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Getting Started with Sculptris Pro
This 3 part Workshop hosted by Paul Gaboury will get you up and running on everything Sculptris Pro, from UI and usage, customization, and combining it with other ZBrush features.
Getting Started with...Using Tessimate
Learn to manipulate topology to your needs with the Tessimate feature. Your host Paul will show multiple examples of how to use this powerful feature with the addition of explaining the difference between Tessimate and Decimate.
Using TessimateThe Basics of PolyGroupIt
In this 2 part Workshop, Paul Gaboury will give you a full run down of how to use PolyGroupIt, then in part 2 we'll show you how PolyPaint and PolyGroupIt can be utilized together.
The Basics of...Using Elastic & Liquid Curve Mode
This Lesson will show multiple Curve Mode examples including IMM Curves, the elastic option, the liquid option, Lock Start, Lock End, Rotate Curve, and Smooth Curve. Now let's go make some Curves!
Using Elastic &...Discovering Groups by Normals
Creating PolyGroups can be very useful when modeling and or sculpting in ZBrush. In this Lesson, we'll demonstrate how to create new PolyGroups on a hard surface model using it's normals and edge degrees.
Discovering Groups by...Deformers
A Workshop focused on the powerful wide spectrum of ZBrush's Deformers. Buckle in as your host Solomon Blair takes you through each Deformer and their abilities.
Deformers
:D ;) :confused: :evil: :cry: :idea: :lol: :rolleyes:

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#AskZBrush: Updated October 26 by: aurick 11-03-18
Views: 296044 Replies: 108
ZBrush Summit 2018 News: ZBrush Awards Winners Revealed by: aurick 10-04-18
Views: 22124 Replies: 5
ZBrush LIVE Sculpt-Off 2018: Results by: aurick 10-01-18
Views: 10604 Replies: 4
Insert Multi Mesh Repository by: aurick 07-01-18
Views: 2537573 Replies: 615
ZBrush 2018.1 Now Available by: aurick 06-20-18
Views: 161315 Replies: 5
Annual ZBrush Awards by: aurick 02-06-18
Views: 2548 Replies: 0
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80 Favorites and 43Followers.
Sculpted fanart of Ridley from Metroid. Textured in Substance Painter and then Rendered in Marmoset Toolbag. "clay" renders were done in Keyshot.

  • spitty
    1 Hour Ago
    here's a link to a turnaround video of ridely. hope this shows up. lFuN1MFezYA
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woman Clay
hi everybody, i wanna share my new work "woman clay" hope you like. render in 3d max zbrush the time lapse of the woman clay. https://vimeo.com/305639892

3 Hours Ago

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17 Favorites and 12Followers.
Dragon

3 Days Ago

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Making a digi-double
This is my latest project, creating a digital double for a short film. I hope you like it. Instagram: https://www.instagram.com/sefkiibrahim/ ArtStation: https://www.artstation.com/sefki_i

  • Astjid
    4 Hours Ago
    Nice work : )
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Battlefield V Character Art Dump - Rui Mu
Hi All, I would like to share with you some of the characters for Battlefield V. We use scanning mesh for Highpoly and clean the issues then bake the normal and diffuse maps to the gamepoly. These are some original versions as below, more original versions and new versions will release by other character artists in BFV in the future. Just wanted to thank Linus Hamilton, Hanna Lindfors, Joacim Lindquist, Bjorn Arvidsson, Marcus Petterson, Sanna Nivhede, Hvile Ohrnell, Adrian Grist, Alexander Kafoussias, the amazing character team and outsourcing team. In general, All of the heads and hair made by Linus Hamilton and Hanna Lindfors. All of the hands made by Joacim Lindquist. Some of headgears and the most of the gamnemesh, UV and textures baking made by outsourcing studio. Some of headgears made by Adrian Grist and Hvile Ohrnell. Allied Assault upperbody made by Marcus Petterson. The upperbodies and lowerbodies made by me. I hope you like it! More info in my artstation page: https://www.artstation.com/ruimu

  • Lonn
    15 Hours Ago
    Amazing work!!!
  • JoseConseco
    7 Hours Ago
    Amazing. How much time, Rui, did it take to make one character? What is polycount, and textures?
  • Rui Mu
    6 Hours Ago
    Thanks dude! I made the upperbodies and lowerbodies. I have updated the info on top.
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Hi everyone, Now I can show this miniature I sculpted some months ago, it will be printed to 75mm size to the eyes, and it is just released by Kimera Models. Sculpted in Zbrush and rendered in keyshot. Hope you like it

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59 Favorites and 34Followers.
Turtle Shell Brooch
IEX and Zbrush. feedback ?

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26 Favorites and 10Followers.
Game monster Horror/suspense
Personal Project based in creepy monsters 80's . Link of project with details: https://www.artstation.com/artwork/6ab6Q6 My profile: https://www.artstation.com/igornerescampos https://www.instagram.com/igncamp/?hl=pt-br https://www.facebook.com/profile.php?id=1671717190

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Demon Hunter: War & Peace
I got the huge privilege of creating the sculptures for the covers for Demon Hunter’s next two albums. This is a dream come true for me. Since I was 13 I’ve wanted to make a heavy metal album cover. Getting to do so for one of my favorite bands is like a double dream come true! I'm not super great at Zbrush, though I've been tinkering with it since the mid '00s. We had originally planed to have me sculpt these pieces traditionally, but switched halfway through to digital for a variety of reasons. I can post some of the WIPs and physical maquettes below if anyone's interested. The images below are rendered in Keyshot 5. (All I can afford right now!)

  • Ben | 3DGladiator
    9 Hours Ago
    Very cool work! I think the second one looks even better than the dark/gold version. Keep up the great work!! Cheers, Ben | 3DGladiator
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Finn and Jake Adventure Time
This is something I wanted to do for a long time! The project got a bit out of hand, but I'm happy with the results. Let me know what you think!

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here's a weird guy i sculpted a little while ago i call "middle man"

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80 Favorites and 43Followers.
here's a guy i sculpted with a giant head that he can't quite hold up.

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Viking. Final
Hey guys! Finaly completed this dude)) Was really fun project. Hipoly done in ZBrush, low poly in Maya, textured in Substance Painer, rendered in Marmoset. Hope you like it! Cheers!)) You can see more stuff on my Instagram and Artstation https://www.instagram.com/roman_chistahovskiy/?hl=ru https://www.artstation.com/chistahovskiy

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519 Favorites and 293Followers.
CONTEST and new Tutorial Mini-Series
@DougE - Thanks mate! glad you like the streams. thanks for stopping by! - By the way, the strings of hair are just painted over details @Mentles - Thanks, glad you like it. @boozy floozie - haha cheers mate! glad you like it. Hey guys! I got a couple of things for you that you might find interesting: 1. 'TURN YOUR PET INTO A CHARACTER CONTEST' - I teamed up with Marlon Nunez and Wacom Austalia to put together a nice little contest with great prizes (the first price will take home a Wacom Intuos Pro) and an awesome judging panel! Check it out HERE [/URL] 2. FINISHING YOUR SCULPT - I put together a brand new walkthrough/tutorial mini-series to show you a series of workflows and in response to a series of requests and a series of questions I get asked often. you can check it out HERE [URL="http://www.zbrushguides.com/finishing-your-sculpture/"]

  • boozy floozie
    2 Days Ago
    A fabulous series of videos Pablo - many thanks for sharing. You're an exceptional fellow - a veritable peach of a person.
  • blueferret
    12 Hours Ago
    Thanks for once again sharing, and with a slightly philosophical twist
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Ornament Trim Brushes and Displacement Map
Some Free Brushes and Displacement Map Questions/Feedback/Request https://www.artstation.com/whiteblade Ornament Trim Brushes - Free Download 2 Ornament Brushes with Different variations. Tiff and Zbrush Files included. Download Link: https://www.dropbox.com/s/k6xy4nttocraimh/2_Ornament_Trim_B_P1_F.rar?dl=0 4 Zbrush StoneWall Brushes All alphas are 2048x2048 - 16 Bit - Zbrush Brushes - Tif Files Download Link: https://www.dropbox.com/s/hhojm3spvugxf6c/4%20StoneWall%20BrushesAlphas.rar?dl=0 Leaf Clover - Tiling Height Map 2048x2048 - 16 Bit Tif Download Link: https://www.dropbox.com/s/eo2ow0mz9gd2qfp/Leaf_Clover_T_MSA.rar?dl=0 Questions/Feedback/Request https://www.artstation.com/whiteblade

6 Days Ago

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23 Favorites and 6Followers.
Before & after the event. Freakfinity.com Freakfinity Facebook Page Instagram Artstation

  • Totyo
    2 Days Ago
    Amazing project!!
  • Jonathan Shaller
    21 Hours Ago
    Thanks Totyo. Amazing figures and masks you make! keep up the great stuff. J
  • Totyo
    13 Hours Ago
    Thanks too I would love to work on "real materials" like you did!
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Hunter Zmodel and Renders
Here are the images of the zbrush model, and some color renders of it. The final Print was done at Ownage .

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Hunter Creature update
Hey all, just wanted to share the printed model i have to say i am very happy to see how this turn out, they did a awesome job printing and cleaning it .

  • Scrybe
    16 Hours Ago
    VERY cool! Where'd you get it printed? And how much was it? I have a similar sized piece I'd like done.
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73 Favorites and 37Followers.

  • Max33
    1 Day Ago
    Really great design!
  • kurowarabi
    17 Hours Ago
    Max33, Thank you. I used to be a product designer before.
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Bride
This piece is based on a beautiful illustration by Peter Polach.

  • angelarico
    2 Days Ago
    Masoud Mehraban Thank you!
  • ilusiondigital
    1 Day Ago
    wahhh.... one of the most inspiring image in this year. congrats
  • angelarico
    18 Hours Ago
    ilusiondigital Thank you so much! It's all thanks to the original concept by Peter Polach!!
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...and here are the turnarounds for the characters. Here is the Poster all dolled up with the lettering from Lorenzo!

  • Sourav92
    1 Week Ago
    I just want to ask in which software you rendered these characters.
  • Rogan
    1 Week Ago
    Lovely work!
  • Aerus
    20 Hours Ago
    Thank you guys For this I used Octane Render. The entire scene has a lot of Geometry. Using Octane Renders Denoiser the rendering times stay reasonable even when using subsurface scattering.
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The creature
hello guys, I made this model for challenge # alvaro3dContest, it was super cool to apply new modeling and cutting techniques, Concept of the great anastasios gionis. I hope you like it Concept : http://geekness.com.br/criaturas-aterrorizantes-de-anastasios-gionis/ Artstation :https://www.artstation.com/artwork/6aNX9W

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Render and Breakdowns
https://www.youtube.com/watch?v=2Ff7ubYKyp4

  • Max33
    1 Day Ago
    Great design! congrat for TopRow!
  • blakjac
    1 Day Ago
    @Max33 Thanks a lot!
  • calum5ZB
    1 Day Ago
    Really awesome work here! Congrats on the Toprow too
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Gothic Doll 2

  • Max33
    1 Day Ago
    Fascinating creations! The details are amazing. Thanks for sharing.
  • blakjac
    1 Day Ago
    Incredible work!!
  • calum5ZB
    1 Day Ago
    Thanks Max, I like using detail in my stuff. Maybe too much for some but I just create what I like to
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Here is the 2nd pack =) ps: once again - you can find more stuff about this creatures (concepts for example) on my artstation page (link below )

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The Studio Vase
A studio is naked without one. ZBrush, Keyshot , Tea + Shortbread Fingers. Thank you Mr Pablo for your previous message and jolly winter ZBrushing to you all. Yours etc, Boozy.

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Frostmourne FanArt!
Guys, I'm so proud to tell you that I've finished the Frostmourne, I'm proud with the result and the final render, for me was a big challenge and I'm so happy, hope you like it!!! if you want to see more like Wireframe, a video or texture you can saw it on my artstation publish: https://www.artstation.com/artwork/2xqAXB

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22 Favorites and 16Followers.
The Gunslinger (Wild West)
Hey guys, I've made this character in my free time. It was a fun project and i learned a lot. Sculpted in zbrush and rendered in Unreal engine. More renders here- https://www.artstation.com/artwork/lVDyEz Video- https://www.youtube.com/watch?v=p_1UMQcpMH4

  • AlexMurzak
    1 Day Ago
    Awesome work!!! I love how things look in UE. Did you use sequencer to make a video?
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ONI _ Feudal Japan _ Arstation Challenge
My first time participating in an Arstation Challenge. You can see my contribution and all my Work In Progress in the Film/VFX Character Art (rendered) section of the Feudal Japan : The Shogunate Challenge. Concept is mine Sculpt and texture in Zbrush Hairs with Xgen Fabric in Marvelous Designer Render witch Renderman I really enjoyed working on this project !

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JP. Ornament Trim Brushes
I have created some more Ornament trim brushes for ZBrush, Download & Preview - https://www.artstation.com/artwork/BmXzw4

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Military Hitman by Alex Murzak
Hi folks! Want to post here the model I made for portfolio of studio I worked in and used zbrush for highpoly modeling. I made everything in zbrush except hood simulation that I did in Marvelous Designer. The most exciting part was modeling hard surface parts using zmodeller and make it editable keeping in dynamic subdivision mode. Amazing tools Zbrush give with every release for modeling and thanks for that Hope you like it!!!