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Getting Started with Sculptris Pro
This 3 part Workshop hosted by Paul Gaboury will get you up and running on everything Sculptris Pro, from UI and usage, customization, and combining it with other ZBrush features.
Getting Started with...Using Tessimate
Learn to manipulate topology to your needs with the Tessimate feature. Your host Paul will show multiple examples of how to use this powerful feature with the addition of explaining the difference between Tessimate and Decimate.
Using TessimateThe Basics of PolyGroupIt
In this 2 part Workshop, Paul Gaboury will give you a full run down of how to use PolyGroupIt, then in part 2 we'll show you how PolyPaint and PolyGroupIt can be utilized together.
The Basics of...Using Elastic & Liquid Curve Mode
This Lesson will show multiple Curve Mode examples including IMM Curves, the elastic option, the liquid option, Lock Start, Lock End, Rotate Curve, and Smooth Curve. Now let's go make some Curves!
Using Elastic &...Discovering Groups by Normals
Creating PolyGroups can be very useful when modeling and or sculpting in ZBrush. In this Lesson, we'll demonstrate how to create new PolyGroups on a hard surface model using it's normals and edge degrees.
Discovering Groups by...Deformers
A Workshop focused on the powerful wide spectrum of ZBrush's Deformers. Buckle in as your host Solomon Blair takes you through each Deformer and their abilities.
Deformers
:D ;) :confused: :evil: :cry: :idea: :lol: :rolleyes:

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Highlighted Threads

ZBrush 2018.1 Now Available by: aurick 20 Hours Ago
Views: 13534 Replies: 5
#AskZBrush: Updated April 23 by: aurick 1 Week Ago
Views: 265146 Replies: 96
Insert Multi Mesh Repository by: aurick 2 Weeks Ago
Views: 2401893 Replies: 612
Sculptris Pro in Action with Pablo Munoz Gomez by: aurick 05-14-18
Views: 16967 Replies: 23
ZBrush Summit 2018 by: aurick 02-12-18
Views: 9551 Replies: 0
Annual ZBrush Awards by: aurick 02-06-18
Views: 1864 Replies: 0
+ Create New Thread + Reply to My Thread
1 Hour Ago

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20 Favorites and 17Followers.
Deformation Modeling + ArrayMesh Rendered in Keyshot + Cs6

5 Hours Ago

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149 Favorites and 136Followers.
flute
hello everyone ,here's my latest work,hope you like it.

  • zber2
    5 Hours Ago
    Absolutely beautiful!
3 Hours Ago

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2 Favorites and 1Followers.
Portrait of Ana
Hey guys! I would like to share the wip of "Portrait of Ana". thanks!! João

4 Hours Ago

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0 Favorites and 0Followers.
yuvwxyZsketch
https://www.artstation.com/artwork/dYnxA failed retrogasm entry. My rendition of kimkoh from Contra

10 Hours Ago

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268 Favorites and 79Followers.
Charizard
So last evolution of fire starter here is charizard. It was really tricky to find ways to make charizard and keeping his main recognizable shapes like the belly or legs.. I prefered to keep a bigger head, the little one was to odd. cheers

  • AbbY-Art
    6 Hours Ago
    Thank you very much my friend cheers Vahid
1 Week Ago

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143 Favorites and 64Followers.
ZBrush "Sketch" Shader | WIP No. "I lost track, -.-"
:/ I tend to start fiddling about with more technical stuff when I'm bored and nothing else holds my interest. Here's to that, [This's an old sculpt based on a concept by Randy Bishop] I've been trying to put together a ZBrush/Photoshop setup to render sculpts that look as if they were a sketch. This is 98% ZBrush, the other 2% being an adjustment layer in Photoshop to whack the image into an appropriate color space and value range. Why even bother with this? Boredom as I mentioned above for one. The other reasons, eventually I'll likely use this as a render pass to comp on top of paintovers for some outline effects and such. The other use case would be when I need multiple drawings of the same thing from different perspectives. I reckon something like this would serve as a good starting point. All of that and just to see how much I can push my understanding of the uber versatile BPR system. Anyways, stay tuned for the next post, I'll share the project files and breakdowns once I wrap things up with the notes and such. But if you're curious meanwhile, attached to this post is the custom MatCap I used, ^_^ -Sudhan

  • zam wessel
    6 Hours Ago
    Thanks, looks interesting
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Sirin the Bird of Sadness in Paradise
Sirin is a mythological creature of Russian ancient legends with the head and chest of a beautiful woman and the body of a bird. According to myth, Sirin is one of Paradise birds whitch sings a song of sadness. Sirin is assosiated with another bird - Alkonost who sings a song of joy and happiness. Sometimes russian egends say the Sirin birds lived in Indian lands near Eden or around the Euphrates River.

  • Erik Heyninck
    13 Hours Ago
    wonderful work. I never heard of this mythological creature, but, as I love myths and legends, I am going to look this up. thanks for sharing!
  • DaraGir
    7 Hours Ago
    Thank you very much for your support - this is very important for me ))
8 Hours Ago

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72 Favorites and 21Followers.
May girl - Kat. WIP - final sculpt updeate.

21 Hours Ago

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46 Favorites and 13Followers.
Viking
Hey guys! Here is a personal project started from a sphere. I used Zbrush and keyshot for rendering. Higher resolution and more pics here: https://www.artstation.com/artwork/qgmBR Hope you enjoy!

1 Day Ago

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16 Favorites and 11Followers.
Dragon - I'm glad you like my work,I feel appreciated. This line is SD Tranformer G1 : Optimus Prime , Bumblebee , Megatron , Soundwave I hope you like it.

  • gg48
    12 Hours Ago
    Gareee - The team is working on the color as fast as possible. I will post an update when it's done. Dragon,SolidSnakexxx - I'm thankful for the support. It really motivated me to produce higher quality works.
19 Hours Ago

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44 Favorites and 12Followers.
Despicable Jason
Hey everybody! I'd like to share my latest work called Despicable Jason. He loves to murder him some Minions! Sculpted in Zbrush, textured in Substance Painter and rendered in V-Ray. See my artstation for High Res details. https://www.artstation.com/artwork/9Dr3a

19 Hours Ago

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1 Favorites and 2Followers.
Monster Biker Dude
Started as a sketch but decided to take it further as a rendering exercise. Sculpted in ZBrush, rendered in ZBrush and Photoshop. Thanks for looking

19 Hours Ago

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44 Favorites and 12Followers.
Marty McFly
Hey everybody! I'd like to share my latest work of Marty McFly. Sculpted in Zbrush, textured in Substance Painter and rendered in V-Ray. See my artstation for High Res details. https://www.artstation.com/artwork/WenmQ

22 Hours Ago

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620 Favorites and 475Followers.
ZBrush 2018.1 Now Available
ZBrush 2018.1 is now available for download. This patch is a free update and is highly recommended for all users. It includes a number of changes for improved stability in ZBrush 2018: NEW Added various changes to increase ZBrush sculpting and navigation speed. Added ‘Go To Unmasked Center’ button for use with Gizmo3D center option. Added ‘Uvb’ and ‘Uvbt’ (UV-Box and UV-Box tiles) UV map creation options. Added option to export Smooth Normals with OBJ files. Added ZModeler Inset proportional option. (A Single Poly only. CTRL modifier) Added a warning when loading custom brushes with auto-masking enabled if Sculptris Pro is active. Added a MatCap Red Wax material so it will no longer be fully replaced when using ‘Save As Startup Material’. UPDATES Fixed Groups Border weighted smooth mode (Smooth Groups Brush). Fixed iCloud Photos shortcut issue. Fixed GoZ Photoshop Crash. Fixed GoZ Max has been updated to work with 3ds Max 2017, 2018, & 2019. Fixed double clicking not opening ZPR or ZTL files on the MacOS. Fixed issues with tablet pressure on MacOS. Fixed ZRemesher density control with Polypainting on MacOS. Fixed CTRL + Drag duplicated crash when using the Gizmo3D. Fixed issue with geometry position sliders staying active when inputting values. Fixed issue with lightbox not opening with large number of loaded brushes. Fixed issue with VDM brushes when applying with textures. Fixed ‘Draw Transformation Border’ not storing with Config. Fixed ZBrush not responding after restoring from minimize on MacOS. Fixed typing with a French keyboard on MacOS. Fixed importing of PNG files on MacOS. Fixed custom UI not storing when in full screen mode on MacOS. Fixed Screen Saver from activating when ZBrush is launched on MacOS. Fixed computer not sleeping when ZBrush is launched on MacOS. Fixed issue after UI is saved in window mode on Windows. Fixed issue of UI not being saved in fullscreen on secondary monitor on Windows. Fixed UV Planar smoothing UVs when applied. Now smoothing will only take place when SUV in the Tool>Geometry is enabled. This list is not comprehensive. It shows only the most significant updates. Other, smaller updates have been made as well. To learn more about ZBrush 2018, click here. Please read the following instructions carefully in order to determine the proper upgrade steps for your system. If you are upgrading from ZBrush 4 or below, please follow the full instructions here. You will automatically have ZBrush 2018.1 from the outset. If you have already upgraded to ZBrush 2018, with ZBrush closed please browse to your ZBrush 2018 folder and run the ZUpgrader application found there. (Do not run "Update," "Updater" or anything else. You must run ZUpgrader.) This will update your ZBrush 2018 installation to 2018.1. You will not need to reactivate ZBrush after updating. If you encounter issues with the ZUpgrader -- or if you simply wish to have a completely fresh ZBrush 2018.1 installation -- please uninstall ZBrush 2018 and then download the most current ZBrush 2018 installer from your My Licenses page. This page will always give you the most current installer, which at this point is the ZBrush 2018.1 installer. Remember that this is a brand new installer. (Both the patcher and the stand-alone installer.) This means that it will be misidentified as malicious by many antivirus applications. It is STRONGLY recommended to temporarily disable such programs before using ZUpgrader or the stand-alone installer. If you have floating licenses, you cannot use the updater. Your company's IT manager will need to submit a Support ticket to request the update. See here. Happy ZBrushing!

  • aurick
    20 Hours Ago
    [B][COLOR="#FF8C00"][SIZE=3]For all support with installing the ZBrush 2018.1 Update, please submit a Support ticket at https://support.pixologic.com. Reminder: If you are unable to use ZUpgrader, you can download the stand-alone installer...
22 Hours Ago

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Norse Shaman
Hello everyone this is my very first time in the forum. This is the final result from CGMA class ( Next Gen Character Creation with Adam Skutt). My approach for this project was to create a character that fits in the new God Of War Universe ( Norse mythology).

22 Hours Ago

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11 Favorites and 9Followers.
Face
Decided to do a render of Lockjaw without his mask. Hope you like the solution I came up with!

03-10-16

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364 Favorites and 218Followers.
@lucpet: Awesome! Thanks for sharing the work in progress images; looking forward to seeing your final version of the helmet! For the cloth: I used some superglue and sandwiched it between the ClothEye and ClothMouth parts like so: The other parts that are in the image were for the facial prosthetics but I never completed them. They are not used on the helmet. Friction with the registration keys are all I used to hold the helmet together while wearing it (same for the face plate.) You could add some magnets to help solidify it if needed Thanks for sharing the link! -Joseph

  • Yodarules2
    1 Day Ago
    So i have just bought the file and did not notice it would be a ztl file, in which i do not have ZBrush. Is there anyway to convert it to an stl or obj file?
  • Piggyson
    1 Day Ago
    @Yodarules2: The main gumroad link has *.ZTL, *.STL, and *.X3G versions of the helmet free for downloading. Here are the direct links to each of the file types: ZBrush Decimated *.ZTL: https://gumroad.com/l/ZHXV [B]3D...
  • Yodarules2
    1 Day Ago
    Welp, I've been a big doof... thank you.
1 Day Ago

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3 Favorites and 2Followers.
Old gentleman
This is also for practicing hair making. And it was rendered in Zbrush.

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9 Favorites and 11Followers.
The Arc of the Moral Universe: What Goes Around Comes Around
Because the arc of the moral universe bends not toward justice, but entropy. It's a circle of snake beasts, driven by greed, devouring itself to extinction.

  • Art Van D'lay
    1 Day Ago
    Goddamn. ZBrush Central is so not my audience.
3 Weeks Ago

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83 Favorites and 56Followers.
Space farers
Personal work. Space life form.

  • Erik Heyninck
    2 Weeks Ago
    I visited your underground city, I mean: you do not have one gallery here but many rooms in which things happen. Makes it a wee bit more difficult to find things, but it's more than worth the effort. I write this because there are not many comments,...
  • Tristanartform
    6 Days Ago
    Erik, this is easily one of the nicest things anyone has ever sad about my work. Thank you very, very much! I am not so savvy a forum poster. Maybe there's a way to unify my stuff so that it's more accessible. I'll make enquirers, but either way....
  • Tristanartform
    1 Day Ago
    Erik, thanks for bringing the problem to my attention. I asked the ZBCentral folks for help and the very excellent Matthew Yetter got back to me right away and then merged all my threads into one. Cheers, to both. T
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raw

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55 Favorites and 33Followers.
International l_ Yoga _Day 2018_Sculpt_by_Surajit Sen
International Yoga Day 2018. I created this rough sculpt for International Yoga day 2018. Let's celebrate this unique Day in an Artistic way. #internationalyogaday2018 #surajitsen #yogaday #caly #sculpt #artist # indianartist #roughsculpt #digitalsculpt #study

04-08-15

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thank's guy's Here's a quick test with red hair, I kinda like it, I may redo an other render when I get time with redish eyebrows etc. I also softened even more the lighting.

  • roanels
    10-09-15
    Absolutely gorgeous!! well done, very fine detail
  • sesuraj
    09-21-17
    I love the way modeled and textured. can you tell me where did purses texture or kindly give me the link, i am currently working on CYBORG for show reel, so it would be helpful thank you....
1 Week Ago

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Nosfer-ah'm-too-old-for-this-****
My take on an aging nosferatu. Let me know your thoughts! Thanks Fabrizio

  • pid18000
    6 Days Ago
    I like a lot, but IMHO the bright background don t serve him well
  • ZandiBrowne
    6 Days Ago
    Looks awesome! i also would ditch the white background though
  • spoonshoe
    1 Day Ago
    Thanks everyone! Yeah, I did this in Keyshot as a 'quickie' but I'll do a proper render soon.
1 Day Ago

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55 Favorites and 33Followers.
Deep Sleep_by Surajit Sen
#roughsculpt #quicksculpt #study Deep Sleep. Played with brushes. #surajitsen #sculpt #conceptsculpt #contemporary#clay #digitalsculpting

1 Day Ago

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Man with a gun
This was made for the lighting test in Zbrush. The light setting is "One keylight + Environment map based LightCap". Somehow it became a picture that looked like GI rendering. However, it often fails. It may be strange rendering results ... Software: ZBrush,Photoshop,3D Studio MAX

  • Synn
    1 Day Ago
    Awesome work! Anyone who can work with the god awful nature of fibermesh and produce good results is a zen master in my book .
  • S_Nakagawa
    1 Day Ago
    Thank you ever so much!!! It was a pleasant surprise for me to get that wonderful message from you.