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ZBrush for Concepting - Part 1
We'll start this series with a brief intro to Joseph Drust and Andrew Bosley, followed by an overview of the six part lesson. The second portion of this video jumps right into ZBrush as Joseph uses the default ZModeler Brush options to quickly generate building structures.
ZBrush for Concepti … ZBrush for Concepting - Part 2
Taking the buildings created in Part 1, let's use 2.5D and its functionality to create an Alpha.
ZBrush for Concepti … ZBrush for Concepting - Part 3
Now that we have an Alpha created from our buildings, let's use it to create Surface Noise. Once rendered with BPR, we'll convert it to editable geometry and prep our buildings for KeyShot.
ZBrush for Concepti … ZBrush for Concepting - Part 4
Let's use the ZBrush to KeyShot Bridge, we'll create a number of render passes from various KeyShot materials. These render passes will then be passed on to Andrew for the remainder of this lesson.
ZBrush for Concepti … ZBrush for Concepting - Part 5
Discover Andrew's technique from manipulating Joseph's renders and the start of his Photoshop texturing and paint over.
ZBrush for Concepti … ZBrush for Concepting - Part 6
With our final video of this series, we put the finishing touches on our concept piece. An amazing collaboration between Joseph Drust and Andrew Bosley. For more tutorials from Joseph visit pixologic.com/zclassroom and for concepts by Andrew visit bosleyart.com
ZBrush for Concepti … Architectural Design - Part 1
This tutorial series gets things started with the ZModeler Brush and NanoMesh to create a building base. Use NanoMesh's random, variation, offset, and rotation sliders to create a unique skyscraper look.
Architectural Desig …
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2 Days Ago

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boozy floozie - Thanks so much, I've been admiring your illustration work in Zbrush for a while! I love all of the Illustrators that evolved from the Brandywine School and my personal library's full of books of their work so it's awesome if someone has seen even a hint of their style in my own work. Kryats - Thanks and no problem, it's my pleasure! Knacki - Thanks so much for you comment, it's always nice to hear from you! Yes of course, see my sketch below, I polished it off in photoshop back in 2012 over the top of the old sketch which was done back in 2007 i believe. It was just a silly scene I had in my head that I found cathartic to get out onto paper . I chose to sculpt it because I've been wanting to do my own work in ZB for a while and it feels like I've now come full circle from where I started. I added the Crow gang after watching the TV show Father Ted where the Crows keep stealing Father Jacks glasses to make their nest. I kinda liked the idea of the adventurer out for loot guarded by a gang of jealous Crows . I designed the Bard as a foil for the Hero, hes so drunk he's just along for a bit of fresh air and a sing song... Jhon_Erick - Thanks Jhon!!

  • Etcher
    1 Hour Ago
    Beautiful work - thanks for sharing your workflow Congratz on TR!
  • James W Cain
    2 Minutes Ago
    Well, that just made my weekend! Thanks for all the comments, they're truly appreciated
13 Hours Ago

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here's my take on bill peet's dragon from "how droofus the dragon lost his head". it was/is a great little project. i need to pose him and do a few little tweaks here and there, before i'll wrap him up. hope you'll like him. -r

  • KristofferNissen
    45 Minutes Ago
    Det ser sgu godt ud Rasmus ! Den er jeg ret pjattet med. Måske hans knæ sidder en anelse lavt men ellers rigtigt lækkert stykke arbejde Er hans scales lavet manuet ?
1 Hour Ago

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Big Bear
My sculpt for spare time today Big Bear plz give me advice for my work ,thanks I'am still beginner for animal sculpt

14 Hours Ago

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51 Favorites and 22Followers.
wip

2 Hours Ago

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112 Favorites and 52Followers.
Some close up shot of the clothing.

  • lunahod
    1 Hour Ago
    !!!very cool work!!!
1 Hour Ago

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96 Favorites and 51Followers.
Grin!!!!
I love you guys!!! Thank you! Last thing with KeyShot 5:

11 Hours Ago

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38 Favorites and 24Followers.
Wall Sconce

  • MealeaYing
    2 Hours Ago
    Blue, this is awesome stuff! Im digging back to all the things I have missed and having a great time I think the person asking about textures meant ALL of them, they are quite amazing. I hope you are doing well, I missed you!!!
05-26-15

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Thanks! Yep, its KeyShot. Thank you Michalis! Actually, you had more to do with it than you realize, I did the rigging in Blender. I have some more things to learn, weight painting and how to get the bones properly rotated before I attach them to the object. From there it's just a matter of getting good at it I think.

  • GregMalick
    9 Hours Ago
    We missed you too, Mealea.
3 Hours Ago

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Another WIP
Finished his boots.

11-18-15

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Troll army breakdown
Hi Zguys , i would like to add a breakdown of this piece on your request. At first i started with Zsphere to build lowpoly body of troll (fig.1). Fig. 1 For armour and weapons i used extract tool and insert mesh brush with curve mode on. More details on mesh i added by using standard brush with various alphas and damstand brush. Next step was posing a troll model. For that i used ZRig technique (fig.2). Fig. 2 Manogel (the waepon which troll pulls behind) was made from simple boxes. Ladders and scaffold on manogel i did with insert mesh brush (fig.3). Fig. 3 The army i made with nanomesh technique. I modeled a couple variations of soldiers theni extract a surface from ground and than i used nanomesh to multiply the armyto thousands (fig. 4). Fig. 4 At the end of Zbrushing i created a cliffs by using dynamesh technique (fig. 5). Fig. 5 The whole model has about 60 mil. points. After modeling i shrink it with decimation master to about 10% of original size and export it to the 3dsmax. In 3dsmax i set up lighting and i applied materials. Finaly i rendered out a couple passes (fig 6). Fig. 6 In PS i did a final touch. I used a matte painting techniques to kicked it . I hope you enjoy this simple breakdown and i appreciate your CC.

  • Erik Heyninck
    5 Hours Ago
    Have I missed this post? Probably. Because I would have logged-in and commented. No doubt about that. ((I now come from your Heart Engine thread). Same comment as over there. Congrats!
1 Day Ago

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Thank you gabo1991. ZModeler is a powerful and effective modeling tool. When i am creating any kind of model i use Zmodeler as a base tool. Mostly i use 3 combinations of actions (fig.1). base mesh=qmesh; details=insert,inset; bridge=shape generator (just kidding but it works). Fig. 1 For example there was a lot of piping. I found the combination of Insert mesh with bridge action the most usefull when you want to creat specific shapes of piping (fig.2). Fig. 2

  • asecbrush
    6 Hours Ago
    Love the design and cool renders!
  • Erik Heyninck
    5 Hours Ago
    Incredible. Exactly the kind of work I like. Very creative and very well executed. You get my vote!
6 Hours Ago

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more progress:

1 Day Ago

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breakdown hope a little help for you

  • MacroManJr
    1 Day Ago
    Great effort! Lot of details. Nice job, man. Making a lot of sports fans and manga/anime fans smile.
  • chequeiq
    1 Day Ago
    great job man awesome
7 Hours Ago

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Some extra images, I still want to get out some Zbrush screenies.

7 Hours Ago

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Denzil O'Neill Sketchbook
Hi! Huge long time lurker/fan of ZBC! I thought I best start a sketchbook to kick myself into gear! Here is a piece I made for the Star Wards reimagined contest: https://denzil.cgplus.com/star-wars-reimagined-17 https://cgplus.com/forum/t/star-wars-reimagined-drakku-the-hutt/900/16 Drakku the Hutt, is a fan fiction character who is the son of Jabba the Hutt & protoge to Boba Fett. Completely modeled/UV in Zbrush, rendered in Marmoset Toolbag 2. Cheers! Denzil.

2 Days Ago

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17 Favorites and 7Followers.

  • guhhh
    17 Hours Ago
    stunning work!!!
  • Webhead
    9 Hours Ago
    Lovely. You've got modeling women down pat.
12 Hours Ago

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17 Favorites and 7Followers.
Centaur Girl (Sketch)

  • Webhead
    9 Hours Ago
    Gorgeous sculpt! Really beautiful.
10 Hours Ago

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23 Favorites and 11Followers.
Han and Chewie

20 Hours Ago

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Undead Pirate
Hey guys, this is my new artwork. All of my modeling works was done in Zbrush. This is based on Hanjianhao's concept art. Hope you like it.

  • truubluu
    12 Hours Ago
    Yeeeeeeah, this will make it to top row soon. I am most certain. Great job all the way around!
14 Hours Ago

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30 Favorites and 13Followers.
119-5-2-16 squiddler https://www.artstation.com/p/DdQ3y

14 Hours Ago

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STAR WARS REIMAGINED: african totem C3PO
My character is an ancestor of ancient african tribe, the founder of clan, the guardian and patron. Nobody knows, was he born from sand melted with sunrays, or made an appearance where the sun have the other name. When he appeared, he gave people the chance to understand the language of birds and animals, to hear the whisper of wind and the song of the water. He brought the knowledge. Nowadays he is God, statuesque idol from wood, bone and iron. He rests, tranquil and quiescent. Awaits when you will strain ears. https://cgplus.com/forum/t/star-wars-reimagined-african-totem-c3po/370 https://www.artstation.com/artist/lunahod

19 Hours Ago

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here are some Zbrush pics

  • Derek Frenzo
    18 Hours Ago
    Amazing piece of work! Really fantastic! Is she making the "Devil Horns", or "Rock On" sign with her left hand?
  • nebular
    18 Hours Ago
    Sculptullary it's fantastic. I love how you've made her skin looks real. She's very old for sure! Just look how the skin hangs on the bones - wow! Really fantastic job! But sadly the render and texturing isn't as good as the models.
  • Marcellus2
    16 Hours Ago
    Fantastic idea for a sculpt, I love the hands.
16 Hours Ago

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Cones of Desire_001
Starting a new series of desirable things sprouting out of ice cream cones. Decided to start with a favorite of mine, voluptuous ladies.

2 Days Ago

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9 Favorites and 10Followers.
Thank you Magdalena. Closeup details of the feet

  • rasmusW
    17 Hours Ago
    heeeey! long time, no see. very cool model. looking forward for more from you. -r
2 Days Ago

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Gael Kerchy Sketchbook
Hello Zcommunity ! This is my first post on the forum. I'll be sharing more and more of my work with you guys. To start on, this is a model I spent two days on. All comments are more than welcome.

  • Chimz
    1 Day Ago
    Wonderful first post, can't wait to see more from you!
  • vlad74
    1 Day Ago
    Really nice execution!
  • rasmusW
    17 Hours Ago
    hey gael! great work here. i really like the gravity and sense of mass in this. good job. -r
1 Day Ago

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43 Favorites and 34Followers.
Fighting hippos for a new book. The format of the shot seems odd as there will be text at top left

  • vlad74
    23 Hours Ago
    I love it. Really good sculpt.
  • Jacek
    18 Hours Ago
    As usual realistic work Peter Regards Jacek
18 Hours Ago

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23 Favorites and 11Followers.

18 Hours Ago

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23 Favorites and 11Followers.
Super Bowl Weekend
Payton Manning sculpted in Zbrush and rendered in Keyshot

18 Hours Ago

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v2.0
Updated model design. Announcing my lifetime my multimedia experimental science-fiction project "XASMA: Xeo-Ars, Stella Maxia" with a character design from the Scorpion-God of Eve and Parks Front presentation with ZBrush render passes, composition and post-production in Photoshop. The next three were rendered in Blender Cycles, with PBR and SSS nodes, tweaked HDRI lighting, between 500 and 1000 samples and post-production in Photoshop.

1 Day Ago

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IJNCBbpAGjM

  • lucat
    1 Day Ago
    i like it.
19 Hours Ago

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Eastern Warrior
here is my eastern warrior character,and I would be so excited if you tell me my problems and other things that I didnt notice in my modeling process. whole the process done in zbrush 4R7 and rendered in keyshot.