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ZBrush for Concepting - Part 1
We'll start this series with a brief intro to Joseph Drust and Andrew Bosley, followed by an overview of the six part lesson. The second portion of this video jumps right into ZBrush as Joseph uses the default ZModeler Brush options to quickly generate building structures.
ZBrush for Concepti … ZBrush for Concepting - Part 2
Taking the buildings created in Part 1, let's use 2.5D and its functionality to create an Alpha.
ZBrush for Concepti … ZBrush for Concepting - Part 3
Now that we have an Alpha created from our buildings, let's use it to create Surface Noise. Once rendered with BPR, we'll convert it to editable geometry and prep our buildings for KeyShot.
ZBrush for Concepti … ZBrush for Concepting - Part 4
Let's use the ZBrush to KeyShot Bridge, we'll create a number of render passes from various KeyShot materials. These render passes will then be passed on to Andrew for the remainder of this lesson.
ZBrush for Concepti … ZBrush for Concepting - Part 5
Discover Andrew's technique from manipulating Joseph's renders and the start of his Photoshop texturing and paint over.
ZBrush for Concepti … ZBrush for Concepting - Part 6
With our final video of this series, we put the finishing touches on our concept piece. An amazing collaboration between Joseph Drust and Andrew Bosley. For more tutorials from Joseph visit pixologic.com/zclassroom and for concepts by Andrew visit bosleyart.com
ZBrush for Concepti … Architectural Design - Part 1
This tutorial series gets things started with the ZModeler Brush and NanoMesh to create a building base. Use NanoMesh's random, variation, offset, and rotation sliders to create a unique skyscraper look.
Architectural Desig …
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7 Minutes Ago

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4 Favorites and 2Followers.
Mattew McConaughey
hey guys, this is my last work all done in zbrush texture and maps, render in keyshot i hope u like it. Matthew McConaughey True Detective

1 Hour Ago

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168 Favorites and 85Followers.
Thank you Jhon_Erick!! well, i've been waiting a long time befor to pose this model, as i think the model is a "star model"!! http://glassolive.tumblr.com/ Well. do imagine that posing such shapes i made from hers is really a pleasure... 3d view https://p3d.in/joJxt

1 Day Ago

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22 Favorites and 14Followers.
Hey gujys still cant stop and these guys are going to be in a kids book my cousin is writing lol enjoy,this is lofty the lonely leek who is sad most of the time

  • LynneMitchell
    3 Hours Ago
    Nice work! Will you try animating them? Or is it a print book?
  • Fonty
    1 Hour Ago
    hey thanks for the kins words ,its for a printed book,but i think im going to rdo them all not sure yet have to talk with the writer anyway thx again guys
14 Hours Ago

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17 Favorites and 6Followers.
The Plant
Hi, Creepy Alienesqe sort of plant or station. Overlaid my bpr render over a BEST render in PS with added cracks etc. Then overlaid render of bronze Mat without shadows for a nice colouring. Cheers.

  • paleo3d
    3 Hours Ago
    Magnificent !!! One of the best images I've seen in a long while!
3 Hours Ago

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daily3d
Just want to share with you some of my work i did on daily3d challenges .And i want to invite everyone. It's a great way to practice. Most of stuff is done with zmodeler , and rendered in keyshot. https://www.reddit.com/r/Daily3D/

5 Hours Ago

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8 Favorites and 2Followers.
Demihuman sketch
Demi human Idea sketch. Kani man Tori man Neko kun Wani man

1 Day Ago

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23 Favorites and 7Followers.
Alien Spitter
Alien Spitter colour version. Alien Spitter from Nikita Lebedev on Vimeo. A 3d concept bust of an alien spitter I created using Zbrush, Maya, Mari, V-Ray, Keyshot and Nuke. The design of the base was based on H.R. Giger***039;s artwork.

  • Diablo
    1 Day Ago
    amazing.details are insane & the render came out really nice.keep it up.
  • n1agara
    1 Day Ago
    Thanks, Diablo. I appreciate for stopping by
  • Takai
    6 Hours Ago
    That guy is perfectly scarey and repulsive! Excellent piece!
1 Day Ago

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113 Favorites and 55Followers.
this time a portrait of a young german actor, tom schilling. all sculpted in zbrush, rendered with cycles.

  • TribunMaximus
    1 Day Ago
    Once again wonderful! The pose in the corner is a good solution. The clothing has become super. Everything is very much alive again. Ciao, TM
  • Takai
    6 Hours Ago
    Very good image! I like the sculptural feel to it and the mood of the scene. Superb!
6 Hours Ago

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Joshua Black's Sketchbook 2015
Hey guys! it's been a long time since I have posted anything here, currently busy with school and work so time is a bit short, but I was able to make some new stuff with my spare time, comments are always welcome! hope to hear from you guys!

2 Days Ago

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8ball Marvel
Hello my new personal work, 8ball of marvel comics. I think an interesting character, and I decided to do it in 3D, a little more realistic. I hope you guys like it Feedback is very important!

  • Webhead
    1 Day Ago
    Nice rendition of a Marvel character I'm not familiar with.
  • nebular
    23 Hours Ago
    Very cool work!
1 Day Ago

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I correctet some proportions and added detail C&c would be great

  • bfgnz
    13 Hours Ago
    Looking Good! If it were me I would do the teeth separately. If its a dynamesh just scrub them back with clay buildup the use some primitive like the spiral to create teeth. Then you can do more with the gums etc with the teeth out of the way. Same...
  • mbison
    8 Hours Ago
    Thank you very much bfgnz the teeth made me angry too (especially the mandible teeth are looking strange ) I have been struggling to sculpt a decent tip for them and still havn't figured it out. I will definitely try it your way.
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Model

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slow progress, but progress!
Been a little slow on progressing my Fan art piece because I am still learning a lot of what zbrush can do. No matter how slow the going is now, the more I am learning to better my techniques for the next line of projects after this one! Finished detailing the boots and the pants. I added the leather straps under the animal skull belt. I also completed the shoulder armor. Next up will probably finishing the details on the gloves and glove armor406

  • Jhon_Erick
    23 Hours Ago
    very cool eyes .... so I think you should have done with 9 heads for the better in the structure aparecencia
  • SmilingDemon247
    11 Hours Ago
    Hey Jhon! Thanks for taking the time to look and comment on my stuff. I agree that he would be better taller, but I am trying to stay true to the reference that I am using. Its probably the glove armor that is too big, which is throwing off the...
20 Hours Ago

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4 Favorites and 3Followers.
wip
Some work in progress: Blocking main shapes WIP Pose

  • Scote
    12 Hours Ago
    Trial by stone!!!!
13 Hours Ago

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1 Favorites and 0Followers.
Hey guys! Ok, now i almost have full body blocking.

13 Hours Ago

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9 Favorites and 9Followers.
another sketch. https://www.artstation.com/artwork/ape-ish-sketch

04-28-15

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91 Favorites and 67Followers.
And last but not least, some of his accessories. His weapon of choice, a Kwon Do. And around his waist is this strange/mysterious container. IT was a Zmodeller experiment.

  • Jhon_Erick
    1 Week Ago
    one day I'll be like you? hahaha amazing job TopRow for sure
  • jackal_moi
    20 Hours Ago
    los TIENES descargar gran trabajo
  • jempix
    15 Hours Ago
    Thanks and gracias
5 Days Ago

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166 Favorites and 127Followers.
W.a.s.p.
Full-size here: https://s3.amazonaws.com/marcofolio/wasp_keybeauty_01_full.jpg Turntable of the sculpt here: http://www.marcoplouffe.com/waspturnsculpt.html Here's a Keyshot render of my W.A.S.P. Zbrush sculpt with some post-prod texture and effects in Photoshop. If you guys are interested, I'll be showing a couple of polishing tricks at the Zbrush Summit 2015 and also giving a design workshop with Cedric Seaut under our company Keos Masons. You can see our portfolio here: www.keosmasons.com

  • Marco Splash
    3 Days Ago
    Thanks rjsmal! LACKO, it is a java plug-in where you render images and this plug-in swipe thru the images interactively with the mouse. You will find the information you are looking for here:...
  • LACKO
    2 Days Ago
    Awesome! Thanks Marco
  • Freewaldo
    16 Hours Ago
    Looks good, its always nice to see work like yours. Thanks for posting.
2 Days Ago

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21 Favorites and 20Followers.
Here is another Warframe fan-art concept bust. I call this one "Nibiru" (lol, Planet X!)

  • iXaarii
    2 Days Ago
    just amazing stuff!!!
  • Diablo
    16 Hours Ago
    nice & neat hard surface work.
21 Hours Ago

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16 Favorites and 7Followers.
Zbrush Sculpt

  • Diablo
    18 Hours Ago
    looking just great.love the folds on his clothes.keep it up. BTW I looked through your gallery really nice stuff but that Livia Lady Killer is my favorite.can't wait to see more from you.
  • Sam3D6
    17 Hours Ago
    I like this painterly style instead of hyper realistic humans. It's more interesting to look at for me.
17 Hours Ago

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Kroot Carnivore
Character study done in ZBrush! Pipeline includes Mari, Maya, and Renderman 19.0. Basic Composition done in Photoshop.

3 Days Ago

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103 Favorites and 63Followers.
Update. Did some coloring. Jammed nerve still not letting me work at 100% strength . So probably enough for today. Also need to figure out how to make good stylized teeth and fit them better into the mouth since now it looks mediocre.

  • SammehSAMURAI
    1 Day Ago
    Coming along nicely! the Anime form is quite awkward to create in 3D, and has so many opportunities to go horribly wrong! in your capable hands that doesn't seem to be a problem! looking forward to following your process ^^
  • Takai
    17 Hours Ago
    I hope you feel better! Jammed nerves and stuff like that is no fun, especially if it makes doing what you love difficult. Perhaps, ice pad or bag under a wrist guard or glove while you sleep can help. Very interested in how you are going to do the...
3 Days Ago

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151 Favorites and 153Followers.
Leablo
Hey guys. This is my last personal work I did in my spare time between professional works and I would like share with you. I used Zbrush on all process, modeling (dynamesh, zremesher, uv master) , polypaint, fibermesh, extract maps (displacement, normal and polypaint) and finished the textures in Photoshop combining maps. I just used Maya for render with vray and PS for post. I made based on the art of Diablo 3, more specific (Tyrael Book) I did some changes on original but... Hope you like it! Cheers! Just a joke Images with more resolution here: http://gilbertomagno.com/portfolio/leablo

  • MacroManJr
    1 Day Ago
    Now, for my topic-relevant comment... @Gilberto Magno Interesting image, to say the least. Looks like she's gradually turning into a monstrosity, and her woeful face is the last remaining bit of humanity about her, before the monster consumes...
  • Takai
    17 Hours Ago
    Execution wise, very beautiful; skilled and respectful draftsmanship. Art wise, I like the mood of the composition, she is suffering but is also a demonic entity. The contrast can trigger a certain fear in the viewer. Religious significance...
18 Hours Ago

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5 Favorites and 4Followers.
Made a wolverine bust using only Zbrush Render was done in Marmoset

1 Day Ago

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4 Favorites and 3Followers.
Skeksis

  • nickz
    18 Hours Ago
    Very cool! I'm a big fan of the Dark Crystal work. Are you going to keep developing this further?
19 Hours Ago

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1 Favorites and 1Followers.
Tough Girl - Sketchbook
A face study, suggestions and critics are welcome...

20 Hours Ago

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17 Favorites and 9Followers.
Thanos Fan art
Hello!!! Posting my new model - Thanos from Guardians of the galaxy, It's a fan art and need improvements. Please C&C are welcome thanks.

21 Hours Ago

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16 Favorites and 7Followers.
Polypainted sculpt

21 Hours Ago

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16 Favorites and 7Followers.
Stylised 1930's Grifter
A earlier bust that I went back to finish up and make a full game model. Game Model -