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The Basics of ZBrushCore
Welcome to ZClassroom! If this is your first time using ZBrushCore, your first time coming to ZClassroom, or you just need to brush up on your ZBrush fundimentals, this is a perfect series to check out.
The Basics of...Head Sculpting with Steve James
Welcome to a six part series completely in ZBrushCore, hosted and taught by Steve James. This series will focus on a head bust from start to finish. Follow along or use Steve's workflow to create your own character.
Head Sculpting with...Changing Languages
English isn't your language of choice, no problem, follow this lesson to find out how to change ZBrushCore's language settings.
Changing LanguagesCreating a Basemesh with ZSpheres
Solomon Blair shows you how to quickly block out a model with ZSpheres.
Creating a Basemesh...A Key Chain for 3D Printing
Joseph Drust will take you through the basics of sculpting as well as optimizing your key chain for 3D printing.
A Key Chain for 3D...Creating a Character with IMM Brushes & Gizmo 3D
A three part Workshop that will focus on creating a character with three key features offered in ZBrushCore.
Creating a Character...
:D ;) :confused: :evil: :cry: :idea: :lol: :rolleyes:

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#AskZBrush: Updated May 6 by: aurick 4 Days Ago
Views: 170518 Replies: 83
RECAP: ZBrush Summit 2016 by: aurick 4 Days Ago
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Insert Multi Mesh Repository by: aurick 1 Week Ago
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Announcing ZBrushCore by: aurick 3 Weeks Ago
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Pixologic Presents ZBrushLIVE by: aurick 02-08-17
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New Plugins for Your Holiday (Update on Page 3) by: aurick 01-17-17
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ZBC 2016 in Review by: aurick 01-09-17
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10 Hours Ago

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character finish
another character finish, but I didn't use Substance painter because I didn't know how to put the hair in substance painter

  • Teyon
    14 Minutes Ago
    Congratulations on finishing a model. However, you have a lot of anatomical and proportional errors in it and you'll want to study both for your future work. I would suggest, at first anyway, to concentrate on learning the structure of the face. Then,...
10 Hours Ago

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22 Favorites and 14Followers.

  • Inoutan
    48 Minutes Ago
    Boy, did that online class pay off! I like your take on this concept! How long was the online class?
08-27-16

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17 Keyshot free materials
Hello! I made this materials for me and for teaching material graph to my students. Feel free to use them directly or as study material as well. Download Link: http://bit.ly/keyshotmats Some detail

10-13-16

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1 Favorites and 1Followers.
Sketchbook - Hayden Barnett
Hi guys, after some convincing from my buddy Aram Hakze I have finally decided to start a sketchbook to track my progress better and stay more committed to projects. This is my current sculpt I'm working on - the Red Eye Tree Frog, C&C welcome

  • aramhakze
    10-14-16
    Great work as always Hayden, I'm looking forward to seeing more!
  • HaydenB
    3 Hours Ago
    Here is my latest showreel featuring some of my film work from the past 3 years, plus some personal projects at the end. Send me a private message for a link and password to the full version if you like. Thank you! ...
3 Days Ago

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11 Favorites and 6Followers.
Hussar
Hello, It's updated version of winged hussar model I did 2 years ago. I had to decrease size of file so here is full project: https://www.artstation.com/artwork/6D3BN

  • Wolf Kaulen
    5 Hours Ago
    That's amazing, I love it, it's so goddamn cool!
1 Day Ago

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Troll Sculpt
Cheers Lads and Lasses, today I wanted to share my progress on the Troll I started sculpting very recently. I'd love to hear your opinions on this one. Also I'm not sure what kind of weapon I want to give him. I don't want to create an exact same copy of the Cave Troll from LotR. It's supposed to be one of it's kind but not the exact same one tho...

  • Wolf Kaulen
    21 Hours Ago
    Thanks Thomas I'm still working on it. Didn't think about the lips very much yet tbh. Thanks a lot for the advice I really appreciate it. Gonna work on those things :>
  • kingsleywong
    18 Hours Ago
    Thanks for sharing! Have you decided on what weapon you're going to give him yet?
  • Wolf Kaulen
    5 Hours Ago
    I was thinking about rather giving him a tool since the cave troll kinda were enslaved by the goblins. I like the idea of adding a woodenbasket on it's back filled with stone and also giving him a very rough giant pickaxe. What do you think?
7 Hours Ago

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53 Favorites and 26Followers.
Shiny
Just a little doodle made with Zbrush on a hot day - framing done in Photo Shop

8 Hours Ago

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14 Favorites and 2Followers.
Full time freelancer, Currently available for opportunities! skype: gamefreelancer

10 Hours Ago

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22 Favorites and 14Followers.
Gunslinger
This is a model I did for Adam Skutt's online class. I finally got around to finishing up the textures, also did a beaten-up version just for fun. Thanks Adam and Travis for the amazing class. Concept by Ivo Nies : https://www.artstation.com/artwork/Krker

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80 Favorites and 84Followers.

13 Hours Ago

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80 Favorites and 84Followers.
Alien - slashermorph
An alien sculpt I did in my spare time. The head design is inspired by Carlos Huante's work from Prometheus. Enjoy!

  • MealeaYing
    11 Hours Ago
    That sculpt of yours is WAY better than anything in Prometheus. Seriously, I love it and I thought that movie was really poorly done, they should have gotten your help in my opinion. I'm hesitant to even go see this new one, I dislike when someone ruins...
02-02-17

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110 Favorites and 62Followers.
Oops

  • MealeaYing
    3 Weeks Ago
    [TABLE="width: 777"] [TR] [TD]@BoozieFloozie! Thank you! It's easy too, if you combine edge loop extrusion with ZModeler its insane how easy this sort of thing is to make. If I hadn't spent so much time learning how to do it I would think of it as...
  • boozy floozie
    2 Weeks Ago
    You've got a natural feeling for it and have worked hard to make it feel easy. I go dizzy when I have too many polygroups .
  • MealeaYing
    11 Hours Ago
    @BoozyFloozy: I love polygroups, but I have trouble with subtools, in fact I hate to have to use them. What I think is the worst thing about them is putting two or more tools with more than one subtool into the subtool pallet. What the hell is going on...
12 Hours Ago

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107 Favorites and 60Followers.
Hi there! Time to get back in the comfort zone with another alien bust. Sculpted in zbrush. Render and comp in blender. First time using the filmic LUT from the nightly build of blender.

2 Days Ago

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450 Favorites and 88Followers.
3D MODEL HERE Commissioned artwork. A Godzilla concept design incorporating more aquatic / reptilian features. Based on concept artwork by Bracey. © Toho. zBrush / KeyShot / Photoshop.

  • sadicus
    2 Days Ago
    I like the heavyness of it! Would like to see this Goji battle the king Ghidorah you concepted!
  • LjSketch
    14 Hours Ago
    cool stuff dude. Those renders are looking mighty fine. Are you still using keyshot for these?
2 Days Ago

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Jeep
It's been a while since my last submission but I wanted to try something new. That's why I did some hard surface in Zbrush using a concept from Aleksandr Pushai : https://www.artstation.com/artist/pushai

  • Dragon
    14 Hours Ago
    The jeep looks cool.
14 Hours Ago

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5 Favorites and 1Followers.
Likeness sculpt of Vincent Cassel
Hey everyone, here's some renders of my likeness of Vincent Cassel. I'd love to get some feedback from the community on this, comments and criticism welcome. Overall, I'm pleased with the way it's going but I'm looking to push the likeness closer. I had been planning to go for a full head of hair for Vincent, as most of the reference I've been using is him in his 40s. I bottled out and went for a haircut from the film 'La Haine' (1995), so obviously much younger. Vincent. So in regards to Fibermesh, I could definitely do with some tips to improve my workflow in this area.

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Thank you Stephon! Glad you like it I have finished this piece now! Here is the final version Thanks for all the support everyone! https://www.artstation.com/artwork/bnAym

15 Hours Ago

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Character for a game I helped develop. Spike The Goblin Guard from the game Might and Mayhem. Original concept designed by Michael Bills https://www.artstation.com/artist/michaelbills http://www.kizstudios.com/mightandmayhem/ (Available for IOS Android Facebook and Amazon devices)

02-19-17

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25 Favorites and 14Followers.
W.I.P Anubis, The Warlord of Demons
Progress on Anubis, The Warlord of Demons. C&C's welcome and appreciated. Deauces. Kizstudios.com

1 Day Ago

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17 Favorites and 11Followers.
Horse Skeleton sculpt.

  • 3DAlliance
    1 Day Ago
    I've been sculpting some marine creatures lately and I find when the mesh gets too thin that say if you use the clay buildup brush on one side causes artefacts in the mesh on the other. How did you do your wings on your winged centaur figure? Thanks
  • manuelf
    17 Hours Ago
    Hi 3DAlliance, For that issue you can go to the Brush menu > Automasking > Backface masking. Activate the "backface masking" button and that will allow you to work on one side without affecting the other. Alternatively, you can assign different...
  • 3DAlliance
    15 Hours Ago
    I knew there was a solution. ... Thanks for the tips.
15 Hours Ago

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Stab at realism
Hi guys, this is my first real proper attempt at some realism, I think she is ok, but its not quite there. Love some input from the community. The hair needs quite a bit of work, its not yet finished at all. Facial structure tips?

16 Hours Ago

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SketchBook: Tiago Souza
Hi Everyone, i will share in this topic, some sculpt studies!! fell free for give me a feedback, for a i can improve my skill! thanks for your attention!! Hope you like guys! This first pic, is an anatomy studi based on Master Frazetta work!! Quick face sculpt based on concept by amazing tatyana latypova older studies i will keep updating this topic!! thanks!

16 Hours Ago

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Rarepath's sketchbook
Hey Everyone, First post here, fan art of Havel"s ring from Dark Souls. Cheers to all of you amazing artists!

17 Hours Ago

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Early portrait WIP
Hi there. After much messing and fiddling around with zBrush, I feel like I'm at that point that everyone gets to where they feel like that having something worth showing. To be honest, this is supposed to be Ed Harris, I don't think I'm too close to his likeness, but I guess I need to keep working on that. I'm going back a few revisions before I started adding wrinkles and stuff to work on the forms more (I skipped to this because I haven't really had a model that I've been happy enough to do that in the first place so wanted a bit of practice) and also skipped ahead to do a render test (just photoshop and zbrush). Quite surprised how versatile a few render layers can be, it's been a great tool for hiding the terrible and unfinished ears! (with bokeh) Also totally faked the eyes, the keylights are just white blobs plopped on, hope he doesn't look boz-eyed I just randomly decided to do Ed Haris, didn't spend ages on research, just google images as I went along. So as it turned out, I was unwittingly using one of Ekaterina Pushkarova's sculpts as a reference partially, when I realised that it was a render, I couldn't believe it. Certainly nothing like that but I think it's going OK. I think the cheek folds need work and Ed seems to have (to me at least) this very oval shape going from his eyebrows to his chin that I'm finding hard to capture. In fact, I'm finding it quite difficult to see the underlying basic forms as there's so much wrinkle over it! I looked at younger pics to help but he looks like a totally different person, to me at least, maybe that's just my perception though. All feedback welcome, I want to improve and please, remember that I am aware that moving on to finer details isn't something you should generally do, the fundamental forms definitely need work, this was just a "fast forward" to have a play around with detailing and I will be reverting back to working on basic forms again. Thanks all!

3 Days Ago

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4 Favorites and 2Followers.
Beetlejuice
A character I have been working on for awhile; Trying to nail a likeness and create a realistic human. Sculpted in Zbrush, Textured in Mari, hair is Ornatrix, rendered in V-Ray.

  • lectoryo
    18 Hours Ago
    As a DIE-HARD Beetlejuice fan, I love it. I think the only thing really holding it back is the mouth, the gums being too exposed. But I'm nitpicking as a fan Nice work!
  • BrainGrenade
    17 Hours Ago
    Thanks for your crit! Glad you like it.
2 Weeks Ago

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Old wise woman Closeup Clay
I didn't have to render it for the challenge but I still wanted to do a closeup render of her face, so here it is

  • Artefact
    3 Days Ago
    Thank you everybody for all the comments aaskhey: I used Keos Masons matcap you can find it on Gumroad (https://gumroad.com/l/xGoZO#) Felon 2 : I used 3ds Max and Vray for the render.
  • Pablander
    1 Day Ago
    Outstanding! a love everything about this picture, well done!
  • Artefact
    17 Hours Ago
    Thank you Pablander
1 Day Ago

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275 Favorites and 240Followers.
Lonn - Thanks my friend! Means a lot to me! Dsculpt Studio - Thank you! DigiDemon - Thank you! marcellozibetti - Thank you buddy! rodrigo.g - Thanks a lot Rodrigo, it's an honor to me as well buddy!!! KonginChains - Thanks so much for the kind words! Means a lot to me! nightwoodwolf - Thank you! Inoutan - Thanks for the kind words and nice question. For this project I'm doing the concepts too. I like to create and design my own characters when is possible and I'm using this project to follow the art direction I feel happy doing I have other concepts coming out. But for now I can show this two. Hope you like!

  • Inoutan
    1 Day Ago
    Those concepts are stunningly beautfiful. You're really talented and it shows I especially like the creature's features with its bird-like face and a demonic stature. That idea is just great!
19 Hours Ago

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I start with sculptris