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ZBrush for Concepting - Part 1
We'll start this series with a brief intro to Joseph Drust and Andrew Bosley, followed by an overview of the six part lesson. The second portion of this video jumps right into ZBrush as Joseph uses the default ZModeler Brush options to quickly generate building structures.
ZBrush for Concepti … ZBrush for Concepting - Part 2
Taking the buildings created in Part 1, let's use 2.5D and its functionality to create an Alpha.
ZBrush for Concepti … ZBrush for Concepting - Part 3
Now that we have an Alpha created from our buildings, let's use it to create Surface Noise. Once rendered with BPR, we'll convert it to editable geometry and prep our buildings for KeyShot.
ZBrush for Concepti … ZBrush for Concepting - Part 4
Let's use the ZBrush to KeyShot Bridge, we'll create a number of render passes from various KeyShot materials. These render passes will then be passed on to Andrew for the remainder of this lesson.
ZBrush for Concepti … ZBrush for Concepting - Part 5
Discover Andrew's technique from manipulating Joseph's renders and the start of his Photoshop texturing and paint over.
ZBrush for Concepti … ZBrush for Concepting - Part 6
With our final video of this series, we put the finishing touches on our concept piece. An amazing collaboration between Joseph Drust and Andrew Bosley. For more tutorials from Joseph visit pixologic.com/zclassroom and for concepts by Andrew visit bosleyart.com
ZBrush for Concepti … Architectural Design - Part 1
This tutorial series gets things started with the ZModeler Brush and NanoMesh to create a building base. Use NanoMesh's random, variation, offset, and rotation sliders to create a unique skyscraper look.
Architectural Desig …
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7 Hours Ago

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4 Favorites and 2Followers.
wip
Some work in progress: Blocking main shapes WIP Pose

  • Scote
    11 Minutes Ago
    Trial by stone!!!!
14 Hours Ago

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1 Favorites and 1Followers.
I correctet some proportions and added detail C&c would be great

  • bfgnz
    55 Minutes Ago
    Looking Good! If it were me I would do the teeth separately. If its a dynamesh just scrub them back with clay buildup the use some primitive like the spiral to create teeth. Then you can do more with the gums etc with the teeth out of the way. Same...
58 Minutes Ago

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1 Favorites and 0Followers.
Hey guys! Ok, now i almost have full body blocking.

1 Hour Ago

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7 Favorites and 7Followers.
another sketch. https://www.artstation.com/artwork/ape-ish-sketch

1 Hour Ago

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16 Favorites and 6Followers.
The Plant
Hi, Creepy Alienesqe sort of plant or station. Overlaid my bpr render over a BEST render in PS with added cracks etc. Then overlaid render of bronze Mat without shadows for a nice colouring. Cheers.

04-28-15

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90 Favorites and 66Followers.
And last but not least, some of his accessories. His weapon of choice, a Kwon Do. And around his waist is this strange/mysterious container. IT was a Zmodeller experiment.

  • Jhon_Erick
    1 Week Ago
    one day I'll be like you? hahaha amazing job TopRow for sure
  • jackal_moi
    8 Hours Ago
    los TIENES descargar gran trabajo
  • jempix
    3 Hours Ago
    Thanks and gracias
5 Days Ago

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163 Favorites and 126Followers.
W.a.s.p.
Full-size here: https://s3.amazonaws.com/marcofolio/wasp_keybeauty_01_full.jpg Turntable of the sculpt here: http://www.marcoplouffe.com/waspturnsculpt.html Here's a Keyshot render of my W.A.S.P. Zbrush sculpt with some post-prod texture and effects in Photoshop. If you guys are interested, I'll be showing a couple of polishing tricks at the Zbrush Summit 2015 and also giving a design workshop with Cedric Seaut under our company Keos Masons. You can see our portfolio here: www.keosmasons.com

  • Marco Splash
    2 Days Ago
    Thanks rjsmal! LACKO, it is a java plug-in where you render images and this plug-in swipe thru the images interactively with the mouse. You will find the information you are looking for here:...
  • LACKO
    2 Days Ago
    Awesome! Thanks Marco
  • Freewaldo
    3 Hours Ago
    Looks good, its always nice to see work like yours. Thanks for posting.
2 Days Ago

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21 Favorites and 20Followers.
Here is another Warframe fan-art concept bust. I call this one "Nibiru" (lol, Planet X!)

  • iXaarii
    1 Day Ago
    just amazing stuff!!!
  • Diablo
    3 Hours Ago
    nice & neat hard surface work.
8 Hours Ago

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16 Favorites and 7Followers.
Zbrush Sculpt

  • Diablo
    5 Hours Ago
    looking just great.love the folds on his clothes.keep it up. BTW I looked through your gallery really nice stuff but that Livia Lady Killer is my favorite.can't wait to see more from you.
  • Sam3D6
    4 Hours Ago
    I like this painterly style instead of hyper realistic humans. It's more interesting to look at for me.
4 Hours Ago

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3 Favorites and 3Followers.
Kroot Carnivore
Character study done in ZBrush! Pipeline includes Mari, Maya, and Renderman 19.0. Basic Composition done in Photoshop.

2 Days Ago

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103 Favorites and 63Followers.
Update. Did some coloring. Jammed nerve still not letting me work at 100% strength . So probably enough for today. Also need to figure out how to make good stylized teeth and fit them better into the mouth since now it looks mediocre.

  • SammehSAMURAI
    17 Hours Ago
    Coming along nicely! the Anime form is quite awkward to create in 3D, and has so many opportunities to go horribly wrong! in your capable hands that doesn't seem to be a problem! looking forward to following your process ^^
  • Takai
    4 Hours Ago
    I hope you feel better! Jammed nerves and stuff like that is no fun, especially if it makes doing what you love difficult. Perhaps, ice pad or bag under a wrist guard or glove while you sleep can help. Very interested in how you are going to do the...
3 Days Ago

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150 Favorites and 153Followers.
Leablo
Hey guys. This is my last personal work I did in my spare time between professional works and I would like share with you. I used Zbrush on all process, modeling (dynamesh, zremesher, uv master) , polypaint, fibermesh, extract maps (displacement, normal and polypaint) and finished the textures in Photoshop combining maps. I just used Maya for render with vray and PS for post. I made based on the art of Diablo 3, more specific (Tyrael Book) I did some changes on original but... Hope you like it! Cheers! Just a joke Images with more resolution here: http://gilbertomagno.com/portfolio/leablo

  • MacroManJr
    1 Day Ago
    Now, for my topic-relevant comment... @Gilberto Magno Interesting image, to say the least. Looks like she's gradually turning into a monstrosity, and her woeful face is the last remaining bit of humanity about her, before the monster consumes...
  • Takai
    5 Hours Ago
    Execution wise, very beautiful; skilled and respectful draftsmanship. Art wise, I like the mood of the composition, she is suffering but is also a demonic entity. The contrast can trigger a certain fear in the viewer. Religious significance...
5 Hours Ago

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5 Favorites and 4Followers.
Made a wolverine bust using only Zbrush Render was done in Marmoset

1 Day Ago

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4 Favorites and 2Followers.
Skeksis

  • nickz
    5 Hours Ago
    Very cool! I'm a big fan of the Dark Crystal work. Are you going to keep developing this further?
6 Hours Ago

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1 Favorites and 1Followers.
Tough Girl - Sketchbook
A face study, suggestions and critics are welcome...

7 Hours Ago

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17 Favorites and 9Followers.
Thanos Fan art
Hello!!! Posting my new model - Thanos from Guardians of the galaxy, It's a fan art and need improvements. Please C&C are welcome thanks.

8 Hours Ago

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16 Favorites and 7Followers.
Polypainted sculpt

8 Hours Ago

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16 Favorites and 7Followers.
Stylised 1930's Grifter
A earlier bust that I went back to finish up and make a full game model. Game Model -

10 Hours Ago

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Robot Marino
My new project

17 Hours Ago

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5 Favorites and 1Followers.
slow progress, but progress!
Been a little slow on progressing my Fan art piece because I am still learning a lot of what zbrush can do. No matter how slow the going is now, the more I am learning to better my techniques for the next line of projects after this one! Finished detailing the boots and the pants. I added the leather straps under the animal skull belt. I also completed the shoulder armor. Next up will probably finishing the details on the gloves and glove armor406

  • Jhon_Erick
    10 Hours Ago
    very cool eyes .... so I think you should have done with 9 heads for the better in the structure aparecencia
2 Days Ago

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4 Favorites and 9Followers.
8ball Marvel
Hello my new personal work, 8ball of marvel comics. I think an interesting character, and I decided to do it in 3D, a little more realistic. I hope you guys like it Feedback is very important!

  • Sam3D6
    1 Day Ago
    Nice work. Would be interesting if he shows up in future Marvel movies.
  • Webhead
    21 Hours Ago
    Nice rendition of a Marvel character I'm not familiar with.
  • nebular
    11 Hours Ago
    Very cool work!
1 Day Ago

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21 Favorites and 6Followers.
Alien Spitter
Alien Spitter colour version. Alien Spitter from Nikita Lebedev on Vimeo. A 3d concept bust of an alien spitter I created using Zbrush, Maya, Mari, V-Ray, Keyshot and Nuke. The design of the base was based on H.R. Giger***039;s artwork.

  • Diablo
    1 Day Ago
    amazing.details are insane & the render came out really nice.keep it up.
  • n1agara
    11 Hours Ago
    Thanks, Diablo. I appreciate for stopping by
11 Hours Ago

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22 Favorites and 13Followers.
Hey gujys still cant stop and these guys are going to be in a kids book my cousin is writing lol enjoy,this is lofty the lonely leek who is sad most of the time

11 Hours Ago

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Katlyn's Sketchbook
Hello ZBrushCentral. This is my first sculpt in zbrush. I am currently an art student. Comments and critiques are welcomed and appreciated.

11 Hours Ago

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21 Favorites and 7Followers.
Something from today... i hope u like it

11 Hours Ago

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38 Favorites and 11Followers.
No idea if anyone else goes through this, but I often find myself kicking out a few renders to "test the waters" or direction in where I want to take my ideas...especially for my quick sketch thingies. I'm also usually reluctant to post those test renders because they usually look like poop. Today however, I thought I'd share one of my test renders of Red Skull. It's not as bad looking as the first but its definitely not there yet. Also, constructive pointers or crits are welcome as I'm always looking to learn new things on how to improve.

12 Hours Ago

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87 Favorites and 39Followers.
New update - legs I'm getting closer and closer to complete the high poly. Just a few more parts to go then the damage pass.

  • Diablo
    11 Hours Ago
    love the details on the armor parts.I think the body is a bit thin compare to his head but I guess that's because you didn't add the arms.anyway I really want to see how you finish this piece.goodluck.
11 Hours Ago

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Thor piece
Hi Folks, any comments or criticisms welcome please

12 Hours Ago

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8 Favorites and 6Followers.
My T-rex
Made all in Zbrush, Keyshot and Ps..ciao

12 Hours Ago

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Roshan Dota2
I have been recently working on some workshop loading screens for Dota 2 and here is the first one for the boss character roshan. Zbrush trishader and bpr render passes were used and final image was put together in photoshop. CC are always welcome and definitly will help me on next image. thanks. Here are the passes used for this image if you are interested. I used screen as main blending mode which I learned from other artists here. a different render from Zbrush, still trishader and bpr.

2 Days Ago

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132 Favorites and 71Followers.
Thank you! My new work "Wukong, The monkey king" one of my character design series same as Raijin and Fujin use Zbrush and Keyshot for final render Final Clay Zbrush screen01 Zbrush screen02

  • Takai
    2 Days Ago
    I really like the primary and secondary forms in the character
1 Day Ago

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76 Favorites and 40Followers.