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ZBrush for Concepting - Part 1
We'll start this series with a brief intro to Joseph Drust and Andrew Bosley, followed by an overview of the six part lesson. The second portion of this video jumps right into ZBrush as Joseph uses the default ZModeler Brush options to quickly generate building structures.
ZBrush for Concepti … ZBrush for Concepting - Part 2
Taking the buildings created in Part 1, let's use 2.5D and its functionality to create an Alpha.
ZBrush for Concepti … ZBrush for Concepting - Part 3
Now that we have an Alpha created from our buildings, let's use it to create Surface Noise. Once rendered with BPR, we'll convert it to editable geometry and prep our buildings for KeyShot.
ZBrush for Concepti … ZBrush for Concepting - Part 4
Let's use the ZBrush to KeyShot Bridge, we'll create a number of render passes from various KeyShot materials. These render passes will then be passed on to Andrew for the remainder of this lesson.
ZBrush for Concepti … ZBrush for Concepting - Part 5
Discover Andrew's technique from manipulating Joseph's renders and the start of his Photoshop texturing and paint over.
ZBrush for Concepti … ZBrush for Concepting - Part 6
With our final video of this series, we put the finishing touches on our concept piece. An amazing collaboration between Joseph Drust and Andrew Bosley. For more tutorials from Joseph visit pixologic.com/zclassroom and for concepts by Andrew visit bosleyart.com
ZBrush for Concepti … Architectural Design - Part 1
This tutorial series gets things started with the ZModeler Brush and NanoMesh to create a building base. Use NanoMesh's random, variation, offset, and rotation sliders to create a unique skyscraper look.
Architectural Desig …
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19 Hours Ago

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22 Favorites and 12Followers.
Lucius livius, centurion legion xi vindonissa (69 ac)
Miniature: http://www.scale75.com/index.php?route=product/product&path=45&product_id=327

1 Week Ago

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167 Favorites and 130Followers.
W.a.s.p.
Full-size here: https://s3.amazonaws.com/marcofolio/wasp_keybeauty_01_full.jpg Turntable of the sculpt here: http://www.marcoplouffe.com/waspturnsculpt.html Here's a Keyshot render of my W.A.S.P. Zbrush sculpt with some post-prod texture and effects in Photoshop. If you guys are interested, I'll be showing a couple of polishing tricks at the Zbrush Summit 2015 and also giving a design workshop with Cedric Seaut under our company Keos Masons. You can see our portfolio here: www.keosmasons.com

  • Freewaldo
    4 Days Ago
    Looks good, its always nice to see work like yours. Thanks for posting.
  • iskon
    1 Day Ago
    Great design!
1 Hour Ago

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15 Favorites and 38Followers.
Thx Santis some older work just updating sketch book :] Seeker

  • - FoOD -
    1 Hour Ago
    Passes for Key shot comped in PShop
6 Hours Ago

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8 Favorites and 10Followers.
Thanks for the warm welcome all !!! Here's my first attempt at replicating my Modo lighting and rendering process in Keyshot. The setup was a lot easier in Keyshot, I'm genuinely impressed by it. Sculpt based on a character from Mayhem by Sarah Pinborough

  • SoDakZBrusher
    4 Hours Ago
    Trying to think of a word "better" than "beautiful", "excellent" or "fantastic." Hmm...Splendiforous! According to Urban Dictionary I am too old to use that word. How about...
  • nightwoodwolf
    1 Hour Ago
    very cool characters ... i like the style
  • Likesyrup
    1 Hour Ago
    Great sculpting love the style of this stuff.
2 Hours Ago

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10 Favorites and 8Followers.
Chirality - Official Online Release (HD) from Chirality Film on Vimeo. Pug Turnaround from Michael Wilde on Vimeo. Chirality: Moloch Turntable Test from Chirality Film on Vimeo. What do you get when you leave lecturer staff alone with a 3D Printer a full size Iron Man Mask, now time to fit the servos.

2 Hours Ago

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43 Favorites and 24Followers.
Finished Alien Musician
OK, here's the final on this. All rendered in Keyshot. Background created in Photoshop.

3 Hours Ago

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0 Favorites and 0Followers.
Mother Brain from Captain N: The Game Master
Hello, I would like to share my latest work (actually my second work) with Zbrush. It's the 80's DIC Entertainment version of Mother Brain from the NES game Metroid. First the final image rendered in Keyshot: From a different angle (also in Keyshot): A close up of the face (Keyshot with default zbrush material): From Zbrush: Thank you for your time. All comments are welcomed

3 Hours Ago

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14 Favorites and 8Followers.

  • gabo1991
    3 Hours Ago
    great job. Keep the posts coming.
4 Hours Ago

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48 Favorites and 19Followers.
hey guys here is a new character sculpt it's inspired by the series 'vikings' and took me around 5-6 hours from a sphere timelapse video: hope you like it!!

10 Hours Ago

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13 Favorites and 7Followers.
Judge Dredd - Timelapse
Hey everyone, long time no post. I made a Judge Dredd bust and recorded a time-lapse. I tried streaming myself making it for the first time too and it was a good time. I plan to do more So Its all made in ZBrush except for an extrude in maya, Rendered in Keyshot, with post in Photoshop. Anyways, I hope you like it Here's a link to the Time-lapse video with me rudely talking all over it. NG4r4jNlueM

  • truedeja
    6 Hours Ago
    thanks guys @stuartsutcliffe - I'm glad you got somethin out of it
  • James W Cain
    5 Hours Ago
    Oh yes, my favourite law maker! The gore and damage details really work, loved seeing your process too
  • truedeja
    4 Hours Ago
    @James W Cain Thanks man, glad you liked it
04-20-15

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13 Favorites and 7Followers.
High Poly Characters - EVOLVE
Hey everyone, been a long time. I was responsible for creating the high poly character models for two of the new hunters for EVOLVE. These characters were fun to work on, they both have very unique qualities in my opinion. I use Zbrush for as much as I can, other than a few buckles, and Crow's goggles, it's all Zbrush. Slim's armor was made by first sketching the the shapes and patterns, then I'd define each segment as a polygroup and run Panel loops to get individual thick segments. These Renders were made using the Keyshot with Zbrush bridge. Enjoy, and happy hunting! Slim Crow The final in game assets were made by Regie Santiago

  • Diablo
    6 Hours Ago
    these are some impressive works.great design on that slim guy.
5 Hours Ago

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I rock pack - free alphas and ztools
I did few ZTools and Alphas and my buddy Tom Paul did some free alphas as well. We did them for The Game Project library. Two packages are totally free so make sure to download them at Boonar's Gumroad Page.

7 Hours Ago

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3 Favorites and 1Followers.
giant_monster
hi...

  • Diablo
    5 Hours Ago
    Kare khoobi az ab dar oomade.Goblin ro kheili khosham oomad.montazere karaye badiyam.movafagh bashi.
1 Day Ago

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18 Favorites and 14Followers.
Swan Princess_9
Update. But I'm still unhappy )

  • VoroN-art
    18 Hours Ago
    awesome model, good tutorial. I use same techniques for fur sculpting
  • Anazale
    6 Hours Ago
    VoroN-art , thank you for this comment. I am very pleased )
  • James W Cain
    6 Hours Ago
    The rhythms of the hair and clothing in this are fantastic, great work
1 Day Ago

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8 Favorites and 10Followers.
"Is this some kind of bust?" - my zbrush works
Hi, I've been learning Zbrush for a while now for fun in my spare time. If I could, I would spend all day playing around in it, it's amazing software! I'm a really big Dishonored fan so I'll start the thread off with some fan art sculpts I've had the most fun with: Esmond Roseburrow - Based on a character from the Tales of Dunwall animations - rendered in Modo Emily Kaldwin - Based on the Dishonored 2 trailer - rendered in Modo Admiral Havelock - rendered in Modo Granny Rags - Rendered in Zbrush Dead Eels gang member - rendered in Zbrush - One of my first finished sculpts and I still have a soft spot for it! The Outsider - Rendered in Modo

  • dopepope
    6 Hours Ago
    I LOVE these. I LOVED the game too, and can't wait till the sequel this winter. This is simply beautiful work.
  • Takai
    6 Hours Ago
    These are all fantastic!
7 Hours Ago

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1 Favorites and 0Followers.
Great pool of inspiration here on the site. Progress. No armour. No chainmail.

06-11-15

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80 Favorites and 65Followers.
the split pieces

  • jbe3d
    21 Hours Ago
    I am curious as to which printer you use, and is it dlp or laser, black resin makes me think of formlabs, and how do you cast it, plasticast or regular investment? or do you do like we do and use platinum investment until we understand why our casting...
  • nacho riesco
    9 Hours Ago
    Many thanks jbe3d! I'm just a digital sculptor, I mean that rarely can see my pieces casted and finished, I suppose that you're making reference to the tiger pendant, black piece was printed with an Form1+ just for checking measurements and...
  • jbe3d
    7 Hours Ago
    At work we have an Envisiontec Mini4 and use Epic resin. It casts fine but only when we use platinum investment. We also have a Formlabs1+ and I have one at home too. Apparently the resin is highly castable but at work (we have a fiber furnace) we...
7 Hours Ago

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Full body Anatomy Character. Includes every system in the body including over 600 individually selectable muscles. This took me over a year to create. Crits and comments welcome. David Bittorf www.davidbittorf.com UltimateMaleAnatomy

7 Hours Ago

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21 Favorites and 7Followers.
something else for today, all zbrush (speed sculpt) lion king fan art turntable https://www.youtube.com/watch?v=tH2H4hHKtr4&feature=youtu.be

1 Day Ago

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59 Favorites and 46Followers.
A Shower Of Summer Days
long time since my last post! here is my (WIP) version of "A Shower Of Summer Days" . that IĀ“have done in my spare time in the last few weeks. All done in Z Brush even water for hair i have used fiber mesh .Test reader in key-shot still lots to sculpt on proportion.

  • Diablo
    1 Day Ago
    hair strands are a bit too thick but aside that looks nice & sexy.waiting for the finished one.
  • vichar
    8 Hours Ago
    Diablo __Thank you for your comments.The hair is just an place holder need to fine tweak on that and its just a (wip) still lots to work on it.
21 Hours Ago

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32 Favorites and 13Followers.
Another image
Another panel loop experiment. Everything made in Zbrush.

  • kokoro
    9 Hours Ago
    this is fantastique! bravo!
8 Hours Ago

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faces
face exercise

8 Hours Ago

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1 Favorites and 0Followers.
Another picture of Hyperion.

9 Hours Ago

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1 Favorites and 3Followers.
Axe Troll Soldier
Hey everyone, Here's a model I've been working on for a couple weeks. Had some fun with micromesh, curve surface, and topology brushes. Zremesher and decimation master, as always, came in clutch. More pics and videos coming soon! Cheers

9 Hours Ago

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3 Favorites and 3Followers.
Duality
Some Alien concepts.

4 Weeks Ago

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61 Favorites and 44Followers.
Thank you all! Here is a brief explanation on how I sculpted the skin, some props and the displacement workflow I used to render the model in 3dsMax + Vray. I hope you like it! Cheers!

  • POLanimation
    3 Weeks Ago
    Congratulations! Awesome character! Your Art inspires me. How many polygons does this master piece have? How long did you need to create this?
  • gusss
    3 Weeks Ago
    Hi! The total amount of polygons is around 45 million and it worked smooth on Zbrush 64bit! Thanks!
  • VersakEstudio
    9 Hours Ago
    Hi Guss, Recently I sent to you a PM, could you check your inbox folder and reply to it please? Versak Estudio
1 Day Ago

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46 Favorites and 46Followers.
it's been super hot this summer. I finally broke down and got a portable air conditioner - probably the best purchase of my life. So I thought I'd do a surfer gal to celebrate my liberation from the heat, and made her riding a wave of paint for visual interest. Take that, Summer anyway, I hope you dig it! I didn't get to do any weird techniques in this video but I rendered out a timelapse anyway if you're interested! uhsWKma1LSw

  • Bangers
    1 Day Ago
    Fantastic as always. I'm in awe of your skill at sculpting the female form in one shot. Can I have your brain for a few days, I might actually get something finished Loved the video breakdown, & lovely end result, keep knocking em out, beautiful...
  • Takai
    1 Day Ago
    Way too cool!
  • tyrellcorp
    10 Hours Ago
    spandoolie!! fresh work indeed..!
1 Day Ago

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6 Favorites and 2Followers.
Nautilus
I felt incredibly inspired to do something Lovecraftian. Any critique is welcome.

  • aramhakze
    14 Hours Ago
    Thanks guys, I appreciate it! Anthony jones, assuming you mean the blue effect on it's shoulder appendages. That is an emissive effect controlled with a mask texture, to get the desired effect I tweaked it quite a bit in post.
  • acassani
    14 Hours Ago
    Terrific work. Dragon is really scary.
  • tyrellcorp
    10 Hours Ago
    great work.. just luv how you've placed him in the background, its like its holding up the sky.!
10 Hours Ago

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Warcraft Orc

10 Hours Ago

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23 Favorites and 15Followers.
A mage type animal thing
ok onto new project,dont knwo what it is yet but its some kind of turtle come wierd animal thing and maybe a preist or mage of his kind,its still in dyno mesh mode at the mo just bashing in all the shapes

12 Hours Ago

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More blocking and the beginning of blocking of it's pet too.

4 Days Ago

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18 Favorites and 9Followers.
Thanos Fan art
Hello!!! Posting my new model - Thanos from Guardians of the galaxy, It's a fan art and need improvements. Please C&C are welcome thanks.

  • Mjunio21
    1 Day Ago
    Thanks man, i need improve this.
  • Anthony jones
    1 Day Ago
    Nice start, i think its a little sterile. Maybe get in there with the flatten brush and chisel in some angles to give it more style and definition. We are talking about a comic book character after all. Good place to move on from though. your skin...
  • Mjunio21
    13 Hours Ago
    Thanks Anthony, i'm try change the angle and expression