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ZBrush for Concepting - Part 1
We'll start this series with a brief intro to Joseph Drust and Andrew Bosley, followed by an overview of the six part lesson. The second portion of this video jumps right into ZBrush as Joseph uses the default ZModeler Brush options to quickly generate building structures.
ZBrush for Concepti … ZBrush for Concepting - Part 2
Taking the buildings created in Part 1, let's use 2.5D and its functionality to create an Alpha.
ZBrush for Concepti … ZBrush for Concepting - Part 3
Now that we have an Alpha created from our buildings, let's use it to create Surface Noise. Once rendered with BPR, we'll convert it to editable geometry and prep our buildings for KeyShot.
ZBrush for Concepti … ZBrush for Concepting - Part 4
Let's use the ZBrush to KeyShot Bridge, we'll create a number of render passes from various KeyShot materials. These render passes will then be passed on to Andrew for the remainder of this lesson.
ZBrush for Concepti … ZBrush for Concepting - Part 5
Discover Andrew's technique from manipulating Joseph's renders and the start of his Photoshop texturing and paint over.
ZBrush for Concepti … ZBrush for Concepting - Part 6
With our final video of this series, we put the finishing touches on our concept piece. An amazing collaboration between Joseph Drust and Andrew Bosley. For more tutorials from Joseph visit pixologic.com/zclassroom and for concepts by Andrew visit bosleyart.com
ZBrush for Concepti … Architectural Design - Part 1
This tutorial series gets things started with the ZModeler Brush and NanoMesh to create a building base. Use NanoMesh's random, variation, offset, and rotation sliders to create a unique skyscraper look.
Architectural Desig …
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1 Hour Ago

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  • MattBerg
    1 Minute Ago
    Really good work! You should push the planes of his face in some parts, his skeletal structure seems a bit soft
6 Minutes Ago

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14 Favorites and 7Followers.
New Work
Hello, here's a new bust I've been working on: focusing on cleaner shapes, trying to get a lot of detail without being too mushy...

32 Minutes Ago

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6 Favorites and 5Followers.
Creature Box Fan Art "Adventurer 2" WIP 2
Hey Everyone, Here is some more progress on my Creature Box fan art piece. Sorry it took me so long to post an update, but I was having some really weird issues with Marmoset that have suddenly disappeared due to some computer magic. Anyway, I am still not done yet, I still have to give my roughness maps more life, adjust the look of the moon a bit more and I need to make some minor tweaks here and there to the maps in general. Comments and critiques are welcome and appreciated! If all goes well I should be wrapping up this guy very soon! Hope nothing blows up! Thanks! Programs Used: Zbrush, Maya, Marmoset Toolbag 2, Photoshop, Link to my artstation site---> https://ctirado.artstation.com/ Link to my artstation profile-----> https://www.artstation.com/artist/ctirado [/URL] Beauty Orthos [URL="https://cdn.artstation.com/p/assets/images/images/001/026/263/large/christian-tirado-wip-002-wires.jpg?1438470369"] Wires

4 Hours Ago

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22 Favorites and 13Followers.
Quick Update Almost there!!! Just gotta do the hair and boots, and finish off the textures and Its posing time

  • Webhead
    3 Hours Ago
    Really nice job on this! And I'm not really much into woman like this at all.
3 Hours Ago

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4 Favorites and 7Followers.
Hey Guys! How is your weekend going? Lots of work? kkkk Here is my last sketch! I had so much fun doing this, its based on a Concept from one of my favs artists Anna Catish. Maybe I come back to give it colors. =D What do ya think? See ya soon o/

12-31-14

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16 Favorites and 5Followers.
Goo & co.
Sharing with you some characters (render with keyshot)

  • Fabien Gibert
    12-31-14
    Thanks Daniel For the saliva i used a basic liquid material. At first it was doing strange stuff so i've done one render without saliva and a second with saliva that i put on a layer (in photoshop ) on top at 50% opacity... easy tricks that worked for...
  • Kev Sutherland
    12-31-14
    Love these renders, so much character and the materials are beautiful. Nice work : )
  • Blackshore
    3 Hours Ago
    Awesome characters! Perfect render! Bookmarked!
3 Hours Ago

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Third Kiss
Sketch and Anatomy Study

  • yuyier
    3 Hours Ago
    https://www.youtube.com/watch?v=wicX-CUXn14
3 Days Ago

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5 Favorites and 9Followers.
8ball Marvel
Hello my new personal work, 8ball of marvel comics. I think an interesting character, and I decided to do it in 3D, a little more realistic. I hope you guys like it Feedback is very important!

  • nebular
    1 Day Ago
    Very cool work!
  • WilliamP
    4 Hours Ago
    Very very nice!! What did you use to render it??
4 Hours Ago

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WilliamP-Sketchbook
Hy! First post ever here! Just want to show you what I'm doing with ZBrush... Don't forget to check out my ArtStation here: https://www.artstation.com/artist/williamp

04-13-15

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constantine fanart

  • cottonmothcrown
    3 Days Ago
    I'm a sucker for watery eyes. This is amazing stuff. One thing bugs me the tiniest amount and its those eight strands of hair behind his left ear. They break the flow of the silhouette for me. Cant wait to see more!
  • Jhon_Erick
    3 Days Ago
    whenever I see a picture I'm amazed because of the difficulty and you could perfectly take the characteristics ... amazing work ... puts a bit workflow'm sure will help a lot
  • WilliamP
    4 Hours Ago
    I agree! This is really nice! You should talk a little bit about your process!
2 Weeks Ago

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218 Favorites and 287Followers.
ZBrush Summit 2015 - Registration is Open
[/URL] Registration is now open for the second annual [U]ZBrush Summit and it will be the most epic ZBrush User Group Meeting ever! The ZBrush Summit is a 3-day event happening Friday, September 25 through Sunday, Septermber 27 in Los Angeles, CA and streaming LIVE around the world. Whether you are here in person or at home, experiencing the ZBrush Summit is easy. Stay connected with our live feed. No matter where you are, we'll be there! Several exciting elements are being added to this year's ZBrush Summit: On-Site Only Workshops - For the first time ever, Pixologic is offering in-depth workshops. Taught by luminaries in a variety of industries, they represent an incredible opportunity for honing your ZBrush skills. The workshops are also exclusive, limited to a maximum of 16 people in order to give you the greatest possible access to these stellar instructors. Each of these six exciting workshops covers a specific area of ZBrush use. Each will last for four immersive hours. They will not be Livestreamed or made available as videos at a later date. The only way to get this in-depth training will be to come in person. Don't miss your opportunity -- register today! The LIVE ZBrush Sculpt-Off Championship, which will be Livestreamed so that everyone can see these terrific artists in action. First-Ever ZBrush Awards - Voting is already underway! Cast your votes now for the very best artwork to have been shared at ZBrushCentral over the last year. ...and more! Be sure to Register now so that you can stay informed as more information is made available in the coming weeks. Still to be revealed: The line-up of presenters, as well as the competitors in the LIVE Sculpt-Off. Register Today and Stay Informed! Live and breathe ZBrush with dynamic presentations, panel discussions from a variety of industries. There will also be prizes given away both on-site and online after every presentation! With the exception of the Workshops, attendance -- both online and in person -- is completely FREE! So mark your calendars and don't miss this opportunity to be part of this year's ZBrush Summit! While the vast majority of the ZBrush Summit 2015 is free to everyone, the workshops are the exception. These four hour workshops each focus on a specific area of ZBrush use and are being taught by some of the top names in the field. In addition to their time actually teaching the class, each instructor is putting a considerable amount of time and effort into preparation and materials. For this reason, there will be a fee for each workshop. Because space in each workshop is limited to no more than 16 people, be sure to reserve your seats soon or risk missing out! See you there!

  • aurick
    1 Week Ago
    The list of presenters and the presentation schedules will be revealed next week. Yes, there will be a LOT going on all weekend. All three days of the Summit will be quite busy.
  • yankijp
    3 Days Ago
    Is there a waiting list for the workshops on Sunday? I didn't want to buy until I made sure I could fly to the event but now that I am open it looks like it is sold out.
  • MetinSeven
    4 Hours Ago
    You guys are going to introduce ZBrush 5 64-bit with lots of drool-inducing new features during the ZBrush Summit, aren't you? Aw, come on!
7 Hours Ago

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55 Favorites and 30Followers.
received garrus
received garrus worked on a while ago , its huge,

  • Diablo
    5 Hours Ago
    man this is awesome.He's one of my favorite characters of all time.
9 Hours Ago

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169 Favorites and 85Followers.
Thank you Jhon_Erick!! well, i've been waiting a long time befor to pose this model, as i think the model is a "star model"!! http://glassolive.tumblr.com/ Well. do imagine that posing such shapes i made from hers is really a pleasure... 3d view https://p3d.in/joJxt

  • roanfarley
    5 Hours Ago
    well done I struggle with the pose. well done bro
1 Day Ago

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5 Favorites and 4Followers.
Made a wolverine bust using only Zbrush Render was done in Marmoset

  • cottonmothcrown
    7 Hours Ago
    I think his eyes are awesome, a smidge too red maybe but the redness is pretty intense (although I have to wonder if his healing ability would allow them to stay red for more than a second haha). His skin though I'm confused by, not sure why it's so...
4 Days Ago

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Skull Mage
Sculpt by me Concept designed by tom-monster tom-monster.tumblr.com

  • arianerocket
    3 Days Ago
    Wow, really nice style. Reminds me of plasticine sculptures, beautiful execution
  • AJ Jefferies
    2 Days Ago
    Great job! I love the original concept.
8 Hours Ago

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5 Favorites and 2Followers.
Mattew McConaughey
hey guys, this is my last work all done in zbrush texture and maps, render in keyshot i hope u like it. Matthew McConaughey True Detective

9 Hours Ago

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Sketchbook by NiklasWolff
Hello. I´m new to ZBrush and just finished my first model. I made it in order to learn the basics of ZBrush. I hope you like it.

1 Day Ago

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22 Favorites and 14Followers.
Hey gujys still cant stop and these guys are going to be in a kids book my cousin is writing lol enjoy,this is lofty the lonely leek who is sad most of the time

  • LynneMitchell
    11 Hours Ago
    Nice work! Will you try animating them? Or is it a print book?
  • Fonty
    9 Hours Ago
    hey thanks for the kins words ,its for a printed book,but i think im going to rdo them all not sure yet have to talk with the writer anyway thx again guys
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Dragon

22 Hours Ago

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17 Favorites and 6Followers.
The Plant
Hi, Creepy Alienesqe sort of plant or station. Overlaid my bpr render over a BEST render in PS with added cracks etc. Then overlaid render of bronze Mat without shadows for a nice colouring. Cheers.

  • paleo3d
    11 Hours Ago
    Magnificent !!! One of the best images I've seen in a long while!
11 Hours Ago

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daily3d
Just want to share with you some of my work i did on daily3d challenges .And i want to invite everyone. It's a great way to practice. Most of stuff is done with zmodeler , and rendered in keyshot. https://www.reddit.com/r/Daily3D/

13 Hours Ago

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Demihuman sketch
Demi human Idea sketch. Kani man Tori man Neko kun Wani man

2 Days Ago

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23 Favorites and 7Followers.
Alien Spitter
Alien Spitter colour version. Alien Spitter from Nikita Lebedev on Vimeo. A 3d concept bust of an alien spitter I created using Zbrush, Maya, Mari, V-Ray, Keyshot and Nuke. The design of the base was based on H.R. Giger***039;s artwork.

  • Diablo
    2 Days Ago
    amazing.details are insane & the render came out really nice.keep it up.
  • n1agara
    1 Day Ago
    Thanks, Diablo. I appreciate for stopping by
  • Takai
    14 Hours Ago
    That guy is perfectly scarey and repulsive! Excellent piece!
1 Day Ago

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113 Favorites and 55Followers.
this time a portrait of a young german actor, tom schilling. all sculpted in zbrush, rendered with cycles.

  • TribunMaximus
    1 Day Ago
    Once again wonderful! The pose in the corner is a good solution. The clothing has become super. Everything is very much alive again. Ciao, TM
  • Takai
    14 Hours Ago
    Very good image! I like the sculptural feel to it and the mood of the scene. Superb!
14 Hours Ago

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Joshua Black's Sketchbook 2015
Hey guys! it's been a long time since I have posted anything here, currently busy with school and work so time is a bit short, but I was able to make some new stuff with my spare time, comments are always welcome! hope to hear from you guys!

1 Day Ago

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I correctet some proportions and added detail C&c would be great

  • bfgnz
    21 Hours Ago
    Looking Good! If it were me I would do the teeth separately. If its a dynamesh just scrub them back with clay buildup the use some primitive like the spiral to create teeth. Then you can do more with the gums etc with the teeth out of the way. Same...
  • mbison
    16 Hours Ago
    Thank you very much bfgnz the teeth made me angry too (especially the mandible teeth are looking strange ) I have been struggling to sculpt a decent tip for them and still havn't figured it out. I will definitely try it your way.
19 Hours Ago

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Model

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slow progress, but progress!
Been a little slow on progressing my Fan art piece because I am still learning a lot of what zbrush can do. No matter how slow the going is now, the more I am learning to better my techniques for the next line of projects after this one! Finished detailing the boots and the pants. I added the leather straps under the animal skull belt. I also completed the shoulder armor. Next up will probably finishing the details on the gloves and glove armor406

  • Jhon_Erick
    1 Day Ago
    very cool eyes .... so I think you should have done with 9 heads for the better in the structure aparecencia
  • SmilingDemon247
    19 Hours Ago
    Hey Jhon! Thanks for taking the time to look and comment on my stuff. I agree that he would be better taller, but I am trying to stay true to the reference that I am using. Its probably the glove armor that is too big, which is throwing off the...
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wip
Some work in progress: Blocking main shapes WIP Pose

  • Scote
    20 Hours Ago
    Trial by stone!!!!
21 Hours Ago

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Hey guys! Ok, now i almost have full body blocking.

21 Hours Ago

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another sketch. https://www.artstation.com/artwork/ape-ish-sketch