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Poly Insert NanoMesh
Learn the basic of creating an Insert NanoMesh brush.
Poly Insert NanoMesh Poly Unweld
This action separates selected poly's from a surface, while retaining the selected surfaces shape and form.
Poly Unweld Poly ZModeler Modifiers
Convert your entire mesh into a sphere, or generate circular elements to flat islands or polys, for further extruding options.
Poly ZModeler Modif … Poly Spherize
Convert your entire mesh into a sphere, or generate circular elements to flat islands or polys, for further extruding options.
Poly Spherize Poly Inflate
This feature has a wide range of inflation controls when applying to a single poly, all polygons, and other target options.
Poly Inflate Poly Mesh to Brush
Generate a mesh for external usage, or generate a NanoMesh brush from the current tool you are editing on, to further your abilities to free flow model with ZModeler.
Poly Mesh to Brush ZModeler Introduction
This video introduces you to the ZModeler Brush and a few of the basic functions you will need to get started.
ZModeler Introduction
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ZBrush 4R7: Released! by: Pixolator 1 Day Ago
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Insert Multi Mesh Repository by: aurick 1 Day Ago
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Join Us! 3D Printer World Expo 2015 by: aurick 1 Week Ago
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A Sneak Peek at the ZBrush to KeyShot Bridge by: aurick 2 Weeks Ago
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ZBrush 4R7 Patch 1 For Macintosh Users by: aurick 3 Weeks Ago
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Presenting ZBrush 4R7 (Updated with Summit Recaps) by: aurick 4 Weeks Ago
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ZBrush Summit 2014 by: aurick 10-18-14
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ZBrush Helmet Design NEW! Project Files Added! by: aurick 08-11-14
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+ Create New Thread + Reply to My Thread
41 Minutes Ago

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49 Favorites and 34Followers.
Thanks you guys! In 5001 I think Victoria is going to be VERY old and her secret might be a little more public than it is now... GRIN! I gotta look at the greeble pack.... I need more time and less fiberglassing. More screwing around:

  • Morbius
    9 Minutes Ago
    Yep, that's where we been! ...
1 Day Ago

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44 Favorites and 32Followers.
Morph Targets are Your Friend!
Thanks Michalis for all your Info. Morbius I have another solution for you, so you can stay in Zbrush. It uses Morph Targets, Mask, and Polygroups. Watch the Video Below to see how to go about it. Hope it Helps.

  • Freewaldo
    3 Hours Ago
    I will take a look at this soon, will start to ask questions. Thanks for sharing.
  • megacal
    1 Hour Ago
    Working it, and will have the animation in ~2hr. One problem I keep having......the displacement is ragged, even though I use the tiffs, and divide to ~6 million polys, decimating to 200k polys. BTW, Dynamesh is working now, i.e. control-drag (away...
  • Morbius
    13 Minutes Ago
    Cool model! Looking forward to the animation. Another Vue user, eh?
18 Minutes Ago

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4 Favorites and 2Followers.
Another update:

6 Hours Ago

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13 Favorites and 12Followers.
Hair is done in 3dsmax native hair and rendered with Corona Renderer

  • MealeaYing
    27 Minutes Ago
    THAT is GREAT!!!! And VERY funny!
1 Hour Ago

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i need critiques guys i need to make it better

  • Pussik
    43 Minutes Ago
    It's nice to see male Diablo in a Diablo3 design. I would make shoulders (these mouths) smallers and generally this character looks bulky. I'd like to see it more slim or fit.
45 Minutes Ago

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Dick Butkus Turntable
Here's a turntable of the Dick Butkus model: http://youtu.be/PynlL38FBvg God that name just gets funnier the more times you see it. Thanks!

2 Days Ago

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Dick Butkus
(Said in the George Wendt SNL skit voice) Ladies and gentlemen, I pre-SENT to you, the monster of the midway, all time great, middle uuuhLinebacker for...DA BEARS! Dick...Butkus.

23 Hours Ago

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9 Favorites and 2Followers.
Recently I just open an old head sculpt and start experiment with KeyShot and Fibermesh. I know I need to work more on it. But here's the result for now. Comment are more than welcome.

  • rmaize
    21 Hours Ago
    This is so awesome. Can I ask, what is your method to how you transfer your fibermesh from zbrush to keyshot? Thanks
  • Jepiro
    10 Hours Ago
    Thanks rmaize. Pretty simple I use the new Keyshot bridge functionality. What's cool is that you can still use the Fibermesh BPR setting to change the Subdiv, Sides and Radius. But You can always Convert BPR To Geo and export your Fiber as an OBJ.
1 Hour Ago

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Mr. Pigsley
Dynamesh and lightcap practice =]

2 Hours Ago

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Hello everyone
I have started working with Zbrush since 2 months, here are some of my works. Hope you like them.

2 Hours Ago

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33 Favorites and 14Followers.
and..........Zoon Logon Echon...... Ciao, TM

18 Hours Ago

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21 Favorites and 16Followers.
Some Jet Set radio fun! GxsaSdVahv0

  • roanfarley
    10 Hours Ago
    Love your work, quick question? how is it your moving and masking the subtools at the same time??
  • DAYAS
    2 Hours Ago
    Thank you roanfarley! I'm not sure if I understood your question correctly, but if what you're asking about was when I was posing her, I was using the transpose master.
2 Hours Ago

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TariMae - thanks for the nice comment!! Glad you like my sculpts! Here is another character I concept sculpted for the iPAD game, this one is an earth energy creature called pip.

12 Hours Ago

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Time To Get Serious! =)
All assets are Finalized! Time to track the audio. Hopefully the CC will be what it needs to be. Thank you all for your patiences and support! ~MAH~

  • Treece
    11 Hours Ago
    It's looking good Michael! Quick question mate..... Do you foresee anything for the weekend? I need an excuse to get out of laying my patio!!! If you are time lapsing, please don't make it to fast fella. Some of the ones I've seen are just...
  • Tungerz
    10 Hours Ago
    Amazing work my friend
  • Mahlikus The Black
    3 Hours Ago
    Thank you guys. No no the time lapses are just teases. The instructionals will be exceptionally slower than the previous. =)
1 Week Ago

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28 Favorites and 34Followers.
Danny Beck conceptNatalia Ninomiya conceptJake Panian conceptSteffi Schütze and Christian Nauck concept Murat Bingol concept

  • Itay Schlesinger
    4 Days Ago
    Thanks again all! i will keep posting new works soon! You can visit my Fb page for more new works (and old one..) and see the process of them.. cheers!
  • sketchguy
    2 Days Ago
    Gorgeous sculpts Itay! Really love the expressions, posing and textures you've brought to these. -Steve
  • Led Stereo
    3 Hours Ago
    I love how you've blurred the lines between digital and physical, your images have strong presence and form. Really beautiful design, sculpts and renders.
8 Hours Ago

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Making progress on comics
hey whats up? so Here is some of the progress that ive made about rendering in zbrush and photoshop for comics from 2012 version to 2015 To download the resources click in the link bellow http://dgsketch.com/zbrpsd-tocomics/

  • 3dnv
    6 Hours Ago
    Really nice workflow. thnx 4 sharing
  • nebular
    5 Hours Ago
    That's fantastic. Look really 2d. But is sculpting in zbrush quicker than drawing?
2 Weeks Ago

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52 Favorites and 50Followers.
texture

  • tyrellcorp
    1 Week Ago
    after looking at this a while.. I think the brown leather purse that is sitting right on the edge of the table , shouldn't be there.., its blocking the view when your eye goes over the image,it sort of a mini brick wall..anyway that's just my opinion ..!
  • YIFAN DAI
    4 Days Ago
    Ni zuo de fei chang hao. . Hen xi huan ni de zuo pin. Wo ye zai shanghai. Duo duo jiao liu. Nice work!! Great stuff!! I hope i can see your the latest nice work soon. Congratulations!!
4 Hours Ago

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composite
did this messing around in photoshop...

  • Freewaldo
    4 Hours Ago
    Some good stuff here, i can tell that in not too long you're going to give us headache.
6 Hours Ago

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127 Favorites and 70Followers.
my latest work "NECROS"

6 Hours Ago

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20 Favorites and 12Followers.
Demon Lord Bust

1 Week Ago

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13 Favorites and 12Followers.
Everyweek project
#Everyweek is a project we started at work, everyweek a new theme, and I am trying to acomplish one image a week. It has to be simple and doable in a few hours... We are entering the 6th week now, and I would like to share the latest works... I will post one each day not to flood the topic, and after the first 5, weekly updates (I hope)

  • Frigid
    1 Week Ago
    Oh my! This is so legit! Love it. Loooove it. Well done. More info on your pipeline/renders/brushes?
  • AndreHolzmeister
    6 Hours Ago
    Not so tricky, used zspheres for the shape, Clay buildup for mouth carving, and usual move brush for refining, shape... dam standard in the eyes, dynamesh and zremesher... hair was done from extract. Render in 3dsmax and Corona renderer.
1 Week Ago

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Hi. I completed the retopologiyu. Here is a model on the first level subdivision surface. 9.542 points. Plus Dynamic Subdiv.

  • Vir Norin
    7 Hours Ago
    Hi, how is it going? There were no updates from you so I decided to ask you if everything is OK? I hope you are still working on your character. Previously I forgot to say that if I were you I would probably make her ears a bit smaller. You know,...
7 Hours Ago

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8 Hours Ago

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Hi all. This is my latest character I am working on: It is based on: http://fav.me/d5ma3si I am planing to make a lowpoly out of it. Hope you like it

9 Hours Ago

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maps dif

10-20-13

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Malfegor
Hey guys! I did this model in a workshop with Rafael Grassetti. Based on the creature "Malfegor" of Magic: the Gathering card game. All steps was done in zbrush, photoshop for post production. Hope you guys like it.

  • losardor
    9 Hours Ago
    Great work. I was wondering if it were possible to print it out. I don't really know how theese things are done, but It fits exactly a character from a role playing game I'm in and it would be super cool if we could use it as a model. Let me know if it...
23 Hours Ago

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56 Favorites and 45Followers.
Cameo based on Marius Jean Antonin sculpture Mercié "Le Souvenir" https://www.pinterest.com/pin/160300067959977999/

  • acharya.04
    10 Hours Ago
    good to see the finished products! thanks for sharing.
11 Hours Ago

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Update
Im gonna call this done for now, just playing around with settings really. A little Kate Bush-esque methinks. I think I have my base mesh down now so time to move onto something else. Thanks to everyone for all the matcaps, tutorials etc :-)

11 Hours Ago

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Old Man cartoon Character
Hello all Z-Brush users and Pixologic Team. I'm new here on zbrushcentral.com, and for me it will be a big pleasure to become part of it and recieve your opinions, and comments. In this post, I attach a WIP picture of a Cartoon Character. Regards, Vasily Baglaenko