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ZBrush for Concepting - Part 1
We'll start this series with a brief intro to Joseph Drust and Andrew Bosley, followed by an overview of the six part lesson. The second portion of this video jumps right into ZBrush as Joseph uses the default ZModeler Brush options to quickly generate building structures.
ZBrush for Concepti … ZBrush for Concepting - Part 2
Taking the buildings created in Part 1, let's use 2.5D and its functionality to create an Alpha.
ZBrush for Concepti … ZBrush for Concepting - Part 3
Now that we have an Alpha created from our buildings, let's use it to create Surface Noise. Once rendered with BPR, we'll convert it to editable geometry and prep our buildings for KeyShot.
ZBrush for Concepti … ZBrush for Concepting - Part 4
Let's use the ZBrush to KeyShot Bridge, we'll create a number of render passes from various KeyShot materials. These render passes will then be passed on to Andrew for the remainder of this lesson.
ZBrush for Concepti … ZBrush for Concepting - Part 5
Discover Andrew's technique from manipulating Joseph's renders and the start of his Photoshop texturing and paint over.
ZBrush for Concepti … ZBrush for Concepting - Part 6
With our final video of this series, we put the finishing touches on our concept piece. An amazing collaboration between Joseph Drust and Andrew Bosley. For more tutorials from Joseph visit pixologic.com/zclassroom and for concepts by Andrew visit bosleyart.com
ZBrush for Concepti … Architectural Design - Part 1
This tutorial series gets things started with the ZModeler Brush and NanoMesh to create a building base. Use NanoMesh's random, variation, offset, and rotation sliders to create a unique skyscraper look.
Architectural Desig …
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3 Hours Ago

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112 Favorites and 52Followers.
Hi srlake314, Thanks for the kind words. I started with Zsphere because it is a quick and easy method for me to block out something. After I have the base form that made out of Zsphere, I hit adaptive skin and used ZremesherGuides Brush and hit Zremesh so I can a better topology on the base body. For the clothing, yes I created masks and extracted new subtool for the cloth from it. After that I use Topology Brush to retopologise the cloth meshes. At this stage, I unwrapped the UV of the meshes in Maya for surface detailing in Zbrush. Basically this is how I made the cloth for this character. Hope these help. Cheers!

  • srlake314
    2 Hours Ago
    I appreciate the visual steps. That really helps alot to see everyone's methods and pipelines. I've heard of other methods for clothing, such as using the curve surface tool to build clothing. This way you can also take care of topology from the...
  • srlake314
    30 Minutes Ago
    Partial mesh retopology requires a few simple steps: [LIST=1] Use the Marquee or Lasso selection tool (Ctrl+Shift hotkey) to isolate the poly*gons that you wish to retopologize. ZRemesher will ignore all...
3 Hours Ago

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57 Favorites and 72Followers.
Flying School
An exercise in Rhythm and Blues, This as all recent pieces conceived and finalized in ZBrush 2.5D - a.k.a taking a stroll in ZBrush and seeing what comes of it. Thanks for taking a peep. Yours etc, Boozy Patpotlood - many thanks for your kind reply

  • sadicus
    46 Minutes Ago
    adorable and color choice is nice!
  • pygmalion
    37 Minutes Ago
    Well call me Ishmael ,a whale of a piece boozy . I worked in a frame shop for 7 years ,and built a lot of shadow boxes . your work really captures that feel .
1 Day Ago

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9 Favorites and 3Followers.
Thank you gabo1991. ZModeler is a powerful and effective modeling tool. When i am creating any kind of model i use Zmodeler as a base tool. Mostly i use 3 combinations of actions (fig.1). base mesh=qmesh; details=insert,inset; bridge=shape generator (just kidding but it works). Fig. 1 For example there was a lot of piping. I found the combination of Insert mesh with bridge action the most usefull when you want to creat specific shapes of piping (fig.2). Fig. 2

  • asecbrush
    11 Hours Ago
    Love the design and cool renders!
  • Erik Heyninck
    10 Hours Ago
    Incredible. Exactly the kind of work I like. Very creative and very well executed. You get my vote!
  • bezko
    2 Hours Ago
    At first i would like to thank ZbrushCentral for the TOP ROW!!! I appreciate it very much. Thank you guys that you like my work and thank you for your votes as well. 3D animation from this project is comming soon i hope you will enjoy it as well.
2 Hours Ago

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Leonardo DiCaprio
My latest sculpture. Leonardo DiCaprio for 3D printing. More views and 3D sketchfab file you can see here: https://www.artstation.com/myartstation/projects/leonardo-dicaprio-3/edit

04-22-13

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316 Favorites and 337Followers.
I got to sit in the throne last year. Very cool to see a version of it created your way, in ZBrush. I wouldn't have thought of using a Tri-Part Insert Brush in that way. Ingenious!

  • edgarej
    2 Weeks Ago
    Thanks Rafalz... I updated the baroque ornaments IMM brush. It is attached down below. Once again, thanks Paul Kotelevets for...
  • kshunk
    3 Hours Ago
    I was directed by someone on YouTube to come here and see if there is any Action Figure IMM Brushes available that anyone made, specifically Swivel Hinge joints. If anyone can direct me it would be much appreciated as I am new here on the forums. These...
  • NickHall
    2 Hours Ago
    That would be none other than the Master Jedi Jus Reph Dest (aka Joseph Durst) lol
3 Days Ago

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19 Favorites and 7Followers.

  • guhhh
    21 Hours Ago
    stunning work!!!
  • Webhead
    14 Hours Ago
    Lovely. You've got modeling women down pat.
3 Hours Ago

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22 Favorites and 20Followers.
The Dragonfly
Hi all, here the next one

2 Days Ago

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14 Favorites and 6Followers.
breakdown hope a little help for you

  • chequeiq
    1 Day Ago
    great job man awesome
2 Days Ago

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92 Favorites and 91Followers.
Hey ZBC! It's my pleasure to share with you an exciting project from last year for which I was hired after receiving the Top Row for my War Machine. Avengers 2: Age of Ultron Partnered with fellow CG artist Casey Reuter, we were the Zbrush team who sculpted the marble monument for the end titles. As a token of gratitude to all those who helped make the War Machine such a presence on the web which resulted in my first feature film work, here is a tutorial on the Zbrush workflow we used to turn Industrial Light and Magic assets into marble works of art. Thank you Zbrush Central!! dsmgz1qjpmk PERCEPTION VFX AVENGERS: AGE OF ULTRON CASE STUDY THE ART OF CASEY REUTER Download the manifold Iron Man helmet from the tutorial here: 3D PRINTABLE IRON MAN HELMET PS: I will be posting my other big project from last year very soon; a Zbrush tutorial for 3D World Magazine. See teaser animation below: JMiqK-BJ7Eo Download teaser animation asset here! REVOLVER ZMODELER ZPR Quick Zmodeler workflow timelapse: sbPzg-1nD2M

  • JGrundfast
    1 Day Ago
    Thank you strob it was a heck of an experience. Learned a ton!
  • pygmalion
    4 Hours Ago
    When I saw Avengers age of Ultron in the theater I was blown away ,what a great movie . It was a special treat to see your fine sculpt at the end of the film , took one look and told my wife that has to be Zbrush . I'd been wondering who did that very...
  • boozy floozie
    3 Hours Ago
    Congratulations on a much deserved opportunity to shine Joe. Myself and Boozy Junior are fans.
3 Days Ago

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76 Favorites and 77Followers.
boozy floozie - Thanks so much, I've been admiring your illustration work in Zbrush for a while! I love all of the Illustrators that evolved from the Brandywine School and my personal library's full of books of their work so it's awesome if someone has seen even a hint of their style in my own work. Kryats - Thanks and no problem, it's my pleasure! Knacki - Thanks so much for you comment, it's always nice to hear from you! Yes of course, see my sketch below, I polished it off in photoshop back in 2012 over the top of the old sketch which was done back in 2007 i believe. It was just a silly scene I had in my head that I found cathartic to get out onto paper . I chose to sculpt it because I've been wanting to do my own work in ZB for a while and it feels like I've now come full circle from where I started. I added the Crow gang after watching the TV show Father Ted where the Crows keep stealing Father Jacks glasses to make their nest. I kinda liked the idea of the adventurer out for loot guarded by a gang of jealous Crows . I designed the Bard as a foil for the Hero, hes so drunk he's just along for a bit of fresh air and a sing song... Jhon_Erick - Thanks Jhon!!

  • Etcher
    5 Hours Ago
    Beautiful work - thanks for sharing your workflow Congratz on TR!
  • James W Cain
    4 Hours Ago
    Well, that just made my weekend! Thanks for all the comments, they're truly appreciated
  • boozy floozie
    4 Hours Ago
    Bravo James, for a much deserved top row.
18 Hours Ago

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27 Favorites and 31Followers.
here's my take on bill peet's dragon from "how droofus the dragon lost his head". it was/is a great little project. i need to pose him and do a few little tweaks here and there, before i'll wrap him up. hope you'll like him. -r

  • KristofferNissen
    5 Hours Ago
    Det ser sgu godt ud Rasmus ! Den er jeg ret pjattet med. Måske hans knæ sidder en anelse lavt men ellers rigtigt lækkert stykke arbejde Er hans scales lavet manuet ?
5 Hours Ago

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0 Favorites and 1Followers.
Big Bear
My sculpt for spare time today Big Bear plz give me advice for my work ,thanks I'am still beginner for animal sculpt

19 Hours Ago

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51 Favorites and 23Followers.
wip

6 Hours Ago

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112 Favorites and 52Followers.
Some close up shot of the clothing.

  • lunahod
    5 Hours Ago
    !!!very cool work!!!
6 Hours Ago

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96 Favorites and 51Followers.
Grin!!!!
I love you guys!!! Thank you! Last thing with KeyShot 5:

16 Hours Ago

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38 Favorites and 24Followers.
Wall Sconce

  • MealeaYing
    6 Hours Ago
    Blue, this is awesome stuff! Im digging back to all the things I have missed and having a great time I think the person asking about textures meant ALL of them, they are quite amazing. I hope you are doing well, I missed you!!!
05-26-15

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Thanks! Yep, its KeyShot. Thank you Michalis! Actually, you had more to do with it than you realize, I did the rigging in Blender. I have some more things to learn, weight painting and how to get the bones properly rotated before I attach them to the object. From there it's just a matter of getting good at it I think.

  • GregMalick
    14 Hours Ago
    We missed you too, Mealea.
8 Hours Ago

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Another WIP
Finished his boots.

11-18-15

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Troll army breakdown
Hi Zguys , i would like to add a breakdown of this piece on your request. At first i started with Zsphere to build lowpoly body of troll (fig.1). Fig. 1 For armour and weapons i used extract tool and insert mesh brush with curve mode on. More details on mesh i added by using standard brush with various alphas and damstand brush. Next step was posing a troll model. For that i used ZRig technique (fig.2). Fig. 2 Manogel (the waepon which troll pulls behind) was made from simple boxes. Ladders and scaffold on manogel i did with insert mesh brush (fig.3). Fig. 3 The army i made with nanomesh technique. I modeled a couple variations of soldiers theni extract a surface from ground and than i used nanomesh to multiply the armyto thousands (fig. 4). Fig. 4 At the end of Zbrushing i created a cliffs by using dynamesh technique (fig. 5). Fig. 5 The whole model has about 60 mil. points. After modeling i shrink it with decimation master to about 10% of original size and export it to the 3dsmax. In 3dsmax i set up lighting and i applied materials. Finaly i rendered out a couple passes (fig 6). Fig. 6 In PS i did a final touch. I used a matte painting techniques to kicked it . I hope you enjoy this simple breakdown and i appreciate your CC.

  • Erik Heyninck
    10 Hours Ago
    Have I missed this post? Probably. Because I would have logged-in and commented. No doubt about that. ((I now come from your Heart Engine thread). Same comment as over there. Congrats!
10 Hours Ago

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more progress:

12 Hours Ago

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0 Favorites and 2Followers.
Some extra images, I still want to get out some Zbrush screenies.

12 Hours Ago

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Denzil O'Neill Sketchbook
Hi! Huge long time lurker/fan of ZBC! I thought I best start a sketchbook to kick myself into gear! Here is a piece I made for the Star Wards reimagined contest: https://denzil.cgplus.com/star-wars-reimagined-17 https://cgplus.com/forum/t/star-wars-reimagined-drakku-the-hutt/900/16 Drakku the Hutt, is a fan fiction character who is the son of Jabba the Hutt & protoge to Boba Fett. Completely modeled/UV in Zbrush, rendered in Marmoset Toolbag 2. Cheers! Denzil.

16 Hours Ago

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19 Favorites and 7Followers.
Centaur Girl (Sketch)

  • Webhead
    14 Hours Ago
    Gorgeous sculpt! Really beautiful.
14 Hours Ago

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23 Favorites and 11Followers.
Han and Chewie

1 Day Ago

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Undead Pirate
Hey guys, this is my new artwork. All of my modeling works was done in Zbrush. This is based on Hanjianhao's concept art. Hope you like it.

  • truubluu
    16 Hours Ago
    Yeeeeeeah, this will make it to top row soon. I am most certain. Great job all the way around!
18 Hours Ago

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30 Favorites and 13Followers.
119-5-2-16 squiddler https://www.artstation.com/p/DdQ3y

19 Hours Ago

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51 Favorites and 23Followers.
STAR WARS REIMAGINED: african totem C3PO
My character is an ancestor of ancient african tribe, the founder of clan, the guardian and patron. Nobody knows, was he born from sand melted with sunrays, or made an appearance where the sun have the other name. When he appeared, he gave people the chance to understand the language of birds and animals, to hear the whisper of wind and the song of the water. He brought the knowledge. Nowadays he is God, statuesque idol from wood, bone and iron. He rests, tranquil and quiescent. Awaits when you will strain ears. https://cgplus.com/forum/t/star-wars-reimagined-african-totem-c3po/370 https://www.artstation.com/artist/lunahod

1 Day Ago

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8 Favorites and 7Followers.
here are some Zbrush pics

  • Derek Frenzo
    23 Hours Ago
    Amazing piece of work! Really fantastic! Is she making the "Devil Horns", or "Rock On" sign with her left hand?
  • nebular
    23 Hours Ago
    Sculptullary it's fantastic. I love how you've made her skin looks real. She's very old for sure! Just look how the skin hangs on the bones - wow! Really fantastic job! But sadly the render and texturing isn't as good as the models.
  • Marcellus2
    21 Hours Ago
    Fantastic idea for a sculpt, I love the hands.
21 Hours Ago

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Cones of Desire_001
Starting a new series of desirable things sprouting out of ice cream cones. Decided to start with a favorite of mine, voluptuous ladies.

2 Days Ago

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9 Favorites and 10Followers.
Thank you Magdalena. Closeup details of the feet

  • rasmusW
    21 Hours Ago
    heeeey! long time, no see. very cool model. looking forward for more from you. -r
2 Days Ago

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Gael Kerchy Sketchbook
Hello Zcommunity ! This is my first post on the forum. I'll be sharing more and more of my work with you guys. To start on, this is a model I spent two days on. All comments are more than welcome.

  • Chimz
    2 Days Ago
    Wonderful first post, can't wait to see more from you!
  • vlad74
    2 Days Ago
    Really nice execution!
  • rasmusW
    21 Hours Ago
    hey gael! great work here. i really like the gravity and sense of mass in this. good job. -r