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Dynamic Subdivision
Dynamic Subdivisions give you the capability to preview a model at various levels of preview resolution, while respecting additional functionality like creases, without subdividing your mesh.
Dynamic SubdivisionZBrush for Concepting
Welcome to our ZBrush for Concepting six part series, featuring Joseph Drust and Andrew Bosley. Watch as we start with quickly produced 3D models and finish with a beautiful 2D concept piece. Throughout the six part series you'll learn features that include ZBrush's ZModeler Brush, 2.5D features, Alpha creation, Surface Noise, The Zbrush to Keyshot Bridge, KeyShot Rendering, and lastly a Photoshop paint over and texture overview. An amazing collaboration between Joseph Drust and Andrew Bosley. For more tutorials from Joseph visit here and for concepts by Andrew visit bosleyart.com
ZBrush for ConceptingCreating a Character with IMM Brushes & Gizmo 3D
A three part Workshop that will focus on creating a character with three key features offered in ZBrushCore.
Creating a Character...ZModeler Introduction
Introducing, the latest tool to be added in your modeling pipeline, ZModeler Brush! This brush is geared specifically towards low polygon modeling, but not limited to. Adding-on to the standard methods of low polygon modeling, we have developed an all in one Brush that will allow you not only access all low poly modeling functions, but also intuitively develops a brush workflow. Some of the features in this brush include adding and removing multiple edge loops, beveling, extruding multiple surfaces, smooth subdivision modifiers, bridging holes and surfaces, and more. Jump into this classroom to learn all you will need to begin using this brush!Featuring 4 introductory videos to help get started before you dive into more advanced ZModeler Actions.
ZModeler IntroductionArrayMesh
ArrayMesh is an advanced array system in ZBrush that will allow you to create duplicate instances of geometry in varying patterns and shapes. This feature operates in real-time as you edit the structure of the original mesh or adjust the modifiers of the array. Using the sliders located in the ArrayMesh sub-palette or simply using ArrayMesh with Transpose can quickly generate complex instanced geometry. The ArrayMesh system also incorporates a multi-stage approach that allows you to nest multiple arrays within each other. With this system you can easily create instanced shapes such as tank treads or full buildings!
ArrayMeshRadial Symmetry
Joseph Drust will show you how Radial Symmetry works in ZBrushCore.
Radial Symmetry
:D ;) :confused: :evil: :cry: :idea: :lol: :rolleyes:

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ZBrush Summit 2018 by: aurick 1 Week Ago
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#AskZBrush: Updated February 23 by: aurick 2 Weeks Ago
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Annual ZBrush Awards by: aurick 2 Weeks Ago
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ZBC 2017 in Review by: aurick 01-08-18
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Announcing ZBrushCore by: aurick 11-18-17
Views: 162561 Replies: 257
Video Tutorial: Knife Prop by: aurick 09-18-17
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Pixologic Presents ZBrushLIVE by: aurick 02-08-17
Views: 14859 Replies: 12
+ Create New Thread + Reply to My Thread
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Power Girl WIP
Hi guys, this is a work in progress of power girl!! A lot of work still is needed!

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72 Favorites and 43Followers.
This is a statue I sculpted almost two years ago for Eaglemoss. Catwoman was very challenging to tackle as she's one of my favourite characters from the Batman universe. The stakeholders chose to base the pose on the cover of Catwoman #70 by Adam Hughes and decided to have her wear a more recent costume. The base was provided by the client. As always it's been a pleasure sculpting in this universe. I have a couple more statues in this line that are yet to show.

4 Days Ago

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Kun Tang`s personal works
Hey everyone, This is my homework from 魔型志® online courses. Thanks for my teacher Zhelong Xu. Based on concept by Grimzzi. http://grimzzi.tumblr.com/post/57338444576/some-cheetah-doodles-cheetah-doodles-2 Hope you like it and thanks alot.

  • frunzik30
    8 Hours Ago
    Smart work, tell if it's not a secret, what software you used for texturing and rendering. thank you in advance
  • tangkun1207
    1 Hour Ago
    Hi frunzik30,I Textured with Substance painter.Rendered with Iray in Substance painter.
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12 Favorites and 14Followers.
Update and marmoset render : More on Artstation

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6 Favorites and 1Followers.
a dull gaze
modeling&rendering ZBrush.

1 Day Ago

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Betta fish
Hey everyone, This is my homework from 魔型志® online courses. Thanks for my teacher Zhelong Xu. Hope you like it and thanks alot.

3 Days Ago

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21 Favorites and 15Followers.
alien warrior
hey guys. recently i was working for a polish game studio as a freelance artist for this project....several week ago they told me we are looking for an artist to create a alien creature that look like a grasshopper something like a biological warrior soldier,so after i read their story i start concepting this beautiful warrior for them,that was great experience for me to study for all parts of his body,i used several universities entomology articles to understanding grasshopper anatomy (head,jaw....)and all his aspects also deep study on all its requirements like bag or carabiners and all thing a warrior need them in a wild environments....and finally i am so excited that i can show him to you guys and i hope you like him. kiarash tamizkar.

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35 Favorites and 10Followers.
Flight of the Bumblebee
Hi folks! Id like to share my latest project called "Flight of the Bumblebee" original concept is by Jean-Baptiste Monge. https://www.artstation.com/artwork/Qyb3d

6 Hours Ago

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3 Favorites and 2Followers.
cloth study and MD practice

6 Hours Ago

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wwII accessories

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Sapien (Hellboy)
Last projet for print, Sapien (Hellboy) Sculpt: zbrush Render: Keyshot https://www.artstation.com/artwork/XQm3w https://vimeo.com/257339682

7 Hours Ago

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IKOMA-Fanart
My 3D Fanart of Ikoma, from the anime 'Kabaneri of the Iron Fortress' Finally I can move on for now! What started as an experiment to learn many softwares ended up being the longest project I've worked on Critiques and comments are more than welcome! Hi Res: www.artstation.com/artwork/bq9Yo ~Cheers

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53 Favorites and 45Followers.
CamilleKleinman: Thanks a lot, your marvelous stuff is amazing Magnus3D: Thanks buddy, getting the likeness was really tough for me sagiarts: hehe thanks for the kind words man, yea m working on it Webhead: Thanks buddy SolidSnakexxx: Thank you remcv8: Thanks man, yeahhh.. i m happy to see it on the top row dillster: Thank you so much KSMSH85_CG: Thank you Kasim bhai for the motivation, sab aapki dua hai mirrored:Thanks dude, yea sure, it was just a polymesh model covering the tear duct with complete transparent material on with high refractive shader Max33:Thanks you so much Rogan: Thanks dude.

  • sogtob
    2 Weeks Ago
    Awesome!!
  • kakarot
    22 Hours Ago
    Haha pretty cool work kid. Amish puri Sahab.shom shom Shamo sha sha
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53 Favorites and 72Followers.
Roadside Picnic, Fr.1 This image is a fragment.

  • KorayAtes
    8 Hours Ago
    Looks great as always. I'm trying to figure out how to make these myself too
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more pictures...
more pictures...

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More experiments

11 Hours Ago

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Concept gun
Concept Gun hope you like it ....[COLOR=#1D2129][FONT=Helvetica] [FONT=inherit]

11 Hours Ago

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Hell Knight
Hell Knight, a very dark demon from planet Hellbound. i'm still prepare some good renders , see you soon guys/girls (concept Fernando Muzzio)

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Superman
Face Sculpt Hope You Like It

3 Days Ago

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36 Favorites and 33Followers.
Smuggler / Bounty Hunter
Hey all! Wanted to share on of my latest projects that I started to publish recently. With some of the elements for this character I wanted to go a bit more old school and 1980's influenced. So I ended up with this buddy who is an expert smuggler and your best source for particle weapons Initially it was only a head sketch I did in ZBrush in the evening after work. However it started to cascade down to making a full production model, fully textured and rendered. My friend and former Guerrilla colleague Perry Leijten again applied some crazy rigging skills to turn him into a fun character to play with. Thanks to Guerrilla concept artist Luc De Haan for the cartoon shark! The entire model was made using ZBrush, Modo and Marvelous Designer. Texturing was done in Mari and Photoshop. Thanks for dropping by! Now enough talking

  • oomou
    1 Day Ago
    Congratulations on the top row! I love this character!
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Sebastian P.Castañeda / Sketchbook
Cat Fan Sculpt Practice of Amazing Art by El Hag Anchovy. Concept: https://www.artstation.com/artwork/a51zk

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Wonder Woman - DC
Hey guys, Im studying that likeness about Wonder Woman. i have a plan to show a few models that i do in my freetime and some news. I will try to update this everytime i can. Please share your opinios and comments.

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Giraffe by jordddi
Full giraffe creation process! Hope you like it 3D Giraffe making of from jordddi on Vimeo.

  • eof3D
    23 Hours Ago
    Great work!
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With the center "Loki" piece on.

  • julien3d
    21 Hours Ago
    looks like the same as the movie! So cool!
  • mickeal_alex
    20 Hours Ago
    Right, glad you like it , i tried my best to get it looking like the movie, i even tried after eyeballing the shapes to match it to the reference images but since photos have perspective on them, and there isn't information on what camera was used...
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SubstanceSquirtle
So, I told myself a long time ago : you have to try Substance! just take time and try it! So Here is my very first try. Nothing Huge on texture but I understood the manipulation and the baking with Zbrush/Substance and 3Dsmax.

1 Week Ago

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250 SF Trim Brushes
Just released a new set of brushes, 256 Scifi trim brushes for use in ZBrush Full Preview and download at - https://www.artstation.com/artwork/RmNZO

  • Synn
    1 Week Ago
    Top notch as always!
  • SunGod05
    22 Hours Ago
    Just purchased these and looking forward to creating some cool effects with them
23 Hours Ago

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Dutch tatoo
Like the traditional ceramics from Delft. A hero with a Dutch tattoo. ;-)