More …
Painting-Introduction
The final addition to this incredible series of videos, will cover all that is necessary to texture the final helmet design. Polypainting, Spotlight, and Materials are some of the key features that will be covered.
Painting-Introduction Painting-Layer Masking
Using a combination of masking and layers, Joseph demonstrates a quick and easy method to applying a custom paint job to the helmet.
Painting-Layer Masking Painting-Spotlight Texturing
Spotlight allows the use of images loaded directly into ZBrush to apply texture information to your model. Joseph demonstrates how he uses this method to apply refined texture details.
Painting-Spotlight … Painting-Alpha Texturing
Alphas are one of the easiest ways to apply texture or sculptural details. Watch how Joseph utilizes this feature to add texture details to the helmet.
Painting-Alpha Text … Reference Introduction
Joseph Drust introduces the key features he will be covering in the following videos.
Reference Introduction Basemesh Introduction
this video gives a brief explanation of the various methods that will be covered in the following base mesh videos.
Basemesh Introduction Sculpting Introduction
Introducing the next topic of videos, sculpting. Joseph covers all topics that are involved in this series.
Sculpting Introduction
:D ;) :confused: :evil: :cry: :idea: :lol: :rolleyes:

Highlighted Threads

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ZBrush Helmet Design NEW! Project Files Added! by: aurick 08-11-14
Views: 164666 Replies: 92
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38 Minutes Ago

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More pics

  • ThePriest
    30 Minutes Ago
    Nice mech. Question for you. If you use nanomesh to create some repeat pieces. Are they exportable to other apps, or just keyshot?
  • Mikademius
    30 Minutes Ago
    So cool to see the complex shapes you do in ZBrush now. I can't wait to try out the new tools!!
  • Doqpelgänger
    2 Minutes Ago
    wow... you've done all that with zbrush 4r7 in just two hours? :_)
1 Day Ago

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TMNT stylized - Raphael
Yes. Work in progress! Plan to pose him, do better textures and stuff. Hope you like so far!

  • xada
    10 Hours Ago
    absolutely great and clean!!
  • Daniel Biggers
    10 Hours Ago
    Very cool style. Ill be following this to see your action poses.
  • Mikademius
    26 Minutes Ago
    Super sweet take on Raph Where are you these days btw?
1 Hour Ago

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Some new ZBrush 4r7 work!

  • Pro4210
    36 Minutes Ago
    Cool stuff Ryan. Can't wait to play around myself.
42 Minutes Ago

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Zbrush 4R7
Hi. I wanted to Congratulate Pixologic for the new Zbrush 4R7 . Thank you guys for all your hard work . You all Rock. Here is a Mech that I created in Zbrush and render in Keyshot

08-09-14

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  • jfrancis
    5 Hours Ago
    Would be nice in the meantime if they would release any 4R7 training videos that may already exist.
  • rcallicotte
    5 Hours Ago
    I am willing to wait, if Pixologic is.
  • ryankingslien
    1 Hour Ago
    jfrancis, as usual, I've got some r7 training. Really sorry about all the marketing text and call to actions. The vids are part of the cert program's registration but you don't need to register to learn something. ...
12 Hours Ago

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Sang Bleu new member
Hey Guys One more guy from my sang bleu universe. - First screenshot rendered in Vray - Marmoset - Zbrush hope you like it

  • jan19
    5 Hours Ago
    ha ha...Beetlejuice! (The small head reminds me of the movie.) That costume is breathtaking!
  • coalminds
    1 Hour Ago
    Love how layered the clothing is, feels like he's from his society's elite. The drapery looks especially good.
  • BUSNISMANPATRIOT
    1 Hour Ago
    WOW Just WOW man..those rhythms..those forms..your style is so distinguish and sooo good. Love you hand sculpted folds and cloth..way better then Marvelous design... TOP ROW STUF!!! Love to see a breakdown on this model...
12-18-14

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Status update...
Greetings ZBrushers, I would like to share with you the status of the upcoming ZBrush 4R7 for Windows and Macintosh systems, both 32-bit and 64-bit. We originally planned for this release to take place before the end of this year. As it turns out, due to the sheer volume of development involved in creating the first ever 64-bit versions of ZBrush for both Windows and Macintosh, it is taking a little longer than expected. There are effectively four versions to test -- twice as many as in previous releases. With that in mind, I feel that we should take the time to fine-tune and deliver the very best possible capstone to the 4.x series in order to allow you to gain the most benefit from the new features. We have therefore decided to postpone the release of Z4R7 from December to January. Please bear with us while we polish ZBrush 4R7. We are as eager to have these new features in your capable artistic hands, as you are to make use of them and reach higher levels of creativity. Have a wonderful Holiday Season and a Happy New Year to all! -Ofer Alon

  • Jovon
    1 Hour Ago
    No you have to select web activation inside Zbrush and reenter your serial then it will give you a special serial to copy and paste in ZB... The 64 bit is located in the ZB folder.
  • andreseloy
    1 Hour Ago
    my serial number is not recognized!
  • aurick
    1 Hour Ago
    [B][COLOR="#FF8C00"]We have updated the store page for those who are purchasing for the first time. It will be brought out of maintenance mode as soon as we're actually ready for launch. For those who are upgrading, we will be posting information for...
1 Hour Ago

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today's update. Tweaked the face further. I think its matching Kathyrin Winnick's quite a bit more now. Have to fix the ear tho. Been playing a bit too much in photoshop and the image got kinda greenish...apologies for that...tomorrow's render should be more neutral. c&C welcome as always.!

  • coalminds
    1 Hour Ago
    Eyes and lips look great, I also like the slight imperfections, thought the poly count would be higher, that's good work.
3 Hours Ago

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Study Female Anatomy
Hello I start today to study female anatomy I have never do it this and I would like to known what do you think I need a little help please

6 Hours Ago

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Something colorful :)
A bit of my Wacky scripts to create groups and then some groups hidden. Extractions performed

  • jan19
    4 Hours Ago
    That's a lot of color, Doug! Candy Color. Looks like you're having fun with Zbrush! I admire you guys and gals who can write scripts and create plugs.
4 Hours Ago

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Rough-Unfinished-quick digital sculpt (Work in Progress!) - By Surajit Sen
Here are some of my rough Digital sculpts R and D. These are not finished works. I have uploaded some quick sculpt works.

4 Hours Ago

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3d print
Its alive!

1 Day Ago

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displacement

  • zayacoon
    13 Hours Ago
    thank you for sharing your knowledge!
  • jwillust
    13 Hours Ago
    All passes are rendered in 32bit openEXR through linear workflow. and add each passes in photoshop. Thanks a lot!
  • painzang
    5 Hours Ago
    wow~ gooooooood ^^
8 Hours Ago

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Some work on this girls hair, and a couple changes to the body.

  • jan19
    5 Hours Ago
    Great work on the textures, as well as the sculpt. :-) Her face is reminding me of Miley Cyrus a little bit.
5 Hours Ago

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Old man Expressions
So this is my first post on the Zbrush forum! Let me know what you think

2 Days Ago

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First post
Hello All, I have been taking a Zbrush class and I am ready to start posting some of what I have done to get some possible feedback or learn about new techniques/tricks/etc.

  • Kev Sutherland
    7 Hours Ago
    Hi, Welcome, nice first posts, looks like the classes are working so keep it up. I'm pretty new here too, it can be a little intimidated given the awesome skills of some of the artists but I've found that they're a very generous bunch of people giving...
  • jan19
    5 Hours Ago
    That's true. :-) This is a forum where the experts really aren't arrogant, and ARE willing to share tips. Your ear looks good! Fingers coming along well...they are such a pain for me to work. I can never get the thumb at just the right angle. :-)...
11 Hours Ago

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Some details. More comming.

  • jan19
    6 Hours Ago
    Incredible is truly the word. I love the boots! I always notice ultra-cool boots and shoes. If I may ask...what do you all do with these fabulous figures that you make? I mean...do they become game characters, or do you sell...
1 Day Ago

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thanks the brows right now are super temp. theyre actually part of the texture at the moment. my plan is to disable the brow later once i get it closer to realistic, and make proper fur brows.someone mentioned it was hard to judge how realistic she looked without brows so i added those quickly. here's an update on the skin shader. hopefully it will be a bit more realistic now. I'm still trying to get the specular correct. Right now im only using hdr lighting. For some reason my spec values on vray dont seem to match the intensity shown in the reflective sphere(althought the eyes reflection seem very dim in comparison.) i dunno whats going on.

  • Ustos
    19 Hours Ago
    hey man. Great work. Can u tell me- rendering MentalRay? do u use bump here? Or displacement+ normal.... Also u using photo-textures, so how do u combine it with ur bump/normal map? Or may be u generate bump from diffuse map to get proper pores... I...
  • fabiomsilva
    7 Hours Ago
    hi Ustos. thanks for the kind words. I'm using Vray. At the moment this has no displacement, just very high sudvision. maybe ill make a displacement pass at the end, but for now bump should be enough. i dont want my rendertimes to get too crazy. its a...
7 Hours Ago

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Plague Demon done. High poly turntable render. And Low Poly fully textured and rigged -- turntable -- . cc more than welcome.

7 Hours Ago

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The Flagbearer Comes in Peace
Working on this guys facial detail and moving towards the rest of the body.

7 Hours Ago

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Portrait render of original Little Blue Alien
Having taken the female alien character to a full portrait render, I thought I should revisit the original alien and work him up to a full portrait render. I learnt a lot between doing the 2 aliens so this little man needed a fair amount of updating to bring in line with her. I hope you like the results. Im happy how they sit together as a pair. As Ive worked through this personal project Ive begun to think about their personalities and relationships between the them. The story goes... They are both students at an alien training facility, training to become qualified explorers, he is an over eager 1st year cadet and she is a rather rebellious senior cadet in her last year. As part of her training she has been given the duties of helping him orientate himself into his studies. He is over excitable and she is impatient! The next image I hope to post will be a composite of both characters in a final render. I hope you like it. Any comment or suggestions welcome as always

8 Hours Ago

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Thanks for your comments, also thanks to lensman888 and Rasmus for the comments on my previous work. nebular: thanks, I have no break-down this time. Both Dragons are modeled in pose. Like in traditional sculpting all details are done on both sides without symmetry. truubluu: thanks, it was the the concept to make the Battering Ram heavy and the main reason the wings have this size is that it is a toy and not a maquette. But for a toy they are really well made, all details you see in the digital model are in the produktion model you can buy. And they are hand painted. Cheers Ralf Stumpf

8 Hours Ago

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El Cazador
Hi Guys, this is my latest sculpt. Sculpted, Rendered in Zbrush. Post work in Photoshop... Hi-Res: http://www.manuel3dart.com/Images/Sito/New/Cazador/Cazador.html Feedback and comments are more than welcome. Thanks!

8 Hours Ago

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Wow, i haven't updated this thread in quite a while. Anyway here's a posed goblin i'm working on. Still lumpy and with wonky anatomy -- learning as I go.

8 Hours Ago

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I don't have the skills yet to take it any further than I have but pleased with it anyway. My intention now is to 3d print it and move on to a new piece of work I can continue my zbrush education with.

9 Hours Ago

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Here is my latest study. I was trying to learn new workflows and make bigger scenes than I'm used to. There are many things I don't like about this project, like the hair, and modelling details. Need to get a better hair workflow. Also I didn't manage to capture the look and feel of the original illustration. I need to practice more. This is based on a illustration from seo guntama. http://s1167.photobucket.com/user/a86680577/media/18/083.jpg.html The character is Nitori Kawashiro from Touhou series. C&C are always welcome.

14 Hours Ago

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Scenes and studies
In this thread I'll put some of my scenes and studies. Hi, this is some images of a old project. The characters is Frog from SNES RPG Chrono Trigger. I made a mockup poster too.

9 Hours Ago

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Revisiting my Norris head...

  • dopepope
    9 Hours Ago
    OH HELLS YES. nice work! Big fan of this film!
  • Daniel Biggers
    9 Hours Ago
    Reminds me of a scary version of a video game character called Seamen. It was a weird interactive game on Dreamcast. Nice sculpt and very creepy.
18 Hours Ago

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Allright so these are some skeletal studies I made last year, still a lot to learn on the rendering process but definitely looks better than before. Some small updates made to the surface of the skull.

  • Daniel Biggers
    15 Hours Ago
    Nice job on the skeletal model. The thing that pops out to me is the glenoid cavity. In the first image I can't really tell if its there, and in the second it seems to appear that you have one but the humerus looks as if its just a bit high. If the...
  • Callister
    9 Hours Ago
    Thanks Daniel, that's a great observation actually, I completely missed that, I think I've been staring at this thing for wayyy too long. Maybe someday I will comeback to it and just fix up that scapula in general, I've learnt alot from the whole...
18 Hours Ago

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WIP work, inspired by Wood of Eden from Darkbox Comic https://www.facebook.com/d.boxcomic/photos/pcb.776672545702348/776672365702366/?type=1&theater

  • Vir Norin
    18 Hours Ago
    Very sweet work here. I bet the final result will look really awesome. I wish you good luck with it
3 Days Ago

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Frank - Detective Special
This is my first Cartoon Character inspired by the 70s movies, FRANK - DETECTIVE SPECIAL, I would like to thank my friend Richard Kazuo for the fantastic Rig and Techno Image studio for all the support. HI RESOLUTION: http://www.hernanzuniga.com

  • CAS NYC
    2 Days Ago
    HI Hernan, GREAT JOB!! I love So many things about your DT. It truly made my day. STAY BLESSED !! -CAS
  • Pablander
    10 Hours Ago
    superb! love the style.
10 Hours Ago

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The Xenomorphs
Inspired from the Alien movies I gave these guys humanoid twist

10 Hours Ago

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Bat Mutant
Batman+TMNT concept Modelled in ZBrush rendered in Modo

10 Hours Ago

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Speed Freak
Created in ZBrush detail work in Photoshop