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Painting-Introduction
The final addition to this incredible series of videos, will cover all that is necessary to texture the final helmet design. Polypainting, Spotlight, and Materials are some of the key features that will be covered.
Painting-Introduction Painting-Layer Masking
Using a combination of masking and layers, Joseph demonstrates a quick and easy method to applying a custom paint job to the helmet.
Painting-Layer Masking Painting-Spotlight Texturing
Spotlight allows the use of images loaded directly into ZBrush to apply texture information to your model. Joseph demonstrates how he uses this method to apply refined texture details.
Painting-Spotlight … Painting-Alpha Texturing
Alphas are one of the easiest ways to apply texture or sculptural details. Watch how Joseph utilizes this feature to add texture details to the helmet.
Painting-Alpha Text … Reference Introduction
Joseph Drust introduces the key features he will be covering in the following videos.
Reference Introduction Basemesh Introduction
this video gives a brief explanation of the various methods that will be covered in the following base mesh videos.
Basemesh Introduction Sculpting Introduction
Introducing the next topic of videos, sculpting. Joseph covers all topics that are involved in this series.
Sculpting Introduction
:D ;) :confused: :evil: :cry: :idea: :lol: :rolleyes:

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3 Weeks Ago

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20 Favorites and 12Followers.
This tutorial is about how to work Zbrush – Keyshot. Here is a proces how to render Human skin with Keyshot. Pipeline From Zbrush to Keyshot, this is my process for the human skin render, using the material and environment editors. Nothing is cast in stone and you can tweak and change the settings as you wishes, the best thing is to test what works best for you. GyXQowK5Dtg

  • Muddpitt
    3 Weeks Ago
    Thank you so much for this tutorial .
  • lhumungus
    3 Minutes Ago
    I really dig your illustrations, they're very inspiring. I can't believe what you come up with in 45min! I love how you take the sculpts and insert them into a scene. Do you use HDRI images when you render? Do you PS your figures into a photo? Or...
1 Day Ago

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Strong hold
This was all created in Zbrush, which is homework from Ryan Kingslien's Zbrush Certification class over at Uartsy.com This is my first real attempt at creating hard surface entirely in Zbrush , let me know what you guy's think.

  • SammehSAMURAI
    39 Minutes Ago
    I think you nailed it! great work on attention to mechanical working parts! atleast it looks to me like it would be functional! awesome design too!
2 Days Ago

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12 Favorites and 6Followers.
I found some mistakes in the top of a row of pixels. So I modified the error I hope you like it This error can be difficult to find

  • jhon erick
    5 Hours Ago
    great design congratulations
  • SammehSAMURAI
    40 Minutes Ago
    Great work haha! very peculiar indeed, excellently executed, lots of things going on here that make me chuckle!
48 Minutes Ago

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Wip 04
Only had a few hours to work tonight, but hoping to have the upper torso done this week.

2 Days Ago

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12 Favorites and 3Followers.
more works

  • remcv8
    1 Day Ago
    Expressive, nicely detailed, awesome work!!! Very cool!!!
  • Hybryd75
    16 Hours Ago
    wow, really wonderful!
  • Webhead
    1 Hour Ago
    Another nice sculpt. Keep 'em coming.
2 Hours Ago

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one more for the night

1 Week Ago

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15 Favorites and 10Followers.
Dark Souls II by Marco Nogueira
Hello guys, here is my final render of Dark Souls II model. Rendered in Zbrush. Softwares: Zbrush, 3Ds Max, Marvelous Designer and Photoshop.

  • doug2210
    12 Hours Ago
    Nice model! liked the textures
5 Days Ago

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Bohr hero Perseus
I really like this sculpture Is the work of the Renaissance I would like to finish it I hope you will like Thank you

  • zhengshi
    2 Days Ago
    Thank you for your compliment I will continue to strive to do better
  • nufftalon3dstudios
    4 Hours Ago
    wow you inspire me to try a classical piece like this great results the pecs feel a little bit square to me but maybe thats the style you were aiming for either way great job!!
  • zhengshi
    2 Hours Ago
    Thank you for your approval I will continue to work hard
2 Hours Ago

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Valzyr
un proyecto en proceso ya esta listo la animacion y materilidad eh iluminacion ahora vendra al iluminacion y riggin

6 Hours Ago

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Couple more shots of things ive been working on. Finished as much as i could be bothered on Ragnar, my first real sculpt in zbrush I started sculpting a basemesh for a human figure using a video tutorial i purchased from Rafael Grassetti's Gumroad page. Massive help for a noob like me. Then i started on the anatomy of the torso from the next video of Rafael's, still needs adjusting on some parts. Will keep posting updates as I go. Thanks for looking

  • Clintus Maximus
    3 Hours Ago
    Pretty good for just getting started! You picked the right video tutorials to follow. Hes amazing. Keep at it!
5 Hours Ago

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Undead Pants
All modelled in Zbrush. Baked in xNormal. dDo for texturing

  • seraph769
    3 Hours Ago
    I don't mean to be rude but are you sure these are undead pants? At first glance I thought they looked like jeans that high end boutique brands would sell on the market these days or what runway male models would wear on fashion shows . It's...
6 Hours Ago

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Black Leather - Work in Progress - Based on Young Hwan Lee's concept.
Earlier this week I started a sculpt based on Young Hwan Lee's concept: "Black Leather." My goal is to match it as best as possible. I've been having a lot of fun working on it in my spare time. Concept by Young Hwan Lee: Wip 01: Wip 02: Wip 03:

4 Hours Ago

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Groot Model fan art from Guardians of the Galaxy
Hello everyone, Been working on Groot for awhile now, very fun model to do. Let me know what you think! Reid

4 Hours Ago

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Little quick pose bpr test for my creature box character (chicken is a place holder)

4 Hours Ago

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Sculpt - woman nude

18 Hours Ago

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My "Rock Dino" assignment from my school.
Hi Guys,its my very 1st post here,i am a student studying 3d modeling in 3dsense media school. and this is my term 1 assignment.i call it "Rock dino" this is also the 1st time i use bpr render pass to composite.i feel the final image is a little too dark. advice and critics are very welcomed so i can improve more. Thanks!

  • huan80
    11 Hours Ago
    Yeah, that's awesome. I'd like to see it over a lighter background... You said that the render was a little dark, but I think the lighting on the model is great. If the background contrasted a bit better the silhouette would be easier to read.
  • TanukiCG
    5 Hours Ago
    thanks guys!i will play aroudn with a lighter BG !
6 Hours Ago

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from a cool cartoon king star king : king Death gonna work more & post updates on this guy cheers

6 Hours Ago

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Back after a long while...
Hello! Trying to make a come back on this forum after a disappearence for some years. Didn't manage to texture the last work I posted here. I'm definitely going to finish my work on this one. Any advise is welcome on this spaceSuit00! It's still on a concept state, I'm going to detail more with vents, additional modeling turbines and bolts. Any advice on how I should clean this model for a realtime software ? Thanks for your help!

9 Hours Ago

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generic orc
Working on some skin texturing and figuring out what to do with this guy...WIP. I added in some scan data into the scene as well.

2 Days Ago

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42 Favorites and 24Followers.
Followed a free 5 and a half our clay sculpting demonstration by New Masters Academy. https://www.youtube.com/watch?v=pirv3EzznR8 ZBrush sculpt, Cycles render.

  • kokoro
    10 Hours Ago
    she turned out great. likeness is good. area between eyelid and eyebrow is too flat though... how long did you take? ... thanks for sharing the link, i watched the video too, it is amazing, quite different approach than i know. ..how did you like it?
10 Hours Ago

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11 Hours Ago

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KAIJU turnaround

11 Hours Ago

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A couple of pieces shocased at San Diego Comic Con 2014 Hollywood Collectibles Group booth... these are afrom the net, so credit to the original uploader. and here the zbrush models: Heavy Metal Magazine Cover girls series, Lorenzo Sperlonga Into The Fog 1/4 statue Resident Evil 6, William Birkin mutation 1/4 statue Aliens movie Powerloader 1/4 statue Halloween '78 Mike Myers 1/4 statue Thanks for watching

11 Hours Ago

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here is the pyronaut model
one of the first morphonaut characters made into a toy.

12 Hours Ago

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new speed sculpt