Oh wow thanks for the reply guys, I`m a bit late but thank you
Here`s some more work, posting retroactively now , until I get up to date with my current projects.
I`ve been unbelievably lazy with posting stuff, need to get back into it.
Halo helmet fantart-ish finished a while ago, tried Keyshot and wanted to stick just to Zbrush Hard Surface modeling. I retopologised a few bits in Maya for trying out different workflows but great majority of work (99%) done in Zbrush only.
You don't really need much more tbh. (i`m such a fanboy lol)
Oh and forgot to post this fellow here too