More …
Painting-Introduction
The final addition to this incredible series of videos, will cover all that is necessary to texture the final helmet design. Polypainting, Spotlight, and Materials are some of the key features that will be covered.
Painting-Introduction Painting-Layer Masking
Using a combination of masking and layers, Joseph demonstrates a quick and easy method to applying a custom paint job to the helmet.
Painting-Layer Masking Painting-Spotlight Texturing
Spotlight allows the use of images loaded directly into ZBrush to apply texture information to your model. Joseph demonstrates how he uses this method to apply refined texture details.
Painting-Spotlight … Painting-Alpha Texturing
Alphas are one of the easiest ways to apply texture or sculptural details. Watch how Joseph utilizes this feature to add texture details to the helmet.
Painting-Alpha Text … Reference Introduction
Joseph Drust introduces the key features he will be covering in the following videos.
Reference Introduction Basemesh Introduction
this video gives a brief explanation of the various methods that will be covered in the following base mesh videos.
Basemesh Introduction Sculpting Introduction
Introducing the next topic of videos, sculpting. Joseph covers all topics that are involved in this series.
Sculpting Introduction
:D ;) :confused: :evil: :cry: :idea: :lol: :rolleyes:

Highlighted Threads

Join Pixologic at the CTN Animation Expo 2014 by: aurick 5 Hours Ago
Views: 9458 Replies: 7
A Sneak Peek at the ZBrush to KeyShot Bridge by: aurick 7 Hours Ago
Views: 19698 Replies: 61
Presenting ZBrush 4R7 (Updated with Summit Recaps) by: aurick 1 Day Ago
Views: 345352 Replies: 708
ZBrush Summit 2014 by: aurick 10-18-14
Views: 69774 Replies: 186
Insert Multi Mesh Repository by: aurick 10-12-14
Views: 829406 Replies: 516
ZBrush Helmet Design NEW! Project Files Added! by: aurick 08-11-14
Views: 159942 Replies: 92
+ Create New Thread + Reply to My Thread
2 Minutes Ago

0

0

thread gallery
0 Favorites and 0Followers.
Demon
this is an old work only now I finished model made in Zbrush render and a very simple rigging in 3ds max with Mr zbuGBZJvNiw

29 Minutes Ago

0

0

thread gallery
17 Favorites and 8Followers.
to KeuPon Thanks man for your comment About hands and legs. Yeap...agree. I will fix it. Now i fix legs and hands a little. I will add claws on hands. This is a little fix

42 Minutes Ago

3

0

0

thread gallery
0 Favorites and 0Followers.
Swarmfall Update v1
I've been stuck at film school for the last year, I tried to get into ZBrush again last year with the halloween challenge. But I never got the time to complete. Anyway, this time I have. In February we're going to show something we've made, a project, anything that got to do movies etc. I figured it was a good time to get deep into ZBrush again, do some sculpting and actually make something out of it. So my idea was to track a 3D character into real footage. The basic idea is an alien from outer space that get lost on Earth. He believes the earth people are trying to help him find a way home. But in reality they're doing something completely different, Project Swarmfall. We'll see some flashbacks of entering the earth, then a couple of shots where he walks down the street and do some poses. And the rest will be headshots, interview style, where he speaks in a foreign language. Since this is the project i pitched for the class, it's no going back, just hard work. I'll try to "spam" as much updates I can, probably each night. This weeks goal. Get the spacesuit and polypainting done. The spacesuit so far (front/back, two crossviewed 3d to show the shape if you're able to do the crossing of your eyes):

1 Hour Ago

1

1

thread gallery
4 Favorites and 2Followers.
Thank you Here's a demon thingy I'm doodling. Screengrab out of ZBrush with a horrible paint over.

  • Diablo
    47 Minutes Ago
    Cool design buddy.maybe needs a little work on the hands.keep pushing.
2 Days Ago

4

5

4

thread gallery
4 Favorites and 1Followers.
Fallen Shaman
Hi everybody, This is my last work. I am huge fan of Blizzard so, I decided to sculpt a Diablo's III creature, the Fallen Shaman. I hope you like it!

  • Ouran
    1 Day Ago
    Great job here ! Agree with daredyoshi on the SSS. Also, I would add a bit more color variation to make each surface a bit more subtle.
  • chalian
    1 Day Ago
    Love it, Thank you for steps !
9 Hours Ago

1

0

thread gallery
0 Favorites and 0Followers.
Jar Jar Binx
HI Everbody THIs is my first post here i have been using z brush for days and i am loving it this what i came up with REGARDS Mouton

  • Ouran
    4 Hours Ago
    Great job Mouton, especially if you're new to the software
4 Hours Ago

0

1

thread gallery
2 Favorites and 0Followers.
Sith Lord Yoda Maul concept

4 Hours Ago

1

0

thread gallery
2 Favorites and 0Followers.
A Maori Orc concept

3 Weeks Ago

7

0

thread gallery
121 Favorites and 214Followers.
Join Pixologic at the CTN Animation Expo 2014
Join Pixologic at the CTN Animation Expo 2014 from November 21st - 23rd in Burbank (CA) as we present renowned film and gaming artists giving live ZBrush demonstrations. In case you haven't heard, CTN is short for the Creative Talent Network and the expo will no doubt be a hot bed for creative talent. Including live demonstrations, networking receptions, master workshops, panel discussions and professional exhibits you can bet this year's expo to be even more popular than last year. Some of the artists appearing at the ZBrush booth (B52) include: Michael DeFeo (Freelance Artist: Despicalbe Me 2, The Lorax, Ice Age 4) Chadwick Dusenbery (Freelance Artist) Shaun Absher (Disney Animation) Dylan Ekren (Disney Animation) Alena Wooten (Disney Animation) Matt Thorup (Disney Animation) Tyler Bolyard (Nickelodeon Animation Studio) Danny Williams (Dreamworks Animation) Leticia Reinaldo (Freelance Artist: Frozen,Tinker Bell and the Pirate Fairy, Muppets Most Wanted) Steve Lord (McFarlane Toys) To learn more about the artists, view some of their artwork and see a presentation schedule, visit the CTN Animation Expo UGM Page. We'll see you there!

  • Treece
    2 Weeks Ago
    Nice One. Thanks jubala. Many thanks for the links. I recollect I started watching them, but forgot to go back to finish after my missus nagged me to paint the spare room! Don't think she found it funny when I asked her if I should do it in...
  • magbhitu
    4 Days Ago
    anyone got who's there got any live footage? reports from the trenches?
  • nj0r0g3
    5 Hours Ago
    Anyone go to this event manage to record it? Or at least able to write a descriptive essay explaining everything that happened in detail using an array of elaborate words during the three days... only kidding
5 Hours Ago

2

0

0

thread gallery
7 Favorites and 5Followers.
Woman Warrior
Hello Guys!!! Posting my new girl Karvina, create using 3dsmax and photoshop.

6 Hours Ago

2

1

0

thread gallery
4 Favorites and 4Followers.
There are spheres , but maybe there are a little big i will check it out thank you!

  • CMobley
    5 Hours Ago
    you are no missing the overall shape. your missing the tissue under the actual skin, the fat the muscles, your sculpt looks like she doesn't eat. if that helps. no mass no volume.
6 Hours Ago

0

1

thread gallery
8 Favorites and 3Followers.
Aenima
hi there... last creature (for the moment) in the unnamed serie. the main idea here , was to make a ¨battering ram¨ guy. there are two more models to show and of course the ¨GOOD GUYS¨... HOPE you LIKE IT... C&C are always welcome.

3 Days Ago

12

9

thread gallery
24 Favorites and 15Followers.
Here's a simple breakdown of the techniques I used to to create this model. One of the probably most overlooked features in zbrush is use of stencil which becomes even more powerful combined with tileable textures. I also use stencils to project some cloth wrinkles patterns and wrap feature under stencile menu makes the projection stretching free. I hope you'll find this helpful and feel free to ask if you have any questions. Happy Zbrushing!

  • jhon erick
    1 Day Ago
    congratulations...excelente work: D
  • mcnerth
    7 Hours Ago
    Absolutely amazing work, I really liked the subtle details in your render. The refractions in the glass objects as well as highlights to the hair and eyeballs really make certain areas pop. Did you use ambient occlusion and/or global illumination in this...
  • Strizo
    6 Hours Ago
    How did you do the pants wrinkles? I've never used a stencil to sculpt fabric.
7 Hours Ago

3

2

0

thread gallery
4 Favorites and 4Followers.
Update 13
Hi I have refined the overall shape. The ears will be covered entirely with hair so i am not going to spend much time on it. To Frigid : Actually there are separeted objects. Thank you for the great feedback! Any thoughts now?

  • Frigid
    6 Hours Ago
    You're definitely getting there. Looking better and better. However, I think I've realized the problem with the eyes. They seem flat. Almost as if they are part of the skin. Are the eye balls actually spheres, or did you flatten them some? Either way,...
7 Hours Ago

0

0

thread gallery
0 Favorites and 4Followers.
throwing in another character here.

01-11-09

2

0

thread gallery
0 Favorites and 4Followers.
People said he doesn't look asian so I tweaked the eyes and cheekbones, I also added more wrinkles and scars to make him look older. I think this head is almost done, just have to fix the transition between the skin and hair then I'll proceed to retopologizing and making the lowpoly game ready version. Pongstah_Gun_Samurai_WIP_007.jpg

  • selwy
    01-11-09
    Very cool work! Keep on rocking! Best regards, Selwy
5 Days Ago

2

61

14

thread gallery
121 Favorites and 214Followers.
A Sneak Peek at the ZBrush to KeyShot Bridge
A sneak peek at the upcoming ZBrush to KeyShot Bridge: As we finalize ZBrush 4R7 we wanted to share with you this sneak peek movie which focuses on one of the upcoming features: the ZBrush to KeyShot Bridge! This exciting new feature allows you to send your ZBrush scene straight to KeyShot (in one click), allowing for an incredibly easy transition to rendering with KeyShot. Additionally, you will also see ZBrush 4R7's new ZModeler Brush in action as it is used to create the engine. Some of the features shown in the video are: *Single button press allows for high polygon models (without decimation) to be sent to KeyShot *Apply KeyShot materials directly to the mesh *Size, position, and MatCaps® are respected across the ZBrush to KeyShot Bridge *Adjust the HDR Environment lighting to create the perfect Final Render Sit back and Enjoy! B3fQG0FzVAU For more information about ZBrush 4R7 , including release information and previews of other features, CLICK HERE.

  • Eldero
    7 Hours Ago
    If I understood correctly you can still choose. There will be a button (BPR button) which you can set to either send to Keysot (which uses Keyshot Bridge to send it over) or to ZBrush own BPR render as it used to be. There is no need to uninstall...
  • jubala
    7 Hours Ago
    my understanding again from a video interview digital tutors did with keyshot is that the keyshot and bridge will be one package Or if u already have keyshot hd or pro the bridge by itself willl be sold seperately . ...
  • jubala
    7 Hours Ago
    eldero your are coorrect or a goz plugin some of sort being the bridge
1 Day Ago

2

2

1

thread gallery
14 Favorites and 5Followers.
W.I.P Alien concept.
Thank's William.O ! W.I.P Alien concept.

  • Spyndel
    9 Hours Ago
    Nice detailing!
  • KeuPon
    8 Hours Ago
    Haha !!! Gotcha sp54 (it's jj.jpnt at zbrush.fr) Very nice work !!! The centaur like demon is really really great !!! The others are very good too. Seems like you'll soon get a top row
1 Day Ago

3

0

thread gallery
3 Favorites and 4Followers.
markantonik - I like the idea of splitting into subtools, the only problem I am finding is as below, when I subdivide - any ideas?

  • roanfarley
    1 Day Ago
    I have the answer :-) I CREASE each part before subdividing?!
  • markantonik
    1 Day Ago
    hey that' s a good idea ! Otherwise I would have said maybe use "merge visible" function with "weld" options checked(+ "uv" if you have), btw it is non destructive, it just creates another tool. I have used it recently with 2 subtools (for...
  • roanfarley
    9 Hours Ago
    Im using 3.1, I know, I know! I can merge using subtool master but it doesnt get rid of the gap, any idea of a workaround, I shall hit google :-)
10 Hours Ago

2

0

0

thread gallery
55 Favorites and 34Followers.
Hazmat suit update.

13 Hours Ago

2

2

2

thread gallery
17 Favorites and 8Followers.
Mini UPD.

  • KeuPon
    11 Hours Ago
    Haha I love the space cat !!! (The other sculpts are good too, but the cat's wonderful) Now I want to see it finished I've got quite the same cat sat on my shoulder right now (He's a cornish rex, so kinda like a sphynx but with very very...
1 Day Ago

6

9

2

thread gallery
17 Favorites and 17Followers.
Creature final renders+vid
Hi! Finally it's finished Here are some final renders, mari screens and a video showing some details and breakdowns. Hope you like it! http://vimeo.com/javiblanco3d/showreel2014 http://www.javiblanco.com/

  • nebular
    16 Hours Ago
    Yeah man! That is amazing! Great work on the texture! Some parts looks too clean like inside of the mouth but it's wip so it's alright
  • Fabian3224
    12 Hours Ago
    Really solid work, well done!
  • jamesgcraig
    11 Hours Ago
    Greet use of hard edges and soft to scales. One thing you might want to consider doing is a skeletal structure or bones and design the character from a bone to muscle evolutionary approach and display the graphic layout for your portfolio, if your...
3 Weeks Ago

2

4

5

thread gallery
119 Favorites and 108Followers.
Thank you mans!! My new personal work "Space Suit"

  • little shaolin
    1 Day Ago
    Truly inspiring work! Like nothing I've ever seen before!
  • MattMoriconi
    11 Hours Ago
    What can I say? Fantastic, awesome and very inspiring!!!
11 Hours Ago

0

0

thread gallery
0 Favorites and 0Followers.
Jar Jar Binx
Hi All I am new to Z brush i have only been using it for 2 days now and this is what i came up with so far W.i.p of Jar JAr BINx REGARDS Mouton

1 Day Ago

6

10

8

thread gallery
8 Favorites and 6Followers.
Wedding Night
It's so interesting to create this piece,I like the tradditional culture of China.I just want to show you a story about one Landlord married with the little wife. I just add some interesting detail in it,make it looks more funny.Hope you like it!

  • VoroN-art
    15 Hours Ago
    great! stunning details. ...the tail?
  • Erik Heyninck
    14 Hours Ago
    I like this a lot. I disagree with people finding it too 'busy' though. It is not because it is fashionable to lead the eye (and be led, which is easier than to observe) that the necessary richess of more natural works should be cirticized. Works like...
  • Totyo
    11 Hours Ago
    Does she have a tail?? Under the left foot of the Landlord. Can you share a little bit about the ZBrush process inside this image creation? Would you wind sharing some breakdown? I agree (partially) with the others about having the image not really...
13 Hours Ago

6

0

0

thread gallery
4 Favorites and 5Followers.

13 Hours Ago

6

1

0

thread gallery
4 Favorites and 5Followers.
The ape
Hi guys! This is my last personal work.It was created using ZBrush and 3Dsmax,texture using Mari, rendered inside Vray. I will have some breakdown for you guys!Hope you like!

13 Hours Ago

0

0

thread gallery
34 Favorites and 27Followers.
re-all: thanks for all your comment, and i made a little changes today.

10-05-13

2

2

1

thread gallery
1 Favorites and 1Followers.
Another tile I have finished: The marmoset realtime screenshot:

  • Rakan
    10-05-13
    Great work sir !
  • AlbertRP
    14 Hours Ago
    Awesome job! good details!
1 Day Ago

2

0

thread gallery
86 Favorites and 60Followers.
Lana
Hello, Guys I'm here to share what I am working on right now. I am creating a portrait of Lana del Rey, and this is my first likeness attempt and now I know how difficult it is ahaha. I've created the base of the head and worked the topology of the mesh. At the moment I am working on the eyeballs, but I am not finding any good tutorials teaching how to draw realistic textures for the eyes. Do you know any so I can take a look at? I would really appreciate. Well this is what I have to show this far. Topology

  • MarkCharles
    22 Hours Ago
    Very nice. Knew her instantly. Would love to see a textured piece of her!
15 Hours Ago

4

0

2

thread gallery
43 Favorites and 23Followers.
one more sculpt for 3d print

17 Hours Ago

0

2

thread gallery
12 Favorites and 8Followers.
Here is the hand-concept :-)