More …
Painting-Introduction
The final addition to this incredible series of videos, will cover all that is necessary to texture the final helmet design. Polypainting, Spotlight, and Materials are some of the key features that will be covered.
Painting-Introduction Painting-Layer Masking
Using a combination of masking and layers, Joseph demonstrates a quick and easy method to applying a custom paint job to the helmet.
Painting-Layer Masking Painting-Spotlight Texturing
Spotlight allows the use of images loaded directly into ZBrush to apply texture information to your model. Joseph demonstrates how he uses this method to apply refined texture details.
Painting-Spotlight … Painting-Alpha Texturing
Alphas are one of the easiest ways to apply texture or sculptural details. Watch how Joseph utilizes this feature to add texture details to the helmet.
Painting-Alpha Text … Reference Introduction
Joseph Drust introduces the key features he will be covering in the following videos.
Reference Introduction Basemesh Introduction
this video gives a brief explanation of the various methods that will be covered in the following base mesh videos.
Basemesh Introduction Sculpting Introduction
Introducing the next topic of videos, sculpting. Joseph covers all topics that are involved in this series.
Sculpting Introduction
:D ;) :confused: :evil: :cry: :idea: :lol: :rolleyes:

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19 Hours Ago

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Walker
Wow, long time since my last post! Anyway, here is an image that Ive done in my spare time in the last few weeks. All done in ZBrush (started all with dynamesh, then sculpted, used polypaint for base colors, BPR to render). Comp and post in Photoshop. Hope you guys like it! Cheers!

  • rmaize
    13 Hours Ago
    this is amazing...excuse me but what photoshop did you use for this. ALso do you have a tutorial showing how this is done. Love this type of render. Thank you
  • Opizet
    12 Hours Ago
    dope work here.
  • Lou Mareno
    8 Minutes Ago
    Amazing Zombie this guy fits in great with AMC The Walking Dead tv show All the best to you Lou
2 Hours Ago

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Funny FanArt DieselStoermers by FC3D
Hi, This is my funny fan art contest for Dieselstoermers...i hope you like it

  • Lou Mareno
    15 Minutes Ago
    wow now thats kool looking, great render Man I think you have a great shot at this contest. good Luck Lou
22 Minutes Ago

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New fan art hope u like it

12 Hours Ago

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37 Favorites and 22Followers.

  • Lou Mareno
    27 Minutes Ago
    Sir you nailed another one! and just to let you know this movie MECHAGODZILLA vs GODZILLA was on tv monday on the Oncore Channel at 4:00 pm yeah I watch it lol Lou
1 Week Ago

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96 Favorites and 85Followers.
Thanks guy!! And my new personal work "Iron Tusk"

  • Felixenfeu
    1 Week Ago
    You always have cool stuff ! Greal concept man !
  • renmanuel89
    47 Minutes Ago
    where have you been all my life?! I got chills looking at these. Bravo sir, bravo.
51 Minutes Ago

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100 Favorites and 89Followers.
Thank you!

1 Week Ago

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78 Favorites and 45Followers.
my new work "Oni-Raijin" Clay Render Zbrush scene

  • Diablo
    1 Week Ago
    mindblowing as always.keep it up.
  • renmanuel89
    53 Minutes Ago
    I very much heart each piece! cant wait to see more. please, moooore PLEASE!
2 Days Ago

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28 Favorites and 24Followers.
Eliza Thornberry

  • selwy
    7 Hours Ago
    Stunning work!! Cheers, Selwy
  • Irritus
    1 Hour Ago
    Really love your Poison Ivy, Great work!
  • Jaidek
    1 Hour Ago
    Congratulations on top row! Well deserved! I've been a fan of your work and videos for a while now and glad to see the regonition. Keep up the great work!
1 Hour Ago

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Tmnt
I finished modeling all virtually now and hour of retopology and textures !!! Terminei a modelagem de tudo praticamente, agora hora da retopologia e texturas!!!

1 Hour Ago

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15 Favorites and 6Followers.
girl wip sss vray
My study in vray sss

17 Hours Ago

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Death to the Dreamer

  • Irritus
    1 Hour Ago
    I agree, I really like the bones behind her, and the feathers. Going well so far.
23 Hours Ago

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1 Favorites and 0Followers.
Venom !
Now rendered with Keyshot ! C&C are welcome !

  • dopepope
    17 Hours Ago
    The saliva is nicely done! How'd you pull that off?
  • jcfalcoski
    1 Hour Ago
    thanks ! it's curve tube brush
7 Hours Ago

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16 Favorites and 15Followers.
Athlete Wrestling with a Python clay render.

  • Diablo
    2 Hours Ago
    stunning work.keep it up.
08-09-14

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99 Favorites and 197Followers.

  • Pro4210
    4 Hours Ago
    I hope zremesher is changed slightly so it makes loops rather than spirals and can do even lower poly meshes. That would have saved me a lot of time and stress on a recent job.
  • loki_22
    2 Hours Ago
    i hear that. ide like to take maya out but i still have to use it. fortunately it will only be used for its animation side after this!
  • Kanga
    2 Hours Ago
    The topo brush fixes the spiral thing for me. Also you can alt click on the zremesh button to get a different style of remesh, (alt or cntrl will have to check).
4 Hours Ago

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3D portrait of Sheikh Zayed, new renders
Thanks, here model created in the distant 2009, renders with new light maya MR

  • vlad74
    3 Hours Ago
    Stunning!
4 Hours Ago

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Dynamic poses!
Hi Th3estric Apologies for the late reply, its crazy busy at work right now! Thanks very much, displacement maps were used to help bring out some of the extra detail. We used the texture detail itself however this obviously isn't an accurate way of doing things so you need to be careful what you displace. Make sure you have a morph target saved and are working on a layer. You will need to morph target area's back to their original state. There is also a fair amount of hand sculpting involved with general cleanup of the model. My favorite brushes for this are the flatten, clay and dam standard. I try not to use smooth if possible as I feel it can sometimes destroy too much of the underlying detail. The majority of tricky fine details were created by hand, I myself like using the standard brush and the dam standard in different sizes and intensity however my colleague prefers the slash brush. So the answer is no we aren't using any special brush's/alpha's. I'm unlikely going to be able to show you our entire workflow due to competitors unfortunately however I'm more then happy to try and give helpful tips where I can. I would say layers and morph targets are key with this level of detail though. Here are some of the Nike poses rendered in ZBrush

3 Days Ago

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Spell Breaker
hey guys .this is my news joy wtih blizzardfest challenge.i try hard surface moedling for ZB.

  • teddy007kong
    3 Days Ago
    I love the style, pose and explosive expression in the piece. Your design reminds me a little of Castlevania characters with the modern final fantasy cinematic polish and craftsmanship. I love your breakdowns of the v-ray shaders. I'm just learning v-ray...
  • Mazen
    3 Days Ago
    Spell Breaker is a amazing the body style is beautiful did you use base mesh or sculpt it?plz load a high res. image of the material
  • luckyzwl
    5 Hours Ago
    i don`t use base mesh in a few day i will give you the high res. image of the material
4 Weeks Ago

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thks quietpotato, schiefer and digitalmax . Here are some Zbrush sculpt snapshots from Zbrush, render Passes and some info about vray fur in maya. This model is supposed to be for a 3dPrint so the ground is modeled as a simple mesh in maya to grow the vray fur(Grass). thanks, rishi

  • nandlaskar
    2 Weeks Ago
    thanks.Glad you all liked it fatboyGB punchatz Erik Heyninck KenKong
  • lunahod
    6 Hours Ago
    This is great!!!!!
2 Days Ago

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Bug
ZBrush!!!!

  • LeoAMD
    13 Hours Ago
    Very nice
2 Days Ago

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  • ioster
    20 Hours Ago
    This is great.
2 Days Ago

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15 Favorites and 3Followers.
Nibiry

  • Erik Heyninck
    21 Hours Ago
    This is one of the best and most believable spaceships I ever saw. I followed your link, and I don't understand Russian, but I did read ZBrush, Photoshop and Marmoset. Congrats!
2 Days Ago

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Goro Mortal Kombat
Hello guys and girls. I thought it would be cool to sculpt Goro from movie Mortal Kombat. I liked the final results hope you like it too.

  • dopepope
    2 Days Ago
    Wow, I made almost the exact same model. Same pose and all. Yours looks a lot better than mine tho. Nice work! http://www.zbrushcentral.com/attachment.php?attachmentid=409185
  • Nolan Jacobs
    7 Hours Ago
    Thank you dopepope. Hopefully one day we both will be Top Row.
7 Hours Ago

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Been working mostly on the armor, still a lot to do. Im getting the main shapes of the armors then il do a detail pass at the end with some nice patterns to pop out the metal. Still unsure if I should go helmet or no helmet. crits appreciated

16 Hours Ago

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32 Favorites and 20Followers.
Many thanks guys! I did last weekend some variations from the original sculpt, was lot fun to work on this guys that on the end i didn't have time to finish the original so lets see next weekend

  • selwy
    7 Hours Ago
    Very cool work! Cheers, Selwy
7 Hours Ago

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29 Favorites and 34Followers.
3D print by Ownage!

4 Days Ago

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4 Favorites and 2Followers.
Fibermesh is very frustrating for me, so if anyone knows of any decent tutorials please let me know. Thanks.

  • b2przemo
    2 Days Ago
    super girl... really nicely done... at first look I realize that she must train a lot but with all this muscles she still is very beauty
  • Diablo
    2 Days Ago
    gorgeous work man.love it.
  • rmaize
    8 Hours Ago
    you did bro...you made ronda. WOW
2 Days Ago

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A small selection of some work I did for Madden 15. I did a ton more heads but no one wants to see a million busts. All work done in Zbrush and Photoshop. All assets are in game assets. beta_channel Portfolio Available for Freelance

  • dillster
    2 Days Ago
    Very nice work beta.
  • rmaize
    8 Hours Ago
    thank you for sharing your talents sir
11 Hours Ago

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72 Favorites and 39Followers.
Thanks!! Daily Sketch - Edward Scissorhands - (Concept by Natsy Alencar)

  • sarbeswar
    8 Hours Ago
    nice works man i like the render too
10 Hours Ago

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The mountains leader
This is a character design, I hope you like it

  • dopepope
    10 Hours Ago
    Wonderful work here. Some amazing renders!