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ZBrush for Concepting - Part 1
We'll start this series with a brief intro to Joseph Drust and Andrew Bosley, followed by an overview of the six part lesson. The second portion of this video jumps right into ZBrush as Joseph uses the default ZModeler Brush options to quickly generate building structures.
ZBrush for Concepti … ZBrush for Concepting - Part 2
Taking the buildings created in Part 1, let's use 2.5D and its functionality to create an Alpha.
ZBrush for Concepti … ZBrush for Concepting - Part 3
Now that we have an Alpha created from our buildings, let's use it to create Surface Noise. Once rendered with BPR, we'll convert it to editable geometry and prep our buildings for KeyShot.
ZBrush for Concepti … ZBrush for Concepting - Part 4
Let's use the ZBrush to KeyShot Bridge, we'll create a number of render passes from various KeyShot materials. These render passes will then be passed on to Andrew for the remainder of this lesson.
ZBrush for Concepti … ZBrush for Concepting - Part 5
Discover Andrew's technique from manipulating Joseph's renders and the start of his Photoshop texturing and paint over.
ZBrush for Concepti … ZBrush for Concepting - Part 6
With our final video of this series, we put the finishing touches on our concept piece. An amazing collaboration between Joseph Drust and Andrew Bosley. For more tutorials from Joseph visit pixologic.com/zclassroom and for concepts by Andrew visit bosleyart.com
ZBrush for Concepti … Architectural Design - Part 1
This tutorial series gets things started with the ZModeler Brush and NanoMesh to create a building base. Use NanoMesh's random, variation, offset, and rotation sliders to create a unique skyscraper look.
Architectural Desig …
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ZBrush Awards 2015 - THE NOMINEES by: aurick 1 Week Ago
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+ Create New Thread + Reply to My Thread
44 Minutes Ago

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18 Favorites and 17Followers.

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16 Favorites and 22Followers.

  • happyloki
    2 Weeks Ago
    I like your Anatomy~come on go on!~
  • carver
    2 Weeks Ago
    Alright, here is a fresh link - https://drive.google.com/file/d/0B05rlLMQ6WBXeGloOFE5MnNfMUE/view?usp=sharing
3 Days Ago

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0 Favorites and 0Followers.
Independent Film with Zbrush Sculpt and applied Motion Capture
Hello all, I would love some comments and views on this film. It is a short family friendly film. I create the alien using Softimage and Zbrush. So Zbrushers I would love comments on compositing and sculpting if you feel inclined. http://vimeopro.com/hdslrfx/hedgie It is my first attempt at taking a concept alien from sculpt to completed film myself. I did all aspects of the film with exception of the soundtrack and live audio. It could be better for sure, but the live action footage was shot in one day and with kids so I achieved a lot with a little. My basic workflow was: Wrote the screenplay, did cinematography live action with a stand in, edited for timings , motion tracked the footage as needed, clean plated the stand in out where necessary, inserted background and added camera shake where necessary, blocked out sculpt in Softimage, imported base mesh into zbrush, sculpted, textured, painted in zbrush, rigged with species in Softimage, selected motion capture, composited, sent off for soundtrack. Thanks for taking the time to comment or watch. I do appreciate it. If you happen to know of any good film festivals I can put it in or sites that might embed it, please let me know. John

  • Monji
    2 Hours Ago
    Hello , first of all i would like to congratulate you with your cute daughters and beautifull wife . English is not my native language , and therefore much more difficult for me to give a comment . I have watched your movie until the end , and i had...
  • therasoft
    2 Hours Ago
    Thanks for the comments. They are really good. Not harsh at all. Thanks for taking the time to watch it and comment. I haven't had many comments so I am assuming others must find it similar in the story aspect--it must falter there.
4 Days Ago

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1 Favorites and 0Followers.
Crazy Horse Sketchbook
Oh my! It's been ages since I posted here on ZBC. So long that I felt it best to start a new clean thread The following began as a quick sketch to get the image out of my head, its been circling there for quite some time, but I liked how it turned out so I put som textures on and did a render. ZBrush-Keyshot-Photoshop Peace,

  • Grot
    2 Days Ago
    this creepy guy is very cool. Nice work man.
  • MetinSeven
    2 Hours Ago
    Great work! Love the model, atmosphere and coloring / texturing.
2 Hours Ago

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6 Favorites and 4Followers.
judge hopkins

3 Hours Ago

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Bat Mech Suit
Hi, everyone Based on the concept by Skan Srisuwan,as usual Zbrush for sculpting and detailing. Topogun was used for retopo and finally rendered with Keyshot. I hope you like it. Best regards.

  • Takai
    2 Hours Ago
    Looks like he is half Batman and half Jehuty from Zone of the Enders. Really cool concept and really excellent 3D execution
4 Hours Ago

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Hunter
Hi All! Here my last job. The model is made in ZBrush, clothes Marvelous. Render Keyshot. I hope you will enjoy.

  • Jhon_Erick
    4 Hours Ago
    amazing places more photos
12 Hours Ago

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7 Favorites and 5Followers.
Sci-fi Rifle
Sci-fi Rifle. Hard surface model, inspired by the rifle "Saw" in Halo. ZBrush/Keyshot

  • Freewaldo
    10 Hours Ago
    Fantastic work, i like the plating design.
3 Hours Ago

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4 Favorites and 3Followers.
Android 16 - DragonBall Z
Finally, colorize it........ Android 16 in DragonBall Z, Enjoy.........

2 Days Ago

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M Bison
Hey all, this is a project I did a while back and never got a round to posting on here. This will eventually be made into a statue, but for now, thought I'd let you guys see it here. I appreciate any input. Thanks for checking my work out, Chris

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and here is Final pic hope you enjoy sculpting!

4 Hours Ago

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3)Character inspired from WOW Model contain 22k traingles .Polycount does not include the ground.

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134 Favorites and 72Followers.

4 Hours Ago

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134 Favorites and 72Followers.
Necros tutorial
I always save every step when I create my work and this is the first full tutorial of my character I want to share with you.

4 Hours Ago

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2) Creature inspired from Moorwen from Outlander Model contain 27 K Triangle excluding ground:

1 Week Ago

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20 Favorites and 15Followers.
Russian military cyborg concept
Peace to everybody! A year ago I did russian military cyborg concept design called "VMP-12". Now, just finalized geo + some details. Heh... Enjoy I don't know how some guys here post HiRes pics. I've got trex-hands so I cant make big/hires images under 600kb. Hi-Res here: http://www.andreybogomolov.com/3d/pressure_v05.jpg

  • LeoAMD
    1 Week Ago
    100% YES! Awesome!
  • SammehSAMURAI
    1 Week Ago
    Incredibly awesome thread! love you work!
  • Freewaldo
    5 Hours Ago
    This would probably hard to turn into a normal, i hope this isn't for baking.
5 Hours Ago

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CGI Modeling Showreel
Showreel link:https://www.youtube.com/watch?v=8bwr0-aocLw&feature=youtu.be All models are Real time characters. Software Used:Zbrush,Maya,Photoshop,Marmoset toolboog and Xnormal. 1)Barbarian Model contain 40k triangles:

3 Days Ago

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115 Favorites and 55Followers.
body in motion
another anatomy study... this was a difficult one, as i had only one reference image, and thus had to fill in the gaps with other references and with what i imagined i know already... sculpting done in zbrush, basemesh for the shoes in blender. sword is zmodeler, and then sculpted a little on top. render is cycles. (full size version is here)

  • kokoro
    1 Day Ago
    thank you, takai. :-)
  • Clifbomb
    7 Hours Ago
    Face I made in zbrush
  • kokoro
    6 Hours Ago
    hi clifbomb, it is a nice work that you are sharing here. but would it not be much better for you, you start your own thread? then there you can collect your works, call it clifbombs fun with zbrush, or something else that fits your ideas. this way people...
1 Week Ago

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One-eyed willy
Ahoy Mates This is my version Of my Favorite 80s Pirate One-Eyed Willy. I thought he Deserve a Model also it was An Excuse to work on my Skull Anatomy Modeled and textured in Zbrush 4R7 , Skull From A Dynamesh Sphere , Cutlass Base modeled in Maya Rendered In KeyShot 5. hope you like it Cheers Turntable lnLG1oUpIbE

  • Daniel Biggers
    2 Days Ago
    Very cool. Great textures and model. I have not rendered any animations in Keyshot but I noticed the light source seems to jump (or lag) when the object is rotating. Is that a side effect of rendering animations in Keyshot or something else? Maybe it is...
  • Mickey Roth
    6 Hours Ago
    thanks Daniel The light source is not jumping. keyShot is really A Good renderer Also With Animation. the problem was with the frame rate i transcoded the video for you tube. i updated the video and now it's not lagging.
4 Days Ago

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life is strange fan art wip
my second 3D Character

  • FourtyNights
    3 Days Ago
    That's a neat start. The funny thing is that I have the same project going on too, I mean I'm sculpting Max too.
1 Week Ago

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WASP tutorial part 3
Part 3... Sorry for spamming the Forum threads... didn't realized uploading in 3 parts would do that...

  • qma666
    1 Week Ago
    Awsome brakedown and great model.
  • jderiggi
    6 Hours Ago
    Great breakdown Marco! Thanks very much for putting it together! John
6 Hours Ago

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115 Favorites and 74Followers.
Build a Starfighter in Zbrush 4R7 Part 2
In this Tutorial we will take our Models from the Previous Video and Create a LowPoly Model with UV's and Optimize our HighRes Model to get them ready for Export to Substance Painter.

1 Week Ago

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Helmet BMX MOON
A new Helmet concept I did just for fun. Some of the early process for this one can be found here: https://sywork.tv/channel/name/ryan-loves-sculpting

  • Freewaldo
    9 Hours Ago
    I totally dig those, i laughed when i noticed the little digital radio tuner.
  • d'Artbot
    7 Hours Ago
    Cool, I really like your helmet designs.
  • Anthony jones
    7 Hours Ago
    very cool models dude. did you ever think to do a take on a Mcquarrie helmet, maybe do a uber modern ver in your style id love to see that
1 Day Ago

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CHIHUANHAS - HIVE-FX Creature Design Contest
Show us your best designs! We are a growing Animation and VFX studio based in Portland, Oregon, responsible for over 700 creature shots on the TV series Grimm plus many other photo-real CG projects. Our work has given us the unique opportunity to put our own monster-comedy feature film into development titled "CHIHUANHAS", featuring half Piranha/half Chihuahua creatures - imagine the style of Tremors and Gremlins - a comedic, scary monster movie. We want you to help us create the ultimate creature design! *Please read the details below and understand the terms. There are 7 distinct Chihuanha characters in the film and we're just not happy with our current designs, so we're opening up the opportunity to you - the massive amount of talent we see on the ZBrush forum. We want to see what you create and the artist who designs our favorite creature will receive $1500 and the credit for character design in the film's credits. You must understand that this is not a multi-million dollar movie so we don't have lots of money to spare, but any additional character work we'll need as we proceed and create the other character variations will be yours, on a freelance basis - if you're easy to work with! . Every dollar we spend will end up on the screen and we are attaching known talent as well. Regardless of our final production budget, you'll always be known as the guy or gal who designed the CHIHUANHAS! What we're looking for - The Chihuanhas need to function on land like a dog, but have the qualities of a fish with translucent areas of skin, sparse hair, webbed ears and paws, gills, somewhat knobby spine, swimming tail and a ferocious mouth. The key to their success is the ability to go from a sweet pup to a ferocious monster dog in the blink of an eye and tear your throat out. This means the jaw needs a lot of flexibility and the eyes need to carry charm and life, as shown in the early concept art we included above. Our primary character is a super-insane Chihuanha with extra-bulgy eyes and a lot of crazy in his expressions. The balance of your success will be in the way you handle these character designs while maintaining realism in the creature features and expressions. Please study Chihuahuas and have a look at the world's ugliest dog for some great-gross surfacing, skin reference. Maybe add a second eyelid for swimming? We're open to big ideas. Show us what you've got! What we will need - The winning design will be delivered in a format that's compatible with our pipeline to be rigged in Maya and rendered in C4D with hair - same as Grimm. We'll put you in direct contact with our rigger and in-house Z-Brush artist (who is slammed with all new season 5 Grimm creatures) to be sure the model is correctly UVd and prepared for animation, so please keep this in mind when you are sculpting. To participate, please submit your concepts in the form of a 3D rendering right here, so everyone can see and comment. We will look, listen and choose the best design from these submissions. And please share the competition details with your buddies, coworkers and any talented artist(s)you think will knock our socks off with great sculpts and design. We're super excited to see what you come up with as you explore diverse ranges of styles and concepts! TERMS: In exchange for your participation, the winning design(s) will become the property of HIVE-FX, in exchange for said payment and film credit. If you do not agree to these terms in advance, please DO NOT participate and save us the frustration. We want to use the best design and do not want to be held up. Also, if you participate and you see elements of your concept in the final design, we will not pay you for these similarities. There are bound to be many designs that share similar properties and concepts, but the overall design with all the elements we want will be the sole winner. If you participate, you are agreeing to these terms. Agreed? Agreed! Good luck and please have fun with it!!! CLARK - DIRECTOR - HIVE-FX

  • ZOMBEAST
    7 Hours Ago
    I cant wait to see this movie...looks awesome!!!!
16 Hours Ago

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237 Favorites and 153Followers.
quick video teaser for the ZBrush BPR Comic Style tutorial: https://video.fadl1-1.fna.fbcdn.net/hvideo-xtf1/v/t42.1790-2/11864736_431678157018342_1785265805_n.mp4?efg=eyJybHIiOjMwMCwicmxhIjo1MTJ9&rl=300&vabr=125&oh=3f4c8c555ae9fd99224faf6be1058e7e&oe=55E01149

  • ChrisPatterson
    15 Hours Ago
    Wow man, this comic stuff you have coming out of BPR is fantastic. I wanna know how you are achieving this and have some comic characters I've sculpted if you may wanna show me how or I can work with you and let you render it out. I am very curious....
  • sadicus
    11 Hours Ago
    Looking forward to this tutorial!
  • mrscott
    7 Hours Ago
    The link doesn't seem to be working; at least for me.
8 Hours Ago

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18 Favorites and 12Followers.
Music at sunset
Imagine playing a song with a beautiful sunset.

9 Hours Ago

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Agness- sketchbook
Hello Dear ZBrushers I'm new ZC Member and new ZBrush User. This year I discovered ZBrush and I'm in love. I spend really great time with sculpting. I add my first results based on Dynamesh. Texture and renders was made in ZBrush and little postproduction in Photoshop. I hope you like it. Enjoy Agness

1 Week Ago

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102 Favorites and 76Followers.
Hey, Thank you guys. I'm glad you like it I'll be posting here some breakdowns.

  • nickz
    1 Week Ago
    Love this piece! Great work!
  • Black-Tooth
    1 Week Ago
    would love to know how you went about painting this beast. very impressive.
  • Freewaldo
    10 Hours Ago
    I'm very happy with this piece, everything seems in place. Good work.
3 Days Ago

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166 Favorites and 163Followers.
Male Anatomy Ref
Hey everyone, I've been tinkering on and off for the last little while on this male sculpt. I wanted to create a model that I could use in my other works as reference. I use the models from anatomy tools quite a bit when I sculpt, but I always found myself looking for supporting reference that showed what the body looked like when skin was covering the muscles. I mainly used physique contestants as reference to keep the proportions in the realm natural. As it was meant to be a study, I didnt go into any crazy detailing that I may normally do. If anyone wants to DL it, you can purchase it on gumroad for 10 bones. Critiques are welcome as always! Gumroad: https://gumroad.com/l/ASNC

  • Astjid
    12 Hours Ago
    Thanks for making it available, great model and reference. It is very nice to be able to have such superb reference and be able to study it in zbrush from any angle. When your Female version comes out I will certainly buy that as well Can I get My...
  • Erik Heyninck
    11 Hours Ago
    Thank you again for adding the brushes. I had bought the reference ztl before the brushes were added, but when I followed the link Gumroad sent me by e-mail, all I had to do was re-enter my email adress in a pop-up box and click download again to see...
  • Astjid
    9 Hours Ago
    Downloading again, thanks!
1 Day Ago

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32 Favorites and 19Followers.
White Robot-3
Hi all I molded some parts of White Robot Now the robot is such a feeling ........ Best Regards Takuto

  • Freewaldo
    10 Hours Ago
    Good work on the girl heads, nice traits.
3 Days Ago

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58 Favorites and 40Followers.

  • Anthony jones
    20 Hours Ago
    I found your stuff a while ago and i was really inspired to pick up 3d again after a long rest. The way you model is real nice. like your space suit with cartoon scull, every line has its place, nothing is there by chance Like you create every single...
  • Davidbarrero
    13 Hours Ago
    una maravilla como siempre Luis! / wonderful as always Luis!
2 Days Ago

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67 Favorites and 25Followers.
In sequence

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22 Favorites and 22Followers.
"moose"

  • MichaelMaehring
    1 Day Ago
    whew, this is some beautiful stuff! very elegant poses, thanks for sharing!
  • aseidart
    23 Hours Ago
    Wow really awesome, love how you showcase your work(sculpt)!
  • barmyg
    13 Hours Ago
    My God man , that is brilliant !!