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Snapshot3D
Discover the SpotLight feature Snapshot3D, convert greyscale or alpa based images to 3D models!
Snapshot3DBPR Filters
Welcome to a 5 part Workshop that features an in depth look at how ZBrush's BPR Filters work. In each BPR Filter Lesson, we'll show 5 NPR examples, a ballpoint pen look, a pencil sketch look, several halftone examples with dots and lines, and finally a blueprint example.
BPR FiltersUniversal Camera
Make adjustments to your camera position and focal length between ZBrush and other 3D applications with Universal Camera.
Universal CameraFolders
Organize your ZBrush creations using the Folder system. There's much more to Folders than you may think, discover the power of Folder Actions, play our Lesson videos to learn how!
FoldersZRemesher 3.0 - KeepCreases & KeepGroups
Let's familiarize ourselves a little better with ZRemesher's KeepCreases & KeepGroups functionality. In this Lesson example, we'll take a pair of mech designed wings with various types of topology and apply ZRemesher with the help of Creases and PolyGroups. Applying these functions can assist with future mesh editing including Dividing, sculpting, and PolyPainting.
ZRemesher 3.0 -...ZRemesher 3.0 - DetectEdges
Let's familiarize ourselves a little better with ZRemesher's DetectEdges functionality. In this Lesson example, we'll take a gear model that has a triangulated mesh with no PolyGroups or no mesh ID, but has edges to help utilize the DetectEdges function. Once DetectEdges is activated, we can convert our mesh to quad based geometry, create PolyGroups, and most importantly retain our clean or hard edges. This function can assist with future mesh editing including Dividing and sculpting or features that utilize PolyGroups.
ZRemesher 3.0 -...
:D ;) :confused: :evil: :cry: :idea: :lol: :rolleyes:

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Highlighted Threads

ZBrush 2019 - Available Now! by: aurick 16 Hours Ago
Views: 22643 Replies: 56
#AskZBrush: Updated January 15 by: aurick 1 Week Ago
Views: 321214 Replies: 110
ZBC 2018 in Review by: aurick 01-03-19
Views: 7583 Replies: 12
Insert Multi Mesh Repository by: aurick 07-01-18
Views: 2635724 Replies: 615
+ Create New Thread + Reply to My Thread
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6 Favorites and 6Followers.
Small upgrade

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Delivery guy
Hello guys. Let me know your thoughts.

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I then used the new silicone mold to run a monsterclay bust, to rework, clean the seams etc... Final monster clay bust reworked and cleaned up another mold ! ready for the final stone in ultracal clan up and latex pour, I usually wait 2h30 in order to get a nice thick layer and then let it dry for 24h Oh I also 3d printer my own roller from the brushes that I used on the 3d sculpt to detail the clay version, matching the kind of details I had on the 3d sculpt I used https://pablander.selz.com/item/zbrush-skin-brushes-pack ready for airbrushing and epoxy gloss phase some hair punching madness using a needle and some yak hair. and the final result ready to be worn. Fun times !

  • truubluu
    21 Hours Ago
    CONGRATS , this is TR material.
  • Piggyson
    11 Hours Ago
    Turned out amazing! Thanks for sharing the detailed workflows =) -Joseph
  • MFleuret
    1 Hour Ago
    Thanks, glad you guys like it. and i feel your pain Joseph for printing big projects with the form2, still worth it !
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1 Favorites and 4Followers.
Royal Lion Ring
Royal Lion Ring.. Created By Esfandiyar Ebadi #ZBrush and Keyshot #3d #Pixologic #Esfandiyar_Ebadi #3d_modeling #Design #realistic#Render #material #3dmodel #CG

03-02-19

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@Tristanartform thank you so much! Some fun in ZBrush and Substance painter from last night. Marvin the Martian

  • Bosh
    2 Weeks Ago
    I'm loving Marvin! Thanks for the mini-breakdown, I always really appreciate little tips like that.
4 Hours Ago

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-FunkyMonkey-
-FunkyMonkey-Just a quick good night doodle - Funky Monkey https://www.artstation.com/artwork/0X6eY5 Will start to sculpt a series of some more anatomical correct monkeys

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From previous....
I guess I never showed this one. I never got past this point, but I just now noticed I never posted these -- only the first WIP shots

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Quick character sculpt
Here's a fast character piece I did. A little less than a day. Originally I was going to do just a bust, but then decided to do a full character. I could have gone a lot further on this guy, obviously but my original idea was to leave him this vague to leave more freedom in a paint over in Photoshop. ZBrush sculpt, Keyshot render

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Hi gang, This is Ylenia Bloodthron: The Dark Elf Enforcer. She is a character I created with the help of very talented concept artist Kasia Slupecka. Kasia created the first concept art based on my brief. I then created this version as a 28mm miniature that will be released as a 3D printable file for my Patreon . Kasia created a very beautiful realistic rendition of the character, which I then translated aiming to keep her original ideas intact, making a more stylized approach for the purposes of readability on the tabletop at 28mm scale. Hope you like this first iteration of her! Cheers! Claudio

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[WIP] Bloodborne Hunter
I thought I would make this thread to post my project as it comes along, I am nearly done but still have to make the hair and pose the character. The zbrush sculpt is done however.

6 Hours Ago

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The punisher
I am a big fan of the punisher and i was always dreaming of making a 3d version of him.....really like always dreaming for so long , so here is my latest project , hope you like it thanks for Ahmed Farouk for providing me with the Hanger location .

7 Hours Ago

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Render update, I used Bpr render passes from Zbrush .

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Week 98
Week 98: Pose & Lighting Countdown: 2 For this week I took the base mesh I created from last weeks hair work and did some pose and lighting setups. Using transpose master in ZBrush with a little bit of noise to break-up the surface then rendering in KeyShot. Working without any HDRI lighting image to focus on just in scene lights. Basic 3-point lighting, flat lighting with two lights in front, heavy split light, and a double back lit with a small emissive plane fill in front. Next week is the final No reference benchmark, to be compared to week 90 no reference sculpt.

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Demon
Sculpt by concept https://www.artstation.com/artwork/avdxL

7 Hours Ago

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Minotaur
Sculpted in Zbrush and rendered in Blender. ARTSTATION SHALVART.COM

9 Hours Ago

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98 Favorites and 51Followers.
“Hunchback_Witch” Digital Sculpt by Surajit Sen
#doodle #quicksculpt #study "Hunchback_Witch".....wish to share my speed Digital sculpt study! Background music - #hanszimmermusic #surajitsen #artist #indianartist #sculpt #clay #digitalsculpting #shares #brush#practice #conceptsculpt #speedsculpt #3dart #3dcharacter #vfx #movies

10 Hours Ago

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120 Favorites and 64Followers.
Superman

10 Hours Ago

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120 Favorites and 64Followers.

10 Hours Ago

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five minutes per day :) my sketchbook
Wonder Woman Concept is based on a drawing I found online, the tattoos are from different artists, if you know the names please share them with me or tag them. I struggle a bit with the face and hands and the pose, so I'll shall revisit this one in the future. see more at https://www.artstation.com/artwork/o3OvB

11 Hours Ago

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17 Favorites and 2Followers.
five minutes per day :) my sketchbook
Wonder Woman - Clay Concept is based on a drawing I found online, the tattoos are from different artists, if you know the names please share them with me or tag them. I struggle a bit with the face and hands and the pose, so I'll shall revisit this one in the future.

11 Hours Ago

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17 Favorites and 2Followers.
five minutes per day :) my sketchbook
Octoballs zbrush + keyshot My own concept

11 Hours Ago

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17 Favorites and 2Followers.
five minutes per day or so :) my sketchbook
another one. Original concept by: http://juliaon.tumblr.com/post/122958152160

11 Hours Ago

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Rubber Duck
Hi guys, some zbrush NPR fun and a keyshot render

3 Days Ago

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Mega Man Xeno Sculpt
Mega Man Xeno --- MEGA MAN in the world of ALIEN! www.facebook.com/keosmasons www.instagram.com/keosmasons www.twitter.com/KeosMasons www.keosmasons.com

  • naghi
    1 Day Ago
    cool design.also rendered in zbrush?
  • Marco Splash
    12 Hours Ago
    Thanks!! Yep entirely rendered in Zbrush and compiled in Photoshop
08-19-18

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Red - Panthera Pardus ecorche 3dtotal
This is Red, our Panthera Pardus ecorche. Red is available to order / pre-order on 3dtotal : - https://shop.3dtotal.com/3dtotal-anatomy-feline-figure.html (Feline) - https://shop.3dtotal.com/3dtotal-anatomy-3-piece-set-of-animal-figures.html (Equine, Feline and Canine) I made this sculpture for every beginners in animal anatomy. If you want to learn more about the process of creation of this model, I recorded the sculpting and made it available for my students. Feel free to join me at the CGMA : https://www.cgmasteracademy.com/courses/94-sculpting-anatomy-from-animal-to-creature Prototype made by Ross Sage. https://www.facebook.com/twist3dcreations/

  • gwel
    13 Hours Ago
    Hi guys, just wanted to share this you this WIP. Some kind of CT scan within ZBrush... something we are working on with 3dscanstore.com
14 Hours Ago

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Evelynn
Hi everyone, I worked on it in my spare time this week. Started with my old anatomy model https://www.artstation.com/artwork/XdWda And than combined with my last speed scuplt character Evelynn. It was a really fun work for me. Hope you like it...

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ZBrush 2019 - Available Now!
Pixologic is proud to announce the release of ZBrush 2019! Yet another FREE UPGRADE for all registered ZBrush users, ZBrush 2019 continues Pixologic's commitment meet the demands of today's digital artists. ZBrush 2019 includes the following new key features: Folders First previewed at last year's ZBrush Summit, the Folders feature is the realization of one of the most popular feature requests from our users. However, in ZBrush 2019 this is more than merely a way to organize your SubTools. A wide variety of actions can be performed at the folder level, affecting all SubTools found within. Examples include performing quick 3D transformations or Live Boolean operations. Universal Camera Also previewed at the ZBrush Summit, this new camera system simulates a real-world camera complete with settings for Focal Length, Crop Factor and more. This allows your ZBrush scene to perfectly match that found in any other application or to mirror an imported photograph (or render). It supports undo/redo of camera movements and settings can be stored to be recalled instantly at any time. Non-Photorealistic Rendering (NPR) This new series of tools create a sketch style which replicates the hand drawn 2D feel and look. With the ability to add overlaying textures, apply a halftone printed paper style, draw a dark outline around the 3D model or apply a number of built-in presets, the new NPR system will open an entire world of artistic possibilities -- whether you are concepting, sculpting, or preparing a final render. SpotLight v2.0 - Snapshot3D SpotLight v2.0 includes all the powerful projection mapping and PolyPaint features that you're already used to. It also makes it possible to convert any gray-scale image (alpha) into a 3D model. The source images can be modified in SpotLight or even combined through Boolean-type addition or subtraction to create even more complex 3D shapes. The model generated by this system can serve as a base for sculpting or even be used with the Live Boolean system to create intricate works of art. ZRemesher v3.0 The ZRemesher automatic retopolgy toolset has been a key component in the modern ZBrush artist's workflow. It now goes to the next level with ZRemesher v3.0. The enhanced systems can maintain creased edges and automatically detect sharp surface angles, ideal for mechanical models. The result is also a more efficient final polygon count... all while actually increasing speed! Intersection Masker The Intersection Masker plugin (included in all ZBrush 2019 installations) allows you to generate a mask where geometry islands intersect on a selected SubTool. It's the perfect solution for creating complex masks with just a few clicks. ZColor The ZColor plugin (also included in all ZBrush 2019 installations) is your new color manager for any digital painting tasks. It features a set palette of colors, chosen to best express the mood you wish to create and allowing for consistent results. ZColor files can also be shared with others, helping teams to create a cohesive look across projects. To learn more about the new features, visit our Features pages. Welcome to the exciting new world of choices available with ZBrush 2019! New Licensing Options Choose a Pixologic subscription plan that's right for you. Pixologic is pleased to be able to offer new license options for ZBrush, making it more accessible than ever before to enter the powerful world of digital sculpting. Subscription licensing is an alternative to perpetual licenses, which will continue to be available as they have always been. Subscription licenses are available in monthly or 6-month plans, automatically re-billing every 30 days or six months. With a subscription you will always have the most current software version, at a price that is perfect for hobbyists, students and professionals who need it on a project-by-project basis. Only Single-User licenses are available as subscriptions and all subscriptions licenses are commercial which means that there are no restriction on how they may be used. Perpetual licenses will continue as they have been, without change. All license types (Single-User, Volume and Floating) are available for purchase as perpetual licenses and this includes academic pricing. Upgrading As stated above, ZBrush 2019 is a free upgrade for all registered ZBrush users. Follow these instructions to upgrade. Note: It is CRITICAL that you not skip the step to deactivate 2018 and reset the licensing system. Failure to do so will likely result in activation issues. Note: Floating licenses are available for immediate upgrade as well. They must be upgraded through a Support ticket. My Licenses will not work for floating license upgrades. Click Here for more info. New Purchases For new users, perpetual licenses for ZBrush retail for $895. Alternatively, ZBrush subscriptions are $39.95 per month or $179.95 for six months. ZBrushCore users can upgrade to a ZBrush 2019 perpetual license for $795 through the My Licenses portal. Alternatively, you are also eligible for subscription licensing at the standard rates listed above. All licenses may be purchased online at www.Pixologic.com for immediate download for both macOS and Windows platforms. Perpetual ZBrush licenses are also available for purchase from Pixologic authorized resellers. Please do not post questions in this thread. We have created a Questions & Troubleshooting for ZBrush 2019 thread for that purpose, which also includes an FAQ. Features Gallery Below are sample images showing the various new features at work. The top four showcase the new NPR Renderer while the remaining images highlight the other features. We encourage you to enlarge them in your browser so that you can really see everything! Special thanks to our MANY beta testers who have created stunning images using all of the new features in ZBrush 2019! Image by Pablo Munoz Gomez Image by Pablo Munoz Gomez Image by Zhelong Xu Image by Nacho Riesco Image by Carlos Ortega Image by Cki Vang Image by Marlon Nunez Image by Brett Briley Image by Francesco Carlesimo Image by Jared Krichevsky Click Here to view all beta testers' images! Thank you to everyone who has supported Pixologic through your use of ZBrush! The many innovative ways in which you use our tools continue to inspire us on a daily basis. Happy ZBrushing!

  • zayacoon
    2 Weeks Ago
    Z brush is just the coolest Software i have in my workflow. Everyday when i start the software its like going into an adventure. And this since 2004. Thank you Guys for your great work!!!!
  • Jhon.S
    16 Hours Ago
    this is great thanks
19 Hours Ago

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Here some WIPS of a new commission work I am working on it is a Kessel Guard from the Solo a Star Wars story if you have feed back please let me known thanks and thanks for wathcing

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Rebirth - Carlos Ortega - Works
"Rebirth" A remake in 3D of a 2D piece I did a few years ago. I was never satisfied with the original 2d piece and did this version a few months ago, finally posting it here. Rendered in Maya in Arnold, hair generated with Ornatrix. And some npr renders I will use this new thread to post some of my recent works in progress, final pieces and excercises. Thanks for watching!

  • SoDakZBrusher
    3 Days Ago
    Beautiful sculpt and renders. Keep up the great art.
  • Wyatt
    2 Days Ago
    Strogg! You are still my favorite. Subtle touches that make your work really stand out.
  • KevinShirl
    21 Hours Ago
    Just became aware of your posting seen on twitter. Love your work. Right up there with J. Scott Campbell
22 Hours Ago

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阿米尔汗

22 Hours Ago

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Experiment#247 and Gummy, 3D print to Latex mask
This is a project I always wanted to try, using the skills that I know and use them to step away from a keyboard a little. Using the Form2 to print big scale models and challenge myself while doing it, as I wanted to learn about the mask making process, molding and casting, airbrushing, hair punching etc... This is not an ''How to'' as I'am not experienced with it and it was my second attempt at all this, but more about the journey and what I learned and tried along the way. Thanks, it was a blast to make and even more fun to act while wearing the suit and see people's reactions during monsterpalooza 2019. Full video process is available on my https://www.instagram.com/mfleuret/ Final full costume I made to walk around the monsterpalooza convention this year final sculpt and quick color concept Details of the sculpt, I went heavier than i would usually do but a lot of details are lost during the final stone mold and latex, and I could have pushed them even further. Once finished I exported the model to preform to create the shell I would use a boolean, I used preform instead of zbrush as it gave me more precision to make the exact wall thickness I needed along with checking and fixing some potential errors. Once done, I brought it back to Zbrush, zremeshed and it was good to go. Then I used a box with the form2 build platform to separate all my pieces and make sure it would fit properlly. mini first test print and just one of the many parts all the pieces ready for cleaning and assembly the print all assembled and ready to be cast Brush on silicone mold in order to keep my original print "safe" otherwise the final stone mold would have destroyed it.

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22 Favorites and 13Followers.
"Ginjiro Manda" Fan Art
Hello everyone. This character is the main character of the Japanese TV series "NEW・KING OF MINAMI". It is Japanese comedian "Chihara Jr" to act. His role is a ruthless lender, representing a scene showing documents to threaten hostile fraudsters. Hair is a FiberMesh, rendering is KeyShot. I am not good at sculpting the wrinkles of clothes. And among the wrinkles of clothes, I think that the wrinkles of a suit fall in the most difficult category. I made this work as a step-up to overcome it. Thank you!

  • Bosh
    1 Day Ago
    I think now you can say that you are good at sculpting the wrinkles/folds in the clothes, the suit looks great.
  • kou dama
    22 Hours Ago
    Thank you! It encourages me. I want to be able to sculpt wrinkles of a certain quality without having to look at the reference materials.
1 Day Ago

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Orc Sculpt finalized

1 Day Ago

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A last quick render for today. Hopefully I get to wrap this one up tomorrow!