More …
Reference Introduction
Joseph Drust introduces the key features he will be covering in the following videos.
Reference Introduction Using Reference
This video demonstrates the various ways in which you can use reference in ZBrush help in your design process.
Using Reference An Introduction to ZBrush with Kurt Papstein
New to ZBrush? This video is perfect to get a basic understanding of some of the features in ZBrush to help you get started in your next illustration.
An Introduction to … ZRemesher
Joseph Drust demonstrates all of the features in ZRemesher, enabling you to get incredibly clean automatic topology.
ZRemesher Environments with Seth Thompson Part 1
In Part 1, Seth introduces the creative process for constructing his lantern. You'll see how separate pieces are developed using the Panel Loops feature.
Environments with S … Environments with Seth Thompson Part 2
Part 2 sees the development of a front panel for the lantern. This will serve as the basis for introducing duplicate parts. Some of the features you'll see in action include, the See-Through mode, Masking and Polygroups.
Environments with S … Environments with Seth Thompson Part 3
Next, Seth features the power of Transpose, Dynamesh and NoiseMaker. Follow along with Seth and build your very own lantern!
Environments with S …
:D ;) :confused: :evil: :cry: :idea: :lol: :rolleyes:

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NEW! An in-depth look at the "ZRemesher" with Joseph Drust by: aurick 01-22-14
Views: 45838 Replies: 20
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1 Hour Ago

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Warrior
Hi,everyone.This is my lastest work which I also feel good about it .So, share it then get my rest back.ha.Original paintings by Jie Feng,thanks you.Hope you like it. My job is not about 3d right now.I hope I can have a chance to get a job about 3d . If someone like me,please contact me. Email: huangjie1984@126.com

  • Diablo
    31 Minutes Ago
    great piece of work man,maybe needs a little work on the hands and feet.love the compositing.
3 Days Ago

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Rick Grimes (The Walking Dead)
Thanks man, Here comes my new work, Rick Grimes, still in progress. I'm gonna do some expressions for this one cheers

  • Lepra
    2 Hours Ago
    Thought it was Ryan Kingslien first But good work.
  • nassosa
    41 Minutes Ago
    can you post a how to of the hair?? Excellent work and congratulations on the top row!
  • marsam
    32 Minutes Ago
    very very very good i m a fun
2 Hours Ago

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ghoul
Vision engine/mmorpg blog : http://max_zin.blog.me/

  • Corpus
    2 Hours Ago
    love the stuff going on in the mouth area, sick work.
  • JL-Art
    1 Hour Ago
    Oh... that's creepy. But great work!
1 Day Ago

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changing the mandibles that hold up his sides to tentacles that match his tongue, but mostly done.

4 Hours Ago

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Thanks for the kind replies! Actually, on the last one, i`m working now on the textures (it is a waist up piece) based on this concept below (except for the face, and i give a breast reduction also xD) Will post some wips after I dont know who did this one, i apologize to the artist for not giving the credits. cheers!

  • Totyo
    1 Hour Ago
    This image seems to be from Kyoung Hwan Kim (Tahra) http://www.tahraart.com/ Page 2 of his previous blog: http://blog.naver.com/tahra/ Nice artwork and great source of inspiration. Good luck in creating her (it's already a...
1 Hour Ago

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Pixol to 3d Mountain...all Zbrush....

19 Hours Ago

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36 Favorites and 43Followers.
Thanks!!! Highres : http://marianosteiner.com/oldies-sketches/

  • Icebox64
    13 Hours Ago
    Such an epic pose and sculpt!
  • Bangers
    9 Hours Ago
    This is really incredible, a million incredibles even, super work, I always look forward to your updates, cheers
  • Santis
    2 Hours Ago
    Impressive anatomy!
7 Hours Ago

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thanks knowone! ... And here is the same guy again, without texture now

  • Santis
    2 Hours Ago
    Love it! Very nice gesture and sculpting
3 Hours Ago

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I spent a little more time on the breastplate today.

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3 Favorites and 4Followers.
Alien Bust WIP

7 Hours Ago

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Carnage Symbiote - breakdown
Carnage Symbiote - always been a fan of Carnage and Venom so decided to sculpt a bust and include the skull so the face could be semi-transparent. I recorded the sculpting phase as a video.

  • Diablo
    3 Hours Ago
    great work man.like the compositing.BTW your whole thread is amazing.saw your gallery,jawdropping works.thanks for sharing.
4 Hours Ago

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new work
Swordsman

  • zelfit
    3 Hours Ago
    Can you post latest swordsman in HD? Looks like a cool wallpaper to me. It looks majestic.
1 Day Ago

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So I've got a bunch of freelance work that I've been cranking on. Its some large 1/4 scale stuff (meaning the figures will be about 18 inches tall when complete). The client needs these done in wax. So I figured I'd skin several cats at the same time. I bought myself a cheap Airwolf filament extruder printer. So what I'm doing is sculpting in zbrush, dynameshing the final sculpt (a quick dirty way to create a single printable shell from several merged subtools.) Then decimating and exporting. Then I bring the stl in to Netfabb and scale it and fix bad edges and fill holes. From there I export the fixed stl to MatterControl. This is open source software used to slice up the the sculpt and create printable layers. From there it goes to the printer. Once the print is complete I make a silicone mold and cast it in wax. Because these printers are relatively low res the wax will need to be cleaned up. Which of course is where my traditional sculpting skills come in. It may seem like a slightly backwards way to work, but its actually a great of saving time in the end because implementing zbrush in the work flow allows me to cut my sculpting time in half. Especially when working on these huge sculptures. This particular piece is a print of my Daenerys head. Its was done as a trial. I was happy with the results. It's about 90mm in height. I'm sure I can achieve better results by tweaking some things with the printer. these were the stock settings..

  • ZKULPTOR
    9 Hours Ago
    That looks amazing Ahren!
  • Ehren
    5 Hours Ago
    thanks man. great meeting you at monsterpalooza!!
7 Hours Ago

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18 Favorites and 11Followers.

8 Hours Ago

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Added first and second cervical vertebrae (the atlas and the axis)...

14 Hours Ago

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My anatomy study

  • Ackeemd
    12 Hours Ago
    Great work man, I'm assuming you took the Scott Eaton classes, how were they (if you took them that is)
  • zelfit
    11 Hours Ago
    Yes, you are right. It is made from Scott Eaton's photos. I really enjoyed his courses, totally recommend. These images may be not so original, but I worked hard and I'm kinda like my result.
1 Week Ago

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anatomy study

9 Hours Ago

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Assignment this week was pendants~ Working on the flow and contrast between each level of detail. I dont usually spend a lot of time on one piece so spending a whole week on just two pieces was interesting~

  • Bangers
    8 Hours Ago
    Such beautiful & interesting design of shapes, quite thought provoking and inspiring, thanks for sharing Edit: I'm also mystified and curious as to your methods of how you developed some of the designs. If possible could you show a rough...
6 Days Ago

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Today's fruit~ Probably going to go back and do this one over again but It was fun~

9 Hours Ago

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Thank you very much for your comments and support!! Thanks for sharing too!!! I think itīs a good idea to show a close up of the layers composition and BPR different render passes I used to achieve the bloody likeness. It could be helpful. Hope you enjoyed it! Btw, here is the timelapse chapter where you can see it on live: http://youtu.be/XVZGucIhCOg

16 Hours Ago

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New Speed Sculpt

  • rodrigo_li
    10 Hours Ago
    love the colors man awesome layout as well!
06-24-13

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I retopo "Denira" in modo and rendered her there...

  • poda
    10 Hours Ago
    Hi Janet, WOW! I thought I had replied to you ages ago. Very sorry for the delay! If it is not too late here is my answer: I would be lying if I said the Surface Pro screen size never bothered me. I felt especially jealous after trying my friend's...
  • poda
    10 Hours Ago
    My latest piece done on my Surface Pro at last week's Sketchbook Sessions San Diego DRAWSOME! Wednesday. Man I wish I didn't keep forgetting to turn off the menus when I record movies!!!
23 Hours Ago

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Reptile Time
It has been a while since I got time for some zbrush fun. Hoping there will be more time Had a day or two for this sculpt tried out some techniques I have been seeing lately, that helps to speed up the end concept/look

  • Thousandth
    10 Hours Ago
    Very cool work you have here.
5 Days Ago

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Lost creatures 2 - Breakdown
Hey guys! Thanks so much for all the comments I'm glad you liked the last illustration I made. In fact, I managed to take another "photo"; of the creature before it saw me and went away, here it is: Also here is a bit of a breakdown on how I made this dude and the illustration process in Photoshop. hope you guys find it useful The model comes from a dynamesh sphere (the antlers are zspheres turned into skin and "dynameshed" it), very simple modeling. The only thing it might be worth mentioning is that the stylising of the antlers was done with the Dam_standard brush, Inflate and Standard brush. The texture of the skin is just polypaint and I used the Standard brush with colour spray and a doted alpha to generate variants of colour and to grow the fibermesh with that colour information. I masked portions of the body and face to create separate subtools with fibermesh to make it more manageable and to have more control of the length and "flow" of the fibers. The render was done with BPR and I rendered 4 passes plus mask, shadows, AO and zdepth. The compositing of the character is very simple too, here it is: NOTE: I took these screenshots from the process of the first illustration. For the second one (the one in this post), the compositing is exactly the same, but the shadow pass is stronger and I got rid of the Key light altogether. For the backgrounds and composition, I wanted a lot of depth of field and I knew I was going to blur things out, so I didn't spend too much time detailing things, instead, I tried to get the right shapes for the overall composition, to help guide the eyes of the viewer to the character. Here are a couple of GIFs to show a bit of the process: Lost creatures "shot 1" Lost creatures "shot 2" Let me know your thoughts! happy Easter!

  • ZamM90
    3 Days Ago
    stunning result! really nice final piece!
4 Days Ago

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Update
A series of street fighter fan sculpts done for fun.

  • siumaiii
    15 Hours Ago
    The street fighter models are awesome! Love the style!
  • Luxo
    14 Hours Ago
    great thx I hope to see more
  • selahpoetic
    11 Hours Ago
    Insanely jealous at your ability to grasp zbrush so fast... I've been on and off learning zbrush over the last 5 to 6 years and still struggle to get results like this. However, In my defense I'm really not that great of an artist on paper. I've seen...
12 Hours Ago

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Big update! I've pretty much finished the arm, just some straps that i'll be adding at a later date after i worked on the cloth. Also have done a lot of work on the leg and the chest piece...I'll be retopologizing the body of the chest piece since after all my slicing and dicing left me with a lot of nasty geo, but I'm not too worried...it's coming along and it's only been a month! Comments and crits welcome...

12 Hours Ago

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Barriss Offee Model
Greetings! It's been quite awhile! Here's my latest work: a sculpt of Barriss Offee. This was a fun exercise in ZBrush to practice a different art style from the ones I'm used to work on. The sculpt is based on the 2003 cartoon "Clone Wars". The pose was inspired by an illustration by Mahmud Asrar http://mahmudasrar.deviantart.com/art/Barriss-Offee-Comic-Con-Paris-2012-315477557 . More images on my website. Made in ZBrush and Photoshop. Critiques are always welcome!

  • Diablo
    12 Hours Ago
    great work man.I don't know why but i love this work.I'm gonna save this image in my "ZBC Pictures" folder.thanks for sharing.
12 Hours Ago

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Organic Exosuit
Concept piece for the alien Organic Exosuit. Turntable... xz5ul6dP2W0

  • Bangers
    9 Hours Ago
    Hey, nice creature, superb detail, it's just one thing that struck me was the back legs look awkward without a third joint. I hope you don't mind, I did a quick photoshop edit to show you what I mean >
13 Hours Ago

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Apes
Hello guys, i am relatively new to ZBrush. But i must say, it's an amazing tool, so awesome. I study at the university, so i had not much time to learn brushing it properly. i hope you enjoy it

13 Hours Ago

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Quick Update
Decided to do some prelimnary texturing and rendering to see where i am.