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Painting-Introduction
The final addition to this incredible series of videos, will cover all that is necessary to texture the final helmet design. Polypainting, Spotlight, and Materials are some of the key features that will be covered.
Painting-Introduction Painting-Layer Masking
Using a combination of masking and layers, Joseph demonstrates a quick and easy method to applying a custom paint job to the helmet.
Painting-Layer Masking Painting-Spotlight Texturing
Spotlight allows the use of images loaded directly into ZBrush to apply texture information to your model. Joseph demonstrates how he uses this method to apply refined texture details.
Painting-Spotlight … Painting-Alpha Texturing
Alphas are one of the easiest ways to apply texture or sculptural details. Watch how Joseph utilizes this feature to add texture details to the helmet.
Painting-Alpha Text … Reference Introduction
Joseph Drust introduces the key features he will be covering in the following videos.
Reference Introduction Basemesh Introduction
this video gives a brief explanation of the various methods that will be covered in the following base mesh videos.
Basemesh Introduction Sculpting Introduction
Introducing the next topic of videos, sculpting. Joseph covers all topics that are involved in this series.
Sculpting Introduction
:D ;) :confused: :evil: :cry: :idea: :lol: :rolleyes:

Highlighted Threads

A Sneak Peek at the ZBrush to KeyShot Bridge by: aurick 3 Hours Ago
Views: 22522 Replies: 68
Presenting ZBrush 4R7 (Updated with Summit Recaps) by: aurick 17 Hours Ago
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Join Pixologic at the CTN Animation Expo 2014 by: aurick 2 Days Ago
Views: 9639 Replies: 7
ZBrush Summit 2014 by: aurick 10-18-14
Views: 69900 Replies: 186
Insert Multi Mesh Repository by: aurick 10-12-14
Views: 830755 Replies: 516
ZBrush Helmet Design NEW! Project Files Added! by: aurick 08-11-14
Views: 160109 Replies: 92
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3 Days Ago

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Creature final renders+vid
Hi! Finally it's finished Here are some final renders, mari screens and a video showing some details and breakdowns. Hope you like it! http://www.javiblanco.com/

  • JBlanco
    6 Hours Ago
    I did some render tests in marmoset a couple of months ago, but the final renders are done in Vray.
  • cdizzle
    24 Minutes Ago
    Would you mind telling us about the alphas you used for the displacement detail painting in Mari? Did you create them yourself from photographs, or are they scans like you would find at Surface Mimic? Looking forward to your color texture breakdown...
  • JBlanco
    14 Minutes Ago
    [QUOTE]Would you mind telling us about the alphas you used for the displacement detail painting in Mari? Did you create them yourself from photographs, or are they scans like you would find at Surface Mimic? Looking forward to your color texture...
54 Minutes Ago

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Upgrade continues. Original: http://www.imageup.ru/img220/1962006/1z1430.jpg Original: http://www.imageup.ru/img220/1962008/2z1797.jpg Original: http://www.imageup.ru/img220/1962010/3z2054.jpg Original: http://www.imageup.ru/img220/1962012/notes1249.jpg

1 Day Ago

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Update 14
Hi! I have done some texturing and sculpting. Any thoughts?

  • tigerheart
    1 Day Ago
    just a few part i would double check if i were you : there is really some work to do around the mouth, to give the lips a correct shape. Right now it just seem pinched
  • robertrageson
    2 Hours Ago
    Google image search for a photo of Olivia, this one is pretty close to a straight front picture. I lined up the eyes and you can see where everything else falls. Even if her head and ears are going to be covered with hair, you need to have the shape and...
  • dillster
    54 Minutes Ago
    Much as I hate to say it, I think you need to start again. To me, the head shape looks wrong and makes it look like you rushed intohigh subdivisions way early.
5 Days Ago

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Some Breakdowns:

  • enishi
    6 Hours Ago
    Great work, the shaders are working great. Might the boobs to big for my taste (nope, Im not gay). Which render engine did you use?
  • n1agara
    3 Hours Ago
    Very neat work. Love the armor, anatomy and overall look. Amazing!
  • myshadow
    1 Hour Ago
    Great top row work here! I enjoyed the breakdowns.
1 Week Ago

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15 Favorites and 6Followers.
Spearhead Painted
The Painted Version of Spearhead

  • skullmonkey
    1 Day Ago
    Hi there ! It's very nice to share with us your workflow ! I went trough the 2 first videos for now, and they're very interesting. May I ask what are your anatomy references we're seeing in theese videos ? They look prety helpfull to me ! Regards
  • Firith
    16 Hours Ago
    Really nice work with the anatomy here, and the videos are pretty helpful, thank you. Will you work more on the texture and release videos for it too, or you plan on moving on?
  • Noe0322
    2 Hours Ago
    skullmonkey: the name of the book is Frederic Delavier - Strength Training Anatomy Firith: this series is complete, and texturing is not my strength, yet SsSandu_C: thank you
4 Days Ago

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24 Favorites and 15Followers.
Here's a simple breakdown of the techniques I used to to create this model. One of the probably most overlooked features in zbrush is use of stencil which becomes even more powerful combined with tileable textures. I also use stencils to project some cloth wrinkles patterns and wrap feature under stencile menu makes the projection stretching free. I hope you'll find this helpful and feel free to ask if you have any questions. Happy Zbrushing!

  • Jviro
    9 Hours Ago
    Thank you for the detailed reply. Just making sure I understand. There are two "flat" meshes over top of eachother, and they each have identical textures on them. The textures are opaque channels with little transparent circles in between. But one texture...
  • ajuricic
    3 Hours Ago
    You are right about the convex and concave part but there's no transparency maps involved because clear coat layer which is also convex is fully transparent. The other one with concave bubbles is vray sss2 shader with no reflection.
  • Jviro
    2 Hours Ago
    Awesome. Thank you. Again, phenomenal sculpt.
3 Hours Ago

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3 Hours Ago

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Mr Cyber Munky
thought it would be cool if maybe rocket raccoon was not the only one taken from terra and given the treatment, so i did this chimp and called him cyber munky, all sculpted in zbrush, rendered in keyshot, comped in photoshop, hope you all enjoy c&c welcome

1 Week Ago

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A Sneak Peek at the ZBrush to KeyShot Bridge
A sneak peek at the upcoming ZBrush to KeyShot Bridge: As we finalize ZBrush 4R7 we wanted to share with you this sneak peek movie which focuses on one of the upcoming features: the ZBrush to KeyShot Bridge! This exciting new feature allows you to send your ZBrush scene straight to KeyShot (in one click), allowing for an incredibly easy transition to rendering with KeyShot. Additionally, you will also see ZBrush 4R7's new ZModeler Brush in action as it is used to create the engine. Some of the features shown in the video are: *Single button press allows for high polygon models (without decimation) to be sent to KeyShot *Apply KeyShot materials directly to the mesh *Size, position, and MatCaps® are respected across the ZBrush to KeyShot Bridge *Adjust the HDR Environment lighting to create the perfect Final Render Sit back and Enjoy! B3fQG0FzVAU For more information about ZBrush 4R7 , including release information and previews of other features, CLICK HERE.

  • dillster
    13 Hours Ago
    Keyshot 5 comes with a new toon render function. I've seen some renders on the Keyshot forum and...
  • dam_standard
    9 Hours Ago
    release date ? i searched all the internet and no info on this topic. i cant get no sleep
  • Eldero
    3 Hours Ago
    Thank you MentalFrog for your answer. I can only hope with you that the Keyshot-Z (as you refer to) will be allowed on 2 computers too, just like ZBrush. Just not at the same moment ... I am not an octopus after all. Indeed it would safe a lot of...
3 Hours Ago

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5 Favorites and 24Followers.
Vampire Study

7 Hours Ago

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5 Favorites and 2Followers.
Wolverine

  • Diablo
    3 Hours Ago
    Cool design.like it.
3 Hours Ago

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1 Day Ago

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  • maucerichris
    12 Hours Ago
    awesome!!! this a very delicate piece. Can you tell us about your posing process? I mean do you model it in pose directly or do you make fisrt in T pose all the character, and then posing and refine?
  • Jviro
    5 Hours Ago
    Wow. I don't even know what to say this is so good. How long did this take you?
5 Hours Ago

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Help
Please help me take this face to the next level. I have tweaked it several times now and I know I am getting a lot closer to a decent looking properly proportionate female face, but just can't seem to nail it. Sometimes I think it looks good, but then dismiss that as pride due to time spent on it. Any bit of advice or critique would be greatly appreciated.

7 Hours Ago

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Vengeance WIP
Concept Art by DanLuVisiArt

22 Hours Ago

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27 Favorites and 32Followers.
hey guys thank you for your posts and sorry for any new updates yet on this - bussy with jobs here is a 3d print from today. cheers R.

  • ReZilience
    20 Hours Ago
    geeze, I really dig your style. It would be awesome to see one of these 3d printed! keep up the good work.
  • tes3d
    8 Hours Ago
    hehe the latest pic is a 3D PRINT
9 Hours Ago

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3 Favorites and 2Followers.
Anatomy Studies
Improving the anatomy knowledge. The strong muscle markings are intentional.

10 Hours Ago

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14 Favorites and 6Followers.
Cyborg
Hello guys here my new sculpt

12 Hours Ago

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12 Favorites and 7Followers.
Helmet OpsCore airframe with night vision gear GPNVG18. The basic model of the helmet was created in ZBrush and rebuild into NURBS surface model in Rhinoceros.

12 Hours Ago

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Thanks colleagues for the nice comments And special Thanks to the creators and the development team of ZBrush Pixologic! They opened for us a portal to a new world - the universe of our imagination! Here answers on previous questions. - Final 3D printing optimal in scale of 1/9 and smaller scales 1/16, 1/35. I'm looking for potential manufacturers of military miniatures with full production cycle. I work on a serie of the various soldiers sculptures, such as format Mc Farlane military series. - The helmet could extend down over the ears a little more ***8211; there are various options ACH3 Ballistic Helmet. For example Rabintex ACH-3 Ballistic Helmet and Revision MSA ballistic helmet. The proportions of helmets are different, also the differences of proportions are in sizes of helmets

12 Hours Ago

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started to polypaint the model

12 Hours Ago

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more progress and posed. the original image is from mjranum_stock found on artstation a couple of weeks ago. After posing her I have to fix some parts that are distorted a bit. Original image

2 Days Ago

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Jar Jar Binx
Hi All I am new to Z brush i have only been using it for 2 days now and this is what i came up with so far W.i.p of Jar JAr BINx REGARDS Mouton

  • jamesgcraig
    1 Day Ago
    I know you approached it from a classical style in this image but you have to watch your tangled tessellations even at high res they are still a problem, old school boxed modeling is relatively dead in a lot of ways but geometry cleanliness is still an...
  • Moutonburger
    13 Hours Ago
    thanks man well my system is a 3.2 ghz i7 and a GTX 680 Mouton
1 Day Ago

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More progess on my Udir

  • Diablo
    1 Day Ago
    Muy bien como siempre amigo.Seguid asi.Buena suerte.
  • jmturbo
    14 Hours Ago
    Muchas gracias tio!!! Thanks a lot man!!!
3 Days Ago

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And this is how Theodore looks at the moment. Rendered in Arnold. Things I still need to fix: - Red gradient on the eyeballs - Paint a spec map for the skin - Put the fingerprints layer of the glasses not just on the spec but also the dirt layer.

  • Th3estric
    14 Hours Ago
    This is really inspiring.. Impressive how much you've involved. Could you make a breakdown on how you're getting those amazing texturing/renders on Theodore for example, it looks awesome ! Is it just Arnold magic? Have you tried Maxwell? You're using...
15 Hours Ago

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Jackie Chan Updated
Hi everyone, This is an updated image. I'm still learning the mental ray settings to get better skin. But this is what I have now.

15 Hours Ago

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30 Favorites and 20Followers.
couldn't really sleep, figured I'd sculpt something I was dealing with internally, hope everyone had a great thanksgiving :P

08-09-14

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  • Regnan
    3 Days Ago
    LOL - a response like that tells me you enjoy the wait, or the use of trivial facts no-one cares about to pamper your self esteem up a small notch. Cool who knew we almost have Christmas in the Fall? Hmm but then who cares? Being in Canada changes...
  • SPRINGFIELD-JACK
    2 Days Ago
    You've got me, I'm a born again pedant, but I take exception to you calling facts...
  • giullep
    17 Hours Ago
    Escuse me, but during or after the CTN Pixologic dont release any update for 4r7...? This is at minimum "non normal"? Or not? No think about the upcoming release date? Nobody has any different info? Thx and fall in not for ever***128513;
17 Hours Ago

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10 Favorites and 10Followers.
Grenade
Heres the finished result, I brought Substance Painter today and and exported the textures into Marmoset Toolbag 2, and also made a piece of floor to go with it

19 Hours Ago

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26 Favorites and 24Followers.
werewolf
one of my old work re rendered in key shot inspired by carols huante concept art