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Edge Unweld
Discover the technique of the Unweld Action, disconnect edges of your model for future edits, lastly see how it works with Dynamic Subdivision.
Edge Unweld Edge QMesh
Not to be confused with the Edge Extrude Action, this acts in the same way but fuses the geometry when two edges meet. Watch the Poly QMesh video for more QMesh examples.
Edge QMesh Edge Bridge
Close holes on your model by clicking two edges, or change your Target setting to create tube-like shapes between holes.
Edge Bridge Point Transpose
Start the Transpose Action by clicking a point, use familiar Transpose functions on a single point, return to Draw mode to continue ZModeler functions.
Point Transpose Curve Bevel
After creating a Curve (see Poly Add to Curve, Edge Add to Curve, & Point Make Curve for examples), try the Bevel Action, add more control with the Modifiers.
Curve Bevel Curve Delete
Once a Curve has been created, use the Delete Action to get rid of any unwanted created Curves.
Curve Delete Curve Do Nothing
Turn this Action on to perform other ZModeler Actions while all current Curves remain dormant.
Curve Do Nothing
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73 FREE ZModeler Tutorials (Now on YouTube & Vimeo) by: aurick 6 Days Ago
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1 Day Ago

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2 Favorites and 4Followers.
Aribeth de Tylmarande. Neverwinter Nights.
Hi guys! For a quite a long time I was thinking about creating a sculpt of my favorite fantasy character Aribeth de Tylmarande from Neverwinter Nights. Many years ago, being a student I was playing this game a lot and now finally I got some time to make my own vision of her I wasn't planing to texture the model, thinking that I will paint it after printing.... Hope you will like it! Close view: dist view: Aribeth body Armor Final skirt cloth was simulated in marvelous designer and sculpted more in Zbrush after posing. Stand elements and sword ^_^ I will post an update after printing! It will be my first 3D figure printing XP... Very excited about how it will go!

  • n1agara
    3 Hours Ago
    Nice! Oh man you brought MEMORIES from almost 15 years ago when I was playing that game Thank you for this hahah. Really like the anatomy of Aribeth and overall dynamics of the image
  • Dirone
    26 Minutes Ago
    n1agara Thanks, man! After finishing NWN she just stuck on my homescreen for many years. it's awesome to know that somebody still remember this game as I do...
  • n1agara
    11 Minutes Ago
    Same here haha. She was my wallpaper for years after finishing the game. It's a beautiful fan art buddy, u should be proud
18 Minutes Ago

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The flash! My last work! Enjoy
I hope you like it fellas!! Zbrush -Photoshop

1 Week Ago

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4 Favorites and 2Followers.
Gundam Astraea F-2
Hi everyone! I thought I'd post my Gundam that I've been working on during Paul Gaboury's workshop on Uartsy. Done almost exclusively using Zmodeler. Some of the rivets are insert meshes because I got lazy. I'm planning to eventually go back and finish the whole thing but for now this is where I'm at. Rendered in Keyshot, some comp in Photoshop. Also, thought I'd share a blueprints image I made for fun using Zbrush's BPR filters and Photoshop for comp.

  • jelee
    1 Week Ago
    Oustanding Pennycat, Blueprints and all!!! Paul would be proud. ~j
  • SammehSAMURAI
    3 Days Ago
    woooo! Great job! Really love the renders, presentation and model! top quality!
  • Michael Honsinger
    58 Minutes Ago
    Amazing Work Melissa!! It's good to see the other angles you didnt show at UArtsy! Really love that circular area in the back for one, and the Blueprints came out perfect! Thanks for sharing.
1 Hour Ago

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39 Favorites and 10Followers.
Hello friends! I begin new a sculpt, and I go tried to make a face. I make you shared the block out , and still thank you for your returns on the dragon

2 Hours Ago

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5 Favorites and 3Followers.
Loftis Demon
Concept by Cory Loftis, model and rendering by me. www.bardstudio.com

3 Hours Ago

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47 Favorites and 35Followers.
My work2015
:d

  • n1agara
    3 Hours Ago
    That's a very solid work, love it! Especially two works of guys in the armour. Your BPR renders look really nice too, I thought it's Keyshot How long did it take you to make those images?
  • ZOMBEAST
    2 Hours Ago
    TOP ROW!!!!!!!!!!! amazing work.
6 Hours Ago

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Scorpion - Mortal Kombat Animated Series
Scorpion Fan Art, done for a Facebook Challenge (Combo Infinito) . I decided to go on a cartoon style, cause i think Mortal Kombat deserves an animated series ! I hope u like it ! Cheers !

  • Renanfab
    2 Hours Ago
    Really liked the final look man, congratz!
2 Days Ago

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95 Favorites and 50Followers.
caterpillar
a little funproject from the weekend... a caterpillar having a good time... blender, zbrush, photoshop.

  • Jonessmith
    9 Hours Ago
    Really like the 3d effect and you are playing the Zbursh like very much.
  • michalis
    6 Hours Ago
    Yes, the reference you used, I had a look before posting. Not a great image, caterpillars need some more SSS, small creatures eating all day you see. [QUOTE]as always with sss... putting more size on sss would have made the detalis blur away, always a...
  • kokoro
    2 Hours Ago
    thank you, jonessmith :-) yes, michalis, cycles... and i had pointiness in, but not as mix factor for the sss. i will try this, sounds promising. thanks.
1 Week Ago

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58 Favorites and 49Followers.
Likeness study of Tommy Shelby I made after binge watching Peaky Blinders. No image overlaying or anything like that was used. Head started with a dynamesh sphere and zremeshed once I had basic forms. It was nice to start from scratch for once. Holster straps and buttons made with zmodeler. Hair in fibermesh. Rendered in Keyshot. I might move on to texturing at some point. Hopefully he is recognizable. Crits very welcome.

  • dpeteuil
    4 Days Ago
    Well this was a nice surprise to make it on the top row. Thanks to skinnybonez, xada, IvanCherganov, Paul, Paul Marx, Derek Frenzo, d'Artbot, n1agara, Intervain, Jhon_Erick, Webhead, Shahana Akter, paulhpaulino, asecbrush, Cyril Farudja, MichaelMaehring,...
  • RHYMEWIZ
    4 Days Ago
    105 i like the detail in your clothing,can you do tutorials on realistic jeans and jackets,maybe upload brushes or alphas you use for seams and stitching? Rhyme
  • SockGardener
    2 Hours Ago
    Great show – great sculpt! I recently had a crack at sculpting Arthur and Tommy ( and Sam Neill's character). Needless to say I didn't get anywhere close to what you've achieved. Rather than be discouraged I'm going to choose to be challenged &...
2 Days Ago

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82 Favorites and 58Followers.
Cobra
Thank you madmac, thank you Dan Jaye! Thank you ABDOLER and enemtor, yes I had most trouble with his chest muscles. If I go back, they will be resculpted. Here is another sculpt I have been working on, it is my version of a Cobra. CGmodedeling.com/cobra

  • n1agara
    2 Hours Ago
    That's a sick alien cobra man! really like that giant crazy mouth!
1 Week Ago

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17 Favorites and 15Followers.
one more shot

  • ilusiondigital
    3 Days Ago
    Heya Frenchy!!!!! long time my friend =) Hugs and very glad you like it victor
  • boozy floozie
    1 Day Ago
    A Punky Puffin like no other. What a fab translation of the design.
  • ilusiondigital
    2 Hours Ago
    Boozieeeee!!! very glad to see you here. I love your works =), and also looong time PS: Thanks for the TR and all the good and old friends
2 Hours Ago

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2 Favorites and 1Followers.
armor wip

3 Hours Ago

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0 Favorites and 0Followers.
long time not using ZBRUSH, I'm now doing characters. I hope you like it

3 Hours Ago

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47 Favorites and 35Followers.
My work2015
:d

3 Hours Ago

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47 Favorites and 35Followers.
My work2015
Hello everyone, this is my new work., The following works are complete with zbrush. with BPR rendering, photoshop adjustment, I hope you like it!

20 Hours Ago

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82 Favorites and 58Followers.
Cobra update
Here are some edits to the Cobra. Calling him done for now, hope you like him CGmodeling.com/cobra

  • truubluu
    20 Hours Ago
    That mouth ! NOICE job hombre!
  • William.O
    3 Hours Ago
    Nice creatures Michael !!!!
6 Hours Ago

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1 Favorites and 1Followers.
Police 2067
Hello Everyone, I would like to share with you my lastest artwork. I'm not a professional 3D user, I'm using Z-brush to have more like a base mesh that I photoshop a lot. If you are interested into seeing a more in-depth and step-by-step process, you can check my complete project here : https://www.behance.net/gallery/26565853/-Police-2067

  • zber2
    6 Hours Ago
    Beautiful image!
  • William.O
    4 Hours Ago
    Beautiful Work Omegear
7 Hours Ago

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2 Favorites and 0Followers.
quick update on the body.

  • Sawarane
    6 Hours Ago
    Really nice, but do you have any plans on changing the face abit? I somehow feel it doesn't fit the body at all. Might be just me tho. EDIT: Looking at it a second time I realized his lower leg below the knee are pretty feminine. (Judging by shape only)
  • Aizen
    4 Hours Ago
    Hey Sawarane [COLOR=#aaaaaa]I feel the same, im trying to make a semi realistic Luffy from one piece but I'm not exactly sure how the transition would look so I've ended up with an anime style head and realistic body. any tips on...
4 Hours Ago

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8 Favorites and 11Followers.
Elephant WIP
something new:

4 Days Ago

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50 Favorites and 38Followers.
Thank you Shahana! Here are some recent works.

  • kokoro
    2 Days Ago
    so cute! the spikes look like a lot of work (or a good trick to reduce it ;-))
  • boozy floozie
    1 Day Ago
    The expression" if you don't smile your dead" applies to this. I smiled I'm very happy to say.
  • 3dtoons
    5 Hours Ago
    Great interpretation of Will's art! You did a wonderful job! I love it!.
5 Hours Ago

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14 Favorites and 8Followers.
more little updates
Just some minor updates guys tried doing the stiches with a mouse hahaha thats all i have to say on that,will get a graphics tab soon any ideas what is best one for this sort of work anyway enjoy regards

5 Hours Ago

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14 Favorites and 8Followers.
more little updates
.

17 Hours Ago

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Sword
Sword handle. Blender, Cycles, Substance Painter, ZBrush 4R7. Worked on it over a couple of nights, pretty pleased with the outcome Each render around 1 minute on a GTX 980 @ 800 samples. Full res versions @ DeviantArt

  • Jake Rupert
    16 Hours Ago
    looking fantastic!!! to get your pipeline working together is complicated? any pitfalls there?
  • Sawarane
    6 Hours Ago
    Wow looks great, I would be really interested into a breakdown.
  • jackdarton
    5 Hours Ago
    Thanks guys I made the sword in 4 pieces; the hilt, sheath, ball on the end of the handle, and the grip. I created lower-poly bases in Blender, unwrapped, imported into ZBrush, retopologised using ZRemesher for a nice, even geometry, then subdivided...
6 Hours Ago

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7 Favorites and 2Followers.
A little update Did the Base of hands,legs,feets,dress and shoes today. I have to add some more details and polish everything a bit tomorrow. Any advice and critique is very welcome! Thank you!

7 Hours Ago

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173 Favorites and 115Followers.
The first peoper test using the "customizable eye" that I am working on. I tested it with this "Zompire" because I think this type of eyes would be the least used and wanted to make sure that they still look alright. The next model to test, would be more cartoonish and stylized... hopefully it will work. Rendered all in ZBrush and the compositing was done in Photohop. I actually did some paint-over the final image but the eyes are 98% straight from the render pass. Hope you guys like it!

  • sadicus
    6 Hours Ago
    Results are looking good!
1 Day Ago

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39 Favorites and 10Followers.
thx a lot Atomizzer! I forward to you different the brush that I used, as well as the steps from returned for the compositing.

  • Andre_Lopes
    23 Hours Ago
    Amazing man! Thank you for sharing the process
  • William.O
    6 Hours Ago
    Thank you friends, it is a pleasure of sharing the process, I would try to do that on all the sculpt
6 Hours Ago

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9 Favorites and 12Followers.
Graboid, don't get snatched!
Hi guys, Here is a tiny update on the fat guy

1 Day Ago

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36 Favorites and 23Followers.
Granny - Cartoon Character WIP
I know Matt (Redbeard) said to always start fresh when you are learning, but I want to keep my creative momentum going so I started with my steamboy body and reshaped him into granny. "Sorry Matt!" My goal here is to take our Granny Halloween prop and turn her into a cartoon character. I haven't dynameshed the extra parts added yet and the hair is temporary. The fingers still need work. After a couple of days this is what I have started:

  • selahpoetic
    16 Hours Ago
    I think it looks great. I think what Matt was saying was just for practice sake but I think he would be fine with you going whatever direction you want . So what did you do as far as the head? did you start the head from scratch or did you use the...
  • LynneMitchell
    7 Hours Ago
    Here is the forward history of transforming the steamboy body into granny. The extra parts are extra subtool parts (moles, eye bages) that will fit into place at end.
4 Days Ago

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5 Favorites and 2Followers.
i have tweaked my work a bit...

  • Diablo
    10 Hours Ago
    now it's a lot better.maybe you can decrease the gap between his pecks a bit.keep it up my friend.