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Architectural Design - Part 1
This tutorial series gets things started with the ZModeler Brush and NanoMesh to create a building base. Use NanoMesh's random, variation, offset, and rotation sliders to create a unique skyscraper look.
Architectural Desig … Architectural Design - Part 2
Now that you have your base building model ready after watching Part 1, let's modify your base model more with the ZModeler Brush.
Architectural Desig … Architectural Design - Part 3
Start this lesson with an introduction to Surface Noise, this will be used later to add more detail to your building. ZModeler is used again to create seperate assets for Alpha creation.
Architectural Desig … Architectural Design - Part 4
Now that you've created tileable assets from Part 3's lesson, let's create Alphas with help from the 2.5D features.
Architectural Desig … Architectural Design - Part 5
Using the Alphas created in the previous lesson, it's time to apply them using Surface Noise. This technique adds detail to your skyscraper, giving it a realistic effect when rendered.
Architectural Desig … Architectural Design - Part 6
We now have a fully modeled skyscraper building, let's render it with the ZBrush to KeyShot Bridge!
Architectural Desig … ZModeler Introduction
This video introduces you to the ZModeler Brush and a few of the basic functions you will need to get started.
ZModeler Introduction
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Insert Multi Mesh Repository by: aurick 1 Week Ago
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94 Favorites and 59Followers.
Ok guys this is it!! the course is finally over, it´s been a freaking awesome adventure and here is my final project hope you guys like it

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94 Favorites and 54Followers.
Project BreakDown
052 ATS Universe Project BreakDown After having done dozens of card images for the Among the Stars game, I have developed a process for super fast production times. Here is a complete project breakdown. I hope it will be helpful and useful to some of you people

  • nebular
    5 Hours Ago
    That is so cool! Thanks for the break down. You're very fast - that's amazing!
  • ][-][4Z4R][))
    1 Hour Ago
    Your works are TOP ROW! indeed. But your timeframes are from other planet! Thanks for sharing!
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8 Favorites and 3Followers.
dishonored style bust

1 Week Ago

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20 Favorites and 10Followers.
Totaly pissed off
Hey guys Well started making a ships wheel today all went well,then i decided to add a plane to look like a floor,anyway saved it shut zb down then when i came back this is what i got there are no hidden meshes or masks or anything the head just dissapeard,so i have to make a new one as you can imaging i am extremly angry lol anyway cheers for looking will make another head i spose

  • LynneMitchell
    1 Week Ago
    Did you look in your subtool pallet maybe it just shifted way out of position? I've crashed ZB enough times to save iteration files a lot so I can at least go back to something and not have to start completely over. If it is lost take it as a lesson...
  • Fonty
    1 Week Ago
    Yeah i checked it all,o well lol il have to remember to make a few different copys before i add
  • Myselfsama
    1 Hour Ago
    Your head wasn't too far along so at least you've got that going for you. On your remake you should focus on getting more of that underlying anatomy of the facial structure to come through.
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1 Favorites and 0Followers.
Deer sculpting WIP
sculpting deer hi all, learning sculpt animals and the choice fell on the deer, let me fidbek my work.

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21 Favorites and 17Followers.
Elder Predator
Hi guys, this is my latest personal project, a tribute to one of my favourite creatures designs of all time. modeled using as reference the amazing elder predator statue by sideshow collectibles. I used ZBrush to create all the organic shapes and the fine details of skin and clothes that were used as displacement maps on the retopologized low polys. zmodeler was used on the small props and weapon, while zremesher and nanomesh were killers to create quickly the fishnet like suit following the predator body. Textured using a combination of Mari and Substance suite (to test how the two coul be integrated in the same pipeline), rendered in vray Hope you like it!

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150 Favorites and 79Followers.
New project of figurine i hope. from great designs by Romain Hugault https://www.facebook.com/romainhugault?fref=ts

  • xada
    2 Hours Ago
    PINUPWINGS by xada on Sketchfab
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62 Favorites and 27Followers.
@Atomizzer Many thanks for your support! A new sketch...........the sleeping young minotaur.......first posing ....the story of the minotaur............born and immediately banished to the labyrinth..........no one is born evil Ciao, TM

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SPARTAN - OYABUN Cyberbody Character Concept
It's been quite a while since I've posted to ZBC, but hope I can change that here! This is a concept I have been working up, which began as an example for a class and demo I have been teaching on Hard Surface sculpting in ZB4R7. "Spartan-Oyabun" is a cyberbody character of mine, and I'm developing the mesh for his body and his weapon props. Weapon - Type 39 AUTOPISTOL is the second part of the model (sep. ztool) Sculpted in Dynamesh for base, adn presently being retopolgized for projection and bakes. Render here is proof of concept done in Keyshot Bridge tool KS5 and PSCC '14. See the sculpting wip here as a free download on my Gumroad page and Youtube channel: On Gumroad:https://gumroad.com/l/RYdGp On Youtube:https://www.youtube.com/watch?v=Zx9xj_aZk3k And then, currently I am working up textures and model for Oyabun's Sword prop, which I think I am going to have another pass at, but there is some initial work here form zbmodel, xnormal bake, quixel suite textures tweaked a bit by hand paint. Below is the Marmoset View File to preview!

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19 Favorites and 14Followers.
Female head
Hi I began to work on the female characters. screen shot detail I will advice you for all your observations and commentary Thank you I am available as a freelancer http://et-cz.blogspot.cz/

  • Zbynek_K
    5 Hours Ago
    HI I thank you all for reaction To clovisvalle I used mental ray ...
  • Anthony jones
    4 Hours Ago
    This model iv got, downloaded it.. it can be bought. did you model the original or just worked on the downloadable ver ? Also are the eyes a comp or a render. they look like they have been cut out of an image. Nice render anyhow...
  • Zbynek_K
    3 Hours Ago
    my model is my And I've got nothing to do with the model that is downloadable There is nothing from photos Everything is clean 3d. It can be seen from the perspective of view
3 Hours Ago

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17 Favorites and 10Followers.
Astroboot Mark ll is a personal project, a 10k 3d print and a birthday gift for my girlfriend. here are some closups and the original design. more at : www.dorshamir.blogspot.com

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24 Favorites and 23Followers.
Monsters in the dark...

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Pink!

  • n1agara
    6 Hours Ago
    That's Pink!!!! Love the sculpt, expression and pose. Great job buddy, you should be proud.
  • Reza_asaee
    5 Hours Ago
    thank you for your kindness.
  • Takai
    4 Hours Ago
    Great piece! Great in all departments!
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28 Favorites and 20Followers.
Fratricidal strife idiom
Hi, everyone. It's glad to share with you my latest work. I love digital art so much. And I like this community, where I learned a lot of experience and skills. The background story of this work is happened in China's civil war in 1947(http://en.wikipedia.org/wiki/Chinese_Civil_War), the Kuomintang government in mainland China is struggling for death. The government catched innumerable adult and un-adoult males for military service massively which was a huge disaster for each family. The picture depicts a scene of these catched men who were shaving before go for military service. I hope you like it, Cheers! :tu::lol:

  • dillster
    1 Week Ago
    Stunning work. Well done on a well deserved Top Row place.
  • haiquh
    2 Days Ago
    Awesome passion for details there! Love it!
  • SoulScience
    4 Hours Ago
    Holy moly this is crazy! Very nice stuff
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Hi guys! finally I can see my Sentry sculpture, out of my monitor! I leave you some photos of the printed version, hope you like it guys! Big hugs!!!

  • SoDakZBrusher
    23 Hours Ago
    Beautiful sculpts and print! BTW, how did you communicate with Ownage? I sent an email to them almost a week ago with some questions (e.g. Cost per piece, print envelope, time to ship, painting, etc.) and they still have not replied to my email.
  • danma03
    15 Hours Ago
    Thanks man! sorry but I never contacted Ownage, I did this figure for a collectionist and he sent the piece to print.
  • bilfrok
    4 Hours Ago
    Enhorabuena Daniel! He imprimido varios modelos pero el acabado del tuyo es realmente increible. Me hablo de ti Nico de Plenty y desde entonces te sigo la pista porque tu trabajo es brutal. Yo estoy a tope con la anatomía en Zbrush con Scott Eaton a ver...
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torso study
Followed along with a lesson on Digital Tutors and this is the result. I think the pecs are a bit high and the abs extend a little high up as well. Also the crease in the back where the muscles connect to the spine might be a bit sharp. Feedback is appreciated!

  • n1agara
    4 Hours Ago
    Nice try buddy but I think that overall skeletal structure is missing here, meaning muscle origins are off and overall structure not there yet (shoulders are sliding off clavicles, serratus anterior - sausage muscles on the sides of rib cage is floating...
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14 Favorites and 9Followers.
Jonathan Flanders Sketchbook
My latest personal work: Blacksmith Character Sculpt Hope you guys like it, Enjoy! Original concept by Alexandr Pechenkin: https://www.artstation.com/artist/littledruid My website: https://jonathanflanders.carbonmade.com/ Some of my other works - Black Leather Based on concept by: Young Hwan Lee Elf Rogue Based on concept by: Young-June Choi Trundle Based on a concept by: Josh Singh Battle Droid Jar Jar Binks in Carbonite Sculpt I did for Hasbro Toys 2012 Comicon exclusive figure

  • Derek Frenzo
    5 Hours Ago
    Great looking stuff! Really sharp!
  • Jsculpts
    5 Hours Ago
    Thanks Derek! Really appreciate it.
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27 Favorites and 15Followers.
Playing with some pose ideas for my Pin-up girl riding the RX-0 Gundam Unicorn. Just using the basic mannequin to get some ideas. I think straddling the horn makes most sense. would love to hear your thoughts. I realize I haven't posted in a while, so here is the girl who'll be playing around on the Mech. I'm undecided on weather or not to leave her arms and legs exposed or use the lacy stocking thingies? ^^; I know she doesn't really fit into traditional pin-up style. I like to put my own spin on things! And decided to go with an anime style character seeing as how the mech is straight from anime itself. while most pinup is fairly retro (or archaically futuristic, I decided to go with something more in line with my idea of "future garb". sooo.. enjoy!

  • Takai
    5 Hours Ago
    My favorite pose is Pose C, 3rd one to the right, but its all up to you. Its more of a elegant "exotic sports car" pose. Whenever I see pin-ups where the girl straddles something, it always conjures phallic imagery; like the worship of phallic objects,...
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9 Favorites and 4Followers.
Nanosuit
Another freelance project i did last year

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113 Favorites and 54Followers.
Panel-Skeleton
Sigmund Hentze, thank you. However, you can do it. The photo shows our CNC. 3-AXIS machine. Osiris128, All this is done on a 3-axis CNC. This CNC is made in Germany. As you can see this is a conventional CNC. Working area 1000x600 mm. But the plane itself is not. Instead, we have collected a movable frame that moves up or down manually. This allows the dial thickness of the material. This frame is put a blank for a model that can be rotated 360 degrees. And you did it! Of course, all this was made possible thanks to this wonderful program ZBRUSH!!!

  • Cyril Farudja
    9 Hours Ago
    great level of details ! curious to see how you manage the CNC pass ^^ !
  • Tungerz
    7 Hours Ago
    Stellar work my friend (ô¿ô) Absolutely stunning! Rock on... Cheers, ~Tung
  • Andrei Poddubny
    5 Hours Ago
    Cyril Farudja, thank you! Tungers, thanks for your feedback. Guys, your opinion is important to me.
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9 Favorites and 4Followers.
Cyclop
I did this sculpt year ago for freelance project.

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3 Favorites and 5Followers.
Started the beard today, stil needs lots of work. Also need to do the reflection and gloss maps for the skin shader. Cheers, Florian

  • Diablo
    1 Day Ago
    man skin looks amazing.I'm pretty sure if you can achieve the same result on the cloth we can see your work on the top row.keep it up.
  • famalchow
    5 Hours Ago
    @Diablo thanks for the support man, appreciate it! That's what I'm going for !
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6 Favorites and 7Followers.
joymepls - Sketchbook
I haven't post anything for a long time, but recently found myself obsessed in sci-fi concepting using ZBrush. So here i'll post my works as a 3d concept artist.

  • Takai
    4 Days Ago
    The robot guys look very sturdy! Like bare knuckle punching them would hurt. I love the green alien guy! He has cultural reference, a neat looking head, and looks authoritative! Awesome pieces!
  • kryats
    2 Days Ago
    cool stuff
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10 Favorites and 4Followers.
priestess
Hi, I have just done this image using pixels to 3d plugin for background Which I appended to my Priestess model. Made some Tentacle brushes to add later. Strong Giger influence here. Having the most fun doing Gigerish stuff. Cheers!

  • kryats
    10 Hours Ago
    looks cool
  • n1agara
    6 Hours Ago
    Love it! This piece got Giger written all over it and I mean it in a good way. I think u nailed it buddy
  • ultimagicka
    5 Hours Ago
    This is awesome, keep up the great work! Seeing work like yours and many others is truly inspiring, and pushes me to work harder so that someday I may also post work here. Thanks again for sharing your work.
15 Hours Ago

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86 Favorites and 49Followers.
Work in Progress
Work in Progress...

  • Takai
    5 Hours Ago
    Awesome sculpture! Has collectable / "workstation guardian" appeal defiantly! I have shot question about your Marv Designer workflow: In this piece did you pose the model before making the garment template? Did you have a T or A pose, then make the...
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106 Favorites and 66Followers.
@Andre_Lopes: Yes. Ive made a proxy of the entire model in zbrush first, then used max for the highpoly. Exported everything to zbrush to add detail. Here is a breakdown of some parts guys, hope that helps.

  • Westfield
    1 Day Ago
    Very nice detailed work. The metal looks really good!
  • Cyril Farudja
    9 Hours Ago
    awesome design/sculpt and details! especially love the way you manage pattern. outstanding job !
  • subdproxy
    6 Hours Ago
    Great work! Thanks for the breakdown and explanation.
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31 Favorites and 12Followers.
Gnome
Hi! I just finished this guy! Inspired by the world of Jean Baptiste Monge. Made in Zbrush, full textured in MARI and rendered in max with Vray. I hope you guys like it! Please check the full res here https://dl.dropboxusercontent.com/u/31028949/GNOME_FINAL.jpg Thank you!

  • Westfield
    1 Day Ago
    Great attention to detail and a nice feel to the character. Good job!
  • gusss
    7 Hours Ago
    Thank you guys! I really appreciate it!!
  • enishi
    6 Hours Ago
    Fantastic character and render. The face expression is just great. Congratulations
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Working on
Well, im a beginner with zbrush, i don't know truly where to go from here. So i would appreciate if you guys can give me some advices or tips. I would like to make to achieve more smoothness with my mesh, but it seems i dont have enough points to work with... I believe i can't divide my geometry anymore. What do you guys think? Thank you. John.

  • ZOMBEAST
    7 Hours Ago
    hello, nice sculpt, if you want more detail while in dynamesh move the resolution slider to the right and re-dynamesh. or you can click on the number (you are set at 120 resolution) click 120 and manually enter a higher number like 600 or so. then...
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31 Favorites and 14Followers.
Creature 85-4 sculpt based on the fantastic concept by Ben Erdt. This are renders just from the sculpt, next textures! Work done in Zbrush, Keyshot You can see more of my work: https://www.artstation.com/artist/mrnunez You can see more from Ben's work here: https://www.artstation.com/artist/benerdt

  • enishi
    8 Hours Ago
    Thanks Fynn, I am glad you dig it!! The concept by itself is awesome, so working with good stuff is always a plus!! I will be texturing this guy this week, so the final one will be soonish
  • gusss
    7 Hours Ago
    Great!!! Cool character design. The clothing work looks so natural. Congrats!
  • enishi
    7 Hours Ago
    Hey guss, thanks dude . I love your last character too man, amazing!!
1 Week Ago

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8 Favorites and 6Followers.
Bl355
Hello everyone! This is my latest project. I hope you like it.

  • Lonn
    4 Days Ago
    maaan, this is amazing... really wanna learn how to do that kind of rendering... so good! great job
  • tez
    1 Day Ago
    Beautiful art well done. What software did you use in your workflow? Dan
  • gusss
    7 Hours Ago
    This really deserves a top row!! Its awesome and yeah, what did you use for the render?
1 Week Ago

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thanks! visit artstation for full res images. Thanks for watching.

  • Morgaine
    1 Day Ago
    if you still need something for your great Pharaoh Hounds, I have a fairly wide Sighthound reference and breed Archive. Because we live over 20 years together in our family with our Sighthounds.
  • IdanI
    1 Day Ago
    Cool, got ya! Thanks, but this is as far as I'm taking this particular project.
  • gusss
    7 Hours Ago
    Insane work, very well done!
8 Hours Ago

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44 Favorites and 35Followers.