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ZBrush for Concepting - Part 1
We'll start this series with a brief intro to Joseph Drust and Andrew Bosley, followed by an overview of the six part lesson. The second portion of this video jumps right into ZBrush as Joseph uses the default ZModeler Brush options to quickly generate building structures.
ZBrush for Concepti … ZBrush for Concepting - Part 2
Taking the buildings created in Part 1, let's use 2.5D and its functionality to create an Alpha.
ZBrush for Concepti … ZBrush for Concepting - Part 3
Now that we have an Alpha created from our buildings, let's use it to create Surface Noise. Once rendered with BPR, we'll convert it to editable geometry and prep our buildings for KeyShot.
ZBrush for Concepti … ZBrush for Concepting - Part 4
Let's use the ZBrush to KeyShot Bridge, we'll create a number of render passes from various KeyShot materials. These render passes will then be passed on to Andrew for the remainder of this lesson.
ZBrush for Concepti … ZBrush for Concepting - Part 5
Discover Andrew's technique from manipulating Joseph's renders and the start of his Photoshop texturing and paint over.
ZBrush for Concepti … ZBrush for Concepting - Part 6
With our final video of this series, we put the finishing touches on our concept piece. An amazing collaboration between Joseph Drust and Andrew Bosley. For more tutorials from Joseph visit pixologic.com/zclassroom and for concepts by Andrew visit bosleyart.com
ZBrush for Concepti … Architectural Design - Part 1
This tutorial series gets things started with the ZModeler Brush and NanoMesh to create a building base. Use NanoMesh's random, variation, offset, and rotation sliders to create a unique skyscraper look.
Architectural Desig …
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grim reaper
Zbrush project that I've been working on my free time...please if anyone know the concept artist let me know. thank you.

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57 Favorites and 32Followers.
Thank you guys! I am very glad you like I am posting another UP: Thanks all!

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14 Favorites and 12Followers.
Flintlock Pistols
This is a reproduction of the Flintlock pistols used by George Washington. It's part of a bigger project commissioned by RPmodels as part of a full character model based on the revolutionary war that will be 3d printed. Everything sculpted in Zbrush, rendered in Keyshot and I used Photoshop for composition. I hope you like it

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70 Favorites and 63Followers.
New render

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124 Favorites and 79Followers.
Hydraulic piston rig
video here https://www.facebook.com/oscar.perezayala/videos/vb.100000899962417/1063909210315734/?type=3&theater

3 Hours Ago

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1 Favorites and 0Followers.
zmodeller try.
Hi, all geometry done in zbrush transpose tool and zmodeller functions very helpful. renders in vray http://www.turbosquid.com/3d-models/apple-watch-38mm-classic-3d-model/949467

6 Hours Ago

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230 Favorites and 160Followers.
Thanks! More details a gorilla study.

  • soulburn3d
    4 Hours Ago
    Very cool ape! I know its not the focus of the piece, but I think the branches on the base really need some tertiary sized branches, so its level of detail remains consistent. Otherwise fantastic! - Neil
  • Takai
    3 Hours Ago
    The Gorilla looks so great! Quick question: How did you go about his furs? Is that standard brush hair by hair?
  • mutte696
    3 Hours Ago
    Thanks! It was sculpted hair by hair, nothing fancy.
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16 Favorites and 14Followers.
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2 Days Ago

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70 Favorites and 63Followers.
Face study All done with zbrush , and compositing with photoshop. I hope you'll like it

  • Masterchef41
    12 Hours Ago
    Awesome sculpt!!!! Could you make a breakdown and share your render settings and material settings with us!! I always look for the perfect render settings for human skin in zbrush and your work is best i have ever seen!!
  • zaliti
    3 Hours Ago
    Very soon Thank you !!
2 Days Ago

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29 Favorites and 30Followers.
mini weekly design exercise!
thanks Jarsef! So in the last month, i did this little project were i wanted to create 1 design each week. I didnt had any strict subject for each one, i just wanted them to look different from each other. So im done with the sculpt and ill post the colored/shaded version later when ill have time (i didnt attached the one from first week since it wasnt really good :P )

  • Takai
    3 Hours Ago
    Those guys are really cool and well crafted! Very inspirational exploration of shapes, thx for sharing them!
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「Lady Deadpool」
Hello Everybody in ZbrushCentral. This my Lady "Lady Deadpool"Fanart Hope you like it. Thank You 3D view > https://sketchfab.com/models/95aa46cb54244202880c5deb2a64f8a7 - Lady Deadpool -

  • Takai
    3 Hours Ago
    I like her, good clean sculpture!
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Letty Beth Moore
highres https://cdn.artstation.com/p/assets/images/images/001/088/088/large/denis-ulianov-rgb27.jpg?1439804538

  • Totyo
    1 Day Ago
    Gorgeous!! Can you tell us more about the image? What was your workflow, etc?
  • Takai
    4 Hours Ago
    Saw this trending on CGTalk, and not only do her accessories look cool and give some personality clues, not only does the presentation look clean and interesting, not only is the accuracy very believable, but the model you constructed excites the senses...
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#002
#002

  • TonimaAkter
    1 Day Ago
    Really impressive. To do this how much time did you need?
  • art15
    4 Hours Ago
    Thank you very much TonimaAkter. I try to do the sculpture of a character per day to practice
4 Hours Ago

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Sigfried and Mime
Scene from the Opera called "Sigfried", from "The Ring of Nibelung".

7 Hours Ago

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8 Favorites and 4Followers.
Old Geezer
Concept by Sandro Cleuzo. Started with a Zsphere, sculpted using Dynamesh feature and in the end Zremeshed and UV'd in ZBrush. The hair is really simple and was created with Hair & Fur in 3ds Max and rendered using the VrayHairMtl. The clothes were extracted from the body in ZBrush but I ended up retopoing in Max.

  • 3dtoons
    4 Hours Ago
    Nice work! I love the subtle textures. -ShaneO
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a little glimpse of my next work

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36 Favorites and 35Followers.
Hipster
my character design modeled in Zbrush rendered in Keyshot/PS concept art

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36 Favorites and 20Followers.
Just practice sculpt

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15 Favorites and 8Followers.

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43 Favorites and 37Followers.
Hi all again, just wanted to share my last model: Lucero, based on a design by Jordana Gonzalez Cheers!

  • gumby-guy
    9 Hours Ago
    I love this! It's so awesome!
6 Days Ago

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gamesence(realtime)

  • Totyo
    7 Hours Ago
    That's a lot of fantastic and high quality works! Could you share with us more information about how ZBrush has been involved in this game? Do you have some ZBrush screenshots as well?
7 Hours Ago

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Recent Graduate Needing Advice
Hey guys, I have recently graduated and am looking to improve my portfolio as much as possible to get my first artist job. What do you guys think I should work on? I want my next project to be a character which is heavily prop based... is this a good idea? I have attached some of my work, there are some more breakdowns of my work on my art station page here: https://www.artstation.com/artist/george_tomlin Thanks, George

8 Hours Ago

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WIP Assassin's Creed fan Art David Beckham face reference
I just love AC so it’s an fan art in progress, I took David Beckham as a face reference… WIP Used 3ds max for base mesh

8 Hours Ago

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31 Favorites and 24Followers.
Great to be doing something other than Dinosaurs....

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John male faces_Zbrush
Hi, This is wip image of my personal male head work. These days I'm working on my portfolio to go overseas and I'll post the final image soon.

  • Teyon
    9 Hours Ago
    Nice work!
9 Hours Ago

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Chameleon
Hello guys, this is my latest sculpt and first post on Zbrushcentral. I got inspired to make this work after i saw a some photos of reptiles. I sculpted the model in Zbrush, used polypaint + photoshop for texturing and keyshot for render. Hope you like it

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Phil Heath
Hey guys, this is my latest sculpt I did during my spare time. He is 4 time Mr. Olympia Phil heath. I got inspired to make this sculpt when I saw documentary Generation iron. The pose I sculpted is Front double bicep. I have not copied any perticular image but combination of few.. I sculpted the model in Zbrush used keyshot for render and also to check the model in real time, did compilation and paint over in Photoshop. Hope you guys like my first post here on Zbrushcentral. Critics are welcome.

  • Cosmick
    16 Hours Ago
    top row. This one goes in the anatomy folder
  • harry.gk
    9 Hours Ago
    @ Dragon Yes it seems like Phil is going for it.. He also posted this work of mine on his Fb and Insta page which was pretty cool. Check the link below. ...
  • harry.gk
    9 Hours Ago
    @ Cosmick thanks man.
9 Hours Ago

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WIP Light walker
Hi guys, here a new project in progress; I hope you'll like it

11 Hours Ago

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13 Favorites and 5Followers.

  • Jacek
    11 Hours Ago
    Beautiful reconstructions, I'm impressed Regards Jacek
1 Day Ago

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Protectors
hey guys .. i started my 3D concept with a simple anatomy sculpt in Zbrush… i decided to make some changes in anatomy , specially in left hand… here is some parts of my work… and the final shots.

  • HoOman
    13 Hours Ago
    good job Sina.
  • Takai
    11 Hours Ago
    Extremely believable! The robot also has a very sturdy or tough vibe to him as well.
11 Hours Ago

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Hello totyo! Very glad you like it... Here you can see the zb renders we printed to used as references. We decided to make it a little bit stronger.. Also you can see in the movie the printed sheets in the wall of the studio. Cheers

  • Totyo
    11 Hours Ago
    Thank you for the screenshots! It's nice to see the difference and I understand for your decision to make it stronger. That's the difference between digital on a screen and in real life when you sculpt on clay or 3D print your model