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2016 ZClassroom Welcome Video
Tour the ZClassroom's powerful new features! Learn how to get the most out of the new features that we have introduced in 2016, including: login for personalized playlists and bookmarking, a search and filter bar so that you can quickly find the best videos for your needs, a better video player that works across all platforms and devices, and more!
2016 ZClassroom Wel … Metal Slug Fan Art Time Lapse
This video will walk you through the entire workflow used to create the Metal Slug Tank fan art model at 4x speed. Starting from a single Cylinder3D primitive, Joseph Drust will narrate the entire journey from start to finish.
Metal Slug Fan Art … ZBrush for Concepting - Part 1
We'll start this series with a brief intro to Joseph Drust and Andrew Bosley, followed by an overview of the six part lesson. The second portion of this video jumps right into ZBrush as Joseph uses the default ZModeler Brush options to quickly generate building structures.
ZBrush for Concepti … ZBrush for Concepting - Part 2
Taking the buildings created in Part 1, let's use 2.5D and its functionality to create an Alpha.
ZBrush for Concepti … ZBrush for Concepting - Part 3
Now that we have an Alpha created from our buildings, let's use it to create Surface Noise. Once rendered with BPR, we'll convert it to editable geometry and prep our buildings for KeyShot.
ZBrush for Concepti … ZBrush for Concepting - Part 4
Let's use the ZBrush to KeyShot Bridge, we'll create a number of render passes from various KeyShot materials. These render passes will then be passed on to Andrew for the remainder of this lesson.
ZBrush for Concepti … ZBrush for Concepting - Part 5
Discover Andrew's technique from manipulating Joseph's renders and the start of his Photoshop texturing and paint over.
ZBrush for Concepti …
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Interview: ILM on Jurassic World by: aurick 5 Days Ago
Views: 9342 Replies: 9
Insert Multi Mesh Repository by: aurick 1 Week Ago
Views: 1328276 Replies: 575
#AskZBrush: Updated February 2 by: aurick 1 Week Ago
Views: 47566 Replies: 34
ZClassroom: ZBrush Metal Slug Fan Art - Complete Modeling Timelapse by: aurick 1 Week Ago
Views: 4965 Replies: 4
2016 ZBrush Awards: Voting Has Started! by: aurick 2 Weeks Ago
Views: 17304 Replies: 4
+ Create New Thread + Reply to My Thread
3 Days Ago

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10 Favorites and 2Followers.
clay version (keyshot)

  • Kisel
    3 Days Ago
    I want this monkey on my table! Awesome
  • Chimz
    2 Days Ago
    Stunning piece of work, and going straight into my Inspiration folder! I love the clay render, so so good!
1 Week Ago

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33 Favorites and 21Followers.
Thank you gabo1991. ZModeler is a powerful and effective modeling tool. When i am creating any kind of model i use Zmodeler as a base tool. Mostly i use 3 combinations of actions (fig.1). base mesh=qmesh; details=insert,inset; bridge=shape generator (just kidding but it works). Fig. 1 For example there was a lot of piping. I found the combination of Insert mesh with bridge action the most usefull when you want to creat specific shapes of piping (fig.2). Fig. 2

  • wim86
    3 Days Ago
    great job!
  • bezko
    2 Days Ago
    Thak you guys!! FW: Booska - I used Vray renderer insted of scanline (more powerfull, faster, better materials etc..
  • Junk
    50 Minutes Ago
    Congrats! How did you shoot a wide angle scene without any vertical deformations?
2 Hours Ago

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91 Favorites and 41Followers.
Scarface
Hi guys here I show you a "painterly" look study using zbrush as a base sculpt, I hope you like it

1 Week Ago

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23 Favorites and 17Followers.
breakdown hope a little help for you

  • CamilleKleinman
    5 Days Ago
    OMG that is incredible!! gorgeous work! so real wow!
  • Root_W
    2 Days Ago
    Synthesis using MAYA clothes Made a large in MD Then in Zbursh meticulous carving. Rendering of Arnold
9 Hours Ago

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37 Favorites and 27Followers.
Thank you, I very much appreciate TOPROW. I add some colored versions and welcome to my website.

  • Daniel Biggers
    5 Hours Ago
    Very awesome work. The illustrations are very well done, and I can't imagine how much time all of that took, but it paid off, and was well worth it. Thank you for sharing your art with us. Congrats as well on the top row.
23 Hours Ago

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175 Favorites and 98Followers.
a bit details :

  • rasmusW
    22 Hours Ago
    cool stuff, farhad! i really like how this starts. it's really only the hindlegs of the horse i don't like. but it's too early in the process for any actual crit. looking forward for more. -r
  • Duncan Fraser
    18 Hours Ago
    This is looking really great. I am excited to see more.
  • farhadnojumi
    3 Hours Ago
    rasmusW: Thanks buddy. I captured a timelapse that I want to share this movie after finishing. cheers. Duncan Fraser: thanks buddy for your kind.
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Thank you) This is another one my work to this galery. Lumberjack

  • srlake314
    4 Hours Ago
    I absolutely LOVE this! Great sculpt, great details. OMG, please tell me you're working for a great studio!
6 Hours Ago

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Evil Knight
Hello everyone, this is my first CG works, there are many deficiencies, I will continue to work hard. Please look forward to my next work. Thank you very much for the original author MARAT ARS. His web site https://www.artstation.com/artist/maratars

  • Andre_Lopes
    4 Hours Ago
    Dud this is amazing! For how long do you work in zbrush and wich render program did u use?
4 Hours Ago

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And some Animal Anatomy Study
Dog Anatomy study done in ZBrush and some ecroches done in Photoshop... Critics are welcomed..

4 Hours Ago

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57 Favorites and 24Followers.
too much time passed since my last update... I'm so busy with university that I rarely get freetime to sculpt but I was able to do a speedsculpt a few days ago hope you like it

1 Day Ago

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Another view

  • Kamal Eldin
    4 Hours Ago
    Great piece and wonderful finish on this one Will...
2 Days Ago

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Siren's Lament - Digital Sculpture
Hi guys! I did this sculpture based on the amazing concept by Anne Stokes. I used Zbrush and 3DS Max for modeling and Maya, Vray and Photoshop, for render and composition. Hope you like it!

  • Mercurial Forge
    1 Day Ago
    Totally gorgeous. Very well done, I love it. I would love to have a statue of this piece in my garden or on a mantle someplace in my house!
  • Felipe_Fontoura
    5 Hours Ago
    Thank you so much guys! I really appreciate that!!
  • Webhead
    5 Hours Ago
    She came out nicely.
5 Hours Ago

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[Need help] Hardsurface robot-worker. WIP
TL;DR I want to make a template for video presentations and static pictures, I described what I want to ask you a couple of examples from that would have to try. Hello community Zbrush ! For a long time I was in stealth mode, but it's time to get out of the Twilight First of all I want to say that my English is far from perfect, I use a translator. For a long time I did the simple things in zbrush, and a month ago, decided to do something cool that will not be ashamed to show people. After a dozen lessons on creating characters viewed on the Internet, I chose the one you like the lesson from one amazing modeler and tried to do as much as possible like the character. ** Some things are too obvious that they would have to tell, or are no longer relevant lessons on some issues, so I came to you, the community (the new version of the software, or too old lessons, or there trying to "hammer nails with a microscope") And so, that's what I have, but this is not enough. Look at this, tell me how I can improve rendering. My questions about the static image: - How should I put the camera? - Assists with what materials I need to do? - In what order to put these passes in Photoshop and mix them in any setting? (Your suggestions, I still have not packed hand so I want to try something that definitely works!) Another point I want to make as here https://www.youtube.com/watch?v=ExaC1L74HFM , but when he talked about the after effect, it did not go into details. It is not clear what effects it is used here, and that in general did. For example, I shot two videos on which going to try out the effect is achieved with it. But I do not know the settings in the after effect, and I'm afraid that if I do this, too scattered, the work will be delayed until I burnt away. (I shot the video https://www.youtube.com/watch?v=uWIPefWwSTk https://www.youtube.com/watch?v=RcUsol7ZMh8 ) Maybe he said it out loud to breakdowns, but I have not heard or not understood correctly, but questions about the video: - What passes it collected? (I did the fog as he does, and a red screen, which is the after effect is replaced by the black?) - What are the effects of blur except it uses? This tutorial is suitable for the creation of sharpness and blur? https://www.youtube.com/watch?v=e7-1yKaQs2A or there is an option efficient (can presetting, templates, plugins?) **** Right now I have spent a lot of time to develop this character, it was a long way to go and I went through it alone, I'm afraid that without the help I can get tired of doing it. Ah, yes, to all who read, thank you very much, I appreciate it. Here is a render, which I did (trying achive shot from this tutorial http://www.zbrushcentral.com/showthread.php?82521-Isaac-Oster-Sketchbook-(breakdown-Pg-10)/page12 ) but I can not afford it to buy a lesson on the website where he explains the whole thing, and my skills in working with photoshop are not strong enough. temikje@gmail.com mail me if you read and can help with this, but dont have account on zbrushcentral, like me past years. or if you like instant messengers, u can easy join my skype conference, created for this thread! https://join.skype.com/oVMoW6kIOK6d

5 Hours Ago

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313 Favorites and 226Followers.
Thank you guys I appreciate it. I hung this up for awhile but heres a small update: and as always, credit for the concept by the amazing Joon Ahn: https://www.artstation.com/artist/anooj

6 Hours Ago

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112 Favorites and 97Followers.
Hi all! this is my latest design brought to reality, printed with he Solus3D DLP Printer by Monger Designs. Soon will be casted in sliver

  • Zetheros
    6 Hours Ago
    Oh damn! Looks like expensive carved jade! There could be a huge market for this in China. Pretty awesome work man
1 Day Ago

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136 Favorites and 89Followers.
Thanks Guys! Glad you like it. Working on it the Past few Days to nail down a way to colorize the Texture through BPR Filters. Lots of Trail and Error I finally got it to work with minimal tilling issues on the shaded pass, actually had to zoom in to 200% in Photoshop to see the slight color shift. So I decided to apply the Textures to the Demo Head in Zbrush, did a quick UV on him putting the seam at the back of his head, adjusted the u and v repeats and Voila, a Crazy Looking Zombie Head. Did a little touch up on the Painting using Cavity and Peaks/Valley Masks. Then Took everything to Substance Painter to throw some Smart Materials on him using the Base Color from Zbrush, did a quick export of the New Maps and sent into Keyshot 6 and applied the Translucent Advanced onto it with the Roughness applied to the Specular channel. Let me know what you think, am I heading in the Right Direction with it. Also Download and Try the Textures I used for this Guy and see what you think. BIO_Color_Sample BIO Texture Generator Test for Zbrush 4R7 by gmp1993 on Sketchfab

  • megacal
    18 Hours Ago
    Can't wait!!! re: BPR filters....will we use...
  • gmp1993
    14 Hours Ago
    Yes you will be able to use the BPR Filter Dialogue to adjust the color. I've got it setup based on...
  • Patpotlood
    8 Hours Ago
    experimenting ahead!! I never used the BPR filters. can't wait...
1 Day Ago

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5 Favorites and 5Followers.
The Southern Cassowary
Hey guys, Me and my friend Daniel S Rodrigues (www.danielsrodrigues.com) just finished a collaboration project together, so we would like to share with you guys here. I was responsible for all the UV/texturing/shading/fur aspect of the bird and Daniel provided the 3D model with primary and secondary details using Zbrush. The goal was to achieve a realistic render of the Cassowary. This project was also my third piece for my student demoreel at Think Tank Training Centre​. While in school I was mentored by Justin Holt who is an incredible artist and guided me through the whole texturing process. The complete making of explaining the whole texturing process will be available in the 3D World Magazine March 2016 issue. Software: Zbrush, Maya, MARI, Vray and Photoshop And don't forget to like and share if you liked it! High Res & Clay Image https://www.artstation.com/artwork/ENOEe https://www.behance.net/gallery/33939664/The-Southern-Cassowary Website: http://www.paulhpaulino.com/thesoutherncassowary/

4 Days Ago

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37 Favorites and 27Followers.

  • pygmalion
    19 Hours Ago
    Congratulations on your top row placement . It was well deserved . keep creating wonderful pieces so we can all enjoy them .
  • Max33
    10 Hours Ago
    Congratulations! Very nice usage of ZBrush!
6 Days Ago

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67 Favorites and 34Followers.

  • lunahod
    11 Hours Ago
    Thank you!!!
  • milivoj_popovic
    11 Hours Ago
    definitely should of have been in the top three on CG+! Brilliant work all around!
  • lunahod
    11 Hours Ago
    Thank you very much!
13 Hours Ago

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0 Favorites and 1Followers.
Caio Imero - Sketchbook
Today I'll share with you my Christopher Reeve's Likeness. I modeled in 2011 in Zbrush and I used 3dsmax with the Vray for the Rendering in 2014. Hope you like it. Superman - Christopher Reeve Likeness https://www.artstation.com/artist/caioimero

13 Hours Ago

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8 Favorites and 6Followers.
The Ivory King
My rendition of another rendition of the Old Ivory King. Still need to texture and bring in to keyshot. Concept Art By Maxim Verehin https://www.artstation.com/artwork/18aBq

2 Days Ago

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118 Favorites and 69Followers.
One of the things I want to address in my tutorial videos is the breakdown of the printing process. I use nothing but zbrush and netfabb for print prep. It's just a matter of understanding booleans, dynameshing, and decimation inside zbrush. This will get you all your cuts and keys for production. I don't use any archaic over priced programs like Magics. I do all my final processing in Netfabb which is free software. It's very simple. From there it goes right to the printer. I'll break it down for you guys soon. No more guess work. No more mystery. Here are some results from our studio. All sculpting and print prep by me. I also run the printer. So I know what I'm talking about.

  • weisern
    1 Day Ago
    Great print results! Thanks for sharing the information.
  • Javier_Ureña
    1 Day Ago
    Love your works Ehren, I'm a great fan. It's funny to see we both have a very similar workflow for print prep, I do everything inside Zbrush and also use nettfab. I'd love to see your whole process
  • Ehren
    14 Hours Ago
    Hey guys here is my tutorial. its in 2 parts.This covers creating keys using dynamesh and booleans. The second part describes proper decimation and the use of Netfabb plus a few other things. I kind of ramble a bit but I really wanted to explain...
14 Hours Ago

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17 Favorites and 10Followers.
Thank I really like to do this little bust. A little picture of my version of Sachiel (from Evangelion)

1 Day Ago

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5 Favorites and 3Followers.
Caveman
Hey! It's been a long time!! Here is my new update and final render of Caveman(Primitive man). Concept made by "Hadi Tabasi" Hope you enjoy it

  • maxswinton
    1 Day Ago
    Great work, he looks awesome! I remember seeing an in progress version of this on the maxwell render forums a while back, in a thread about skin shaders. Did you use maxwell for this in the end? Cool to see it finished.
  • rasmusW
    22 Hours Ago
    he is a cool little fella. good job. -r
  • PolyHertz
    15 Hours Ago
    Nice work. The one thing though that bothers me about it is his nails; they are too clean at the roots and it makes them look unnatural, like they're just glued onto his fingers instead of being a part of him.
4 Days Ago

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32 Favorites and 20Followers.
Star Wars Reimagined : Darth Sidious Returns
Hi fellow artists i create this artwork for SWR challenge and i got the third place :P just wanted to share that with you guys i made it in Zbrush and Render in Key shot with some effects in Photoshop. hope you like it @};- Here is the final shot And the wip First Test Render in keyshot

  • HoOman
    2 Days Ago
    congrats man... nice job.
16 Hours Ago

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2 Favorites and 4Followers.
The Fighter - Great King gemunu
Hi guys am sharing my newest project with you all... based on my personal imagination

17 Hours Ago

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22 Favorites and 17Followers.
• Knuckles Fingerring •

12-17-15

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270 Favorites and 179Followers.
Rockerbot closer look
At popular demand, here is a closer look at the torso part.

  • regmonroe
    2 Days Ago
    Your stuff blows me away in it's overall feel. I also really enjoy the way you have a "receiver for the hoses coming up from the clavicle area -too cool.
21 Hours Ago

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4 Favorites and 1Followers.
Thanks Spooki A lot of late nights lately... Drinking tea.

19 Hours Ago

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4 Favorites and 2Followers.
Space insect Samsa
This is a model I sculpted few months ago. Recently, A company 3D-printed this one for me. And then I re-rendered with Keyshot. Thank you for checking my works :)

20 Hours Ago

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95 Favorites and 46Followers.
The Hunt (Prometheus Fan Art) A female engineer on the hunt. A mantis facehugger on the hunt. Ciao, TM

22 Hours Ago

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1 Favorites and 0Followers.
shader
Now I started to work on shader I'm using 3ds max vray

1 Day Ago

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86 Favorites and 79Followers.
Leo Takeshi Sakamoto - Thank you my friend, glad that you liked! Take care! scorza - thank you so much! Cosmick - Very happy to know that man, thanks you so much! Withamin - Thanks a lot man!! nebular - thank you man, you're always very kind! Polyjunky - Thank you very much!! nagulov - thank you so much, man, love your work!!! rasmusW - thank you so much, you're very kind, love your work! Takai - Hey, thanks a lot for the kind words!! d'Artbot - thank you very much!!! take care! aseidart - thanks a lot for the kind words, take care!! Rgbrush - Hey man, sorry for the delay to answer but i started with assymetry from the get go, also i used vray on this one. Hey, this was a model based on a concept of Carlos Huante that i started on Gio's Nakpil Mastering Organic Modelling last year, one of the best classes that i've ever participated, i didn't had time to finish properly and probably never will but it was a awesome to practice and learn new stuff

  • rasmusW
    22 Hours Ago
    i thought of taking gio's class this time, but decided on another one. hopefully i get another chance.. it looks like you had some great fun with course even if you didn't had time to finish. -r