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The Basics of ZBrushCore
Welcome to ZClassroom! If this is your first time using ZBrushCore, your first time coming to ZClassroom, or you just need to brush up on your ZBrush fundimentals, this is a perfect series to check out.
The Basics of...Head Sculpting with Steve James
Welcome to a six part series completely in ZBrushCore, hosted and taught by Steve James. This series will focus on a head bust from start to finish. Follow along or use Steve's workflow to create your own character.
Head Sculpting with...Changing Languages
English isn't your language of choice, no problem, follow this lesson to find out how to change ZBrushCore's language settings.
Changing LanguagesCreating a Basemesh with ZSpheres
Solomon Blair shows you how to quickly block out a model with ZSpheres.
Creating a Basemesh...A Key Chain for 3D Printing
Joseph Drust will take you through the basics of sculpting as well as optimizing your key chain for 3D printing.
A Key Chain for 3D...Creating a Character with IMM Brushes & Gizmo 3D
A three part Workshop that will focus on creating a character with three key features offered in ZBrushCore.
Creating a Character...
:D ;) :confused: :evil: :cry: :idea: :lol: :rolleyes:

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    • Threads: 27
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Highlighted Threads

Pixologic UGM: Industrial Light & Magic by: aurick 1 Hour Ago
Views: 3893 Replies: 9
Insert Multi Mesh Repository by: aurick 3 Days Ago
Views: 1688473 Replies: 581
Announcing ZBrushCore by: aurick 5 Days Ago
Views: 107800 Replies: 218
RECAP: ZBrush Summit 2016 by: aurick 2 Weeks Ago
Views: 28466 Replies: 35
#AskZBrush: Updated August 19 by: aurick 2 Weeks Ago
Views: 126214 Replies: 60
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The Original Sinner
The Original Sinner Quick doodle used for testing another style in Keyshot. http://www.keosmasons.com http://www.marcoplouffe.com https://www.artstation.com/artist/marcologue https://www.facebook.com/keosmasons https://www.instagram.com/keosmasons/

  • selwy
    23 Hours Ago
    The last work looks fantastic! Very well done! Cheers, Selwy
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Sebastian the Ibis
Hi guys, this is a project that I made with other great artists, painters and sculptors, integrating zbrush to our work process. we use this as a reference Creating the basic shape with Zspheres and Dinamesh Find the pose

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Pixologic UGM: Industrial Light & Magic
8Z0qAwst5hs On Saturday, December 10, join Pixologic for an exciting and informative afternoon with three Lead Creature Modelers from the renowned Industrial Light & Magic. Kris Costa, Sunny Wei and Patrick Gagne will talk about how ZBrush was used for the production of this year's film Warcraft: The Beginning. With 62 film credits between them, these artists are on the cutting edge of modern film making! The event will take place in the green screen hangar at the Gnomon School of Visual Effects in Hollywood, CA. Attendance will be free! At the request of ILM, we will not be able to broadcast or record this UGM. The only way to learn the tips and tricks from these outstanding artists will be to attend in person. We sure hope you'll be able to join us! Gnomon School of Visual Effects 1015 N. Cahuenga Blvd. Hollywood, CA 90038 Saturday, December 10, 2016 Noon to 2 pm Click Here to Learn More and Register

  • Astjid
    1 Hour Ago
    I would love to be there, three super awesome artists sharing their knowledge/skills
  • Peter Folke
    1 Hour Ago
    "ZOMBEAST Hot orc chick I thought the warcraft movie was awesome!!! Most of all i fell in love with the half orc woman !!!! Once you go green you never go back as they say. No really she's fine ! " Hmm, just saw a...
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KF Griffith Works
Hello, ZBrush Community! I’m an aspiring novelist and an ardent but still learning ZBrushist. As a writer I needed to find a concept design tool that would bring my characters to life so that I could most effectively share my vision with potential agents and prospective publishers. I can’t say that learning ZBrush was easy for me, but I ended up with models and images that showcased my ideas in a way that no other design tool could do. (I now know why gaming studios and movie studios have teams working on this stuff. I lost a ton of brain cells trying to do everything myself!) *WARNIING* Don’t try to write a 175 page novel while learning ZBrush and maintaining a full-time job! The working title for my novel is Ogreball: Rag and Bone Warriors. It’s the first book in a trilogy aimed at an international audience of middle grade readers who love fantasy, sports, and rough-and-tumble action. The entire series concept was specifically planned, designed, and crafted from the ground up to be fully deployed in a wide variety of other media, including video games, mobile apps, toys, cosplay costumes, etc. (Although I used a ton of writing books as inspiration, The Art of Game Design by Jesse Schell was particularly influential during my creative process.) I’m currently looking for an agent, so if you know a good literary agent, send them my way! If you’re interested, you can find more images and info at: https://plus.google.com/101851855823497811796 http://www.gradyburr.com/ https://twitter.com/kf_griffith The image below is a possible cover design for the first book in the series. I used ZBrush, DAZ3D, KeyShot, and Photoshop as well as some assets from Turbosquid, Renderosity, etc.

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add

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Thank you Frenchy Pilou. Thank you RodrigoAvila.

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Here is another pose i'm working on, where you can see more details of the sculpt

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Illidan Stormrage - Commission work
Thanks for all the kind words everyone! Sorry I haven't posted here much in a while. Here's my latest commission work that I can show, Illidan Stormrage from WarCraft! Rendered in Keyshot, composition based on art by Wei Wang.

  • SwampBoat
    1 Day Ago
    OH S^%%$^$$%^, Top Row!!! Damn, this means an incredible amount to me, thank you ZBC. *** @[COLOR=#aaaaaa]madhead Thanks dude, the sitting position was really tough for me. Looks great in Wei's concept, but its hard to make it presentable as a...
  • SolidSnakexxx
    1 Day Ago
    The Posture and Sculpt are just amazing! Love it!
  • pid18000
    6 Hours Ago
    awesome! How many hours does it take to make such master piece ?
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Hugh Laurie Caricature
Concept art not by me. All done in Zbrush. SaveSave SaveSave SaveSave SaveSave

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BadGuy
BadGuy

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Midsection Study
a study of anatomy... midsection. what you think?

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Hi,Guys How are you? Hope you had a good time. Here is my latest work. I spend all weekend to sculpt her. The idea is that She is Half-blood by Orc and Elf. Hope you like!!!!

  • Masart
    1 Day Ago
    hi, glad see new work here, nice job.
  • Eternity-NU
    10 Hours Ago
    Hi, Masart Thank you so much.
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Jin Kazama

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probably not going to take that any further...but you never know what the future holds got sick of this guy so I am just going to leave this here. now new stuff

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Res Thoughtless's lair
Hello, Zbrush maniacs! Here I'd wanted to post my works, sketches and WIPs to have critique. For a long time I was confusing to create a tread here. But the time is came.. I hope =)

  • Exordine
    15 Hours Ago
    Good job, especially the first (in my opinion). Looking forward to seeing more pictures.
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Josh, the innocent fugitive
Hi everyone, here is a recent personal project.... modeled in zbrush, hand-painted textures in Mari, rendered with Vray. No post processing or touch-up performed on the render. Thank you for viewing

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Coneface WIP - Critique appreciated!
Hey everyone. So this is something i have been working on for a while now. And at this point i could really use some feedback and critique from you guys (Anything helps really). Right now i'm mostly concerned with the anatomy and for the pose to look right. I can provide screenshots with the topology and alternative angles of the model if needed. Everything at this point can be tweaked and adjusted so just go wild in the comments I'm gonna make 4 rendered images with the same kind of style. I'll opdate with more as i go.

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Thanks for your kind comments! Here is the naked ZBrush mesh.

  • Helle
    17 Hours Ago
    Is it possible you can tell more about the caustic effect? I am trying to get an underwater effect from Keyshot - but no really luck? Ps: amazing result you ended up with :-)
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KumarMhatre
heya.All Done In Zbrush.Rendered In Keyshot...

  • Ghostman_
    20 Hours Ago
    Really great stuff. Nicely done.
20 Hours Ago

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I keep going

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Update: Cover

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Spirits: Cover

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Update: Mystic

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My Lastest Works
2016-2017

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last one for today... I messed up the order as there was with and without mud...o well never-mind.

  • nagulov
    1 Day Ago
    Gorgeous, gorgeous models. The detail on the skin and scales is insane!! Do you have a timelapse you're allowed to show?
  • abe_Tamazir
    1 Day Ago
    Thanks guys! much appreciated Enishi concerning the skin details, as I explained on the first page, It's all hand sculpted. We try to avoid Alphas for main wrinkle and secondary details. It makes everything much more unique. Then for...
  • nagulov
    23 Hours Ago
    Yes please! But if I understand correctly, they're all practically 90% hand-sculpted? Amazing. I wouldn't know where to begin (I mean, yes, main...
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Hey Zbrush people For the past 8 weeks I was an instructor at Grozen ent. in a class on character sculpting in Zbrush and this is the model I did throughout the course. The concept is done by SYBILLA KORITAREVA - https://www.facebook.com/sybilla.koritareva/media_set?set=a.208216794624.126071.753049624&type=3 For the final render I composited some passes from Zbrush in Photoshop.

  • nagulov
    23 Hours Ago
    Love this! The girl with the puffy furball especially, so good!
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Harry Potter - Dementor 2
Currently reading the Harry Potter books again and every time I start reading I got inspired to do my own interpretation of the creatures in these books. A couple of weeks back I started reading HARRY POTTER AND THE PRISONER OF AZKABAN. As soon as I hit the chapter 'Dementor' I just felt the magic and the inspiration and I had to come up with my own Dementor design. So here is the second concept of three and I had so much fun doing these creatures. I hope you guys like it as well as I do and I can't wait to do more of the creatures form the HP Universe. cheers.

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Fur Sculpting Tutorial
@Piggyson - Thanks Joseph. It's pretty fun to see the stuff printed for me too, never gets old. Hi again! I'm sharing here some content related to how I got about sculpting fur for my projects. I've tried a couple ways and I'm still learning and refining the style of the fur for my projects. There are many ways of doing fur for sculpts, these are just the steps I use for the style I like these days. Hope these tips are useful for others out there trying to figure out a way of portraying animal fur. Enjoy! Video Tutorial: Additional info:

  • nagulov
    23 Hours Ago
    Nice! Thanks so much for this. Hair and Fur are still super scary for me.
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Maito's Sketchbook2
Hello everyone! Thank you for watching! Enjoy yourself! This work was inspired by Aris Kolokontes.