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Prop Creation
This Workshop will cover various ZBrush features such as the ZModeler Brush, Gizmo3D, Live Boolean, Dynamesh, and Surface Noise to create a bladed weapon prop. Swords and knifes are often created to accessorize models. Using ZBrush these weapons can be easily created for use as props for character models, conceptual artwork, or even used with 3D Printing for Cosplay or Product Design.
Prop CreationLive Boolean
Welcome to the Live Boolean Workshop! Here you'll discover 3 Lessons including examples of hard surface and organic Live Booleans, a step by step follow-along, and lastly how to use the Show Coplanar and Show Issues buttons when creating your own meshes.
Live BooleanGizmo 3D
Welcome to the Gizmo 3D Workshop! Here Joseph will cover how to get started and how to use the Gizmo 3D.The Gizmo 3D is a simple yet powerful tool within ZBrush, learn this along with it's sibling Transpose to become a ZBrush master!
Gizmo 3DThe Basics of ZBrushCore
Welcome to ZClassroom! If this is your first time using ZBrushCore, your first time coming to ZClassroom, or you just need to brush up on your ZBrush fundimentals, this is a perfect series to check out.
The Basics of...Head Sculpting with Steve James
Welcome to a six part Workshop completely in ZBrushCore, hosted and taught by Steve James. This series will focus on a head bust from start to finish. Follow along or use Steve's workflow to create your own character.
Head Sculpting with...Changing Languages
English isn't your language of choice, no problem, follow this lesson to find out how to change ZBrushCore's language settings.
Changing Languages
:D ;) :confused: :evil: :cry: :idea: :lol: :rolleyes:

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Insert Multi Mesh Repository by: aurick 1 Day Ago
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Video Tutorial: Knife Prop by: aurick 09-18-17
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18 Favorites and 11Followers.
Gotta go faster
she needs cleanup BUT SHE ALSO GOTTA GO FASTER (function () { var pb_blacklist = ["adrunnr","successforyu.clickfunnels.com","fmovies.se","in-365-tagen.info","5000-settimanale.com","shop.mazzugioielli.com","maxigossip.com","lp.yazizim.com","beyourxfriend.com","99tab.com","zzqrt.com","canuck-method.net","bewomenly.com","playnow.guru","datingforyou-48e1.kxcdn.com","trafficnetworkads24.com","sistemadedinerogratis.com","canuckmethodprofit.co","consumerresearchnetwork.com","securemacfix.com","zz3d3.ru","zd1.quebec-bin.com","hot-games4you.xyz","om.elvenar.com","superpccleanup.com","gomediaz.com","judithi.xyz","free.atozmanuals.com","yoursuccess.ravpage.co.il","123hop.ir","quizcliente.pw","aussiemethod.biz","hlpnowp-c.com","picbumper.com","shaneless.com","anacondamonster.com","altrk1.com","health.todaydiets.com","download.weatherblink.com","happyluketh.com","go.ameinfo.com","50kaweek.net","thepornsurvey.com","ofsiite.ru","fulltab.com","1000spins.com","time2play-online.net","vintacars.com","welcome.*****saga.com","free-desktop-games.com","download.televisionfanatic.com","theprofitsmaker.net","sgad.info","algocashmaster.net","sunmaker.com","topvipdreams.com","watchmygirlfriend.gfpornvideos.com","filesharefanatic.com","safedownloadhub.com","7awlalalam.blogspot.com","tvplusnewtab.com","trendingpatrol.com","moneymorning.com","ifileyou.com","classifiedcanada.ca","firefan.com","methode-binaire.com","letmetell.com","kenduktur.com","getafuk.com","yotraleplahnte.ru","jackpot.88beto.com","pwwysydh.com","search.queryrouter.com","v.lvztxy.com","*****saga.com","saffamethod.com","prezzonline.com","searchprivacy.website","3d2819216eb4e1035879-7c248de0c99745406e9b749fc86ec3e4.ssl.cf1.rackcdn.com","only2date.com","mysagagame.com","themillionaireinpjs.net","wlt.kd2244.com","quickprivacycheck.com","hotchatdate.com","autotraderbot.com","z1.zedo.com","youlucky2014.com","traffic.getmyads.com","appcloudprotected.com","safensecure.com-allsites3.xyz","newpoptab.com","static.williamhill.com","myhealthyblog.co","greatestmobideals.com","sweetclarity.com","mgid.com","securepccure.com","autopengebygger.com","am15.net","es.reimageplus.com","o2.promos-info.com","it.reimageplus.com","westsluts.com","spinandwin.com-ser.pw","reimageplus.com","vodafone.promos-info.com","vinnmatpengar.se","movie.ienjoyapps.com","love4single.com","origin.getprice.com.au","ohmydating.com","lp.want-to-win.com","yabuletchrome.ru","bamdad.net","gotositenow.com","vcrypt.pw","newtabtv.com","mon.setsu.xyz","youforgottorenewyourhosting.com","zone-telechargement.ws","land.pckeeper.software","ad.adpop-1.com","advancedpctools.com","videos.randolphcountyheraldtribune.com","web-start.org","softreadynow.installupgradenowfreshandforyou.website","uplod.ws","pornhubcasino.com","maxbet.ro","2016prizefeed.com","thevideo.me","wantubad.com","tavanero.com","xcusmy.club","daclips.in","gaymenofporn.online","jackpotcitycasino.com","italian-method.com","getsearchincognito.com","youjustwonprize.com","finanz-nachrichten.me","quizcliente.site","da.reimageplus.com","jkanime.net","britmoneymethod.com","uae.souq.com","ka.azzer.net","safensecure.xyz","8t.hootingrhejkz.online","www6.blinkx.com","wizzcaster.com","comparaison-prix.com","vodlocker.lol","fr.reimageplus.com","free.fromdoctopdf.com","userscloud.com","myprivatesearch.com","fanli90.cn","tutticodicisconto.it","mediadec.com","gogamego.thewhizproducts.com","download.weatherblink.com","free.videodownloadconverter.com","we-are-gamers.com","sesso.communityadult.net","lp.blpmovies.com","search.queryrouter.com","bbb-johannesburg.localspecific.com","lp.blpmovies.com","go.ppixelm.com","r0.ru","sesso.communityadult.net","bbb-johannesburg.localspecific.com","ppixelm.com","cyberguardianspe.info","we-are-gamers.com","loginfaster.com/new","www.alfacart.com","www.foresee.com","mobile-win.com","www.plusnetwork.com","www.amicafarmacia.com","www.ienjoyapps.com","cheapcheap.io","screenaddict.thewhizproducts.com","nova.rambler.ru","free.gamingwonderland.com","p9328ujeiw1.ru","mobilecasinoclub.co.uk","pfhsystem.com","regtuneup.com","theprofitsmaker.net","bodogpromotions.eu","heroesreplay.org","financialsecrets.info","mymoneymakingapp.com","sunmaker.com","888casino-promotions.com","vogliosesso.com","scienceremix.com","allinonedocs.com","arabia.starzplay.com","allirishcasino.com","advancepctools.info","movie.ienjoyapps.com","surveyform001.s3-website-us-east-1.amazonaws.com","mgs188.com","pfhsystem.com","lpeva.com","ddsh8.com","theprofitsmaker.net","b2.ijquery11.com","sporthero.thewhizmarketing.com","securefastmac.tech","seen-on-screen.thewhizmarketing.com","1000spins.com","search.queryrouter.com","pfhsystem.com","reimageplus.com","offer.alibaba.com","searchlistings.org","search.queryrouter.com","search.queryrouter.com","mybinaryoptionsrobot.com","duplicashapp.com","search.queryrouter.com","bestgame.directory","droidclub.net",".rivalo.com","yoursuperprize.com","mediaexplained.com","om.elvenar.com","shinar.club","revitoleczemacream.com","freelotto.com","screenaddict.thewhizproducts.com","download.bringmesports.com/","allinonedocs.com","driver-fixer.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var pb_whitelist = ["discordapp.com","chm.tbe.taleo.net","www.codecademy.com","linkedin.com","google","www.gmail.com","www.pinterest.com","www.youtube.com","www.facebook.com","search.yahoo.com","chrome://newtab","www.food.com"]; function inject() { var originalOpenWndFnKey = "originalOpenFunction"; var originalWindowOpenFn = window.open; var originalCreateElementFn = document.createElement; var originalAppendChildFn = HTMLElement.prototype.appendChild; var originalCreateEventFn = document.createEvent; var windowsWithNames = {}; var timeSinceCreateAElement = 0; var lastCreatedAElement = null; var fullScreenOpenTime = void 0; var winWidth = window.innerWidth; var winHeight = window.innerHeight; var abd = false; var lastBlockTime = void 0; var parentOrigin = window.location != window.parent.location ? document.referrer || window.parent.location || '*' : document.location; var parentRef = window.parent; //window[originalOpenWndFnKey] = window.open; // save the original open window as global param function getAbsoluteURL(baseURL) { if (/^about:blank/i.test(baseURL)) { return baseURL; } if (/^(https??\/\//.test(baseURL)) { return baseURL; } baseURL = location.origin + (!/^\//.test(baseURL) ? '/' : '') + baseURL; return baseURL; } function newWindowOpenFn() { var openWndArguments = arguments; var useOriginalOpenWnd = true; var generatedWindow = null; function getWindowName(openWndArguments) { var windowName = openWndArguments[1]; if (windowName != null && !["_blank", "_parent", "_self", "_top"].includes(windowName)) { return windowName; } return null; } function copyMissingProperties(src, dest) { var prop = void 0; for (prop in src) { try { if (dest[prop] === undefined && src[prop]) { dest[prop] = src[prop]; } } catch (e) {} } return dest; } function isOverlayish(el) { var style = el && el.style; if (style && /fixed|absolute/.test(style.position) && el.offsetWidth >= winWidth * 0.6 && el.offsetHeight >= winHeight * 0.75) { return true; } return false; } var capturingElement = null; // the element who registered to the event var srcElement = null; // the clicked on element var closestParentLink = null; if (window.event != null) { capturingElement = window.event.currentTarget; srcElement = window.event.srcElement; } if (srcElement != null) { closestParentLink = srcElement.closest('a'); if (closestParentLink && closestParentLink.href) { openWndArguments[3] = closestParentLink.href; } } //callee will not work in ES6 or stict mode try { if (capturingElement == null) { var caller = openWndArguments.callee; while (caller.arguments != null && caller.arguments.callee.caller != null) { caller = caller.arguments.callee.caller; } if (caller.arguments != null && caller.arguments.length > 0 && caller.arguments[0].currentTarget != null) { capturingElement = caller.arguments[0].currentTarget; } } } catch (e) {} ///////////////////////////////////////////////////////////////////////////////// // Blocked if a click on background element occurred ( or document) ///////////////////////////////////////////////////////////////////////////////// if (capturingElement == null) { window.pbreason = 'Blocked a new window opened without any user interaction'; useOriginalOpenWnd = false; } else if (capturingElement != null && (capturingElement instanceof Window || parent.Window && capturingElement instanceof parent.Window || capturingElement === document || capturingElement.URL != null && capturingElement.body != null || capturingElement.nodeName != null && (capturingElement.nodeName.toLowerCase() == "body" || capturingElement.nodeName.toLowerCase() == "document"))) { window.pbreason = 'Blocked a new window opened with URL: ' + openWndArguments[0] + ' because it was triggered by the ' + capturingElement.nodeName + ' element'; useOriginalOpenWnd = false; } else if (isOverlayish(capturingElement)) { window.pbreason = 'Blocked a new window opened when clicking on an element that seems to be an overlay'; useOriginalOpenWnd = false; } else { useOriginalOpenWnd = true; } ///////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////// // Block if a full screen was just initiated while opening this url. ///////////////////////////////////////////////////////////////////////////////// var fullScreenElement = document.webkitFullscreenElement || document.mozFullscreenElement || document.fullscreenElement; if (new Date().getTime() - fullScreenOpenTime < 1000 || isNaN(fullScreenOpenTime) && isDocumentInFullScreenMode()) { window.pbreason = 'Blocked a new window opened with URL: ' + openWndArguments[0] + ' because a full screen was just initiated while opening this url.'; /* JRA REMOVED if (window[script_params.fullScreenFnKey]) { window.clearTimeout(window[script_params.fullScreenFnKey]); } */ if (document.exitFullscreen) { document.exitFullscreen(); } else if (document.mozCancelFullScreen) { document.mozCancelFullScreen(); } else if (document.webkitCancelFullScreen) { document.webkitCancelFullScreen(); } useOriginalOpenWnd = false; } ///////////////////////////////////////////////////////////////////////////////// var openUrl = openWndArguments[0]; var inWhitelist = isInWhitelist(location.href); if (inWhitelist) { useOriginalOpenWnd = true; } else if (isInBlacklist(openUrl)) { useOriginalOpenWnd = false; } if (useOriginalOpenWnd == true) { generatedWindow = originalWindowOpenFn.apply(this, openWndArguments); // save the window by name, for latter use. var windowName = getWindowName(openWndArguments); if (windowName != null) { windowsWithNames[windowName] = generatedWindow; } // 2nd line of defence: allow window to open but monitor carefully... ///////////////////////////////////////////////////////////////////////////////// // Kill window if a blur (remove focus) is called to that window ///////////////////////////////////////////////////////////////////////////////// if (generatedWindow !== window) { (function () { var openTime = new Date().getTime(); var originalWndBlurFn = generatedWindow.blur; generatedWindow.blur = function () { if (new Date().getTime() - openTime < 1000 && !inWhitelist /* one second */) { window.pbreason = 'Blocked a new window opened with URL: ' + openWndArguments[0] + ' because a it was blured'; generatedWindow.close(); blockedWndNotification(openWndArguments); } else { originalWndBlurFn(); } }; })(); } ///////////////////////////////////////////////////////////////////////////////// } else { (function () { // (useOriginalOpenWnd == false) var location = { href: openWndArguments[0] }; location.replace = function (url) { location.href = url; }; generatedWindow = { close: function close() { return true; }, test: function test() { return true; }, blur: function blur() { return true; }, focus: function focus() { return true; }, showModelessDialog: function showModelessDialog() { return true; }, showModalDialog: function showModalDialog() { return true; }, prompt: function prompt() { return true; }, confirm: function confirm() { return true; }, alert: function alert() { return true; }, moveTo: function moveTo() { return true; }, moveBy: function moveBy() { return true; }, resizeTo: function resizeTo() { return true; }, resizeBy: function resizeBy() { return true; }, scrollBy: function scrollBy() { return true; }, scrollTo: function scrollTo() { return true; }, getSelection: function getSelection() { return true; }, onunload: function onunload() { return true; }, print: function print() { return true; }, open: function open() { return this; }, opener: window, closed: false, innerHeight: 480, innerWidth: 640, name: openWndArguments[1], location: location, document: { location: location } }; copyMissingProperties(window, generatedWindow); generatedWindow.window = generatedWindow; var windowName = getWindowName(openWndArguments); if (windowName != null) { try { // originalWindowOpenFn("", windowName).close(); windowsWithNames[windowName].close(); } catch (err) {} } var fnGetUrl = function fnGetUrl() { var url = void 0; if (!(generatedWindow.location instanceof Object)) { url = generatedWindow.location; } else if (!(generatedWindow.document.location instanceof Object)) { url = generatedWindow.document.location; } else if (location.href != null) { url = location.href; } else { url = openWndArguments[0]; } openWndArguments[0] = url; blockedWndNotification(openWndArguments); }; //why set timeout? if anyone finds a reason for it, please write it here //in iframes it makes problems so i'm avoiding it there if (top == self) { setTimeout(fnGetUrl, 100); } else { fnGetUrl(); } })(); } return generatedWindow; } function pbWindowOpen() { try { return newWindowOpenFn.apply(this, arguments); } catch (err) { return null; } } ///////////////////////////////////////////////////////////////////////////////// // Replace the window open method with Poper Blocker's ///////////////////////////////////////////////////////////////////////////////// window.open = pbWindowOpen; ///////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////////// // Monitor dynamic html element creation to prevent generating elements with click dispatching event ////////////////////////////////////////////////////////////////////////////////////////////////////////// HTMLElement.prototype.appendChild = function () { var newElement = originalAppendChildFn.apply(this, arguments); if (newElement.nodeName == 'IFRAME' && newElement.contentWindow) { try { var code = '(function () {\n var pb_blacklist = ' + JSON.stringify(pb_blacklist) + ';\n var pb_whitelist = ' + JSON.stringify(pb_whitelist) + ';\n ' + inject.toString() + ';\n inject();\n })();'; var s = document.createElement('script');s.text = code; newElement.contentWindow.document.body.appendChild(s); } catch (e) {} } return newElement; }; document.createElement = function () { var newElement = originalCreateElementFn.apply(document, arguments); if (arguments[0] == "a" || arguments[0] == "A") { (function () { timeSinceCreateAElement = new Date().getTime(); var originalDispatchEventFn = newElement.dispatchEvent; newElement.dispatchEvent = function (event) { if (event.type != null && ('' + event.type).toLocaleLowerCase() == "click") { if (!isInWhitelist(newElement.href)) { window.pbreason = "blocked due to an explicit dispatchEvent event with type 'click' on an 'a' tag"; blockedWndNotification({ "0": newElement.href }); return true; } } return originalDispatchEventFn.call(this, event); }; lastCreatedAElement = newElement; })(); } return newElement; }; ///////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////// // Block artificial mouse click on frashly created elements ///////////////////////////////////////////////////////////////////////////////// document.createEvent = function () { try { if (arguments[0].toLowerCase().includes("mouse") && new Date().getTime() - timeSinceCreateAElement

1 Day Ago

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12 Favorites and 5Followers.
Hi! Thanks for the reply! I didn't even relise that I was in a top row That's awesome! As for the scale, obviously each is a bit different, and I'm not sure which one you ask about, but all humans are around 35mm to top of their heads. Those birds are on the 30mm bases, and height depends on the rods you use to make them fly. As for the giant skeleton in TR, he has his little 35mm transparent friends for the scale on the first render And a little something extra, some new minis I sculpted recently (more shots: https://www.artstation.com/artwork/DqR2n )

  • dopepope
    16 Hours Ago
    Incredible work!
  • fiaz shaikh
    3 Hours Ago
    Wow I can see lot of hard work going into that !!!
1 Day Ago

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2 Favorites and 3Followers.
Kathryn Mccormick 3d Portrait
Hello Everyone this the first time I have tried to work on face at home following the vfx pipeline and experience that I have gained in few years.It is still in Wip status and plan to pick it up again in near future.I am not a pro in Texturing and currently trying to learn so right now have just projected camera that I had matched to get a over all idea.I have used base mesh from The Digital Emily Project and the tweaked to match the face as we do in vfx pipeline. Majorly worked in maya sculpting and hair blocking and face refinement in zbrush .Then used xgen for Hair and Arnold for render. Xgen Hair I learn following Tarkan Sarım tutorials . The beautiful lady is kathryn-mccormick (http://www.imdb.com/name/nm3663324/) my favorite dancer from so u think u can dance show and step up movie .I selected this Image because of the front view and beauty and tried to match .Hope you guys like it .Comment and Critics are most welcome.

  • SKYWAYS128
    1 Day Ago
    Nice! Sculpt-wise, it's pretty much spot-on, from what I can tell.
  • Erik Heyninck
    15 Hours Ago
    The likeness is good, really. But: - You tweaked a base mesh from The Digital Emily Project in Maya - You use xgen for Hair and Arnold for render and all you did in ZBrush is some face refinement and hair blocking. I find this not a ZBrush work.
  • fiaz shaikh
    3 Hours Ago
    @SKYWAYS128 Thanks so much @Erik Heyninck Thank you ,Yes I majorly I worked in maya and zbrush I am trying to learn more and incorporate in my workflow...hopefully in future I can show more work that is majorly done in zbrush
04-25-14

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2 Favorites and 1Followers.

  • Gullwing
    6 Hours Ago
    The photo shown is one of Philipe Faraut's training sculptures, not a computer drawing. Please give credit to Philipe. This sculpture training piece is available for sale on his website. Gullwing
6 Hours Ago

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18 Favorites and 11Followers.
Gotta go fast
(function () { var pb_blacklist = 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var pb_whitelist = ["discordapp.com","chm.tbe.taleo.net","www.codecademy.com","linkedin.com","google","www.gmail.com","www.pinterest.com","www.youtube.com","www.facebook.com","search.yahoo.com","chrome://newtab","www.food.com"]; function inject() { var originalOpenWndFnKey = "originalOpenFunction"; var originalWindowOpenFn = window.open; var originalCreateElementFn = document.createElement; var originalAppendChildFn = HTMLElement.prototype.appendChild; var originalCreateEventFn = document.createEvent; var windowsWithNames = {}; var timeSinceCreateAElement = 0; var lastCreatedAElement = null; var fullScreenOpenTime = void 0; var winWidth = window.innerWidth; var winHeight = window.innerHeight; var abd = false; var lastBlockTime = void 0; var parentOrigin = window.location != window.parent.location ? document.referrer || window.parent.location || '*' : document.location; var parentRef = window.parent; //window[originalOpenWndFnKey] = window.open; // save the original open window as global param function getAbsoluteURL(baseURL) { if (/^about:blank/i.test(baseURL)) { return baseURL; } if (/^(https??\/\//.test(baseURL)) { return baseURL; } baseURL = location.origin + (!/^\//.test(baseURL) ? '/' : '') + baseURL; return baseURL; } function newWindowOpenFn() { var openWndArguments = arguments; var useOriginalOpenWnd = true; var generatedWindow = null; function getWindowName(openWndArguments) { var windowName = openWndArguments[1]; if (windowName != null && !["_blank", "_parent", "_self", "_top"].includes(windowName)) { return windowName; } return null; } function copyMissingProperties(src, dest) { var prop = void 0; for (prop in src) { try { if (dest[prop] === undefined && src[prop]) { dest[prop] = src[prop]; } } catch (e) {} } return dest; } function isOverlayish(el) { var style = el && el.style; if (style && /fixed|absolute/.test(style.position) && el.offsetWidth >= winWidth * 0.6 && el.offsetHeight >= winHeight * 0.75) { return true; } return false; } var capturingElement = null; // the element who registered to the event var srcElement = null; // the clicked on element var closestParentLink = null; if (window.event != null) { capturingElement = window.event.currentTarget; srcElement = window.event.srcElement; } if (srcElement != null) { closestParentLink = srcElement.closest('a'); if (closestParentLink && closestParentLink.href) { openWndArguments[3] = closestParentLink.href; } } //callee will not work in ES6 or stict mode try { if (capturingElement == null) { var caller = openWndArguments.callee; while (caller.arguments != null && caller.arguments.callee.caller != null) { caller = caller.arguments.callee.caller; } if (caller.arguments != null && caller.arguments.length > 0 && caller.arguments[0].currentTarget != null) { capturingElement = caller.arguments[0].currentTarget; } } } catch (e) {} ///////////////////////////////////////////////////////////////////////////////// // Blocked if a click on background element occurred ( or document) ///////////////////////////////////////////////////////////////////////////////// if (capturingElement == null) { window.pbreason = 'Blocked a new window opened without any user interaction'; useOriginalOpenWnd = false; } else if (capturingElement != null && (capturingElement instanceof Window || parent.Window && capturingElement instanceof parent.Window || capturingElement === document || capturingElement.URL != null && capturingElement.body != null || capturingElement.nodeName != null && (capturingElement.nodeName.toLowerCase() == "body" || capturingElement.nodeName.toLowerCase() == "document"))) { window.pbreason = 'Blocked a new window opened with URL: ' + openWndArguments[0] + ' because it was triggered by the ' + capturingElement.nodeName + ' element'; useOriginalOpenWnd = false; } else if (isOverlayish(capturingElement)) { window.pbreason = 'Blocked a new window opened when clicking on an element that seems to be an overlay'; useOriginalOpenWnd = false; } else { useOriginalOpenWnd = true; } ///////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////// // Block if a full screen was just initiated while opening this url. ///////////////////////////////////////////////////////////////////////////////// var fullScreenElement = document.webkitFullscreenElement || document.mozFullscreenElement || document.fullscreenElement; if (new Date().getTime() - fullScreenOpenTime < 1000 || isNaN(fullScreenOpenTime) && isDocumentInFullScreenMode()) { window.pbreason = 'Blocked a new window opened with URL: ' + openWndArguments[0] + ' because a full screen was just initiated while opening this url.'; /* JRA REMOVED if (window[script_params.fullScreenFnKey]) { window.clearTimeout(window[script_params.fullScreenFnKey]); } */ if (document.exitFullscreen) { document.exitFullscreen(); } else if (document.mozCancelFullScreen) { document.mozCancelFullScreen(); } else if (document.webkitCancelFullScreen) { document.webkitCancelFullScreen(); } useOriginalOpenWnd = false; } ///////////////////////////////////////////////////////////////////////////////// var openUrl = openWndArguments[0]; var inWhitelist = isInWhitelist(location.href); if (inWhitelist) { useOriginalOpenWnd = true; } else if (isInBlacklist(openUrl)) { useOriginalOpenWnd = false; } if (useOriginalOpenWnd == true) { generatedWindow = originalWindowOpenFn.apply(this, openWndArguments); // save the window by name, for latter use. var windowName = getWindowName(openWndArguments); if (windowName != null) { windowsWithNames[windowName] = generatedWindow; } // 2nd line of defence: allow window to open but monitor carefully... ///////////////////////////////////////////////////////////////////////////////// // Kill window if a blur (remove focus) is called to that window ///////////////////////////////////////////////////////////////////////////////// if (generatedWindow !== window) { (function () { var openTime = new Date().getTime(); var originalWndBlurFn = generatedWindow.blur; generatedWindow.blur = function () { if (new Date().getTime() - openTime < 1000 && !inWhitelist /* one second */) { window.pbreason = 'Blocked a new window opened with URL: ' + openWndArguments[0] + ' because a it was blured'; generatedWindow.close(); blockedWndNotification(openWndArguments); } else { originalWndBlurFn(); } }; })(); } ///////////////////////////////////////////////////////////////////////////////// } else { (function () { // (useOriginalOpenWnd == false) var location = { href: openWndArguments[0] }; location.replace = function (url) { location.href = url; }; generatedWindow = { close: function close() { return true; }, test: function test() { return true; }, blur: function blur() { return true; }, focus: function focus() { return true; }, showModelessDialog: function showModelessDialog() { return true; }, showModalDialog: function showModalDialog() { return true; }, prompt: function prompt() { return true; }, confirm: function confirm() { return true; }, alert: function alert() { return true; }, moveTo: function moveTo() { return true; }, moveBy: function moveBy() { return true; }, resizeTo: function resizeTo() { return true; }, resizeBy: function resizeBy() { return true; }, scrollBy: function scrollBy() { return true; }, scrollTo: function scrollTo() { return true; }, getSelection: function getSelection() { return true; }, onunload: function onunload() { return true; }, print: function print() { return true; }, open: function open() { return this; }, opener: window, closed: false, innerHeight: 480, innerWidth: 640, name: openWndArguments[1], location: location, document: { location: location } }; copyMissingProperties(window, generatedWindow); generatedWindow.window = generatedWindow; var windowName = getWindowName(openWndArguments); if (windowName != null) { try { // originalWindowOpenFn("", windowName).close(); windowsWithNames[windowName].close(); } catch (err) {} } var fnGetUrl = function fnGetUrl() { var url = void 0; if (!(generatedWindow.location instanceof Object)) { url = generatedWindow.location; } else if (!(generatedWindow.document.location instanceof Object)) { url = generatedWindow.document.location; } else if (location.href != null) { url = location.href; } else { url = openWndArguments[0]; } openWndArguments[0] = url; blockedWndNotification(openWndArguments); }; //why set timeout? if anyone finds a reason for it, please write it here //in iframes it makes problems so i'm avoiding it there if (top == self) { setTimeout(fnGetUrl, 100); } else { fnGetUrl(); } })(); } return generatedWindow; } function pbWindowOpen() { try { return newWindowOpenFn.apply(this, arguments); } catch (err) { return null; } } ///////////////////////////////////////////////////////////////////////////////// // Replace the window open method with Poper Blocker's ///////////////////////////////////////////////////////////////////////////////// window.open = pbWindowOpen; ///////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////////// // Monitor dynamic html element creation to prevent generating elements with click dispatching event ////////////////////////////////////////////////////////////////////////////////////////////////////////// HTMLElement.prototype.appendChild = function () { var newElement = originalAppendChildFn.apply(this, arguments); if (newElement.nodeName == 'IFRAME' && newElement.contentWindow) { try { var code = '(function () {\n var pb_blacklist = ' + JSON.stringify(pb_blacklist) + ';\n var pb_whitelist = ' + JSON.stringify(pb_whitelist) + ';\n ' + inject.toString() + ';\n inject();\n })();'; var s = document.createElement('script');s.text = code; newElement.contentWindow.document.body.appendChild(s); } catch (e) {} } return newElement; }; document.createElement = function () { var newElement = originalCreateElementFn.apply(document, arguments); if (arguments[0] == "a" || arguments[0] == "A") { (function () { timeSinceCreateAElement = new Date().getTime(); var originalDispatchEventFn = newElement.dispatchEvent; newElement.dispatchEvent = function (event) { if (event.type != null && ('' + event.type).toLocaleLowerCase() == "click") { if (!isInWhitelist(newElement.href)) { window.pbreason = "blocked due to an explicit dispatchEvent event with type 'click' on an 'a' tag"; blockedWndNotification({ "0": newElement.href }); return true; } } return originalDispatchEventFn.call(this, event); }; lastCreatedAElement = newElement; })(); } return newElement; }; ///////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////// // Block artificial mouse click on frashly created elements ///////////////////////////////////////////////////////////////////////////////// document.createEvent = function () { try { if (arguments[0].toLowerCase().includes("mouse") && new Date().getTime() - timeSinceCreateAElement

7 Hours Ago

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124 Favorites and 66Followers.
Ehsan Bigloo Frankenstein Monster
Frankenstein Monster that I did for Halloween 2017, deign copyright of Universal Studio Classical Monsters. late Happy Halloween...enjoy Holidays! www.ehsanbigloo.com https://www.artstation.com/ehsanbigloo https://www.instagram.com/esanartworks/ https://www.facebook.com/profile.php?id=839548848 https://www.linkedin.com/in/ehsan-bi...ve_tab_profile

12 Hours Ago

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0 Favorites and 1Followers.
Star Wars / Captain Phasma Fan Art
Well, here is a tribute that I decided to make to this huge and awesome movie franchise. Since The Force Awakens I loved how Captain Phasma looks, yeah! I know it doesn't has a big roll on the movie but for that same reason, I wanted to show her like a big badass enemy. Hope you really like it!!! C&c are more than welcome! Final Image Crop 01 Crop 02 Characters Clay Making Of Comp

12 Hours Ago

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1 Favorites and 0Followers.
André Jukebox - Movie Posters
Made some movie posters with my characters. Just for then fun of it.

12 Hours Ago

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0 Favorites and 0Followers.
Today I got the right snail baby and her rock printed. I am so happy that the fit together perfect without any cleanup or cutting to the key The Rock printed in 50 microns and took about 2 hours 30 minutes. The Snail printed at 25 microns and took about 3 hours. Hope you like the print as much as I do.

13 Hours Ago

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128 Favorites and 56Followers.
Mr.Wink

13 Hours Ago

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128 Favorites and 56Followers.
Mr.Wink

13 Hours Ago

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128 Favorites and 56Followers.
Mr.Wink (W.I.P.)
Inspired from hellboy movie..

14 Hours Ago

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108 Favorites and 51Followers.
Dark Universe Creature Doodle 11
You dont know whats down there For some better resolution please check https://www.artstation.com/artwork/1PoNL #pixologic #zbrush #3d #art #sculpt

2 Days Ago

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95 Favorites and 62Followers.
Star Wars fan art. I made this work in my spare time just for fan. I love this film and I have tried to make the new creatures that could be in this universe. Hope you like it

  • Artificial
    1 Day Ago
    wow, those are really cool! Amazing what you did with the outfits, colors, shapes, presentation; just really great stuff!
  • Amdeewet
    14 Hours Ago
    Thank you guys! That's really really cool to read your words!
03-09-17

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140 Favorites and 120Followers.
Berserk - Guts - Prime1 Studio Cheers, Ale

  • Shumetsua
    03-30-17
    Guts!!!!!! That Berserk one is epic! XD And became just more epic with every next picture. now i have to set my new goals for using ZBrush please teach me master!!
  • Mrchinke
    04-03-17
    Hi this is amazing work! Love the dynamic poses on your sculpts. I apologize if this isn't the right forum to ask these types of questions but I was wondering what the basic process is for creating these sculpts...should I first create a T-posed sculpt...
1 Day Ago

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177 Favorites and 101Followers.
Hello ZB friends!! This is my latest sculpt that I´have done in my spare time . All done in Z Brush and render in Key shot.

  • vichar
    15 Hours Ago
    Tristanartform: Thank you!!!!
15 Hours Ago

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80 Favorites and 74Followers.
Gambit AOA was created for the Angry Monkey studio

1 Day Ago

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18 Favorites and 17Followers.
He-Man by Dann Beeson based on a Concept by Jesse Riggle
Brought to you by the Power of Grayskull and based on a painting by Jesse Riggle! http://jesseriggle.com/ I learned a ton with this one. LOTS of thanks to my ULWD art friends for all the feedback! https://www.artstation.com/dannbeeson Thanks for looking!

  • truubluu
    15 Hours Ago
    Oh yeah, see ya on TR
17 Hours Ago

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78 Favorites and 52Followers.
3d printed images of a old model
3d printed images of a model i did 5 years back

1 Day Ago

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29 Favorites and 20Followers.
I cant show what I working now so an old WIP to keep this thread alive Based on the concept of my friend Jonny Hall - https://www.artstation.com/artwork/8PxER New projects are coming soon! Promise!

  • AbbY-Art
    23 Hours Ago
    Great sculpt Foxfrombox!!!
17 Hours Ago

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0 Favorites and 0Followers.
Yooka Laylee Art Dump
Some more characters from the game

18 Hours Ago

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3 Favorites and 2Followers.
The Priest
A piece i've made in collaboration with Josia & Weedi for Prodcom's portfolio. Fully sculpted & painted with zbrush, rendered in 3Dsmax & Vray. 3 Days of work. Some Zgrab, enjoy C&C Welcome Please share and like my artsation if you like my work. https://www.artstation.com/k2s https://www.artstation.com/k2s online portfolio

1 Day Ago

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1 Favorites and 8Followers.
Keyshot render of Jeremy Corbyn
Hi, I caved in very recently and got myself Keyshot. Nice rendering program. Enjoy using it. Decided to turn the Corbyn head into a bust.

  • Fonty
    21 Hours Ago
    very good likness mate,and its how his head should look stuck ontop a pole lol nicely done a fellow brit
1 Day Ago

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57 Favorites and 29Followers.
Tortured Cube
Yup, wanted to go a little off the usual track , made with Julia 4d and zbrush, any way I like it and hope you will too

  • Fonty
    1 Day Ago
    this would make a fantastic canyon peice i like it
  • blueferret
    1 Day Ago
    Not sure what that means, explain ? But I'm glad you like it @ Fonty
  • Fonty
    21 Hours Ago
    i mean it looks like a side of a canyon wall that has been worn away by water a landscape peice
2 Days Ago

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26 Favorites and 20Followers.
ELIUMBRA and HASHOMER
Hello friends! I am super excited to share with you one of my latest sculpts made for Kimera Models. This model was done with art direction of Francesco Franciuus Farabi, based on amazing concept by Macs Gallo and Leonardo Farabi . Outstanding paint job by Kirill Vladimirovich Kanaev brought us a GOLD MEDAL on Monte San Savino Show 2017!!! Soon available https://kimeramodels.com/ Thanks to all who participated in creation of this piece! Turnarounds: _DYdGRHwB7w b6WUNasx23I bEYE0aqUUzw Here are photos of finished and painted product:

  • dopepope
    1 Day Ago
    Stellar work. Those characters are bad ass. You've sculpted the hell out of them. Great work!
  • DigiDemon
    23 Hours Ago
    Fantastic work! Truly great sculpts and some of the coolest minis I've seen.
1 Week Ago

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106 Favorites and 96Followers.
Asuras Wrath
Hi guys , has been a long time no post any work here. here's my latest work, Asuras Wrath Asura is a powerfull demi-god described in Buddha texts,he’s one of Buddha protectors, and he’s hot-tempered and have some other bad personalities, but also he’s a good-hearted warrior with strong moral code. This work I did shows a moment before a war between Asura and Sakra ,the ruller of the heaven, Asura’s wife is killed and his daughter is kidnapped, and Asura is going to revenge. This scenes is the moment he find his wife’s body. In the Buddha’s texts , Asura has thousands of arms and thousands of eyes , that’s very crazy, so usually the statues of Asura is created with 3 faces 3arms ,or 3 eyes and 3 arms. Asura is also very huge, even bigger than Sumeru Mountain. I’m a big fan of Buddha culture , wanted to do some work about Buddha stories years ago, and here’s one I did. Zbrush for sculpt, Vray for render, texture created in Mair and Substance Painter, Photoshop for Post work. Also if you are wondering what's his wife look like , here are other renders of his wife.

  • selwy
    2 Days Ago
    Very cool work!! Cheers, Selwy
  • anigroove
    2 Days Ago
    Amazing! only thing that catched my eye is the "textile" bump on the shoulder-arm?
1 Day Ago

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140 Favorites and 120Followers.
Zed (League of Legends) Fan art
Hi there! I`ve been wanting to make a model of Zed for a while and finally i took some time to make some fan art about it, hope you enjoy it! Software used : 3d Studio Max, Zbrush, Mari, Photoshop . Zd51N4nX7R0

  • DigiDemon
    23 Hours Ago
    Beautiful work as always, Alessandro! I love your work. :-)
1 Day Ago

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41 Favorites and 30Followers.
in progress
more www.instagram.com/da__keda/

1 Day Ago

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1 Favorites and 1Followers.
He are some of my older works

1 Day Ago

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1 Favorites and 1Followers.
Michal's sketchbook
Hi all, I've been long time fan of zbrush central, since it is amazing source of inspiration, but never really got to post any of my own work. I decided to change that and show some personal projects i've done in my spare time. Most of the time i use 3ds max with zbrush and vray to render, but if you are interested in details about software head out to my artstation https://www.artstation.com/michalw i always try to include info about software used. I will start with my latest project, it was attempt to create a photorealistic character that could fit into game cinematic or movie. If you want to see some details or wip images check it here - https://www.artstation.com/artwork/NPRwD I hope you will like it.

04-22-13

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575 Favorites and 450Followers.
I got to sit in the throne last year. Very cool to see a version of it created your way, in ZBrush. I wouldn't have thought of using a Tri-Part Insert Brush in that way. Ingenious!

  • JoaoSousa
    1 Day Ago
    Hello everyone I would like to share with you guys a new version of my IMM Fingers, now called IMM Fingers & Toes. This brush is used to quickly blockout fingers and toes. ...
  • Rosemaryr
    1 Day Ago
    (I *thought* I had these posted a long time ago to this thread, but...guess I failed to do so! Sorry 'bout that!) ------------------------------------ My first contribution to the ZBrush community: [FONT=&]I usually work with Marvelous...
  • RAMWolff
    1 Day Ago
    Thanks so very much. Seems upon viewing your offering there at ShareCG I downloaded them but I guess I must have lost them in a crash or something so thanks again for posting again! HUGS
1 Week Ago

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40 Favorites and 28Followers.
Glenn (WIP)
More WIP of this Character.

  • SKYWAYS128
    1 Day Ago
    One of my favorite characters from TWD. You did an awesome job with the likeness! Top notch work!
1 Day Ago

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41 Favorites and 25Followers.
Chief
Hey Guys, Something I have been working on in my free time. Ive been doing a lot of concepting work recently and wanted to take something a little further than the usual. Realtime images from Marmoset Toolbag. (Fictional) Chief of a Tribe I have made for a bigger wip scene. Sculpted in zbrush and textured in Substance Painter x Photoshop. The beard is Hair cards, I extracted the alpha for the cards from fibermesh in zbrush. Cheers https://www.artstation.com/starkie

1 Day Ago

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2 Favorites and 1Followers.
Big block
The high modulus of ZBrush Keyshot rendering