More …
Reference Introduction
Joseph Drust introduces the key features he will be covering in the following videos.
Reference Introduction Using Reference
This video demonstrates the various ways in which you can use reference in ZBrush help in your design process.
Using Reference An Introduction to ZBrush with Kurt Papstein
New to ZBrush? This video is perfect to get a basic understanding of some of the features in ZBrush to help you get started in your next illustration.
An Introduction to … ZRemesher
Joseph Drust demonstrates all of the features in ZRemesher, enabling you to get incredibly clean automatic topology.
ZRemesher Environments with Seth Thompson Part 1
In Part 1, Seth introduces the creative process for constructing his lantern. You'll see how separate pieces are developed using the Panel Loops feature.
Environments with S … Environments with Seth Thompson Part 2
Part 2 sees the development of a front panel for the lantern. This will serve as the basis for introducing duplicate parts. Some of the features you'll see in action include, the See-Through mode, Masking and Polygroups.
Environments with S … Environments with Seth Thompson Part 3
Next, Seth features the power of Transpose, Dynamesh and NoiseMaker. Follow along with Seth and build your very own lantern!
Environments with S …
:D ;) :confused: :evil: :cry: :idea: :lol: :rolleyes:

Highlighted Threads

ZBrush Helmet Design Update #2 by: aurick 2 Hours Ago
Views: 32033 Replies: 34
ZBSee @ ZBrushCentral by: Pixolator 2 Days Ago
Views: 15288 Replies: 60
Insert Multi Mesh Repository by: aurick 3 Days Ago
Views: 624723 Replies: 503
RECAP: 3D Printer World Expo Update #9 by: aurick 4 Days Ago
Views: 46994 Replies: 31
Naughty Dog UGM Extended-UPDATE #3 Frank Tzeng by: aurick 1 Week Ago
Views: 91257 Replies: 41
Joseph Drust Riot Games Recap - UPDATE! Part 3 by: aurick 03-02-14
Views: 39219 Replies: 39
CTN 2013 Recap (D. Williams, J. Drust, D. Qwek, J. Krichevsky & R. Vignone) by: aurick 02-06-14
Views: 29712 Replies: 23
NEW! An in-depth look at the "ZRemesher" with Joseph Drust by: aurick 01-22-14
Views: 45547 Replies: 20
+ Create New Thread + Reply to My Thread
7 Hours Ago

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28 Favorites and 29Followers.
Hi guys it's been way to long, here's some new stuff!

  • Stellios
    30 Minutes Ago
    I am a huge fan!!!
  • rasmusW
    1 Minute Ago
    hey dude! fantastic stuff (as always). -r
1 Day Ago

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  • Johnnynapalmsc
    19 Hours Ago
    That was a very useful rendering breakdown thanks a lot! Also really cool sculpting stuff, keep it coming
  • 3dtoons
    3 Hours Ago
    Amazing stuff!! I love the Disney sculpts, especially the clay render of Clayton. Very nice, thanks for sharing! -ShaneO
  • Denzel
    4 Minutes Ago
    @ShaneO, Thanks, I'm glad you like it ps: I think Tarzan has some pb, not perfect at all (Frollo and Clayton maybe too). Anyway, thanks a lot, it motivates ! @Johnnynapalmsc, Cool, if you think that was useful
7 Minutes Ago

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Bust Render
Bust shot rendered done in key shot and photoshop.

11 Minutes Ago

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The Werebat
Hi there! I haven't posted here in a very long while so I thought I'd kick things off with my latest work. I hope you all like it and I would appreciate any and all feedback and crit. Thanks! Here is my video turntable for this model: https://www.youtube.com/watch?v=7tCPLGow_0Y

12 Minutes Ago

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Clay
Clay Rendered in mental ray.

3 Days Ago

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10 Favorites and 11Followers.
Hi Everyone! Finally I finished this little buddy! Gargoyles: Lexington - Fan Art Based on concept art of Ryan Lang. More Info here!

  • willtheloon
    8 Hours Ago
    Great work on this little gargoyle. I was a big fan of the original show and you captured the character perfectly. Could you please tell me how you created the single UV set for all your models? I assume this was created from more than one subtool?
  • rodrigo.g
    17 Minutes Ago
    Thanks mr.BananaS and willtheloon! I'm glad you liked it! @willtheloon, here is about the UV workflows I used. Hope that helps. Cheers! I could created one UV set for entire model, but in this case, as I would like more resolution for...
18 Minutes Ago

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Clay
Clay Rendered in Key Shot.

26 Minutes Ago

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Concept
Concept by Akira Toriyama.

1 Day Ago

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De Niro
Hi Guys, Here's my latest work, De Niro,I did this one for CGFeedback's Mini Challenge(likeness sculpt), and got lucky enough to have the first place. Also I did a little Making Of for this piece after I finished it. will post it later. Ref VS Render

  • Denzel
    1 Day Ago
    Impressive ! you are very close to the reference image.
  • Stellios
    27 Minutes Ago
    really great man. Could use a bit of polish where the lense meets the eye, and the hair meets the scalp. Fantastic !
3 Days Ago

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8 Favorites and 10Followers.
Bat creature concept
Here's a creature concept I did in downtime at work...hope you guys like it...

  • modulator
    19 Hours Ago
    Tks for the nice comments Leandrojsj! Happy that you loved that creature quinum!
  • Stellios
    29 Minutes Ago
    I really like this bat Creature, Good job!
46 Minutes Ago

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18 Favorites and 19Followers.
"Meanmachine from the Judge Dredd Universe" 41 minutes
"Meanmachine from the Judge Dredd Universe" 41 mins for the sculpt 2 mins for a quick b/w polypaint 2 mins for the render (1 light, 1 shadowray, 10 on blur) overall 45mins

17 Hours Ago

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Jinx the loose cannon, Fan art, League of legends
Hey! Just thought I would share the final game resolution character here too! The texturing part has been recorded as a timelapse in two parts on my youtube channel, if anyone is interested. Hope you like it guys cheers! She is 31k triangles I'll probablu model one of her weapon and do some cool poses soon, will update the thread then !

  • Freewaldo
    17 Hours Ago
    Cool looking, i like her silhouette, good job (nice shading with the leather, nice gloss to it)
  • charlieThor
    9 Hours Ago
    Wow! Really amazing stuff man. Great model. Nicely done, I look forward to seeing the poses and he weapons!
  • digitalmax
    56 Minutes Ago
    I'm waiting for cool poses and next updates. Keep it up Marie!
58 Minutes Ago

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I worked a bit on the face and ears. There's still room for improvement and additions though. I want to improve the ears and eyes, and at some point I'm going to want to model the inside of the mouth. I also look forward to making improvements to the hands and feet. As for the body, I'll need to remind myself not to define the muscles too much. He's big, but I want it to look natural too. Sort of like the difference between a bull and a human body builder overloaded with muscles and veins and steroids. The character is more bull than body builder. So he's got to have plenty of soft tissue as well. Once I've taken care of the body, I'll begin looking at the hair again. I'll probably need to coordinate that with the clothing.

2 Hours Ago

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First Post!
Digital sculpting have been a large influence in a lot of my art and short films please enjoy and tell me what you think! My first sculpt in Zbrush took a very long time to make something decent and learn zbrush at the same time. An Alien sculpt for a short film. A crow creature for fun. Rock Worm! One of my most successful pieces.

  • dopepope
    1 Hour Ago
    Looks like your hard work payed off. Very nice stuff!
1 Hour Ago

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1 Hour Ago

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Finally, after lot of days away from fun (cause job), I get time to continue this work of mine. Today I spent some hours to model the details of one hand. Some other touches again and it is ready to get the skin surface. I keep fingers very far away each other in order to avoid baking problems. Here u are: Cheers and find time to zbrushing!!! teo

1 Hour Ago

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Real-time clown for final exam
Hi Guys, here is a new character I did for my next-gen character pipeline course. It's just de modeling high res for now. Here is my concept art i did for another course. C&C are welcome ! I used Maya, 3D coat and of course Zbrush. Here is the turntable https://www.youtube.com/watch?v=LZQeY0UF7zQ

1 Hour Ago

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Yesterdays work~ Going to focus on removing some detail from now on. I tend to look at a piece in parts rather than as a whole design. Here is the result of changing that~ And then not so much. As always - Top Side Front Fixed the bottom of the shank on the first ring~ Not sure if it's thick enough but I figured out how to do it without harming the silhouette so I can change it again if need be~

1 Hour Ago

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http://lostsaga.mgame.com/guide/content.asp?idx=8&nowpage=

2 Hours Ago

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New work
Hey guys, havent posted for a while, been busy. still working on this one. Im going to add some mechanical parts to him, still thinking whether I should go with him being a galactic explorer or an elder of a very old race. haha might be both!

2 Hours Ago

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Update on previous WIP
I've decided to tweak some proportion for this character. Here is the progress.. close up on detailing

9 Hours Ago

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Breakdown of the multipasses I used to build the colored version of my hobbit Each layer is grabbed from ZBrush and mixed in Photoshop Cheers

  • gabo1991
    2 Hours Ago
    great piece and thank you for the breakdown. looking forward to seeing your next piece.
6 Days Ago

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ZBrush Helmet Design Update #2
ZBRUSH HELMET DESIGN with Joseph Drust This video series has been formulated to provide you with focused, and easily digestible content with one purpose in mind, to create a futuristic helmet with ZBrush. Joseph Drust will take you through each phase of the design process, including Reference, Base Meshes, Procedural Processes, Sculpting, Hard Surface Detailing, and final surface detailing. Get Started with your lessons, and prepare to be wowed! FINAL HELMET DESIGN CONCEPT VARIATIONS COLOR VARIATIONS TOPIC #1 REFERENCE #1. Reference-Introduction #2. Reference-Using Reference TOPIC #2 BASE MESHES #1. Base Meshes-Introduction #2. Base meshes-Creating a BaseMesh TOPIC #3 PROCEDURAL PROCESSES #1. Procedural Processes-Introduction #2. Procedural Processes-Extract #3. Procedural Processes-Morph Target #4. Procedural Processes-Panel Loops Check back regularly as we will be posting more videos, and topics in the weeks to come!

  • Sho3d
    2 Days Ago
    Awesome ! Thank you Pixo Team
  • martincl
    19 Hours Ago
    Use QuickTime player screen recording
  • jrulier
    2 Hours Ago
    So scans are useful indeed!
2 Days Ago

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Catipiliar Bust
Hey all, I wanted to share my next bust that I intend for sale, once I get it printed from Ownage. So any comments and critiques are always appreciated! Spark www.bbriley.com

  • craigz
    1 Day Ago
    Great work man I dig the surface/form - makes it a stellar looking bust.
  • Ikameka
    1 Day Ago
    Looks great! love the giant shapes. That lower jaw is awesome too, so much about the design and direction I love!
  • Spark!
    3 Hours Ago
    Hey Craigz, thank you very much for commenting Ikameka, thanks man for the kind words again, I am adding arms as some people had issues with seeing the shapes intersecting to the base. So hopefully the design direction stays good Spark
1 Day Ago

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Seánie's sketchbook thread
Thought I'd start a little sketchbook of stuff I've been playing around with in ZBrush lately. No particular rhyme or reason to them, just bits and pieces really! Hope you like them.

  • grazingsheep
    18 Hours Ago
    thanks so much! and Stallone's face is priceless.
  • seanforsyth
    11 Hours Ago
    You're welcome! If you use the SSS_Startup demo project in the DemoProjects folder, the shader is pretty much setup for you, you can just tweak it slightly to get what you want.
  • Robert Z
    3 Hours Ago
    Appologies for misaprppriating this as a dragon. Honestly my second thought was that it was a croc or alligator. I think the little bee/fairy gave a fantasy context to the image and what gave me the impression that this might be a dragon, so I stuck with...
1 Day Ago

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Lost creatures 2
I have been cleaning up my old backup drive and I found and old concept part of a series I was doing called “lost creatures” and I decided to do another take on it and this is what I came up with. hope you guys like it! model: Dynamesh, fur: fibermesh, render: BPR, compositing: PS

  • Robert Z
    3 Hours Ago
    Really love this image! Glad you found it, and thanks for sharing!
  • Corpus
    3 Hours Ago
    great work, lovely mood.
5 Hours Ago

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Afro Samuria
Hi All I wanted to share with you a piece I was working on for sometime and forgot about it. Hope you all like

  • Diablo
    3 Hours Ago
    great piece of work man.especially his hair style.
  • Robert Z
    3 Hours Ago
    Best take on Afro Samuria yet!