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Getting Started with Sculptris Pro
This 3 part Workshop hosted by Paul Gaboury will get you up and running on everything Sculptris Pro, from UI and usage, customization, and combining it with other ZBrush features.
Getting Started with...Using Tessimate
Learn to manipulate topology to your needs with the Tessimate feature. Your host Paul will show multiple examples of how to use this powerful feature with the addition of explaining the difference between Tessimate and Decimate.
Using TessimateThe Basics of PolyGroupIt
In this 2 part Workshop, Paul Gaboury will give you a full run down of how to use PolyGroupIt, then in part 2 we'll show you how PolyPaint and PolyGroupIt can be utilized together.
The Basics of...Using Elastic & Liquid Curve Mode
This Lesson will show multiple Curve Mode examples including IMM Curves, the elastic option, the liquid option, Lock Start, Lock End, Rotate Curve, and Smooth Curve. Now let's go make some Curves!
Using Elastic &...Discovering Groups by Normals
Creating PolyGroups can be very useful when modeling and or sculpting in ZBrush. In this Lesson, we'll demonstrate how to create new PolyGroups on a hard surface model using it's normals and edge degrees.
Discovering Groups by...Deformers
A Workshop focused on the powerful wide spectrum of ZBrush's Deformers. Buckle in as your host Solomon Blair takes you through each Deformer and their abilities.
Deformers
:D ;) :confused: :evil: :cry: :idea: :lol: :rolleyes:

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    • Threads: 30
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Highlighted Threads

Sculptris Pro in Action with Pablo Munoz Gomez by: aurick 1 Week Ago
Views: 16171 Replies: 23
#AskZBrush: Updated April 23 by: aurick 2 Weeks Ago
Views: 259695 Replies: 95
ZBrush 2018 Has Arrived! by: aurick 4 Weeks Ago
Views: 34580 Replies: 94
Insert Multi Mesh Repository by: aurick 03-19-18
Views: 2375744 Replies: 607
ZBrush Summit 2018 by: aurick 02-12-18
Views: 9185 Replies: 0
Annual ZBrush Awards by: aurick 02-06-18
Views: 1581 Replies: 0
+ Create New Thread + Reply to My Thread
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4 Favorites and 7Followers.
Who Let The Octopus Out?!
Hi! I just finished my personal project which is inspired by one of the actual trinket box, and I turn it into 3D with my own style. I used Zbrush, Maya, Substance Painter, and Mormoset Toolbag for this project. I hope you guys like it! Thanks.

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A woman on a pool

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146 Favorites and 58Followers.
Skeletor (W.I.P.)

04-09-18

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21 Favorites and 17Followers.
Albert Einstein 3D Portrait for a Hologram
Here you can see Animation lip sinc: LSQ-qehNo5o Matching Albert Einstein 3D Head to an Actor: ZqHIYW3EITM In November 2017, the Swarovski Crystal Worlds presented a new Wunderkammer "HEROES OF PEACE". Thanks to the innovative projection method, visitors can see holograms of people who received the Nobel Peace Prize. "Heroes of Peace" shows Albert Einstein, Mahatma Gandhi, Martin Luther King and many more. The production of Albert Einstein, the modeling and animation, I have taken over. Character was create in Maya, Zbrush and rendered with Arnold. For hairs I took maya interactive grooming. Model was hand sculpted without any scans, textures hand painted in Substance Painter. See more on my Page: https://lotusart.de/portfolio/albert-einstein-3d-portraet-hologram/

  • Ravenge
    2 Weeks Ago
    Breathtakingly beautiful, outstanding attention to detail!!
  • 3dcube
    1 Hour Ago
    Your work is very brilliant. Amazing detail.
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45 Favorites and 26Followers.
Wraith Tier 1
Another character from Lawbreakers:Wraith. Sad to see Bosskey go,this was one of the coolest projects to work on.

  • EvilSmiley
    1 Hour Ago
    excellent work! I was saddened to hear the news of the studio closure. I have a lot of respect for you guys and wish you all the best in your future endevours.
2 Days Ago

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424 Favorites and 250Followers.
3D You Need - thank you man In progress -

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ghoul sketch
Hi every one it's my first post in zbrush central . a creature sketch , may be i add details later. i hope you enjoy.

  • Andres Zambrano
    2 Hours Ago
    Good work so far. Anatomy looks pretty decent honestly, the only thing is that it seems a bit lumpy so maybe make a lower res model with zremesher and project back the details, that way you can clean it up very easily in the lower subdivisions.
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33 Favorites and 15Followers.
BB-8 Magic WheelChair Kurt Boutilier Final Entry
My final entry for the Magic Wheelchair contest... BB-8 and he was a lot of fun to work on. Great entries all around. One lucky kiddo will have an amazing day. Best of luck to all who participated. Kurt Boutilier

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Amethyst
Hey guys ! I've been wanting to join the forum for a while now, so yay I'm taking the leap ! Here's a project I did last year for an Artstation challenge which theme was 'Ancient Civilizations : Lost & Found'. You can see the full submission here. Here are some render tests I did for the crystal parts. I wrote a small tutorial about it, if you're any interested by the creation steps Cheers ! Alexia

  • GarryLewis
    8 Hours Ago
    Ode to the Geo! lol Nice work though really!
  • 3dcube
    3 Hours Ago
    Awesome! It is a great idea. Thanks for sharing.
3 Days Ago

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.: Jean Valjean-Free Man :.
Hi friends, i done another personal project that name is Jean Valjean-Free Man. I would love the story of Jean Valjean from childhood.In the 2012 years, i saw the Les Misérables movie from Tom Hooper and i like the choice of Hugh Jackman for the role jean valjean and was the best choice for jean's role, of course of my opinion. I am ashamed that i could not did perform this character well. Hope you like it. Software: ZBrush, Maya, V-Ray, Topogun, Unfold3D, Photoshop. My Reference.

  • reza-lowpoly
    16 Hours Ago
    Awesome Work! Congrats on the TopRow
  • 3dcube
    3 Hours Ago
    Your welcome and thanks for your comment.
  • 3dcube
    3 Hours Ago
    Thank you very much dear Reza, proud for me that you did comment on my post.
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Egyptian Faraoh
3D model fanmade by Emiliano Bergerat Original concept made by Midfinger, credits to the artist: https://midfinger.deviantart.com/ 3D Model 360° view: cf4kjpG08dU

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364 Favorites and 216Followers.
Update on the Build All the parts coming together!

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4 Favorites and 4Followers.
Salvation Army Image Breakdown
Hello folks, Here is the workflow that i have used to create the Salvation Army Image. Hope you enjoy the process. The concept Idea came from the Art Director Felipe Gomes, we tried to create an image with strong impact to Salvation Army. For that we use the basic principle that Together we are Stronger, if we work together, we can make the difference. To emphasize that we choose the human pyramid as the base reference. For the shader, light and color mod, we used the incredible art of Kris Kuksi as our main reference. We want a contrast between to realities, heaven/hell, clean/dirt,... With all set, i started the to block the scene. Adobe Fuse was used to create the base mesh of the characters, as they already come rigged, it was easy to set a inicial pose and create the structure of the Pyramid. With everything organized in the right place, the sculpt work started, redefining every mesh, giving movement, contact pressure, cloth detail, tightened fabrics, expression, weight, applying gravity to the hair and cloth... All the Sculpt work was done by Me and Yago de Oliveira, an excellent Artist. For the environment the same workflow. Modeled the base in 3ds max than export to zbrush to add some details. To open all assets in the render program, I merge the characters in 3 different groups and decimated them into zbrush, exported as obj. With everything set, I start the lookdev process. For that i used Cinema 4d and Octane render engine. No UVS where needed, u only used triplanar mapping. As the image represents a salvation, a holy light coming from the sky was the main light of the scene, bringing some drama. I used other fill lights just to don't let a very contrasted image. The material of the people who came to save the needy one, i used a marble material, a cleaner one. And for the needy and the environment, I use a dirt rock material, to emphasize even more the contrast between the realities. Here is the final Result, Hope you like it!

  • reza-lowpoly
    17 Hours Ago
    Very Impressive Art!! Congrats on the TopRow, Well-Deserved
  • kungfujackrabbit
    8 Hours Ago
    Great job design wise on this. I usually feel like design is really missing in art work I see regularly online. I really like the break down of this. Way to go!
  • GarryLewis
    8 Hours Ago
    Great design work I like it.
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71 Favorites and 40Followers.
Doodle: Ps4 Girl
New doodle I started a few days ago , been lazy for a while now so thought of warming up based on a concept by Gui Guimaraes and around 2-3 days (8 working hours divided on the week ) final colors are polypaint and rendered in marmoset toolbag some of the steps follow me at Artstation , twitter and instagram Best , Antone

9 Hours Ago

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Viking
Just started on a new Viking set, here's the first fig with different arm and head options

9 Hours Ago

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55 Favorites and 42Followers.
I started to do doodles again with my friends as part of weekly practice A doodle based on an artwork "Cheer"S" by Jean-Baptiste Monge

12 Hours Ago

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Some more progress photos of the project. This piece is machined with the simple 3 axis CNC carving both sides of the wood.

  • Piggyson
    9 Hours Ago
    This is awesome; incredible work on the mirror. Thanks for sharing! -Joseph
9 Hours Ago

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Lee Sin Muay Thai Reworked
Hello zBrush friends :-) Last year I made a Lee Sin project and I thought the pose was a little bit off and boring so I tried to rework it, and I switch to Arnold from Maya. Everything has been sculpted inside of zBrush and the pants first pass has been made in Marvelous Designer! Hope you'll like it artstation links : https://www.artstation.com/artwork/VmNqP

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130 Favorites and 62Followers.
-2720 Future Mech Military Suit-
-2720 Future Mech Military Suit- A more futuristic design approach of a mech design. Again I have to mention the new features of ZBrush, just beautiful additions and it makes hardsurface feel so organic. Created in ZBrush, rendered in Keyshot and composite in Photoshop. https://www.artstation.com/artwork/6JvRx Hope you all enjoy! #pixologic #zbrush #future #mech #design #concept

1 Week Ago

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21 Favorites and 11Followers.
Thanos bust The latest portrait exercises, very much like Thanos.

  • Totyo
    11 Hours Ago
    Very good work on the Thanos, but on the bust / base as well!
1 Week Ago

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17 Favorites and 3Followers.
Amuerte Coca Leaf Skull
Hey ZBrush pals! I wanna share with ya´all this is work in progress for a private commission. The final piece will be 3D printed in the scale of a real life skull. Thanks for coming by!

  • Totyo
    11 Hours Ago
    Very nice! will it be cast in some real material or it will just remain a 3D print?
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Experimenting with the lighting, environment and background color in Keyshot.

  • Totyo
    11 Hours Ago
    Super nice!! I love the concept of a Jedi Starfighter at the Lacanau Beach
2 Days Ago

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10 Favorites and 4Followers.
Utilization of ZBrush for game scenes.
Utilization of ZBrush for game scenes. I am studying Unreal Engine. ZBrush is very useful for creating 3D models to place in game scenes. All models of this game scene are made by ZBrush. This is the screen of Unreal Engine 4. Characters and terrain, buildings, robots, grass and trees. It's all modeled by ZBrush. ---- Each part made by ZBrush was reduced in weight by "Decimation Master". We exported the parts individually. We used "masking" and "noise" to express deterioration of metals. This is the screen of KeyShot. ----- This is the screen of Unreal Engine 4. ----- his is a captured image from YouTube. The video can be seen on the link here. The terrain is easy to make especially with ZBrush.

  • Totyo
    11 Hours Ago
    Very good HopBox! Nice to see you playing with Unreal Engine and ZBrush together!
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8 Favorites and 3Followers.
Wip...

  • Ben | 3DGladiator
    13 Hours Ago
    Great work and very nice textures and renders. Do you use Substance Painter for texturing? Cheers, Ben | 3D Gladiator
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3D Gladiator Sketchbook
Dear ZBrush Community, I would like to share with you this gladiator model. It started as a simple anatomy study and quickly turned into this grumpy looking fellow. Except the lowres version, the entire project was realized in ZBrush. Thanks to the long list of amazing tools, today ZBrush is pretty much the only modeling software you need from start to finish! The complete 3d model with all accessories is available for FREE on www.3dgladiator.com The package contains ZTL, FBX, MAX, OBJ and 3DS files. Take a look at the following key facts: - ZTL as native format (ZBrush 4R8 is required), - T-pose and posed version available, - intact polygroups and subdivision levels, - accessories attached as separate subtools, - total polygon count: 19 million I’m developing some awesome new content and tools right now to help you build a better portfolio faster. Stay tuned! Ben | 3D Gladiator

  • nebular
    19 Hours Ago
    It's very generous to share so cool model like this one. Really great job and I will be happy to look at this from close Also it's very nice way to promote your site. Bookmarking!
  • Ben | 3DGladiator
    13 Hours Ago
    Hey Michal, thank you very much for your kind words, I'm really glad you like it. More free stuff is in the making. Stay tuned! Cheers, Ben | 3D Gladiator
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12 Favorites and 10Followers.
Kid Pambele
All work in ZBrush, a tribute to Pambele.

16 Hours Ago

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51 Favorites and 29Followers.
Troll - Stephen King's Cat's Eye
Hi guys, I've always loved this particular character from the 80s King class; Cat's Eye. The parakeet-killing, breath-stealing troll was always on my to-do list. Below are some WIP shots

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27 Favorites and 32Followers.
Thank you guys, for comments. I'm very happy. And yes I thought about printed version and I have one in Art Gallery in Warsaw :-)

  • Erik Heyninck
    22 Hours Ago
    I can keep on looking at this. Reminds me a little of Bruegel's painting 'The Mill and the Cross', which is meant as a compliment. Congrats.
  • reza-lowpoly
    16 Hours Ago
    This one is a Jaw Dropping Art!! Impressive Work!
  • GarryLewis
    7 Hours Ago
    I like the feeling of dread coming from the image in Gray. Nice work!
18 Hours Ago

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Steampunk Girl
Hey guys! It's my first post here so far. Hope you will enjoy the work and its simple breakdown. Software: ZBrush, Maya, V-Ray, Marvelous, Mari, SP, Photoshop. MVk9yMYGm0s

22 Hours Ago

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5 Favorites and 3Followers.
Thank you HeavyBlazeNight and rasmusW for your kind words! Here are the colors and alphas I used to PolyPaint some details. I found the alphas on Pixologic's Download Center. I also experimented with some different MatCaps. I'm now off to Keyshot for some rendering!