I had the great pleasure of working with Naughty Dog again, this time remotely through Sony San Diego. I was brought in very early to the Last of Us, and was so entirely stoked for the idea of this game. Like always it was a blast working with this group of people, and as you all know, the game came out amazing!
If you saw the art of book for the infected creatures, you will know there was a lot of ideas thrown around. I had the great opportunity to help with some concept sculpts, and eventually end up making the infected female that was in one of the first trailers. In the end, her head was redesigned by the great Michael Knowland, and might I say, for the better!
The first character I worked on for this project was a background Stragler. This was his design, and my creation of it.
This Last character I created was Marlene. However as my creation of her was early on in the development of this game, her style ended up changing, and they went in a different direction. The final character was created by the very talented Soa Lee!