More …
Painting-Introduction
The final addition to this incredible series of videos, will cover all that is necessary to texture the final helmet design. Polypainting, Spotlight, and Materials are some of the key features that will be covered.
Painting-Introduction Painting-Layer Masking
Using a combination of masking and layers, Joseph demonstrates a quick and easy method to applying a custom paint job to the helmet.
Painting-Layer Masking Painting-Spotlight Texturing
Spotlight allows the use of images loaded directly into ZBrush to apply texture information to your model. Joseph demonstrates how he uses this method to apply refined texture details.
Painting-Spotlight … Painting-Alpha Texturing
Alphas are one of the easiest ways to apply texture or sculptural details. Watch how Joseph utilizes this feature to add texture details to the helmet.
Painting-Alpha Text … Reference Introduction
Joseph Drust introduces the key features he will be covering in the following videos.
Reference Introduction Basemesh Introduction
this video gives a brief explanation of the various methods that will be covered in the following base mesh videos.
Basemesh Introduction Sculpting Introduction
Introducing the next topic of videos, sculpting. Joseph covers all topics that are involved in this series.
Sculpting Introduction
:D ;) :confused: :evil: :cry: :idea: :lol: :rolleyes:

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+ Create New Thread + Reply to My Thread
5 Hours Ago

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Little 3 hours troll sketch i did from Oliver Silvens Troll Designs

  • Hanska
    5 Hours Ago
    haha awesome! Very well done 3D rendition
  • Dragon
    23 Minutes Ago
    Ha, ya got him down! Cool stuff.
06-13-14

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Wonder Woman to go along with Superman
Hi All, It took a little while but I now have Wonder Woman to keep Superman company! The character and set were modelled in Maya and then sculpted in ZBrush. Normal maps were rendered in XNormal. These assets were then taken into Toolbag 2 where materials were added, the scene lit and then rendered. A little bit of post work in Photoshop and Bob's yer uncle! Hope you like, thanks for your time. J

  • selahpoetic
    1 Hour Ago
    So, did you start from a basemesh in maya or did you dynamesh,remesh it and refined in zbrush? What was your starting point? could you provide any wip images that walk us through the process? Inspiring minds would like to know :-) Lastly, I loooove...
  • Dragon
    26 Minutes Ago
    How the heck did I miss this AWSOME thread? Anywho, so glad I found it. Love the colours man, love the colours. The sculpts are so cool, really digging that 'old fashioned' feel. Great work sir. Best.
4 Hours Ago

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Hey everyone! Here's the newest piece I'm working on. She's supposed to be sort of an archeologist, hence the tool belt. Let me know what you all think. -Sam

  • Jagoro
    3 Hours Ago
    WOW! This is amazing. Jaw dropping wonderful work
  • acornboy
    43 Minutes Ago
    Thanks everyone! I really appreciate all the kind words! Clintus Maximus- On the bark, I went over it with a wrinkle-roll brush, then applied noise to the whole. For the areas that look broken, I left the end of the log at an angle, like a chisel....
  • Dragon
    30 Minutes Ago
    Wow, just like vampi, the hair man, the hair... soooo cool. Really looks like everything is under water. So simple an image, yet, so much detail. Another great one.
1 Hour Ago

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Small Dragon Design
Made with Zbrush,Max,Photoshop

3 Hours Ago

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Thanks guys for the kind words. Diablo: i will do that at the end for sure ! Bigodon: Hairs are basically made with the curve strap brush & the move brush Here is my progress, worked mainly on the swimsuit :

  • Diablo
    2 Hours Ago
    thanks a lot man.really appreciated.good luck.
2 Days Ago

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9 Favorites and 20Followers.
A little polypainting tutorial...
First video: A timelapse of the model block-in 105991954 Second video: A brief explanation of polypaint and rgb, m, and mrgb 105976649 Third video: A one hour demo of a painting approach. 105949589 A demo of sculpting and painting a demon bust. I teach online at zbrushworkshops.com and in person at StudioArts in LA. This demo was for one of the classes at Studio Arts as an intro to basic polypainting. You can get my UI here (use at your own risk, and please, read the readme file :-): http://prefs.pointpusher.com/ You can download the bust itself here (Please note, it's a project, not a ztool): https://dl.dropboxusercontent.com/u/8042357/tutorial/blueGuy/pointpusher_Blue_Guy_bust_demo.zip

  • nandlaskar
    1 Day Ago
    nice character.liked the colors.
  • Dragon
    1 Day Ago
    You deserve the honor Danny, and I second what Polydrawer stated as well.
  • jbmonge
    3 Hours Ago
    Really Great like all your other tutorials. Each time I take great pleasure to look them and your explanations are always clear and exciting. thanks a lot for that Man !!!
2 Days Ago

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I've changed his pose a little bit and now I feel that I can texture him. Let me know what you guys think!

  • Hanska
    5 Hours Ago
    Another great piece! Love your stuff
9 Hours Ago

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Gabry Sketchbook
Hi all speed sculpt TWYNbQbTtpo Thanks for watching, hope you like it!

  • vlad74
    4 Hours Ago
    Nice work...
  • gabry
    3 Hours Ago
    Thanks so much
3 Hours Ago

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Super Dungeon Explore Minins
Last two of these:

3 Hours Ago

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Molotov Pis
Hi all! take a look at this project I collaborated, Figure sculping for 3D Printing "Molotov Pis". An idea of belgian artist Monk HF https://www.facebook.com/monk.happynism?fref=ts A Banksy and Manneken Pis evolution, check it out on Behance for more details : https://www.behance.net/gallery/19783909/Molotov-Pis Hope you like it! cheers! This is the final product:

4 Hours Ago

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This is a continuation after "The Encounter" project. This time, you can see a member of extrateretial species unit. Project created both in Blender and ZBrush. Rendered in Blender Cycles.

8 Hours Ago

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boxer
Fast Sculpt based on Dan Seddon boxer concept .. i used Zbrush ,keyshot, photoshop . Hope you like it . *On Artstation : http://bit.ly/1uA4VHu *Dan's Blog : http://bit.ly/1oPbAb2

4 Hours Ago

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I'm new. Don't beat me.
Hi, I'd like to say hello to everyone. My name is Przemek, it's my first post on this forum. Ok, so enough about me . I'll get to the point. I have been working in ZB about 2 week, and I decided to do my first sculpt. I've been doing only this so far. I'll try sculpt old dwarf. Ok... any advice?. Thanks for comment. PS. Sorry for my english. I will fix it soon.

14 Hours Ago

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Keyshot Renders: Another print shot:

  • vlad74
    4 Hours Ago
    Beautiful model!
4 Hours Ago

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Demon Finish
Hello guys!!! Posting my new model finish today, Demon Grok from Gumroad. Thanks!!!

02-25-14

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remcv8 thanks so much. Update on Murdock

  • Frankyn
    02-26-14
    Just had a look on the whole thread, great sculpting. The sharptooth is really amazing, made me laugh
1 Day Ago

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Type Treatments
I thought I would show what I use ZBrush for, that being illustrative type treatments. Usually used for editorial pieces, this one is a personal piece though. The image posted here was sculpted with ZBrush and rendered with KeyShot. I ended up making a Tri Part brush for the bubble wands. For my purposes KeyShot is just my cup of tea.

  • LynneMitchell
    5 Hours Ago
    Very nice! Want to see more examples please...
20 Hours Ago

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Thanks! here some sketch that I did this weekend.

  • ClymSmith
    11 Hours Ago
    Fab designs and sculpts. Really nice
5 Hours Ago

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54 Favorites and 28Followers.
philippe fauraut study
not aiming to copy the work of fauraut, but i used it as a guide. my goal was emotion...

6 Hours Ago

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4 Favorites and 8Followers.
here is the test render. there is still a lot of stuff to do.

6 Hours Ago

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-Ninja Female Warrior- (Sculpt) I did this Character for the 3d Artist Magazine, Cover + Tutorial

1 Week Ago

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50 Favorites and 61Followers.
Ended up doing some painting, and due to my UV laziness I rendered in Zbrush for the first time. I still have some painting tweaks to do...and probably a few composite rendering tweaks. Hope you all enjoy! Let me know what you guys think, I'm open to suggestions.

  • madmad
    3 Days Ago
    grat work!!! compliments
  • el.mustafa
    3 Days Ago
    Sweet! Really enjoyed the anatomical detail The muscle texture is beautiful Good work
7 Hours Ago

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hi friends, here is some more work that i have been working...

7 Hours Ago

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Continues the Attendant theme. Before creating the next part of the video I decided to improve a little bit already created parts and specify the image: Original: http://www.imageup.ru/img268/1880079/1z1580.jpg Original: http://www.imageup.ru/img268/1880082/2z1580.jpg Original: http://www.imageup.ru/img268/1880085/3z1580.jpg Original: http://www.imageup.ru/img268/1880088/4z1580.jpg

2 Days Ago

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Actress, Realistic Portrait
This is my latest personal work and attempt to creating a realistic portrait. She is Japanese actress. I used ZBrush, 3dsMax, VRay and Photoshop. It took about 1 week. straight face

  • Webhead
    1 Day Ago
    Outstanding first post! Excellent work! Just gorgeous!
  • Tadashiro
    20 Hours Ago
    Thanks for the comments!!
  • Rakib
    7 Hours Ago
    like it man!!!amazing
7 Hours Ago

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New render
Thank you very much ... !! Done with Zbrush and keyshot I hope you'll like it !

7 Hours Ago

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RE Sketchbook
it was a part of my sci fi modeling study.first i started the character ..after that i modeled this BG ...for final shot. Still Need to learn a lot .hope someday i will learn something good Zbrush,Max,keyshot

1 Day Ago

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Quick reply : thank's guys here's a little update here, nose wider and longer and a quick sticky lips effect added and changed the skin tone (maybe too tanned now..) . Also tried an other lighting, I started a render over night with some more modification I made to the forehead, side of the nose etc, let's see tomorrow how it will look. image not compressed.... : http://fr.tinypic.com/r/vq5i0k/8

  • Big guns
    1 Day Ago
    No the hairs are done with hairfarm plugin for 3dsmax. all the hair job is done with that.
  • Chimz
    13 Hours Ago
    Awesome progress on this since I was last here. Gotta say I love the purple hair and green eyes combo - but only because that's what I'm rocking at the moment haha. But seriously - amazing work, the details are incredible.