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2016 ZClassroom Welcome Video
Tour the ZClassroom's powerful new features! Learn how to get the most out of the new features that we have introduced in 2016, including: login for personalized playlists and bookmarking, a search and filter bar so that you can quickly find the best videos for your needs, a better video player that works across all platforms and devices, and more!
2016 ZClassroom Wel … Metal Slug Fan Art Time Lapse
This video will walk you through the entire workflow used to create the Metal Slug Tank fan art model at 4x speed. Starting from a single Cylinder3D primitive, Joseph Drust will narrate the entire journey from start to finish.
Metal Slug Fan Art … ZBrush for Concepting - Part 1
We'll start this series with a brief intro to Joseph Drust and Andrew Bosley, followed by an overview of the six part lesson. The second portion of this video jumps right into ZBrush as Joseph uses the default ZModeler Brush options to quickly generate building structures.
ZBrush for Concepti … ZBrush for Concepting - Part 2
Taking the buildings created in Part 1, let's use 2.5D and its functionality to create an Alpha.
ZBrush for Concepti … ZBrush for Concepting - Part 3
Now that we have an Alpha created from our buildings, let's use it to create Surface Noise. Once rendered with BPR, we'll convert it to editable geometry and prep our buildings for KeyShot.
ZBrush for Concepti … ZBrush for Concepting - Part 4
Let's use the ZBrush to KeyShot Bridge, we'll create a number of render passes from various KeyShot materials. These render passes will then be passed on to Andrew for the remainder of this lesson.
ZBrush for Concepti … ZBrush for Concepting - Part 5
Discover Andrew's technique from manipulating Joseph's renders and the start of his Photoshop texturing and paint over.
ZBrush for Concepti …
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Interview: ILM on Jurassic World by: aurick 3 Days Ago
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Insert Multi Mesh Repository by: aurick 5 Days Ago
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#AskZBrush: Updated February 2 by: aurick 6 Days Ago
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ZClassroom: ZBrush Metal Slug Fan Art - Complete Modeling Timelapse by: aurick 1 Week Ago
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2016 ZBrush Awards: Voting Has Started! by: aurick 2 Weeks Ago
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+ Create New Thread + Reply to My Thread
12 Minutes Ago

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23 Favorites and 16Followers.
sorry if i'm spamming, trying to get a really high rez image, bit of a WIP

4 Days Ago

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62 Favorites and 31Followers.

  • Takai
    7 Hours Ago
    Solid beautiful work! Very creative and fitting concept!
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23 Favorites and 16Followers.
high quality render
an even higher quality render

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24 Favorites and 13Followers.
Thank you) This is another one my work to this galery. Lumberjack

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Hoko's Sketchbook
Hey guys, So I've been lurking on here for a little while, and I'm very new to Zbrush, but here's a little bit about myself. I'm a tattooer from New Zealand who specializes in black and grey Realism, and for awhile now, I've grown disenfranchised with tattooing realism (which mostly consists of photoshopping images together, then tracing them), and the subject matter that comes with the territory (which is mainly Bernini statue sleeves/portraits). So, to shake things up a little, and in an effort to get more creative with my art, I've decided to get amongst the CG and start learning Zbrush. I'm a couple of months in, and I've been fortunate to have had a really good response from people in regards to getting my sculpts tattooed. However, I've only really just started to get the hang of it, and, with the help of Keyshot, create images that are good reference for tattooing. I've got a lot to learn. The images that I've been making are rendered perhaps somewhat nontraditional (judging from feedback on other peoples renders). My aim is to make them extremely readable in monochrome, meaning they need to have a strong light source, with specular highlights, it's all about contrast. Here are a couple of renders I've made in the past few days, both to be tattooed next week. The client has asked for my interpretation of the Seven Deadly Sins, so I've started with Gluttony, and Lust. Any critique/pointers are much appreciated! Here is Gluttony.... Pretty straight forward, I wanted him to look clammy, like a piece of meat. Here is Lust... And I think you can use your imagination for this one. The themes aren't exactly subtle haha. Definitely some of the most fun I've had with a sculpt, I learned a lot making this. Cheers!

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Orc
Hi all We have been working on the Portfolio for our studio - Blue Papillions Studios. We used 3DS Max for the Base and went on to sculpt & Poly paint in Z Brush. Photoshop was used for the final composition. Am happy to share it here. The final shot ZBrush sculpt Polypaint

  • Webhead
    1 Hour Ago
    Nice, clean, solid sculpting! Although, I think he would look even better in the textured version if you dirtied him up a bit.
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16 Favorites and 8Followers.
Stan Lee (Excelsior)
A little info on my process. If you have any questions please feel free to ask

  • Webhead
    1 Hour Ago
    You've definitely captured the essence of the man, true believer! 'Nuff said!
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Chinese Warrior
Working on a sculpt which will end up being an 8" print Heres what Iv got so far https://www.artstation.com/artist/zerafian and with slight anatomy changes and outfit WIP

  • Webhead
    1 Hour Ago
    I like it. You can really feel the strength and tension in the muscles.
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31 Favorites and 14Followers.
125-110216 flying machine x2 https://www.artstation.com/p/BvYwz

5 Days Ago

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Trial renders
ZBrush and Cinema 4D

  • Francis Bezooyen
    1 Hour Ago
    I especially like the middle image. Lovely details.
2 Hours Ago

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Slug Tank
So I watched Joseph's video on building his slug tank. I never knew this game existed. I was intrigued and loved the design so I did some research and was inspired to make my own slug tank. I think I will do some of the other vehicles too. I love the designs.

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Edaphosaurus
Thank you guys!

  • SoDakZBrusher
    2 Days Ago
    Consistently amazingly detailed work. I would love to learn how you were able to create your realistic texturing, they are very nicely done.
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16 Favorites and 8Followers.
Stan Lee (Excelsior)
I did some more work on my likeness study of Stan Lee. Sculpted in Zbrush, Textured in Mari, Hair in zbrush fibermesh, rendered in Keyshot and a little post in photoshop. I hope to add some color soon! #therealstanlee #zbrush #keyshot #excelsior

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Ciri - fanart
Hi folks. I produced this fanart of Ciri during my holidays from work. Hope you like it. Thanks, Used software: ZBrush for modeling and texture. 3ds max and vray to surrender. Photoshop for composition. final render: render turning: render clay: render wire frame:

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117 Favorites and 68Followers.
One of the things I want to address in my tutorial videos is the breakdown of the printing process. I use nothing but zbrush and netfabb for print prep. It's just a matter of understanding booleans, dynameshing, and decimation inside zbrush. This will get you all your cuts and keys for production. I don't use any archaic over priced programs like Magics. I do all my final processing in Netfabb which is free software. It's very simple. From there it goes right to the printer. I'll break it down for you guys soon. No more guess work. No more mystery. Here are some results from our studio. All sculpting and print prep by me. I also run the printer. So I know what I'm talking about.

  • regmonroe
    16 Hours Ago
    I'm guessing you are using a Formlabs printer (the Form 2?). Great work here. Would also like to see a quick breakdown of your cleanup and how you can limit the amount of cleanup through ZBrush.
  • Ehren
    12 Hours Ago
    We printed this on our Stratasys Eden 260. The Formlabs printers are good but our printer does offer better resolution and a MUCH bigger build bed. These statues are all 1/4 scale. The Medusa here is 21 inches tall.
  • SoDakZBrusher
    4 Hours Ago
    Beautiful prints. Do you accept print jobs for hire?
9 Hours Ago

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Zbrush screenshots...

  • SoDakZBrusher
    4 Hours Ago
    Beautifully unique style and amazing sculpting. Awesome results. Top Row art. Can't wait to see your texturing.
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And the end of today was ‪#‎Warhammer‬ #40 ‪#‎Armor‬ ‪#‎3d‬ ‪#‎gameart‬ ‪#‎games‬ made with ‪#‎zbrush‬ and ‪#‎maya‬

  • PaburoVIII
    4 Hours Ago
    [FONT=helvetica]The first part of the [COLOR=#627AAD]‪#‎timelapse‬ about the...
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Hi, thanks for the mark-up! I fixed what you suggested, and some other things as well , added some details, did some basic work on face, that came out to be totally crap . I havent got time to play with posing, but i will try over the weekend. Cheers

5 Hours Ago

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Turntable picture.

  • Lexxx69
    5 Hours Ago
    Dan, Thank you for your kind words!
5 Hours Ago

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50 Favorites and 44Followers.
Atlas. Furniture decor.

  • Dan DeArmond
    5 Hours Ago
    Good Gracious Man!!! Is it even legal for someone to be this good???? Absolutely stunning work!!!! Thank you for sharing. Dan.
8 Hours Ago

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21 Favorites and 30Followers.
Tarzan
Hey all! What started just as an anatomy study during lunch breaks turned out to be a big project to me. I used Tarzan as my main inspiration for this study. The anatomy is a bit extreme/unrealistic on a few areas but I really like the feel it gives to the sculpt. I also took the chance to finally learn Mari and how to use UDIM uv maps, and I was pleased to know that ZBrush handled it quite well. So for his body I am using 22 patches with 1k size each (2k or 4k was taking too much time. No need for this project). And some crazy nodes over max, but it really works. It was the most time consuming project I ever did but I learned so much with it that I feel no regretss lol Hope you like it as well! Thanks! Beauty shot zbrush sculpt views Polypainted texture and some close up shots Some early renders Sculpt progress

  • gang
    6 Hours Ago
    nice work FabioPaiva
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Flying School
An exercise in Rhythm and Blues, This as all recent pieces conceived and finalized in ZBrush 2.5D - a.k.a taking a stroll in ZBrush and seeing what comes of it. Thanks for taking a peep. Yours etc, Boozy Patpotlood - many thanks for your kind reply

  • MetinSeven
    10 Hours Ago
    LOVE the whales image! Do you also have a personal portfolio site I can visit, Boozy?
  • Lexxx69
    6 Hours Ago
    Mark, as always, your pictures are incredible! I love your work. Sincerely , Leo.
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PodFish
Resurrected an old character I made years ago and am bringing him up to todays standards: still have a ways to go, but coming along....

  • J.D.Padilla
    6 Hours Ago
    Love the progress on this. Very nice creature design
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82 Favorites and 50Followers.
Thanks for the comments guys. Wetterschneider: Yer its an oldie. The original painting is pretty amazing.

  • James W Cain
    1 Day Ago
    Would love to see a print of this, hopefully the other side's just as awesome!
1 Week Ago

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29 Favorites and 11Followers.
Here is a simple anatomy study I did a few years back . Done in Zbrush and filtered in Photoshop for a charcoal effect .

  • Diablo
    5 Days Ago
    Amazing work as always.So natural.
  • pygmalion
    7 Hours Ago
    Thanks Diablo my friend ,its just a study but I think it works for what it is .
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boozy floozie - Thanks so much, I've been admiring your illustration work in Zbrush for a while! I love all of the Illustrators that evolved from the Brandywine School and my personal library's full of books of their work so it's awesome if someone has seen even a hint of their style in my own work. Kryats - Thanks and no problem, it's my pleasure! Knacki - Thanks so much for you comment, it's always nice to hear from you! Yes of course, see my sketch below, I polished it off in photoshop back in 2012 over the top of the old sketch which was done back in 2007 i believe. It was just a silly scene I had in my head that I found cathartic to get out onto paper . I chose to sculpt it because I've been wanting to do my own work in ZB for a while and it feels like I've now come full circle from where I started. I added the Crow gang after watching the TV show Father Ted where the Crows keep stealing Father Jacks glasses to make their nest. I kinda liked the idea of the adventurer out for loot guarded by a gang of jealous Crows . I designed the Bard as a foil for the Hero, hes so drunk he's just along for a bit of fresh air and a sing song... Jhon_Erick - Thanks Jhon!!

  • Rory_L
    2 Days Ago
    Superb! I so love seeing an artist developing sculptures from their own illustrations, as I told you last year. This one was well worth the wait. Not an eye patch in sight, though, but I forgive you Also, you get bonus points for using...
  • Takai
    7 Hours Ago
    I love the set implementation and how it flows with the characters! It provides something for the observer to really sink their teeth into. Masterful Work
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28 Favorites and 21Followers.
Still working on my Creature Reel:

9 Hours Ago

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86 Favorites and 79Followers.
Leo Takeshi Sakamoto - Thank you my friend, glad that you liked! Take care! scorza - thank you so much! Cosmick - Very happy to know that man, thanks you so much! Withamin - Thanks a lot man!! nebular - thank you man, you're always very kind! Polyjunky - Thank you very much!! nagulov - thank you so much, man, love your work!!! rasmusW - thank you so much, you're very kind, love your work! Takai - Hey, thanks a lot for the kind words!! d'Artbot - thank you very much!!! take care! aseidart - thanks a lot for the kind words, take care!! Rgbrush - Hey man, sorry for the delay to answer but i started with assymetry from the get go, also i used vray on this one. Hey, this was a model based on a concept of Carlos Huante that i started on Gio's Nakpil Mastering Organic Modelling last year, one of the best classes that i've ever participated, i didn't had time to finish properly and probably never will but it was a awesome to practice and learn new stuff

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Orc
Hi there... I finaly finish it =)

9 Hours Ago

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Demon
Hi guys, My God, I haven't posted anything new since July!!! I'm going to try to be more active here... I hope After being very busy for a long time I had time to make a couple of quick renders of an old sculpt I did a year ago. A year is too much time and probably I'd chage a couple of things here and there, but not now Crits & comments really welcome.

1 Week Ago

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31 Favorites and 10Followers.
Secondary detailing pass of Xathanoc's arms.

  • Diablo
    1 Week Ago
    Mind-blowing details.
  • Zetheros
    10 Hours Ago
    Thanks @diablo! Here's the first draft of Xathanoc's lowpoly arm. [COLOR=#4A4A4A] Xathanoc Arm Preview ...
17 Hours Ago

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Siren's Lament - Digital Sculpture
Hi guys! I did this sculpture based on the amazing concept by Anne Stokes. I used Zbrush and 3DS Max for modeling and Maya, Vray and Photoshop, for render and composition. Hope you like it!

  • Mercurial Forge
    10 Hours Ago
    Totally gorgeous. Very well done, I love it. I would love to have a statue of this piece in my garden or on a mantle someplace in my house!
11 Hours Ago

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174 Favorites and 97Followers.
New progress

11 Hours Ago

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some test renders in vray mostly tried to do proper skin shading