More …
Painting-Introduction
The final addition to this incredible series of videos, will cover all that is necessary to texture the final helmet design. Polypainting, Spotlight, and Materials are some of the key features that will be covered.
Painting-Introduction Painting-Layer Masking
Using a combination of masking and layers, Joseph demonstrates a quick and easy method to applying a custom paint job to the helmet.
Painting-Layer Masking Painting-Spotlight Texturing
Spotlight allows the use of images loaded directly into ZBrush to apply texture information to your model. Joseph demonstrates how he uses this method to apply refined texture details.
Painting-Spotlight … Painting-Alpha Texturing
Alphas are one of the easiest ways to apply texture or sculptural details. Watch how Joseph utilizes this feature to add texture details to the helmet.
Painting-Alpha Text … Reference Introduction
Joseph Drust introduces the key features he will be covering in the following videos.
Reference Introduction Basemesh Introduction
this video gives a brief explanation of the various methods that will be covered in the following base mesh videos.
Basemesh Introduction Sculpting Introduction
Introducing the next topic of videos, sculpting. Joseph covers all topics that are involved in this series.
Sculpting Introduction
:D ;) :confused: :evil: :cry: :idea: :lol: :rolleyes:

Highlighted Threads

Presenting ZBrush 4R7 (Updated with Summit Recaps) by: aurick 5 Hours Ago
Views: 283991 Replies: 565
ZBrush Summit 2014 by: aurick 1 Week Ago
Views: 68110 Replies: 186
Insert Multi Mesh Repository by: aurick 2 Weeks Ago
Views: 803184 Replies: 516
ZBrush Helmet Design NEW! Project Files Added! by: aurick 08-11-14
Views: 156989 Replies: 92
+ Create New Thread + Reply to My Thread
1 Week Ago

4

10

14

thread gallery
34 Favorites and 34Followers.
MAHAM - ow! i may not deserve that compliment but that means a lot to me ! thank you !! BhushanArekar - thanks man ! ArTooRo - yeah i'm agree with you. thank you so much for the criticism nassosa - Thank you ! here is a new work i did for practice..

  • Masart
    1 Week Ago
    good work,
  • ARASH-B
    1 Week Ago
    dopepope - thank you ! nagulov - thanks ! i didn't use especial reference. just looked at some people,jackets and hats in google clintus maximus - thanks, i used an zsphere and NoiseMaker (NoisePlug>Corrugated>Style Ribbon). Zsphere has a ready...
  • mr_max
    1 Minute Ago
    Fantastic work . Keep up the great works.
15 Hours Ago

6

10

9

thread gallery
44 Favorites and 27Followers.
Zbrush Process
here is some info on how I sculpted some of the details in ZBrush for the face details I used alphas that I quickly painted and alphas that are by default in ZBrush, and I also sculpted some of the details by hand with Standard or Dam_Standard brushes most of the drapery ( clothes and leather ) is done with Standard brush The hidden stitches on the leather are made with the Dam Standard brush, I first dig a long line with a big smooth Dam Standard and then go over it again with a small Dam Standard that has more intensity and more Lazy Step value to the other stitches are using an Alpha with increasing Lazy Steps, I remember that I found an alpha like this before, not sure where, so I made one for myself The ornaments on the metal are done with Zbrush's Surface Noise using UV, I first made the alpha in photoshop from some islamic ornaments reference I have in a book . and then use it for the Surface Noise

  • sergiogm
    2 Hours Ago
    awesome work,, the face in the most hig subdivid how many polings have?
  • bitans
    49 Minutes Ago
    Super inspiring works~ congrats on top row
  • mr_max
    3 Minutes Ago
    Your work is awesome! I love it!
9 Minutes Ago

0

0

thread gallery
43 Favorites and 21Followers.

2 Days Ago

4

4

2

thread gallery
2 Favorites and 5Followers.
Thank you. You are very kind. Another update hair.

  • Vir Norin
    2 Days Ago
    Epic! Never even heard about Houdini's hair system. How good it is? And how long it takes to render a simple frame (like in your previous post) and animation like this? I have an experience with Maya's and Blender's hair and they are both terribly slow to...
  • dryulya
    1 Day Ago
    Thank you. Rendering speed on my computer less than 1 minute per frame. Hair system in Houdini I find excellent, but Houdini does not preset tools to manage hair. Therefore, for those new to Houdini it can be very difficult.
  • dryulya
    17 Minutes Ago
    Begins to dress Basic mesh in Houdini, finalization in ZBrush
18 Hours Ago

4

2

thread gallery
18 Favorites and 2Followers.
I wanted to post a close-up view of the hand since it was a small project in itself...

  • twf152
    15 Hours Ago
    @SydDevious: Hey, thanks for the input... you may be right about the armor looking leathery. However, I think that once it's rendered in maya with a metallic material and the textures applied it should look right. I'll have to do up a...
  • SydDevious
    15 Hours Ago
    For good reason. golems looking awesome. Ive been meaning to do some hard surface for a while now. Zbrush makes it so fun! looking forward to updates.
  • Fynn
    37 Minutes Ago
    thats a sweet looking robot! great work so far
1 Hour Ago

4

0

0

thread gallery
0 Favorites and 0Followers.
Haven't posted for a while, so here's some stuff that I've done over the last few months.

2 Hours Ago

2

0

0

thread gallery
2 Favorites and 2Followers.
Earl Sneed Sinclair - WIP
Hey guys! Follows a WIP character Earl Sneed Sinclair (Dinosaurs / TV Series), 1991. C & C are welcome .. Thanks!

2 Days Ago

2

4

5

thread gallery
40 Favorites and 27Followers.
I managed to finish work on this monster character . It is based on one of my favourite art concepts from Dead Space 3. http://img3.wikia.nocookie.net/__cb20121129033152/deadspace/images/3/3d/192442_10151116237201659_451014263_o.jpg vimeo: http://vimeo.com/110068194 blog: http://izabela-kus.blogspot.com/2014/10/dead-space-3-my-version-of-leaper.html

19 Hours Ago

6

3

2

thread gallery
12 Favorites and 10Followers.
Pinus
Thank you very much. ZBrush is a really great tool for making biological illustration. This time, Pinus sylvestris L. - all sculpted and rendered in ZBrush.

  • vlad74
    16 Hours Ago
    Absolutely wonderful!
  • kecaj rojam
    10 Hours Ago
    I lack the words, the work is perfect !!! whether some illustrations for the book? Regards Kecaj
  • rulonis
    3 Hours Ago
    Thanks, again. The work I am doing for the education portal, but I do not know when they will be published. I've done until now hundreds works of human anatomy and botany.
6 Hours Ago

3

3

1

thread gallery
20 Favorites and 8Followers.

  • Diablo
    5 Hours Ago
    God I love her face.she's so cute.& the cloth sculpting is great too.thanks for sharing man.it will be great if you post a full body render.keep'em coming.
  • belogriviy
    5 Hours Ago
    It is so nice to see an expression on a cute 3d face! Can not see this often nowadays I dig your artwork, mate!
  • Hadian72
    3 Hours Ago
    Thanks for the words Diablo ! Thanks a lot belogriviy!
3 Hours Ago

3

0

0

thread gallery
9 Favorites and 8Followers.
Jill Valentine
This is Jill Valentine from Resident Evil I'm working on for a collector friend. She will eventually be 3D printed and hand painted. Still lots to do but I figure I'd post updates here as well Claudio

06-22-14

2

2

5

thread gallery
20 Favorites and 8Followers.
Dwyanchai thanks zbrush+photoshop

  • Hadian72
    3 Hours Ago
    many thanks farhad
3 Hours Ago

0

0

thread gallery
0 Favorites and 1Followers.
More artistic view for this project

2 Days Ago

20

7

thread gallery
52 Favorites and 26Followers.
After the long break decided to come back and finish this girl. Cause it would be a shame to abandon yet another project. Though I already dislike the pose. As I said previously I haven't proper references and I'm forced to do a lot of guesswork. The main problem is her limbs, where happens a crazy combination of twisting, extreme pronation and extension plus compression. Her right breast now interacts with her arm, but i believe I should squash it more. The other very complex area is her crotch. I intentionally included a render with a such tricky angle cause I'm still in doubt. So yeah, I'll be glad to hear any suggestions

  • Thor
    10 Hours Ago
    Your pose inspired me to try a figure study with a similar pose. Here's what I got so far (I don't want to insert my image into your thread): http://www.th0r.com/vir-norin-figure-study/ You're...
  • Dantert
    5 Hours Ago
    Hey man, sorry for the late reply XD Anyway, that's exactly what I'm talking about. I think that with your skills you can go for something like Eof, but since you're stuck with the base mesh you're not experimenting the anatomy and I can always see the...
  • Vir Norin
    3 Hours Ago
    Dantert I cannot say that I get your point for sure. I mean, if I have a nice, but rather simple base-mesh for a character in the beginning, I still can experiment and even change my style going from realistic characters to very stylized. Cause,...
4 Hours Ago

0

0

thread gallery
38 Favorites and 21Followers.

4 Hours Ago

4

0

0

thread gallery
0 Favorites and 0Followers.
Me in 3d
i was trying to make some thing from scratch without any doubts of stealing any ready made things from the internet so i made my self and render it with mental-ray , so i hope you like it...

4 Hours Ago

0

0

thread gallery
12 Favorites and 6Followers.
There's this contest going on and it gave me an idea of what if Daenerys Targaryen started her journey in Westeros, beyond The Wall in the Haunted Forest. How would she look at the wildlings. are they the ones she would help instead of the slaves since both are cast away from rights of the Seven Kingdoms. Would she go against the White Walkers? In a location where magic hits its peak it's only fitting that Khaleesi could turn into a dragon herself.

1 Day Ago

5

3

thread gallery
119 Favorites and 127Followers.
Hi all, Here's an update. I removed the make up to fix a bit the neutral expression ( but.. as I saw with a rig it could had been done easily and mush faster..) and I tweaked more the hair shader, trying to correct some weakness of the vray hair shader. I also lowered the eyebrows, thickned the eyelash for the unmakuped version.. I also tweaked eyes surronding socket color ,etc so some minor tweak here and there.. and yes I may add some scars later. The earring are just a test.. I will do some shorter one so it do not have to interact with the hairs once rigged.. More to come soon. She will be rigged by the talented Clovis Gay ( I hope render times will not be too crazy .. :S for sure it will not be fast lol )

  • Masart
    1 Day Ago
    Great work! what config and render preset do you use for render?
  • truthhunter
    1 Day Ago
    so far its beyond work awesomastic ............love every tit bit of it as i always say keep em comin
  • Diablo
    4 Hours Ago
    Unfreaking believable.man this is a stellar work.& now her face expression is more natural.you're really inspiring.
4 Hours Ago

4

0

0

thread gallery
43 Favorites and 30Followers.
Thanks TibiNeag!!! i work i work!! A new one, trying to work on flesh, curve, volume!! from a design by https://www.facebook.com/albogallery.

1 Day Ago

4

3

0

thread gallery
0 Favorites and 1Followers.
Ancient Greek Soldier
3D Model of Ancient Greek Soldier, it's not Spartan or Hoplite some kind of hybrid between them. Model is from Zbrush with basic shaders and basic glossy shader from 3D studio Max. Basic form is modeled in Blender, Riged in 3D Studio Max and exported in Zbrush for modeling.

  • raylight75
    5 Hours Ago
    Thanks man i,m very busy but i will upload soon more polished materials and renders because this are very basic.
08-09-14

5

572

15

thread gallery
103 Favorites and 201Followers.

  • Jovon
    19 Hours Ago
    We probably will not see ZB5 till next Christmas so I'll get to that when it arrives. But GOODNESS gracious Z4R7 is like an entire new package. I'm so thrilled that before 2015 arrives I will be playing with it! I have to break away from watching the...
  • crumbaker
    16 Hours Ago
    I would prefer an add on system like they're doing with keyshot going forward if they are going to charge for particular parts that way we could pick and choose what we want. After this update the only thing I can think I want is an easier pipeline to 3d...
  • SilentKiller
    5 Hours Ago
    I wonder what will be released first, Oculus Rift or Zbrush 4R7? Maybe Window 10 come before it! Or Star Wars Ep VII!
1 Week Ago

3

4

1

thread gallery
1 Favorites and 1Followers.
Anatomy Studies

  • vlad74
    3 Days Ago
    Good work. Nice muscle definition.
18 Hours Ago

2

1

1

thread gallery
14 Favorites and 5Followers.
needed a break from scultpting so I started to color test what I might want the skin to end up looking like color wise...its extreme wip right now

  • rohitsingh.bhui
    6 Hours Ago
    Damn this is so good, love the head and pose..
7 Hours Ago

2

0

0

thread gallery
4 Favorites and 3Followers.
Hi everyone, Made this after a concept I did back in 2010. Everything was done in Zbrush except for the composition that was done in Photoshop Take care Peace

7 Hours Ago

0

0

thread gallery
1 Favorites and 0Followers.
Ra
Tech god Ra. Some character from my artbook «Wrath Of The Gods» Join.

22 Hours Ago

2

2

2

thread gallery
6 Favorites and 4Followers.
dopepope: Yeah its standard procedure So here is the final sculpt for the character, I am going to pose him and do some high quality renders soon too (I don't render much so this should be fun) Hope you guys like it.

  • Dragon
    12 Hours Ago
    Still watching-
  • Mikademius
    8 Hours Ago
    Looks cool! This character would look great as a print
1 Week Ago

5

19

16

thread gallery
47 Favorites and 46Followers.
Steampunk Cyborg
Hey, what's up everyone. It's been a long time since my last post here . I'd like to share my latest work. Based on a concept by Young Hwan: http://www.artstation.com/artwork/black-leather Soon I will post some breakdowns. Hope you like it!

  • Heelie
    5 Days Ago
    fantastic. I wanna see him walk around. Awesome Texturing!
  • Quinum
    3 Days Ago
    This is nice reminds me of the creepy/lanky/gymnastic Voldo from the Soul Caliber fighting games. Could pass for one of his alternate fighting costumes if both hands were spiked. Good job on the model, the guy's pedicured toe nails seem odd to me. I like...
  • Webhead
    3 Days Ago
    Incredible work! Definitely top row.
9 Hours Ago

0

0

thread gallery
0 Favorites and 0Followers.
my firs work
This is my first work done on lessons. Please do not judge strictly, but also from healthy criticism will not give up!

1 Day Ago

2

4

thread gallery
4 Favorites and 0Followers.
hey guys ! here is the final render !

  • wolfinside
    19 Hours Ago
    It is an entertaining image...love the the gesture and the algae specially....nice work!
  • Diablo
    9 Hours Ago
    nice job dude.it looks like that zombie from L4D.keep it up.
23 Hours Ago

2

3

4

thread gallery
31 Favorites and 18Followers.
I'm calling the texture done. Time to pose her and make a beauty shot.

  • rusty_hawk
    21 Hours Ago
    Great model, awesome textures and details !!!
  • nimlot
    18 Hours Ago
    Thanks mate!
  • Diablo
    9 Hours Ago
    this looks awesome.I can't wait to see the final result.keep it up my friend.