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ZBrush for Concepting - Part 1
We'll start this series with a brief intro to Joseph Drust and Andrew Bosley, followed by an overview of the six part lesson. The second portion of this video jumps right into ZBrush as Joseph uses the default ZModeler Brush options to quickly generate building structures.
ZBrush for Concepti … ZBrush for Concepting - Part 2
Taking the buildings created in Part 1, let's use 2.5D and its functionality to create an Alpha.
ZBrush for Concepti … ZBrush for Concepting - Part 3
Now that we have an Alpha created from our buildings, let's use it to create Surface Noise. Once rendered with BPR, we'll convert it to editable geometry and prep our buildings for KeyShot.
ZBrush for Concepti … ZBrush for Concepting - Part 4
Let's use the ZBrush to KeyShot Bridge, we'll create a number of render passes from various KeyShot materials. These render passes will then be passed on to Andrew for the remainder of this lesson.
ZBrush for Concepti … ZBrush for Concepting - Part 5
Discover Andrew's technique from manipulating Joseph's renders and the start of his Photoshop texturing and paint over.
ZBrush for Concepti … ZBrush for Concepting - Part 6
With our final video of this series, we put the finishing touches on our concept piece. An amazing collaboration between Joseph Drust and Andrew Bosley. For more tutorials from Joseph visit pixologic.com/zclassroom and for concepts by Andrew visit bosleyart.com
ZBrush for Concepti … Architectural Design - Part 1
This tutorial series gets things started with the ZModeler Brush and NanoMesh to create a building base. Use NanoMesh's random, variation, offset, and rotation sliders to create a unique skyscraper look.
Architectural Desig …
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4 Days Ago

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83 Favorites and 83Followers.
boozy floozie - Thanks so much, I've been admiring your illustration work in Zbrush for a while! I love all of the Illustrators that evolved from the Brandywine School and my personal library's full of books of their work so it's awesome if someone has seen even a hint of their style in my own work. Kryats - Thanks and no problem, it's my pleasure! Knacki - Thanks so much for you comment, it's always nice to hear from you! Yes of course, see my sketch below, I polished it off in photoshop back in 2012 over the top of the old sketch which was done back in 2007 i believe. It was just a silly scene I had in my head that I found cathartic to get out onto paper . I chose to sculpt it because I've been wanting to do my own work in ZB for a while and it feels like I've now come full circle from where I started. I added the Crow gang after watching the TV show Father Ted where the Crows keep stealing Father Jacks glasses to make their nest. I kinda liked the idea of the adventurer out for loot guarded by a gang of jealous Crows . I designed the Bard as a foil for the Hero, hes so drunk he's just along for a bit of fresh air and a sing song... Jhon_Erick - Thanks Jhon!!

  • AJ Jefferies
    4 Hours Ago
    Holy f**king sh*t James... This is incredible! Jaw through the floor, eyes watering, mouth bone-dry incredible.
  • James W Cain
    2 Hours Ago
    AJ Jefferies: Thanks mate, that's quite a mental picture! Knacki & boozy floozie: Thanks guys, much appreciated!
  • ][-][4Z4R][))
    1 Minute Ago
    Beatyfull work! Thanks for sharing the break downs!!
14 Minutes Ago

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36 Favorites and 26Followers.
I am very happy to be in top row, and thank you very much for your comments, guys. I am really glad to read them. I made this model for the contest in 2014. I had a lot of work and did not have time to finalize the entire model, so I made his head only. I attached mood-board, 2d and 3d sketches below. You can follow them to get my idea. Fynn, I remember that I promised to record time lapse a year ago, sorry for the delay.I will do it next week. d4ff, I rendered in V-ray for Maya, using standard V-ray material and HDRI for lighting.

1 Day Ago

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114 Favorites and 53Followers.
Hi srlake314, Thanks for the kind words. I started with Zsphere because it is a quick and easy method for me to block out something. After I have the base form that made out of Zsphere, I hit adaptive skin and used ZremesherGuides Brush and hit Zremesh so I can a better topology on the base body. For the clothing, yes I created masks and extracted new subtool for the cloth from it. After that I use Topology Brush to retopologise the cloth meshes. At this stage, I unwrapped the UV of the meshes in Maya for surface detailing in Zbrush. Basically this is how I made the cloth for this character. Hope these help. Cheers!

  • Knacki
    14 Hours Ago
    @srlake314 I wouldn't post pictures in others threads except I was asked for. This is seen as a bad behaviour on any design forums I know. Best edit and delete. Same with capturing a thread with questions not belonging to topic. Edit and delete...
  • srlake314
    48 Minutes Ago
    I'm sorry this was in response to how they were doing clothing. I was merely posting something in relation to what their response was to my questioning how they did it. That's all. Sorry for stepping on your toes. I'll remove it however as to...
  • TheArtMonkey
    31 Minutes Ago
    Headline sez it all: I'm a Star Wars nerd getting all pedantic about the race which character belongs to. To get back On Topic: Nice work! I really like the patterns in the fabric, and the contrast in surfaces and textures you've got going on. The...
1 Hour Ago

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I have added my next character. From previous I get no at least one comment. I hope that at this time somebody leave some comments. Please guys, tell me what I`m doin wrong and what wright (i hope there is smth)

  • TheArtMonkey
    42 Minutes Ago
    What you're doing wrong: Proportions, volumes, and general anatomy. What you're doing right: Asking for help. From what I can see, the main problem is a lack of anatomical proportions. The middle image from your first post shows a bulge at the back...
  • ThierryH
    33 Minutes Ago
    Ok, thank you very much for you comment. I`m really-really appreciate. And i`ll be practice))
50 Minutes Ago

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30 Favorites and 13Followers.
cool, thanks - did you upload it somewhere? today work: 121-07-02-16 magica flyer https://www.artstation.com/p/BvOml r

5 Days Ago

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my first scupting
Hello, guys. This is my first attempt in sculpting, I need some advices and critics from you

8 Hours Ago

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51 Favorites and 23Followers.

  • inglourious hoko
    1 Hour Ago
    This is just an incredible piece. I really like that you refrained from making him metallic. Top row!
2 Days Ago

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Thank you gabo1991. ZModeler is a powerful and effective modeling tool. When i am creating any kind of model i use Zmodeler as a base tool. Mostly i use 3 combinations of actions (fig.1). base mesh=qmesh; details=insert,inset; bridge=shape generator (just kidding but it works). Fig. 1 For example there was a lot of piping. I found the combination of Insert mesh with bridge action the most usefull when you want to creat specific shapes of piping (fig.2). Fig. 2

  • Erik Heyninck
    1 Day Ago
    Incredible. Exactly the kind of work I like. Very creative and very well executed. You get my vote!
  • bezko
    1 Day Ago
    At first i would like to thank ZbrushCentral for the TOP ROW!!! I appreciate it very much. Thank you guys that you like my work and thank you for your votes as well. 3D animation from this project is comming soon i hope you will enjoy it as well.
4 Hours Ago

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Working on the body now. Thanks Scote, will keep that in mind.

4 Hours Ago

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23 Favorites and 15Followers.
v4
version 4, tried to make the lines cleaner, sculpting on as high poly meshes as I could then decimated down, still haven't got a clue how the pros make those tiny details visible in their renders, will figure it out eventually.

3 Days Ago

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301 Favorites and 185Followers.
Insectoid
Hey guys, I've been away from ZBC for far too long. I have more time now so I'll start to share stuff again... This is just a quick Dynamesh sketch textured in Substance Painter. Also, I have a cool tutorial in the making that will be ready soon and will be the first one posted in my new website that is almost finished... I'm very exited to share it with you!

  • sadicus
    3 Days Ago
    ...something abou it bugs me. I like the pale color choice. Look forward to the new website and tutorial!
  • Pablander
    9 Hours Ago
    Here is a new illustration I've been working on for a new tutorial (more like an update or an additional technique to the Feathers in ZBrush tutorial) All done in ZBrush, rendered with BPR and...
  • SoDakZBrusher
    4 Hours Ago
    FeatherCoat is beautiful.I would love to see the work flow you use to get a ZBrush model through Substance and rendered in Marmoset. Especially for the nice result you achieved in Insectoid.
1 Day Ago

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22 Favorites and 21Followers.
The Dragonfly
Hi all, here the next one

  • rulonis
    5 Hours Ago
    Beautiful continuation.
2 Days Ago

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7 Favorites and 8Followers.
Ed Skrein
hi all This is my new artwork:Ed Skrein Everything done in zbrush ,maya,vray,Photoshop

4 Days Ago

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9 Favorites and 7Followers.
Happy Birthday
Hi~This is my new work. I hope you like this work.

  • JianlongGuo
    2 Days Ago
    zoreous: My final rendering is in arnold. And I made hair in zbrush, it's very efficient.
6 Hours Ago

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62 Favorites and 32Followers.
Did some clay renders thought I share these. Thanks

4 Days Ago

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62 Favorites and 32Followers.
Tried some clay renders. Thanks

  • Chimz
    4 Days Ago
    That has worked out well, superb render, congrats!
  • Derek Frenzo
    4 Days Ago
    Really nice work! Just not too sure about the practicality of his armor and clothing. Not that it isn't well done, but he seems more dressed to kill in a sexual way, than as a warrior. The clothing looks a little more suited for a male stripper than for a...
  • tmnivision
    6 Hours Ago
    Chimz : Thanks . Derek Frenzo : Thanks .
9 Hours Ago

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48 Favorites and 16Followers.
Project Bathtub
Hi guys, here is day eleven. I retopologized the rest of the "body parts" and the gastank. But there stil a bit of work, especially on the interior. So the next point on the list will be the transmition, and then the suspentions. Have fun 7IHmuoB2WQ4 tN5G05gLAJo

10 Hours Ago

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3 Favorites and 2Followers.
Here are some Zbrush pics.

1 Day Ago

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97 Favorites and 51Followers.
Grin!!!!
I love you guys!!! Thank you! Last thing with KeyShot 5:

  • blueferret
    12 Hours Ago
    Very nice soft and hard sculpture, good composition, Love the glassy gravel path All in all Superb (I missed you too, a lot)__ (You taught and helped me a lot)
1 Day Ago

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38 Favorites and 24Followers.
Wall Sconce

  • MealeaYing
    1 Day Ago
    Blue, this is awesome stuff! Im digging back to all the things I have missed and having a great time I think the person asking about textures meant ALL of them, they are quite amazing. I hope you are doing well, I missed you!!!
  • blueferret
    13 Hours Ago
    Good to hear from you, really happy you like my doodles, I have been away from my pc for quite a while and have a lot of catching up to do ... I've been looking at your work and most of the time I'm just Speechless. By the way merry Xmas and Happy new...
3 Days Ago

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18 Favorites and 9Followers.
breakdown hope a little help for you

  • Flipper
    1 Day Ago
    Amazing! Great stuff!
  • skinnybonez
    1 Day Ago
    yeah...this is pretty mind blowing. great tribute to the greatest of all time. great, great, great job!!! and congrats on top row!!
  • niallsimon
    14 Hours Ago
    WoW, This is epic, nice job dude!
21 Hours Ago

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30 Favorites and 13Followers.
120-06-02-16 bird of prey https://www.artstation.com/p/xBeqX

  • SammehSAMURAI
    15 Hours Ago
    nice renders and designs, I particularly like that final one you made, looks like something pretty close to what I've been working on the last few weeks
15 Hours Ago

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76 Favorites and 46Followers.
Thanks for the comments guys. Wetterschneider: Yer its an oldie. The original painting is pretty amazing.

20 Hours Ago

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28 Favorites and 19Followers.
Trial renders
ZBrush and Cinema 4D

3 Days Ago

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29 Favorites and 10Followers.
Here is a simple anatomy study I did a few years back . Done in Zbrush and filtered in Photoshop for a charcoal effect .

  • Diablo
    22 Hours Ago
    Amazing work as always.So natural.
22 Hours Ago

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0 Favorites and 0Followers.
Next WIP
Started putting him together. Moving subtools is such a pain in the ass. I made all his parts as different tools and I'm paying for it now. Trying to move stuff around without loosing my subdivisions.

3 Days Ago

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17 Favorites and 10Followers.

  • James W Cain
    3 Days Ago
    Awesome sculpting Jarad, I really love that bust!
  • Takai
    2 Days Ago
    He is very fitting! Very cool design! I can see this guy for sure in Hyperspace era Star Wars! Excellent sculpting as well, the attention to the face and claw forms
  • slocik
    22 Hours Ago
    good stuff, saw it on art station i really like it
6 Days Ago

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58 Favorites and 51Followers.
Space Suit design
So i decided to polish a old piece that i started back in early 2015! i initially started this project to try the zmodeller brush when it first came out i also LOVE the new keyshot material graph editor, gives alot of new possibilities for procediral material sing curvatures and AO as masks! Software used: zbrush, keyshot, photoshop

  • darmar
    2 Days Ago
    As i said on fb u rock sir.
  • magicmodel
    23 Hours Ago
    Love this style of sculpting. Clean sharp lines. Great attention to detail. Sci-fi is one of my favourite genres. Thanks for sharing.
1 Day Ago

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I worked on it for some time, but right now, i got a feeling that something is wrong, but cant really tell what Thanks