More …
Painting-Introduction
The final addition to this incredible series of videos, will cover all that is necessary to texture the final helmet design. Polypainting, Spotlight, and Materials are some of the key features that will be covered.
Painting-Introduction Painting-Layer Masking
Using a combination of masking and layers, Joseph demonstrates a quick and easy method to applying a custom paint job to the helmet.
Painting-Layer Masking Painting-Spotlight Texturing
Spotlight allows the use of images loaded directly into ZBrush to apply texture information to your model. Joseph demonstrates how he uses this method to apply refined texture details.
Painting-Spotlight … Painting-Alpha Texturing
Alphas are one of the easiest ways to apply texture or sculptural details. Watch how Joseph utilizes this feature to add texture details to the helmet.
Painting-Alpha Text … Reference Introduction
Joseph Drust introduces the key features he will be covering in the following videos.
Reference Introduction Basemesh Introduction
this video gives a brief explanation of the various methods that will be covered in the following base mesh videos.
Basemesh Introduction Sculpting Introduction
Introducing the next topic of videos, sculpting. Joseph covers all topics that are involved in this series.
Sculpting Introduction
:D ;) :confused: :evil: :cry: :idea: :lol: :rolleyes:

Highlighted Threads

Presenting ZBrush 4R7 (Updated with Summit Recaps) by: aurick 6 Hours Ago
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ZBrush Summit 2014 by: aurick 4 Days Ago
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Insert Multi Mesh Repository by: aurick 1 Week Ago
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ZBrush Helmet Design NEW! Project Files Added! by: aurick 08-11-14
Views: 156282 Replies: 92
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Elephant
Hi, THis was modeled at his first stage in Maya (Skeleton), and them muscles, fat skin and wrinkles was in ZBrush, final touch in Photoshop

1 Day Ago

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Enter the nature
Hi everyone, "Enter the nature" is my new personal project. This includes "speed" work of mine, for my upcoming Youtube channel. I want to share with you the first image of the project. This frog was a test run for myself. To see how fast i can be (from sculpt to final image) Everything was done in Zbrush (Sculpt - Texture - Pose - Render) and Photoshop for comp. work. #1 Frog: 3 1/2h - Sculpting (1 1/2h +-) - Texturing ( 30 mins +-) - Comp. work in Photoshop (1 1/2h +-) Higher Resolution: http://www.artstation.com/artwork/enter-the-nature-1-frog http://leifart.artstation.com/portfolio/enter-the-nature-1-frog http://leifart.deviantart.com/art/Enter-the-nature-1-Frog-489491058 So i hope you like it, thanks for watching and stay tuned Best regards Leif

51 Minutes Ago

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Character Concepts [Dump]
Hey guys, Here are a few character concepts I been working on while learning Zbrush. All these were rendered in keyshot and a lot of photoshoping. These are aimed at proof of concept vs finale 3d assets. Hope you like.. -Serg Artofserg.com

1 Hour Ago

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Good night, guys! One more study in Zbrush... Study in Anatomy and Texture painting!

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Barbarian
hey guys this is my last work during workshop from Bruno Camara model based from game King of The Realm I hope you enjoy during this week I'll posting Making-of high image: http://s23.postimg.org/42wk3r45n/com_final.jpg https://www.facebook.com/pages/The-art-of-tiago-oliveira/670016536352457?ref=hl http://www.artstation.com/artist/tiagoart

  • Bruno Tor
    1 Hour Ago
    OOOOOOOooo my fu**ing goodness, it is awesome, congrats buddy
1 Week Ago

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jbmonge - I have a lot of sculpts that i never finished, but the last ones that i've made, i tried to start something that i knew that i would have time to finish. Cheers. Hi guys, i've made these images showing the process of the last sculpt and some tips. Hope it's useful to you guys.

  • wolfinside
    3 Days Ago
    Thanks for the breakdown.. Such a fun sculpt ... it brings childhood daydreaming back to mind... are you planning to print it or render it outside of Zbrush? Cheers
  • Knacki
    2 Days Ago
    It is a very lovely concept of an great artist turned into a stunning sculpt. Thanks for sharing! I really enjoyed this.
  • Fabio_Henrique
    1 Hour Ago
    jbmonge - I hope it to be useful to you wolfinside - Thanks dude! Maybe a printed version, i have some other models that i would like to print, this is one of them. Knacki - Thanks!
2 Hours Ago

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Steampunk Cyborg
Hey, what's up everyone. It's been a long time since my last post here . I'd like to share my latest work. Based on a concept by Young Hwan: http://www.artstation.com/artwork/black-leather Soon I will post some breakdowns. Hope you like it!

  • Fabio_Henrique
    1 Hour Ago
    Really awesome dude, love the materials! IMO, it deserves the Top Row.
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Queen Tuya (The Prince of Egypt) Inspired Character Sculpt
It'll be fun to polypaint this one when it's done!

1 Day Ago

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Drow Ranger
another zbrush study - drow ranger dota 2

  • Fynn
    1 Day Ago
    looking good two things: you should look up some references for the nose (especially around the nostrils) and the corners of the mouth are to sharp
  • andre301
    2 Hours Ago
    Hi Fynn. Thanks for the help, I will study more this part. I appreciate your comment. Thanks!
2 Hours Ago

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Hey man thanks so much for the kind words I`ll post some more soon, too tired to keep my eyes open now. Mixture of a bit of FiberMesh with hand made hair bobs (as he will be a realtime model).

3 Hours Ago

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Work in Progress - Sci-Fi- Aurora
Work in Progress of Aurora!! Working with Hard surface and cleavage part of the body....

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here thanos without colors only sculpting result. what do you think of ? want to give him a fist on right an and than its final

  • Dragon
    4 Hours Ago
    Tenyon is right, perhaps you should have just left his right hand/arm in the position it was, though, a fist might work?? STANCE changed? Um, am I missing something? I think Tenyon is just pointing out to give Thanos some more 'life' (action if you will)...
5 Hours Ago

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N1K Sketchbook
Hello everyone, after a few months of study and practice I decided to show what I think is a decent alien .. I hope so What do you think? Thanks. ps: The final render was "helped" by photoshop, of course.

5 Hours Ago

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Wip 2 Ciao, TM

5 Hours Ago

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bolovorix: Thanks a lot ;D Prelodius belongs to a noble society that worked as peacemakers between worlds, in one travel he got infected by a virus, which started a metamorphosis in his body, turning him into a hideous creature, he was able to stop the virus by gaining mental control of his body. Although the virus moved to the extremities and in order to survive he managed to create 2 mouths in his hands. so it could feed from souls and antimatter. And so he continued through the rest of his days, carrying this "curse" because if the virus was exterminated so would he.

2 Days Ago

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SPECIMEN 165B - Free model !
Hey Guys, Here is a I character I did last Weekend for the my mini factory Halloween contest. It was for the category curiosity cabinet. Really fun 1 day exercise I have a poly painted version I'll post later. Its meant to be some sort of weird bat beetle specimen. You if want to have the model you can download it here They have also printed it in red but on pretty low setting.

  • rasmusW
    1 Day Ago
    it's been a long time since i last saw anything from you, sir. great to see new stuff from you. keep it coming. -r
  • Fynn
    1 Day Ago
    lovely models!
  • King_Row
    5 Hours Ago
    Cheers rasmus, I have atons of freelance work to post just have not got round to presenting it yet. Might post some stuff for dracula in a few months. Thanks fynn
5 Hours Ago

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Calliope Marchand
Hey guys, This is my latest character, Calliope Marchand, a betrayed pirate cap'n lass, turned into a deadly mer-creature by Poseidon, god of the sea. Would love to know what you think, if you'd like to see concept sketches / further bio, please head to my website! Thanks guys! Rob

9 Hours Ago

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update
Thank you Bangers! Here is another update

1 Day Ago

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145 Favorites and 117Followers.
Back into 'render it overnight' mode. Here is this mornings render. Lots of changes to the shader, darkened the diffuse and let the SSS bring more warmth into it, but it helps me get some of the crazy scattering areas (like the eyelids) out of there. Changes to spec and gloss, the displacement, I guess just a bunch of little tweaks. '

  • Erik Heyninck
    18 Hours Ago
    I find that the top side of the lower eyelids is much better, but at the expense of a mottled effect on her upper arms. The red on her cheeks looks more like couperosis at the moment instead of a healthy blush. Criticising is of course much easier...
  • rasmusW
    6 Hours Ago
    great work. i like the natural "look" your sculpts got. i think i'll agree with eriks crit. in some places the texture looks like it's been clone stamped a little too much. i think you could add a bit of sharper skin creases just above the kneecaps like...
08-09-14

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  • Treece
    18 Hours Ago
    You're welcome MAH and by the way find your ethics very refreshing. Gotta love this community. Will most definitely be keeping an eye on your tube channel for the future. (That's not a double entendre by the way!!!! ) bicc39 Like the plan, but...
  • Mahlikus The Black
    18 Hours Ago
    I would also like to remind everyone that they said "We currently anticipate..." That is not to say "we will..." So... yeah....
  • bicc39
    6 Hours Ago
    Treece; Odds are not that bad, we have an inside person who will unlock the doors. (Same people you pay for Top Row!!!!)
1 Day Ago

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  • jmturbo
    12 Hours Ago
    Really awesome work man!!!
  • ARASH-B
    11 Hours Ago
    they are awsome ! love them all !
  • rasmusW
    6 Hours Ago
    great work. i especially like the face on the last one. -r
1 Day Ago

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23 Favorites and 16Followers.
I'm calling the high poly done. I might go back to add more details before baking the textures... but for now I got tired of working on this. I hope you guys like it.

  • omneom
    14 Hours Ago
    This looks incredible, could you go a bit more in-depth about how you did the embroidery? Can't wait to see it finnished !
  • nimlot
    6 Hours Ago
    Thanks man The embroidery was made with some displacement maps. One was quite simple...just the overall shapes...
1 Week Ago

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thanks nebula! And here is a screenshot from the 3d sculpt

  • Lou Mareno
    1 Week Ago
    Hey Raiden, man I don't know how you Guy's / Gal's in this forum knock out work like this.. It is truly Amazing, all the best to you Lou
  • Raiden.D
    1 Week Ago
    Here is the video showing the process, its not a step by step tutorial its more a timelapse video, but dont worry As soon as I progress in the creation of the comic and sculp I am going to create some video tutorials, me explaining in detail how you can...
  • nebular
    7 Hours Ago
    Very cool! Can't wait to see the video finished!
1 Day Ago

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Hey there ! This is my new project: the demon wrestler. Big thanks to Raphael Grassetti for inspiration as well as all the compositing knowledge I grabbed from his Gumroad tutorials. Thanks also to Marc Brunet and Gilles Saffores for their critiques on this project which helped me push it further than I expected in the first place.

  • Diablo
    20 Hours Ago
    this looks fantastic man.nice composition.keep it up.
  • Ouran
    8 Hours Ago
    Thanks a lot Diablo, I appreciate it
9 Hours Ago

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Anatomy Studies

  • dopepope
    8 Hours Ago
    These look great. Beautiful work.
8 Hours Ago

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Jungle Ruins Environment
Hi I m working on a new environment and here I have the first look about the layout, modeling and lighting basic. I hope you like it... I used Maya / ZBrush for the modeling Speedtree / ZBrush for the vegetation Arnold for the rendering Reaflow for the water here another project Underground environment:http://www.zbrushcentral.com/showthread.php?189168-Knight&p=1107885#post1107885 on my website more projects n pictures Maqroll www.chindamodaniele.com

1 Day Ago

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And with his assets.hope you like it.

  • truubluu
    1 Day Ago
    Coming along nicely, looking forward to the end result.
  • vlad74
    1 Day Ago
    Well done Diablo. It maybe a bit late to fix but the arms have to be a bit longer especially the upper arm.
  • Diablo
    9 Hours Ago
    truubluu: thanks a lot man.glad you like it. Vlad: your tips are always helpful my friend.maybe I can change them with TransposeMaster.thank you so much.
9 Hours Ago

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21 Favorites and 15Followers.
Thanks man, here's a little extra, some random helmet ))

9 Hours Ago

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vikramvr's anatomy study
Hello guys, here is an anatomy study I've been working on. Completely sculpted in zbrush with dynamesh, hair is created using fibermesh. Hope you guys like it

9 Hours Ago

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>living_for _cg Thanks for your comment! >SammehSAMURAI yeah, Pacific Rim is one of the best creature movie. I'm very glad to hear your comment. Thanks! These are simple material rendering. Many thanks. ~Naru

11 Hours Ago

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steps

  • ArtBot
    9 Hours Ago
    Keep going! Would make a great children's storybook. Love the atmosphere.
10 Hours Ago

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9 Favorites and 10Followers.
Predator WIP
Heres another predator bust, I'm going for a cartoon-ish look on him have detailed anything yet except for the body, just putting pieces so far...any recognizes on the shoulder pad/ cape, your probably right its influenced by Assassins Creed