More …
Painting-Introduction
The final addition to this incredible series of videos, will cover all that is necessary to texture the final helmet design. Polypainting, Spotlight, and Materials are some of the key features that will be covered.
Painting-Introduction Painting-Layer Masking
Using a combination of masking and layers, Joseph demonstrates a quick and easy method to applying a custom paint job to the helmet.
Painting-Layer Masking Painting-Spotlight Texturing
Spotlight allows the use of images loaded directly into ZBrush to apply texture information to your model. Joseph demonstrates how he uses this method to apply refined texture details.
Painting-Spotlight … Painting-Alpha Texturing
Alphas are one of the easiest ways to apply texture or sculptural details. Watch how Joseph utilizes this feature to add texture details to the helmet.
Painting-Alpha Text … Reference Introduction
Joseph Drust introduces the key features he will be covering in the following videos.
Reference Introduction Basemesh Introduction
this video gives a brief explanation of the various methods that will be covered in the following base mesh videos.
Basemesh Introduction Sculpting Introduction
Introducing the next topic of videos, sculpting. Joseph covers all topics that are involved in this series.
Sculpting Introduction
:D ;) :confused: :evil: :cry: :idea: :lol: :rolleyes:

Highlighted Threads

Presenting ZBrush 4R7 (Updated with Summit Recaps) by: aurick 1 Day Ago
Views: 285580 Replies: 565
ZBrush Summit 2014 by: aurick 1 Week Ago
Views: 68152 Replies: 186
Insert Multi Mesh Repository by: aurick 2 Weeks Ago
Views: 803789 Replies: 516
ZBrush Helmet Design NEW! Project Files Added! by: aurick 08-11-14
Views: 157066 Replies: 92
+ Create New Thread + Reply to My Thread
7 Hours Ago

3

2

2

thread gallery
8 Favorites and 6Followers.
Nord Warrior [Modeling & Sculpting]
Hi, This is my latest personal work. Nord Warrior from [Elder Scrolls Online] Cinematic.

  • rohitsingh.bhui
    6 Hours Ago
    i really like YunSeok Kim Head Sculpt and the male Anatomy Study..
  • Yoonggeri
    11 Minutes Ago
    Thanks ! rohitsingh.bhui Happy u for your words
1 Hour Ago

0

0

thread gallery
22 Favorites and 19Followers.
Still wip of Pool party Darius follow me here too: http://www.polycount.com/forum/showthread.php?t=141250&page=2 and that's an inflated killer whale

10 Hours Ago

2

2

3

thread gallery
34 Favorites and 19Followers.
Thanks man Final pose and beauty shots. I will post tomorrow some wires and a turntable....now it's time to sleep

  • nimlot
    1 Hour Ago
    I've decided to share this character with you guys. The archive contains the fbx/obj file, psd files for all textures and the Marmoset Toolbag 2.06 scene. Please share it and make sure anyone interested will get it. I hope this will be helpful. ...
  • Diablo
    1 Hour Ago
    Thanks a lot man.this is awesome.really appreciate it.GOOD LUCK for your next works.
2 Hours Ago

0

1

thread gallery
120 Favorites and 127Followers.
Here a HDRI test to see if everything handle it well

09-19-14

6

2

thread gallery
3 Favorites and 2Followers.
Sculpting Monday
Hey everyone, We started last week 3D sculpting Monday: the idea is to share a quick & fast 3D sculpt on a given theme every Monday. The theme is announced on Friday, and you have the weekend to work on it, but no need to make something complicated! Winner gets features and wins a $25 Shapeways 3D printing coupon. How does that sound? This weekends theme is: DINOSAURS. More info on our blog. Last was Nature, below is the winner Common Toad. #3DSM1 by Mieke Roth on Sketchfab

  • Sketchfab
    3 Weeks Ago
    The theme for this weekend's sculpting challenge is 'Marine Life'. Participate to win a $25 3D printing voucher from Shapeways. Check out the contest details here. ...
  • Sketchfab
    1 Week Ago
    The theme for this weekend's sculpting challenge is TOTEM. Participate to win a $25 3D printing voucher from Shapeways, and eternal glory Contest details here. It's a...
  • Sketchfab
    2 Hours Ago
    The theme for this weekend's sculpting challenge is "mist"; and mysterious creatures (plants, buildings, statues) that lurk in it. Participate to win a $25 3D printing voucher from Shapeways, and eternal glory!...
1 Day Ago

6

19

11

thread gallery
46 Favorites and 29Followers.
Zbrush Process
here is some info on how I sculpted some of the details in ZBrush for the face details I used alphas that I quickly painted and alphas that are by default in ZBrush, and I also sculpted some of the details by hand with Standard or Dam_Standard brushes most of the drapery ( clothes and leather ) is done with Standard brush The hidden stitches on the leather are made with the Dam Standard brush, I first dig a long line with a big smooth Dam Standard and then go over it again with a small Dam Standard that has more intensity and more Lazy Step value to the other stitches are using an Alpha with increasing Lazy Steps, I remember that I found an alpha like this before, not sure where, so I made one for myself The ornaments on the metal are done with Zbrush's Surface Noise using UV, I first made the alpha in photoshop from some islamic ornaments reference I have in a book . and then use it for the Surface Noise

  • Laticis
    11 Hours Ago
    Absolutely magnificent. That is some very inspirational work.....well done.
  • Jenia Lisunov
    9 Hours Ago
    Very good! Love details Congratulations!
3 Hours Ago

0

0

thread gallery
0 Favorites and 0Followers.
Marvelous designer test...

3 Hours Ago

2

0

0

thread gallery
14 Favorites and 0Followers.
evolution...

4 Hours Ago

1

0

thread gallery
120 Favorites and 127Followers.
Thank's all Here's an update. I modified the diffuse, I put back the original eyelash shader ( I may do some very subtil tweaks..) I made some change to the reflection component, I have a procedural bump to add more hight frequency..but I don't really need it I have enought resolution to do it without.. I kept it but lowered it almost 3 times lower.. it was making the skin surface too busy.. now it's better and I tweaked the reflection more here : (not the same lighting though but similar) .. BTW I removed the facial hairs and hairs since it's just a test render. UNCOMPRESSED here : http://img.acianetmedia.com/i/Nx4I.jpg

6 Hours Ago

0

0

thread gallery
5 Favorites and 3Followers.
still wip

17 Hours Ago

2

2

0

thread gallery
0 Favorites and 0Followers.
Robin Jarvis sketchbook
Been a while since I posted anything. Here's a tribute to that wonderful eccentric actress, Dame Margaret Rutherford, on whom I based a character in my Whitby Witches trilogy many years ago.

  • teddy007kong
    8 Hours Ago
    Awesome expression and articulation in the portrait. I love it. Great zbrush render. I've been spending a chunk of time improving my renders from zbrush. It's a ton of fun. Happy Halloween. [COLOR=#FFFF00]Post often, reply. Help others and give back...
  • R Jarvis
    7 Hours Ago
    Thanks. She had such an expressive face it's tough to decide which expression to give her. Tweaking the BPR renders really is like some strange sort of alchemy. I don't really know what I'm doing, it's all trial and error - mostly error.
1 Day Ago

2

1

6

thread gallery
49 Favorites and 39Followers.
New render
Hi all, Just a new render and a little quick sculpture for fun .

  • teddy007kong
    8 Hours Ago
    Amazing detailing and sense of design man. I'm going to follow your installments from now on. [COLOR=#FFFF00]Post often, reply. Help others and give back to the community, this is how zbrushcentral will stay alive....
1 Day Ago

1

2

thread gallery
2 Favorites and 0Followers.
my firs work
This is my first work done on lessons. Please do not judge strictly, but also from healthy criticism will not give up!

  • Webhead
    8 Hours Ago
    Welcome to ZBC! Looks like you're off to a good start!
8 Hours Ago

2

0

0

thread gallery
0 Favorites and 0Followers.
Chris' Sketchbook
Hey everybody, this is my first post. I have been playing around with zbrush for a little under 2 months now with no previous art education or experience. I thought I would go ahead and make a post showing a couple sculpts, and maybe get some critique (as harshly as you want to give it.) I hope to one day be as good as some of the artists I see here, and I know that without interacting with the best, there is no way to improve. Thanks for any criticism or tips!

19 Hours Ago

1

1

thread gallery
44 Favorites and 21Followers.

  • Freewaldo
    8 Hours Ago
    Never seen such thing, great zbrushing ...
10 Hours Ago

0

0

thread gallery
12 Favorites and 3Followers.
Frankenstein bust

10 Hours Ago

2

0

0

thread gallery
7 Favorites and 4Followers.
Kid Goku
Hello guys posting my new model from dragon ball gt, Kid Goku haahahha. Thanks

3 Days Ago

2

5

5

thread gallery
40 Favorites and 27Followers.
I managed to finish work on this monster character . It is based on one of my favourite art concepts from Dead Space 3. http://img3.wikia.nocookie.net/__cb20121129033152/deadspace/images/3/3d/192442_10151116237201659_451014263_o.jpg vimeo: http://vimeo.com/110068194 blog: http://izabela-kus.blogspot.com/2014/10/dead-space-3-my-version-of-leaper.html

  • twf152
    10 Hours Ago
    "Give us a kiss" lol This would have been great in The Thing.
18 Hours Ago

1

0

thread gallery
7 Favorites and 3Followers.
And some progress on this fellow

  • twf152
    10 Hours Ago
    Wow! really love the way the character looks; I especially think the cloth looks very well done. I always like to see how other people do cloth, because in my opinion, it's one of the most difficult and time consuming parts to pull off. Also, the...
11 Hours Ago

0

0

thread gallery
18 Favorites and 2Followers.
Here are the Legs for the golem, with a little more love it should be ready to go into a scene of it's own and rendered. On a separate note, I'm working on the render for the skeleton knight but I still need to adjust the lighting and such... it'll probably be ready tomorrow.

19 Hours Ago

3

5

1

thread gallery
1 Favorites and 0Followers.
And a few more…

  • SockGardener
    16 Hours Ago
    Yeah, ZSpheres – still one of my favourite things in ZBrush! Regarding getting things from ZBrush to Cinema 4D, it very much depends on what you're planning to do with your sculpt in c4d. If all I want is to render a still I just delete the lower...
  • lensman888
    11 Hours Ago
    Thanks for the tips on using C4D. Definitely no animation! I'll have to give that a try...
14 Hours Ago

2

2

3

thread gallery
7 Favorites and 4Followers.
Filthy bird
Hi Guys, This is an unfinished project from 2013 portraying an entity driven exclusively by "lower impulses', that is why it has an eye on the navel an limb like genitalia... Also feeds thru the mouth under the belly..The wing and bird motif shows he is an Fallen Angel, the exposed flesh portray eternal pain and restlessness of his Spiritual condition..Hope you guys like it! Render is still well noisy, still alot to go with this one...All crit is welcome by the way! Modelling: Zbrush Texturing : Zbrush Rendering: Vray for Maya Hair: Zbrush Fibermesh to Maya Nhair

  • DrApple
    13 Hours Ago
    Up there with the most gruesome things I have seen. Well done! Love the range of textures especially the transition to the feet.
  • Diablo
    11 Hours Ago
    nice job man,& thanks for checking out my work.yeah I just finished the Lowpoly version and now I'm gonna make UV map and then do the rest.probably finish that till next week.
12 Hours Ago

4

0

0

thread gallery
12 Favorites and 7Followers.
Venom (Eddie Brock)
I chose to do a sculpt of Eddie Brock as Venom. This is a sculpt of one of my favorite Spider-Man characters. I have also added a turntable video of my character. Here is a turntable video of my sculpt in Zbrush https://www.youtube.com/user/ImGreatestForever/videos?spfreload=10

16 Hours Ago

2

2

thread gallery
17 Favorites and 4Followers.
"Horror smile" - Halloween by Surajit Sen
I have got the idea of this "Horror smile" face from my Rough sketch book. Sculpted and basic painted in ZB for "Halloween"...... How is it?

  • surajit sen
    16 Hours Ago
    I have got the idea of this "Horror smile" face from my Rough sketch book. Sculpted and basic painted in ZB for "Halloween"...... How is it?
  • SydDevious
    14 Hours Ago
    HAHA! I love this! halarious. kinda courage the cowardly dog-esque.
2 Days Ago

3

4

thread gallery
4 Favorites and 0Followers.
hey guys ! here is the final render !

  • wolfinside
    1 Day Ago
    It is an entertaining image...love the the gesture and the algae specially....nice work!
  • Diablo
    1 Day Ago
    nice job dude.it looks like that zombie from L4D.keep it up.
  • xyzexe
    14 Hours Ago
    Disgustingly awesome work. I've seen the concept art before and wanted to try sculpting it myself but I think I wouldn't have come near the quality you've achieved
1 Day Ago

4

2

2

thread gallery
7 Favorites and 4Followers.
Breakdown
Here are some of the render passes done in Arnold and some WIP Images ...Enjoy!

  • Diablo
    1 Day Ago
    great work man,love the details.keep it up.
  • wolfinside
    15 Hours Ago
    Thanks Diablo..Your Casey Jones is coming out nice! Are you planning to render it realtime for games?
15 Hours Ago

0

1

thread gallery
1 Favorites and 0Followers.
XYZEXE - Sketchbook
Hi guys. After much lurking I've been inspired enough to post my own thread. So for my first post: "Defrost" based on a sea creature concept by Dan Scanio. higher res: http://s28.postimg.org/7sz4wruhp/defrost_comp_final.jpg Zapplink textured with only ONE texture, Zbrush rendered (love the look) and comp in Photoshop. Thank you for looking and comments, critiques and advice is welcome and needed .

15 Hours Ago

4

0

0

thread gallery
0 Favorites and 0Followers.
Tiny Troopers Alliance Characters.
I was hired by Kukouri Mobile Entertainment as a character artist for the recently released Tiny Troopers Alliance game. I modeled, textured and posed these two characters for the game. Though the timeline was really strict and also as I was supposed to match the original design style already created of the game, the end result came out pretty good. Kudos to Lasse Lehmusvaara, a very talented and awesome art director I had the opportunity to work with. We had great time bringing these cute little soldiers to life. I am really happy to see the game is doing really well. If you still haven't, check it out here : https://itunes.apple.com/app/id883523740 Hope u guys like it. Comments are welcomed. Happy ZBrushing