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ZBrush for Concepting - Part 1
We'll start this series with a brief intro to Joseph Drust and Andrew Bosley, followed by an overview of the six part lesson. The second portion of this video jumps right into ZBrush as Joseph uses the default ZModeler Brush options to quickly generate building structures.
ZBrush for Concepti … ZBrush for Concepting - Part 2
Taking the buildings created in Part 1, let's use 2.5D and its functionality to create an Alpha.
ZBrush for Concepti … ZBrush for Concepting - Part 3
Now that we have an Alpha created from our buildings, let's use it to create Surface Noise. Once rendered with BPR, we'll convert it to editable geometry and prep our buildings for KeyShot.
ZBrush for Concepti … ZBrush for Concepting - Part 4
Let's use the ZBrush to KeyShot Bridge, we'll create a number of render passes from various KeyShot materials. These render passes will then be passed on to Andrew for the remainder of this lesson.
ZBrush for Concepti … ZBrush for Concepting - Part 5
Discover Andrew's technique from manipulating Joseph's renders and the start of his Photoshop texturing and paint over.
ZBrush for Concepti … ZBrush for Concepting - Part 6
With our final video of this series, we put the finishing touches on our concept piece. An amazing collaboration between Joseph Drust and Andrew Bosley. For more tutorials from Joseph visit pixologic.com/zclassroom and for concepts by Andrew visit bosleyart.com
ZBrush for Concepti … Architectural Design - Part 1
This tutorial series gets things started with the ZModeler Brush and NanoMesh to create a building base. Use NanoMesh's random, variation, offset, and rotation sliders to create a unique skyscraper look.
Architectural Desig …
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18 Hours Ago

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52 Favorites and 23Followers.

  • inglourious hoko
    11 Hours Ago
    This is just an incredible piece. I really like that you refrained from making him metallic. Top row!
  • lunahod
    1 Hour Ago
    !!!thank you!!!
1 Hour Ago

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13 Favorites and 5Followers.
zoo2

1 Hour Ago

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13 Favorites and 5Followers.
zoo

9 Hours Ago

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First upload
Hi forums, This is my first upload and my first post! Below is "Evie" - a sculpt I finished this week and it is my 3rd "serious" sculpt. It is based on the tutorial by Redbeard so all credit to him, he is a good teacher. I am trying to get into Androids modelling which involves a lot of hard surfaces - I am used to Maya/Modo but in Zbrush Zmodeller is a completely new concept so I welcome any suggestions.

  • Webhead
    2 Hours Ago
    Welcome to ZBC!
3 Hours Ago

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5 Favorites and 4Followers.
Refined this guy a little bit and did some quick bpr renders with a bit of layering in ps

3 Hours Ago

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Under Bite
Created using ZBrush and Photoshop. Thanks for looking!

5 Hours Ago

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15 Favorites and 8Followers.
Thank you ! Here is just a small bust to relax.

7 Hours Ago

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I took your advice, and yet again it worked wonders! It was a bit of a chore to get the teeth the way I wanted them to be, but I think they look great! I merged all of them to form a top row and bottom row of teeth, so that once I'm ready to texture them I can do it all at once. I also did the same with the eyes. I think for the next phase will be alphas, once I decide what kind of skin I want on it, then I'll texture it. To do that, I'll make a separate copy for color experimentation, leaving the original to eventually expand with an entire body.

  • dopepope
    6 Hours Ago
    Excellent. I'm glad it's coming together for you. Looking very cool. It's complicated stuff, so I'm glad you got the hang of it. And with practice, it'll get easier and easier every time. Looking forward to seeing what you come up with.
2 Days Ago

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27 Favorites and 31Followers.
here's my take on bill peet's dragon from "how droofus the dragon lost his head". it was/is a great little project. i need to pose him and do a few little tweaks here and there, before i'll wrap him up. hope you'll like him. -r

  • KristofferNissen
    1 Day Ago
    Det ser sgu godt ud Rasmus ! Den er jeg ret pjattet med. Måske hans knæ sidder en anelse lavt men ellers rigtigt lækkert stykke arbejde Er hans scales lavet manuet ?
  • boozy floozie
    5 Hours Ago
    Love those little back spines - very sweet.
1 Day Ago

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62 Favorites and 73Followers.
Flying School
An exercise in Rhythm and Blues, This as all recent pieces conceived and finalized in ZBrush 2.5D - a.k.a taking a stroll in ZBrush and seeing what comes of it. Thanks for taking a peep. Yours etc, Boozy Patpotlood - many thanks for your kind reply

  • sadicus
    1 Day Ago
    adorable and color choice is nice!
  • pygmalion
    1 Day Ago
    Well call me Ishmael ,a whale of a piece boozy . I worked in a frame shop for 7 years ,and built a lot of shadow boxes . your work really captures that feel .
  • boozy floozie
    5 Hours Ago
    Sadicus - many thanks indeed - you had me at adorable. Pygmalion - Shadow boxes, dioramas , key holes , binoculars , failing vision and a host of other peculiarities. The world does seem to swirl , flicker , glimmer and sparkle. Being in experience of...
4 Days Ago

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83 Favorites and 83Followers.
boozy floozie - Thanks so much, I've been admiring your illustration work in Zbrush for a while! I love all of the Illustrators that evolved from the Brandywine School and my personal library's full of books of their work so it's awesome if someone has seen even a hint of their style in my own work. Kryats - Thanks and no problem, it's my pleasure! Knacki - Thanks so much for you comment, it's always nice to hear from you! Yes of course, see my sketch below, I polished it off in photoshop back in 2012 over the top of the old sketch which was done back in 2007 i believe. It was just a silly scene I had in my head that I found cathartic to get out onto paper . I chose to sculpt it because I've been wanting to do my own work in ZB for a while and it feels like I've now come full circle from where I started. I added the Crow gang after watching the TV show Father Ted where the Crows keep stealing Father Jacks glasses to make their nest. I kinda liked the idea of the adventurer out for loot guarded by a gang of jealous Crows . I designed the Bard as a foil for the Hero, hes so drunk he's just along for a bit of fresh air and a sing song... Jhon_Erick - Thanks Jhon!!

  • ][-][4Z4R][))
    10 Hours Ago
    Beatyfull work! Thanks for sharing the break downs!!
  • kraken007
    7 Hours Ago
    Beautiful work and really great render in Keyshot!
8 Hours Ago

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2 Days Ago

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Thank you gabo1991. ZModeler is a powerful and effective modeling tool. When i am creating any kind of model i use Zmodeler as a base tool. Mostly i use 3 combinations of actions (fig.1). base mesh=qmesh; details=insert,inset; bridge=shape generator (just kidding but it works). Fig. 1 For example there was a lot of piping. I found the combination of Insert mesh with bridge action the most usefull when you want to creat specific shapes of piping (fig.2). Fig. 2

  • Piemaster
    13 Hours Ago
    Hey man, this is truely inspiring work. Love it and can't wait to start on my next project, thank you
3 Days Ago

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19 Favorites and 12Followers.
breakdown hope a little help for you

  • niallsimon
    1 Day Ago
    WoW, This is epic, nice job dude!
  • nightwoodwolf
    8 Hours Ago
    cool work .. thanks for the breakdown
9 Hours Ago

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Still learnin'

10 Hours Ago

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36 Favorites and 26Followers.
I am very happy to be in top row, and thank you very much for your comments, guys. I am really glad to read them. I made this model for the contest in 2014. I had a lot of work and did not have time to finalize the entire model, so I made his head only. I attached mood-board, 2d and 3d sketches below. You can follow them to get my idea. Fynn, I remember that I promised to record time lapse a year ago, sorry for the delay.I will do it next week. d4ff, I rendered in V-ray for Maya, using standard V-ray material and HDRI for lighting.

1 Day Ago

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Hi srlake314, Thanks for the kind words. I started with Zsphere because it is a quick and easy method for me to block out something. After I have the base form that made out of Zsphere, I hit adaptive skin and used ZremesherGuides Brush and hit Zremesh so I can a better topology on the base body. For the clothing, yes I created masks and extracted new subtool for the cloth from it. After that I use Topology Brush to retopologise the cloth meshes. At this stage, I unwrapped the UV of the meshes in Maya for surface detailing in Zbrush. Basically this is how I made the cloth for this character. Hope these help. Cheers!

  • Knacki
    1 Day Ago
    @srlake314 I wouldn't post pictures in others threads except I was asked for. This is seen as a bad behaviour on any design forums I know. Best edit and delete. Same with capturing a thread with questions not belonging to topic. Edit and delete...
  • srlake314
    11 Hours Ago
    I'm sorry this was in response to how they were doing clothing. I was merely posting something in relation to what their response was to my questioning how they did it. That's all. Sorry for stepping on your toes. I'll remove it however as to...
  • TheArtMonkey
    11 Hours Ago
    Headline sez it all: I'm a Star Wars nerd getting all pedantic about the race which character belongs to. To get back On Topic: Nice work! I really like the patterns in the fabric, and the contrast in surfaces and textures you've got going on. The...
11 Hours Ago

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I have added my next character. From previous I get no at least one comment. I hope that at this time somebody leave some comments. Please guys, tell me what I`m doin wrong and what wright (i hope there is smth)

  • TheArtMonkey
    11 Hours Ago
    What you're doing wrong: Proportions, volumes, and general anatomy. What you're doing right: Asking for help. From what I can see, the main problem is a lack of anatomical proportions. The middle image from your first post shows a bulge at the back...
  • ThierryH
    11 Hours Ago
    Ok, thank you very much for you comment. I`m really-really appreciate. And i`ll be practice))
11 Hours Ago

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30 Favorites and 13Followers.
cool, thanks - did you upload it somewhere? today work: 121-07-02-16 magica flyer https://www.artstation.com/p/BvOml r

5 Days Ago

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my first scupting
Hello, guys. This is my first attempt in sculpting, I need some advices and critics from you

14 Hours Ago

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0 Favorites and 1Followers.
Working on the body now. Thanks Scote, will keep that in mind.

14 Hours Ago

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23 Favorites and 15Followers.
v4
version 4, tried to make the lines cleaner, sculpting on as high poly meshes as I could then decimated down, still haven't got a clue how the pros make those tiny details visible in their renders, will figure it out eventually.

3 Days Ago

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301 Favorites and 185Followers.
Insectoid
Hey guys, I've been away from ZBC for far too long. I have more time now so I'll start to share stuff again... This is just a quick Dynamesh sketch textured in Substance Painter. Also, I have a cool tutorial in the making that will be ready soon and will be the first one posted in my new website that is almost finished... I'm very exited to share it with you!

  • sadicus
    3 Days Ago
    ...something abou it bugs me. I like the pale color choice. Look forward to the new website and tutorial!
  • Pablander
    20 Hours Ago
    Here is a new illustration I've been working on for a new tutorial (more like an update or an additional technique to the Feathers in ZBrush tutorial) All done in ZBrush, rendered with BPR and...
  • SoDakZBrusher
    15 Hours Ago
    FeatherCoat is beautiful.I would love to see the work flow you use to get a ZBrush model through Substance and rendered in Marmoset. Especially for the nice result you achieved in Insectoid.
1 Day Ago

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23 Favorites and 21Followers.
The Dragonfly
Hi all, here the next one

  • rulonis
    16 Hours Ago
    Beautiful continuation.
2 Days Ago

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8 Favorites and 8Followers.
Ed Skrein
hi all This is my new artwork:Ed Skrein Everything done in zbrush ,maya,vray,Photoshop

  • Jhon_Erick
    16 Hours Ago
    homem excelente trabalho
4 Days Ago

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9 Favorites and 7Followers.
Happy Birthday
Hi~This is my new work. I hope you like this work.

  • JianlongGuo
    2 Days Ago
    zoreous: My final rendering is in arnold. And I made hair in zbrush, it's very efficient.
17 Hours Ago

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62 Favorites and 32Followers.
Did some clay renders thought I share these. Thanks

4 Days Ago

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62 Favorites and 32Followers.
Tried some clay renders. Thanks

  • Chimz
    4 Days Ago
    That has worked out well, superb render, congrats!
  • Derek Frenzo
    4 Days Ago
    Really nice work! Just not too sure about the practicality of his armor and clothing. Not that it isn't well done, but he seems more dressed to kill in a sexual way, than as a warrior. The clothing looks a little more suited for a male stripper than for a...
  • tmnivision
    17 Hours Ago
    Chimz : Thanks . Derek Frenzo : Thanks .
19 Hours Ago

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48 Favorites and 16Followers.
Project Bathtub
Hi guys, here is day eleven. I retopologized the rest of the "body parts" and the gastank. But there stil a bit of work, especially on the interior. So the next point on the list will be the transmition, and then the suspentions. Have fun 7IHmuoB2WQ4 tN5G05gLAJo