More …
Architectural Design - Part 1
This tutorial series gets things started with the ZModeler Brush and NanoMesh to create a building base. Use NanoMesh's random, variation, offset, and rotation sliders to create a unique skyscraper look.
Architectural Desig … Architectural Design - Part 2
Now that you have your base building model ready after watching Part 1, let's modify your base model more with the ZModeler Brush.
Architectural Desig … Architectural Design - Part 3
Start this lesson with an introduction to Surface Noise, this will be used later to add more detail to your building. ZModeler is used again to create seperate assets for Alpha creation.
Architectural Desig … Architectural Design - Part 4
Now that you've created tileable assets from Part 3's lesson, let's create Alphas with help from the 2.5D features.
Architectural Desig … Architectural Design - Part 5
Using the Alphas created in the previous lesson, it's time to apply them using Surface Noise. This technique adds detail to your skyscraper, giving it a realistic effect when rendered.
Architectural Desig … Architectural Design - Part 6
We now have a fully modeled skyscraper building, let's render it with the ZBrush to KeyShot Bridge!
Architectural Desig … ZModeler Introduction
This video introduces you to the ZModeler Brush and a few of the basic functions you will need to get started.
ZModeler Introduction
:D ;) :confused: :evil: :cry: :idea: :lol: :rolleyes:

Highlighted Forums

  1. Forum Actions:

    Forum Statistics:

    • Threads: 68
    • Posts: 13,518
  2. toprow threads with more than half a million views

    Forum Actions:

    Forum Statistics:

    • Threads: 16
    • Posts: 14,472

Highlighted Threads

Insert Multi Mesh Repository by: aurick 1 Week Ago
Views: 1081292 Replies: 568
73 FREE ZModeler Tutorials (Now on YouTube & Vimeo) by: aurick 4 Weeks Ago
Views: 14102 Replies: 17
ZBrush Interview: Dragon Age: Inquisition by: aurick 05-20-15
Views: 23994 Replies: 38
ZBrush 4R7: Released! by: Pixolator 05-03-15
Views: 157940 Replies: 647
ZBrush Summit 2015 by: aurick 04-18-15
Views: 14441 Replies: 9
ZBrush 4R7 P3 is Now Available by: aurick 03-25-15
Views: 37288 Replies: 0
+ Create New Thread + Reply to My Thread
4 Hours Ago

4

4

0

thread gallery
124 Favorites and 61Followers.
Russian
Diablo, thank you! TomatoVFX,thank you! Carver, thank you! King Tomislav, thank you! Thank you, friends, for your interest in my work! Here are some more of the working material.

  • Lexxx69
    3 Hours Ago
    Andrei, matchless work! Perfect, flawless performance and stunning detail. Feast for eyes. Only the Top Row!!!
  • SammehSAMURAI
    3 Hours Ago
    Very nicely done! you must be very patient, to work on all those tiny details! it all came together very lovely!!
  • kokoro
    10 Minutes Ago
    wow, that is an amazing sculpt! very inspiring! ... only one nitpick, if i may, her hand looks more of a hand from a much older woman. but anyway, great sculpting, wonderful attention to detail and form!
1 Day Ago

5

6

3

thread gallery
86 Favorites and 48Followers.
hi all! My Zbrush sculpt, CNC wood carving - sohowood.ru

  • VoroN-art
    38 Minutes Ago
    Leonid, thank you! I am glad
  • Andrei Poddubny
    23 Minutes Ago
    Cool! kakoe derevo? Pohozhe na buk. Smotritsa zdorovo!
3 Hours Ago

2

0

0

thread gallery
0 Favorites and 0Followers.
Overmind's sketchbook and various projects
Hello. I'm what you would might consider "A student looking to get into the industry." In my journey, I plan to take a generalist approach, but I will be posting all Zbrush-related projects here. As for what I will share in this initial post, I've decided to make a Generic Gerudo from the Legend of Zelda, since I have seen next to no Zbrush renditions, so I've decided to take a whack at it. Work in progress if you haven't figured that out.

1 Week Ago

2

11

2

thread gallery
58 Favorites and 28Followers.
I think I can call this one done.did some tweaks on the cloth parts.and some minor adjustment on the body & his face.hope you like it.thanks for visiting. (there will be two more renders tomorrow)

  • Jayson
    16 Hours Ago
    looks great keep it up
  • n1agara
    16 Hours Ago
    Nice result, Diablo! I'm sure you learned a lot from this guy and would love to see what you come up with next
  • Diablo
    5 Hours Ago
    TomatoVFX: thanks a lot buddy.glad you liked him. Jayson: thanks my friend.always a pleasure to have you stop by. n1agara: much appreciate your comment my friend.yeah,of course,I learned tons.especially about sculpting anatomy.I should thank...
6 Hours Ago

0

0

thread gallery
12 Favorites and 8Followers.

18 Hours Ago

5

8

thread gallery
124 Favorites and 61Followers.
Russian
Hi All! Young Russian noblewoman. The traditional costume. Headdress - kokoshnik. Beaded, beads and precious stones. Jewelry - earrings and bracelets made of ancient art filigree - thin twisted wire made of silver and gold. In rich princely families dress (sundress) were made of Byzantine brocade, it shows the wealth and prosperity. Modeling in ZBrush, render KeyShot. I hope that you enjoy...

  • carver
    16 Hours Ago
    Holy s&!%! That is amazing! I would love to see how you set up the Keyshot material for the lady. Great drapery too.
  • KingTomislav
    7 Hours Ago
    I can't believe how many details are here. There are even litle strings of fibermesh here and there vissible only when you zoom in close. Ornaments, so many ornaments, wow! And the pose to. This is one of best work i have ever seen. Im sharing this, this...
1 Day Ago

5

2

4

thread gallery
4 Favorites and 1Followers.
Josie
Project done in partnership with 2cgvfx using ZBrush + Mari + Arnold Render. I used a Basemesh scanned and made some adjustments in zbrush, all painted texture maps in Mari and rendered in Arnold. I will soon make available all files at gumroad:www.gumroad.com/henriquecampanha/follow Basemesh provided by www.facebook.com/2cgvfx. A little more process: https://www.artstation.com/artwork/josie

  • LeoAMD
    1 Day Ago
    Youv'e captured it. The eyes have a soul! Well done!
8 Hours Ago

6

0

0

thread gallery
1 Favorites and 5Followers.
Cinematic Character
Hello I had some problems with this project because I lost some files, I had to start again to sculpt the skin. That's why the final result is a little bit different from the previews Zbrush screens. I used Zbrush for sculpting and bake a 32 bits displacement map that I used for the final render in MAx and V-ray. For the other maps I used Mari. I hope you like, guys, Any advice is welcome. Final Render Mari Viewport Color: Specular: 3DS Max Viewport Skin and Eyes Shaders

9 Hours Ago

3

0

0

thread gallery
3 Favorites and 4Followers.
alien
HI hope you like it

5 Days Ago

3

7

12

thread gallery
106 Favorites and 63Followers.
Ok guys this is it!! the course is finally over, it´s been a freaking awesome adventure and here is my final project hope you guys like it

  • Diablo
    1 Day Ago
    hey man.how you doin'?? hope you're doing great.just saw this & I can see huge improvement since last year.she looks wonderful.especially her face & hairstyle.also good choice on the pose.give her such a powerful look.awaiting for your next works.BTW...
  • Arphenion
    1 Day Ago
    First congrats on your job! Looking at your work I'm not surprised that someone wants to give you an opportunity. Really enjoyed reading your text. Very helpful! Thank you very much Already subscribed to your thread. Looking forward to more of...
  • jmturbo
    10 Hours Ago
    Hi guys!! Thanks a lot Diablo nice seeing you around as usual Thank you very much Arphenion, really glad it helps!
10 Hours Ago

0

0

thread gallery
12 Favorites and 6Followers.
Once upon a time dagger
Last model I did for a freelance job. This is a dagger from the serie "Once upon a time" The goal was to print it :-)

11 Hours Ago

4

0

0

thread gallery
60 Favorites and 25Followers.
Sogapillar design!
Render in Keyshot!

12 Hours Ago

5

0

0

thread gallery
17 Favorites and 6Followers.
Spend some more Hours on Lara, mostly on the tank-top. I think i will have finished the base of all of the objects (arrow,bow etc.) soon and then i can focus more on the details of every part. Also worked first time with fibermesh to generate hair of the arrow and eyebrows. The Materals are ofcourse not final, just a quick-shot As this is my first more realistic character, any critique or advise is very welcome! Thank you!

11-25-13

4

2

0

thread gallery
209 Favorites and 285Followers.
ZBrush UGM Recap: Riot Games
ZBrush UGM Recap Video: Riot Games We've been busy! here is yet another ZBrush UGM RECAP video from our friend Josh Singh at Riot Games. Josh takes you back in time with undo history, as he takes you through his process for creating characters for League of Legends with ZBrush from start to finish. Josh provides some unique analogies to best describe his experiences in the gaming industry. The evening continued on with Pixologic's own Joseph Drust, who demonstrated various methods for using ZBrush in video game pipelines. We will be posting his entire presentation at a later date, so stay tuned! Sit back and enjoy this 30 minute video! Riot Games Recap Video See you next time!

  • boozy floozie
    11-25-13
    Hats off to Josh!! A fantastic presentation of great warmth. Much enjoyed.
  • KianBolton777
    12 Hours Ago
    Love it! Love! Love! Got so much that I can start using. Can't wait to put it all into action. Thanks dude.
11-14-13

5

2

0

thread gallery
209 Favorites and 285Followers.
ZBrush UGM Recap Video: Naughty Dog
ZBrush UGM Recap Video: Naughty Dog In case you couldn't be in attendance for our Naughty Dog UGM here on the grounds of the Gnomon School of Visual Effects, sink your teeth into this recap video featuring Michael Knowland, Bradford Smith and Frank Tzeng. These guys were part of the incredible team that brought us the hit game, "The Last of Us". To kick things off, Michael demonstrated his approach to sculpting realistic cloth for games. Next up, Brad took us into the realm of environment props with a demonstration on tiling-textures for production. Some of the key features used in his workflow include ZRemesher and Micro-Mesh. Last up for the evening was Frank with a showcase of his methods for sculpting realistic human faces. Michael, Bradford and Frank left no stone unturned with their in depth presentations of typical workflows in the lives of production artists. If you're looking to take your sculptures to higher levels of realism, you won't want to miss this opportunity to watch these industry pros in action. Be sure to keep your eyes on our events calendar for upcoming events! Naughty Dog Recap Video

  • ArtBot
    11-14-13
    This is great to see. Living on the East Coast I miss the community you all have out there. And this clip is very nice. Sound quality great as well. But it is just a tease from a wonderful event. When the eye is being discussed with the folds, the video...
  • KianBolton777
    13 Hours Ago
    Wow. love the clip. Thanks for sharing guys. Love Pixologic's & Naughty Dog's & all the wonderful people behind this project.
13 Hours Ago

0

0

thread gallery
10 Favorites and 5Followers.
Finally finished this guy.rendered in Keyshot and composite in photoshop.

3 Days Ago

4

3

2

thread gallery
7 Favorites and 5Followers.
Albino Hunter WIP
Hi, I wanted to share my latest WIP Thanks! comments and critiques welcome https://www.artstation.com/artist/jasonkibbe

  • Diablo
    2 Days Ago
    Hey man.found you here.hehe cool update.keep it up. MJ
  • Jayson
    2 Days Ago
    Hehe Thanks man
  • Webhead
    13 Hours Ago
    This is coming along nicely.
13 Hours Ago

0

0

thread gallery
0 Favorites and 0Followers.
Fibermesh Dreadlocks.
Hey all, I'm new to these forums. I'm uploading my post here so that I could get your reviews about my work. I recently learned to do dreads on Zbrush and here is my outcome.

13 Hours Ago

0

0

thread gallery
2 Favorites and 3Followers.
Totally forgot to post this here. Sculpted in ZBrush, retopo in Topogun, rigged in Poser, rendered in Modo.

13 Hours Ago

2

0

1

thread gallery
130 Favorites and 71Followers.
SoDakZBrusher: Thank you! Here is a brief explanation of the 3D painting process I used for this image:

2 Days Ago

3

5

5

thread gallery
5 Favorites and 4Followers.
"Heisenberg"
Hello everyone! This is my first work. I created this inspired by the series "Breaking Bad"!

  • n1agara
    16 Hours Ago
    It's Wallter all right! Good job man, u nailed it!
  • Webhead
    13 Hours Ago
    Excellent work!
13 Hours Ago

3

1

0

thread gallery
19 Favorites and 5Followers.
Beauty and the Beast
And some close ups and a turntable Turntable: Un2gNOyGHmg

  • n1agara
    13 Hours Ago
    Thanks, Diablo The apple turned out nicely, although I spent on it from beginning to final test render like an hour :P
14 Hours Ago

4

2

1

thread gallery
19 Favorites and 5Followers.
Beauty and the Beast
Hey guys! Last couple weeks i've been working on a few projects and here's one of them - Beauty and the Beast. I made this ****roach for a short film me and my friends from our CG team are working on. I decided to put it on the apple for the contrast of aesthetics and colour Modeled in Maya and ZBrush, texturing done in Mari, rendered in Maya using V-Ray. Compositing done in NUKE. The short has still a long way to go, but once it's finished I'll be sure to post it up here Hope u guys like it! cheers, Nikita

  • Diablo
    13 Hours Ago
    hehe,Great job.love the render.that apple came out really nice.keep it up
13 Hours Ago

1

0

thread gallery
12 Favorites and 8Followers.

14 Hours Ago

4

1

0

thread gallery
19 Favorites and 5Followers.
Beauty and the Beast
Okay I accidentally made it 18+ post and couldn't find any way to change that, so I'm re-uploading everything

14 Hours Ago

0

0

thread gallery
8 Favorites and 8Followers.
head and neck muscles
Thanks Cherub_rock, made some progress with the head and neck muscles.

14 Hours Ago

0

0

thread gallery
15 Favorites and 8Followers.

14 Hours Ago

2

1

1

thread gallery
12 Favorites and 8Followers.

5 Days Ago

4

4

5

thread gallery
26 Favorites and 26Followers.
Deadpool Fan art
A little while ago I came across the new deadpool design for the movie, and after a couple of nights of thinking about it I decided to give it a go and add my own little twists here there.Overall I like how it turned out, but unfortunately my eyes only see what could be better and I can only I hope your eyes are nicer to you. lol. Have a great day everyone.

  • dagoned
    2 Days Ago
    haha cool. I'm glad you like it. Have a good day mon ami.
  • aankruwet
    1 Day Ago
    i love your works mate its real dead pool ! ,and i am look back at your 2008 post ,its awesome progress thanks for your inspirations
  • n1agara
    15 Hours Ago
    Freaking awesome dude! Comp, models and render.... damn just love this piece haha
3 Days Ago

2

17

9

thread gallery
51 Favorites and 36Followers.
Thank you all! Here is a brief explanation on how I sculpted the skin, some props and the displacement workflow I used to render the model in 3dsMax + Vray. I hope you like it! Cheers!

  • n1agara
    16 Hours Ago
    Such a yummy render! Really like the colors and softness of it. Overall sculpt is great with awesome attention to details. Even dirt under fingernails lol
3 Days Ago

6

8

16

thread gallery
19 Favorites and 9Followers.
Queen Sindra
Hello guys, Here is my lastest illustration. Main model done in Z-Brush, 15 millions polys. Thanks for watching ! Get connected : https://www.facebook.com/omegwerrzzzrozoro https://www.artstation.com/artist/omegear antoine@omegear.be

  • Takai
    2 Days Ago
    Saw this featured on Artstation. Very nice Sculpture and Composition! What catches my eye on this one is: - The contrast of large smooth forms against flowing details. - The color swatches you chose happen to be favorites! - The gesture of...
  • Mytholon
    2 Days Ago
    Nice! I like the mood and mystery of the image. Also love the blue, cinematic ambience of the whole piece. More please?
  • n1agara
    16 Hours Ago
    Nice painting man! Really cool idea Love this gigerish theme
23 Hours Ago

2

1

2

thread gallery
2 Favorites and 1Followers.
Iron Girl

1 Day Ago

1

1

thread gallery
23 Favorites and 12Followers.
quick update. if only that pesky day job would leave me alone long enough to finish him

  • TomatoVFX
    17 Hours Ago
    Really nice work man keep it up