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Edge Delete
Remove single edges, partial edge loops, and complete edge loops.
Edge Delete Edge Add to Curve
Using this feature will allow you to choose specific edges to add bevels, ZRemesher guides, and Insert Mesh Curve brushes.
Edge Add to Curve Point Do Nothing
This option will allow you to restrict point modifications, while applying poly actions to a model in areas that may be difficult with the point mode enabled.
Point Do Nothing Edge Close
Besides automatically closing a hole, this feature gives you modifers to apply various types of generated geometry to close a hole, and powerful extruding options from the newly created closed surface.
Edge Close Edge Collapse
Use the edge collapse feature, you can clean up poly areas on your model, or generate large polygons or triangles for modeling.
Edge Collapse Edge Do Nothing
This option will allow you to restrict edge modifications, while apply poly actions to a model in areas that may be difficult with the edge action activated.
Edge Do Nothing Poly Insert NanoMesh
Learn the basic of creating an Insert NanoMesh brush.
Poly Insert NanoMesh
:D ;) :confused: :evil: :cry: :idea: :lol: :rolleyes:

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Highlighted Threads

ZBrush 4R7: Released! by: Pixolator 1 Day Ago
Views: 137893 Replies: 639
KeyShot Bundle Offer Ends April 12 by: aurick 2 Days Ago
Views: 3470 Replies: 0
Insert Multi Mesh Repository by: aurick 3 Days Ago
Views: 971958 Replies: 556
ZBrush 4R7 P3 is Now Available by: aurick 4 Days Ago
Views: 10269 Replies: 0
A Sneak Peek at the ZBrush to KeyShot Bridge by: aurick 2 Weeks Ago
Views: 81786 Replies: 183
Presenting ZBrush 4R7 (Updated with Summit Recaps) by: aurick 02-04-15
Views: 471526 Replies: 908
+ Create New Thread + Reply to My Thread
55 Minutes Ago

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266 Favorites and 131Followers.
Real-time Rick Grimes model done for Fallout New Vegas mod
Game resolution Rick Grimes model done for Fallout New Vegas mod

  • Diablo
    22 Minutes Ago
    Awesome lowpoly stuff hossein.keep rocking.
12 Hours Ago

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3 Favorites and 0Followers.
Thank you dopepope! Here last keyshot render..

  • NeoGeoAes
    53 Minutes Ago
    Good, man! Glad to see you there!
14 Hours Ago

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28 Favorites and 20Followers.

  • RAMWolff
    10 Hours Ago
    Very realistic. Just amazing work there!
  • Webhead
    10 Hours Ago
    Excellent anatomy work! Really well done!
2 Hours Ago

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8 Favorites and 6Followers.
New weekend speed sculpt, theme from DailySpitSculpt was Maori. I made this guy from sphere in 180min, render is pure ZBrush, combining few light passes and comped in photoshop in 20min.

17 Hours Ago

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7 Favorites and 3Followers.
and some more pics (most of them just screenshots from Zbrush and 3ds max, and a few Keyshot test renders)

  • jan19
    17 Hours Ago
    Awesome work. :-)
  • Fynn
    14 Hours Ago
    nice to see you posting here I really love the mech man, great work!! it motivates me to practice hardsurface stuff
  • tsabszy
    3 Hours Ago
    thank you guys!!
3 Hours Ago

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28 Favorites and 22Followers.
Just a screen grab while it was running

5 Days Ago

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61 Favorites and 62Followers.
Curse of Monkey island remake
Hi! This is my fanart of Curse of Monkey island created with Zbrush and Keyshot, and a bit of help of 3ds Max. I've built most of the furniture and scenes assets using dymesh and Zsphere retopology, and 3ds came in handy where I needed additional loops since it was before the time of Zmodeler I chose to do most of it in Zbrush because it offered that freedom to build deformed furniture. 2014-2015

  • cherub_rock
    2 Days Ago
    Andreseloy, thank you I very much appreciate it
  • PawWS
    2 Days Ago
    Great thread! Your Monkey Island artwork is looking amazing - it was a game I used to love - and you really captured the feel of the characters. Your take on it looks great! Thanks for stopping by my thread, too. Cheers!
6 Hours Ago

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13 Favorites and 5Followers.
Dancer
Anatomy study that i took a bit further

6 Hours Ago

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14 Favorites and 8Followers.
Final design, help with Hair
I think, we've settled on a final design, including accessories, we really want a particular hairstyle and was hoping with the wealth of knowledge on here, someone could help. I am very particular about getting the hair texture for all the characters, here is a pic of mama, and an example of what I want the hairstyle to looks like. It is basically an up do, but with more tighter Afro curled hair, how could I achieve this in zbrush, the hair is bone straight, and if I manipulate the Afro textured hair in zbrush, it looses its curl. What to do oh great zbrushers. help

3 Days Ago

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Some Big Dude
I could use some help, I always get to a certain point into a project and when i get the basic shape down I don't know what to do for small details to make it look a lot better. If I could get some advice on how to get into detail or any suggestions that would be much appreciated

  • Pro4210
    3 Days Ago
    The dam_standard brush is useful for adding details such as wrinkles, cuts and ridges. the standard brush with any number of alphas can give you a ton of detail. Surface noise can give you a lot of detail without having to stmap it on yourself. Good for...
  • justsomeguy124
    7 Hours Ago
    Thanks Pro4210! I'll definitely try that out on this project.
8 Hours Ago

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0 Favorites and 0Followers.
Likeness Study - Jessie Eisenberg as Lex Luthor
Fascinated by the first look of Jesse Eisenberg as Lex Luthor in the upcoming Superman Vs Batman movie I could not resist myself from sculpting this one... Here it is... would love to hear your critics and comments on this one.. Highres image on my blog - http://pixel-architect.blogspot.in/2015/03/likeness-study-jesse-eisenberg.html

12 Hours Ago

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49 Favorites and 40Followers.
maya/zbrush for modelling zbrush + post process for rendering still work in progress

13 Hours Ago

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6 Favorites and 3Followers.
anatomy sketches

4 Days Ago

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25 Favorites and 12Followers.
Thanks guys! And dopepope I like your thread alot, so many monsters!! This one is based on a concept by Jaemin Kim https://www.artstation.com/artwork/dragon-2301c4d7-fb08-4a0e-b726-61c268fe93b1

  • lucasf3d
    2 Days Ago
    Amazing work ! Congrats
  • Dman3d
    14 Hours Ago
    Killer all around
14 Hours Ago

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5 Favorites and 2Followers.
Battle Of The Amazons
Hi,this my final work.Gravure by Antonio Tempesta. 3D model for CNC

14 Hours Ago

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1 Favorites and 0Followers.
Mech Head
A Mech suit inspired bust done to practise some game art texturing techniques. Rendered in Marmoset.

1 Day Ago

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6 Favorites and 5Followers.
Baldhead version of my upcoming work on the "Сomicon challenge 2015"

  • Dman3d
    14 Hours Ago
    Some great looking work, looking forward to seeing more
5 Days Ago

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28 Favorites and 20Followers.
Ratatouille
Hi all! We are Verocchio and Metuselah. This is the last works. Hope you like them.

  • Jagoro
    1 Day Ago
    Jaw droping. This is pure perfection
  • BibeesDongo
    14 Hours Ago
    Hi! Thank you guys ever so much it's amazing that we're in the top row ,this means a lot to us. We are Veronika and Gergő, we're a couple and we made everything together. Me, Gergő, I'm a characterist, and Veronika specialised to dresses and accessoires....
14 Hours Ago

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Comicon 2015 Fusion Challenge Goku/Superman
Hey decided to finally make a thread, my entry for comicon. Ton of issues and stuff with him but i learned a lot so w/e onto the something new now.Wip thread here if interested:http://www.polycount.com/forum/showthread.php?t=147672. No longer limited to the sun alone for Limitless power.

15 Hours Ago

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Face Study
Sculpted in Zbrush/Rendered in Keyshot

16 Hours Ago

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2 Favorites and 1Followers.
Another sculpt to share, the legendary Bruce Lee, still have to add wrinkles and details on him, also some eyelashes:

16 Hours Ago

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1 Favorites and 1Followers.
Currently working on my first character model, but I thought I would work on the character's weapon first. Still a work in progress, but here's what I got so far. Sculpted in Zbrush, with texturing and rendering from Keyshot :-)

1 Day Ago

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0 Favorites and 1Followers.
Started from scratch... I was not liking the initial direction...
Day 2, WIP, Saul Goodman

  • jan19
    22 Hours Ago
    Looking good. :-) I just recently discovered Breaking Bad, so that's why these BB characters are catching my eye. Watched all the seasons, back to back, as quick as I could find them. Don't know what it is about that show, but I really like the...
  • DanBolivar
    19 Hours Ago
    Hi Jan, thank you for noticing. Yes, that lower lip, noted. Bill Odenkirk, who plays Saul Goodman is a very 'animated' character. Just finding enough references where he's not actually smirking or doing something expressive with his face wasn't...
  • jan19
    17 Hours Ago
    You're right! :-) I googled pictures of him to see if I was right about the lip, and he always has some sort of expression. Those heavy brows...I kept thinking, "Are those his, or is he just concentrating?" Anyway, it'll be a challenge to...
17 Hours Ago

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7 Favorites and 3Followers.
Wip Medic Armor (3ds max Hardsurface + Zbrush for the head)
Hi everyone! Big fan of ZBC and it's been ages since i posted anything, coz i've been into making only low poly and hand painted textures for the last few years. Check out my deviantart: http://tsabszy.deviantart.com/ or my FB Page for more updates, if you are interested of my work: http://www.facebook.com/csaba.baity.3dart Here are some pictures about my BlizzardFest 3d entry for Gameartisan's contest last summer. I used Zbrush for the head, and for the carvings on the gun and used 3ds max for basic proportions and hardsurface modeling for the body and gun itself. I realize Zbrush is much more efficient and quicker to do your basemesh for proportions, but the last time I did anything high poly was 2 years before this project, so I was trying to focus on a more confortable workflow for myself. Here is a progress video of how I aproached the basemesh in 3ds max: I'm working on a project now that involves sketching in Zbrush that I'll post later I hope you enjoy it!

18 Hours Ago

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17 Favorites and 5Followers.
Day 4
Hallo people. day 4 is up on youtube. today i spand the most time fixing the engengeometry. i also added tires and a steering wheel. here is the video, and a bit further down a short render. have fun

18 Hours Ago

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13 Favorites and 11Followers.
thank you Diablo !