace the original download with a zip file that contains model and brushes, so if its already purchase re-download and you're all good!
  • Biomag
    1 Day Ago
    Thanks for the brushes, I will gladly take a look at those since I had real issues to get the skin for the body right But as Erik mentioned, any chance for a female body? It seems a lot easier to find good references for male bodies than females,...
  • FourtyNights
    22 Hours Ago
    Hmm... The muscle tissue of posterior deltoids do not insert to the end of the spine of the scapula. There's a flat tendon area, like how Eliot Goldfinger describes here. It's just a round belly of the muscle as the rest of it turn into a tendon: ...
1 Day Ago

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11 Favorites and 4Followers.
Bat Mech
Hi, everyone Based on the concept by Skan Srisuwan,as usual Zbrush for sculpting and detailing. Topogun was used for retopo and finally rendered with Keyshot. I hope you like it. Best regards.

  • Takai
    1 Day Ago
    Looks like he is half Batman and half Jehuty from Zone of the Enders. Really cool concept and really excellent 3D execution
  • Dragon
    1 Day Ago
    Oh, that's so beautiful! Real quick, is his head too small or is that just the way it is supposed to be? (still digging it none the less-)
  • dopepope
    22 Hours Ago
    Fantastic work! Excellent hard surface work and mech design. Looks amazing.
23 Hours Ago

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14 Favorites and 8Followers.
Daily SpitSculpt - Futuristic Weapon

4 Days Ago

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2 Favorites and 1Followers.
Here is the Spud Guys .

  • fusedgore
    4 Days Ago
    if people are interested I will make the sculpts downloadable .Just let me know .
  • fusedgore
    1 Day Ago
    I am still working on this but I am having some major issues .I want to give this stuff away for free but the sculpt size right now for 16 character is quite large .Roughly 3 gb .Most places do not allow for files that large to upload .Most people dont...
1 Day Ago

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67 Favorites and 30Followers.
@kokoro Many, many thanks Doris! You know what that means to me! @Pro4210Thank you for your kind words! A few finished works. Thanks for watching! Ciao, TM

1 Day Ago

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31 Favorites and 27Followers.
Beardman
Thank you for all comment! This's my other work I try to practice character design and other style. modeled in Zbrush/Maya rendered in Keyshot/PS and fan art "Hit girl"

1 Week Ago

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200 Favorites and 142Followers.
WASP tutorial part 3
Part 3... Sorry for spamming the Forum threads... didn't realized uploading in 3 parts would do that...

  • jderiggi
    2 Days Ago
    Great breakdown Marco! Thanks very much for putting it together! John
  • Freewaldo
    1 Day Ago
    Great breakdown, somehow i forgot about it, and it came back in the forum queue. Thanks again.
4 Days Ago

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13 Favorites and 11Followers.

  • Thor
    1 Day Ago
    Excellent gryphon... Can you talk about the process between 3D print and mold making? Material of the print? Is the print used directly for moldmaking? Any touchup before moldmaking? Etc? Have you tried 3D printing in wax? i.e:...
1 Day Ago

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5 Favorites and 1Followers.
Faun
hi folks, I wish to share with you my last work on CG. It's a Faun inspired by italian painters of 1600. it was realized with Maya, Zbrush, photoshop and Arnold. please let me know what you think about. thanks for your considerations matteo

  • kokoro
    1 Day Ago
    i like a lot :-) some anatomy problem at the mouth, but feeling is good, remind me of caravaggio. when i saw the thumbnail, i first thought it is work of a...
  • Utente3D
    1 Day Ago
    Thanks a lot, you Are so kind. Your feedback is really important for me. Have nice day
1 Day Ago

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85 Favorites and 81Followers.
Updates on some of my recent portraits, bot English actors first Peter Cushing as Grand Moff Tarkin from Star Wars universe, and Maggie Smith as Granny Weatherwax from Discworld multiverse. Started from dynamesh spheres, detailed and polypainted in ZBrush, and renders with Keyshot. Thanks for your time!

  • Andrei Poddubny
    1 Day Ago
    Hello, Cherub_rock! A lot of noise in the image. It is specially made?
  • cherub_rock
    1 Day Ago
    Hey there! It's intentional, yes.
1 Day Ago

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139 Favorites and 81Followers.
The hapy old tree
I did this scene for my zbrush class at Inverse School. I used of key shot for rendering and zbrush for modeling. i need to do some changes later. illustration by Jean-Baptiste Monge.