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ZBrush for Concepting - Part 1
We'll start this series with a brief intro to Joseph Drust and Andrew Bosley, followed by an overview of the six part lesson. The second portion of this video jumps right into ZBrush as Joseph uses the default ZModeler Brush options to quickly generate building structures.
ZBrush for Concepti … ZBrush for Concepting - Part 2
Taking the buildings created in Part 1, let's use 2.5D and its functionality to create an Alpha.
ZBrush for Concepti … ZBrush for Concepting - Part 3
Now that we have an Alpha created from our buildings, let's use it to create Surface Noise. Once rendered with BPR, we'll convert it to editable geometry and prep our buildings for KeyShot.
ZBrush for Concepti … ZBrush for Concepting - Part 4
Let's use the ZBrush to KeyShot Bridge, we'll create a number of render passes from various KeyShot materials. These render passes will then be passed on to Andrew for the remainder of this lesson.
ZBrush for Concepti … ZBrush for Concepting - Part 5
Discover Andrew's technique from manipulating Joseph's renders and the start of his Photoshop texturing and paint over.
ZBrush for Concepti … ZBrush for Concepting - Part 6
With our final video of this series, we put the finishing touches on our concept piece. An amazing collaboration between Joseph Drust and Andrew Bosley. For more tutorials from Joseph visit pixologic.com/zclassroom and for concepts by Andrew visit bosleyart.com
ZBrush for Concepti … Architectural Design - Part 1
This tutorial series gets things started with the ZModeler Brush and NanoMesh to create a building base. Use NanoMesh's random, variation, offset, and rotation sliders to create a unique skyscraper look.
Architectural Desig …
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+ Create New Thread + Reply to My Thread
15 Hours Ago

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81 Favorites and 34Followers.
Conde
hi guys, it's been a while without no posting something, here I show you a little practice with zbrush, Keyshot and Photoshop Some color and Light variation

  • bfgnz
    14 Hours Ago
    Love that side lighting.
4 Hours Ago

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2 Favorites and 1Followers.
shaders
Well my tutorial might take some time to finish because its very in depth. So here's a screenshot of my skin shader... I can upload you more screenshots of shaders, just let me know which ones

  • Erik Heyninck
    32 Minutes Ago
    Hey thanks for sharing. When I read Cycles, I'm interested as I am just getting into Blender. I love nodes because they are so readable.
  • Vir Norin
    20 Minutes Ago
    Yeah, thanks for nodes. I have only one question about SSS radius. Usually it has numeric input (I personally divide each next value by two, like 1, 0.5, 0.25 for RGB respectively) but in your case the values are driven by color texture. So does it takes...
39 Minutes Ago

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114 Favorites and 100Followers.
Next Dragons video is up and ready! Part 20: Underbelly Detailing https://gumroad.com/l/kYEzk - come see! - sculpting details for the soft underbelly - sculpting loose skin - blending in with previously sculpted areas - real time recording 56 min 978MB 1080p mp4 W5SLkhJBiYw

15 Hours Ago

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22 Favorites and 9Followers.
Giger esque 3
Hi, Created this ship using zmodeler brush as a low poly mesh to begin with. Thanks to Paleo3D for helping to shape ideas. Like they say...Two heads are better than one. Cheers!

  • Lexxx69
    14 Hours Ago
    I love the creativity of Giger.
  • kryats
    44 Minutes Ago
    very nicely done since MealeaYing's thread got a bit looong would you mind explaining your texturing process in short?
1 Hour Ago

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91 Favorites and 31Followers.
Light Walker
Hi guys, here the first render, hope you'll like it and good week-end everybody

  • Vir Norin
    1 Hour Ago
    Wow, this is very good! And addition of water brings a lot of life to this render. Is it fluid sim or did you sculpt it manually?
1 Hour Ago

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22 Favorites and 8Followers.
Helo! tnx Krytas i made something a little difrend today, i spend some time learning how to put lights and materials on the model with this one... i hope u like it ( zbrush and a blur comp. in PS )

2 Days Ago

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16 Favorites and 15Followers.
...

  • ricor
    1 Day Ago
    Ref page 2 Nice rings Quadratic, did you tried to 3d print it and if you did, are you satisfied with the result? Material used? If not, give us info when you will 3d print it. Do you use only alphas for the second ring (page 2) Thanks!
  • quadratic_cg
    1 Hour Ago
    thanks! for the second ring I used noisemaker with alpha. some detail hand-sculpted. I did not print by myself. but my customers are always satisfied with the results they get from my models.
3 Hours Ago

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64 Favorites and 39Followers.

  • decosouza
    3 Hours Ago
    Dude I love this one. Strong modeling, amazing textures and the render is just beautiful. Really good.
  • Diablo
    2 Hours Ago
    definitely deserve Top Row.great job on his mechanical hand.nice & neat.
  • Fonty
    1 Hour Ago
    I agree top row all the way what a fantastic peice of work this is well done mate well deserved if you ask me
19 Hours Ago

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0 Favorites and 2Followers.
Hey my dear Zbrushers ; here is another quick speed sculpt and render. It is nased on Aris Kolokontes amazing Concept Clay Sculpt. He is an amazing artist and for me super inspiring, so thanks for the motivation and your amazing creature creations. No hesitate for worries, asked the artist before posting aswell starting the project. Own designs will follow soom . Dynasphere Speed Sculpt Any comment and feedback would be highly appreciated Please Visit and Follow his Webpage: https://www.facebook.com/aris.kolokontes and if you like also maybe my personal website aswell https://www.artstation.com/artist/kc-production https://www.facebook.com/theartofkcproduction

  • decosouza
    2 Hours Ago
    Very good work! How did you do the render... is Zbrush's? I've seen your portfolio and your art is just amazing, really inspiring.
3 Hours Ago

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0 Favorites and 0Followers.
What ? You've never seen a cowboy before ? Deadpool WIP
So this is my current free time project I'm doing during the weekend or late at night. I'm trying to mix deadpool and kind of a western cowboy. Everything is and will be done in zbrush, which is a first for me, so I could try new techniques. I still have a lot of things to do but let me know what you think about it, every advices are welcome

11 Hours Ago

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15 Favorites and 14Followers.

  • decosouza
    3 Hours Ago
    Thank you very much Francis.
3 Hours Ago

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64 Favorites and 39Followers.

3 Hours Ago

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64 Favorites and 39Followers.
Mechanic
Hi there, it´s been a while, but here is my new spare time work. I really like the "new" low-poly modeling features and integrate them in my hard surface workflow. Entirely modeled in Zbrush and rendered in Octane. Hope you like it.

1 Week Ago

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7 Favorites and 5Followers.
judge hopkins

  • MetinSeven
    3 Hours Ago
    I really like him, especially his head. Good work.
5 Days Ago

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60 Favorites and 36Followers.
Idea kind of came from the Brave for this sculpt and especially some features of the character.

  • MetinSeven
    3 Hours Ago
    Love your sculptures, especially the Obelix. Keep up the good work.
4 Hours Ago

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Hugo - sketchbook
Hello everyone, I'm Hugo and this is my first time posting on zbrushcentral. For the last couple of months i've been practising zbrush every day, but till now i've only made failures... After a couple of month of practise i've the feeling it's a good time to show my work to you guys. I hope someone can give me tips or feedback so i won't make the same mistakes again. btw: everyday i go to zbrushcentral to take a look at all those cool projects that are posted on this forum. So yeah, this forum is a very inspiring place!

14 Hours Ago

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48 Favorites and 41Followers.
In their spare time, from the basic work, I continue to do it. A healthy and positive criticism, as always, welcome. I still listen all and make their own way.(this is a joke)

  • Lexxx69
    14 Hours Ago
    bfgnz, Thank You!
  • TribunMaximus
    5 Hours Ago
    This is a brilliant eye candy! And you do not just copying. You make something new out of it. I recognize your handwriting already on thumbnail. What would Spock say? Fascinating!
  • digitalmax
    4 Hours Ago
    What a pleasure to watch this close-ups. Detail by detail... Nice work as always Leonid!
4 Hours Ago

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Online Zbrush Workshop
Online Zbrush Workshop A few seats left for my online Zbrush workshop starting in 10 days ! Summer deal! Price has gone down! $350/Registration for my next Workshop is now open: https://gumroad.com/l/PnESj Online Zbrush course of 8 week lenght! Dates are from Sept 15th until Nov 2nd 2015 Any questions please feel free to contact me: workshop.pierrebenjamin@gmail.com also more infos here: http://pierrebenjamin.com/online-workshop/

5 Hours Ago

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185 Favorites and 90Followers.
Haha thank you Kokoro...till the model stops upper than belly! well last models in sketchfab Thorettevxd by xada on Sketchfab Mebat by xada on Sketchfab

10 Hours Ago

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2 Favorites and 1Followers.
WIP character
here's a WIP of a girl character I'm doing right now.. sculpted in Zbrush, Rendered/Hair in Cycles. enjoy!

  • Vir Norin
    7 Hours Ago
    Very sweet girl! Can you share your shader setup? It looks really soft and nice.
  • RicoC
    7 Hours Ago
    @Vir Norin thanks man! I'm actually making an in depth "making of" tutorial for this character I'll be posting it here and on facebook when its done.
3 Days Ago

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36 Favorites and 28Followers.
Great to be doing something other than Dinosaurs....

  • Knacki
    2 Days Ago
    Bravo!! Excellent! Thanks for the tips btw. Very useful.
  • Jacek
    2 Days Ago
    Peter The skin is perfect !! Thanks for sharing :-) Regards Jacek
  • Francis Bezooyen
    9 Hours Ago
    Very nice work in this thread. I look forward to seeing more!
01-14-12

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3 Favorites and 1Followers.
Some work from warcraft :)
here is a model of the lich king i made, testing the renders if u have similar work plz share

  • Balthazar76
    01-09-13
    Hi! Im a big fan of World of Warcraft. A few lvl 85's atm.Havn't played in forever. But I'll share some of my work on ur site. But well done on Arthas/Lich KIng
  • zpremie
    08-07-14
    hey dude are you from Greece, didnt knew we were at that lvl in Greece when it comes to CG. I am a big fan of world of warcraft and for the past 2 years i am learning maya and zbrush. What i want is to ask you if you free giving your model, and if you...
13 Hours Ago

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7 Favorites and 3Followers.
Thanks guys , yeah I have plan to do the retopology Here just little close shot

  • decosouza
    11 Hours Ago
    Amazing piece. Love the details.
2 Days Ago

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5 Favorites and 3Followers.

  • SonOfWitz
    1 Day Ago
    This really brings back memories. The summer before my senior year in high school, er, '92 I made a 14" Rocketeer statuette out of Super Sculpey and sold it at the local comic shop. That was fun. Wish I a picture of it. Man I love that classic costume...
  • rdubya82
    12 Hours Ago
    Thank you! I've always been fond of this character and the time period of the comic. Making it with Sculpey sounds like a lot of fun, too.
2 Days Ago

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234 Favorites and 165Followers.
Some quick Keyshot grabs

  • DeathTr@p
    1 Day Ago
    Your work is just amazing. Keep up the great work.
  • rasmusW
    20 Hours Ago
    great ape... cool stuff as always man. keep em coming. -r
  • joshpurple
    12 Hours Ago
    The large close-up blows my mind !! Brilliant work!
13 Hours Ago

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15 Favorites and 14Followers.
Thank you Kazufumi. I used dynamesh to sculpt every single piece. Here are some pics of the decimated object.

2 Days Ago

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10 Favorites and 7Followers.
ty guys. another render:

  • KENGY
    15 Hours Ago
    i am starting in zbrush, i have worked with maya but i have to say that zbrush is awesome!
  • koyima
    14 Hours Ago
    Really nice work. Any more screens of the process.
  • Splendorrise
    14 Hours Ago
    Isn't this done for the Mecha War Challenge at 3D Concept Art Community that has been extended to 4:th October?
06-29-15

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48 Favorites and 41Followers.
Madonna Sistina W.I.P.
Small addition in work.

  • Lexxx69
    14 Hours Ago
    Max, Thank You! nufftalon3dstudios, I understood. Thank you for your kind words and wishes!
  • bfgnz
    14 Hours Ago
    Very good. Interesting to study the different poses and people.
16 Hours Ago

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42 Favorites and 10Followers.
Game Art Glyphs
Hello everyone! I come to show you my last work. I begin the blockout with Maya and I thenimported the whole in zbrush for sculpt thehightpoly. I have then retopo the structure under Mayaand used Xnormals for the baking I have blend some map between them to obtain abase for my albedo, I then used quixel for additionof the details and I ended up painting other details. Returned is of marmoset, and the total polycount: 255 poly. i hope u like it and c&c are welcome