More …
Reference Introduction
Joseph Drust introduces the key features he will be covering in the following videos.
Reference Introduction Using Reference
This video demonstrates the various ways in which you can use reference in ZBrush help in your design process.
Using Reference An Introduction to ZBrush with Kurt Papstein
New to ZBrush? This video is perfect to get a basic understanding of some of the features in ZBrush to help you get started in your next illustration.
An Introduction to … ZRemesher
Joseph Drust demonstrates all of the features in ZRemesher, enabling you to get incredibly clean automatic topology.
ZRemesher Environments with Seth Thompson Part 1
In Part 1, Seth introduces the creative process for constructing his lantern. You'll see how separate pieces are developed using the Panel Loops feature.
Environments with S … Environments with Seth Thompson Part 2
Part 2 sees the development of a front panel for the lantern. This will serve as the basis for introducing duplicate parts. Some of the features you'll see in action include, the See-Through mode, Masking and Polygroups.
Environments with S … Environments with Seth Thompson Part 3
Next, Seth features the power of Transpose, Dynamesh and NoiseMaker. Follow along with Seth and build your very own lantern!
Environments with S …
:D ;) :confused: :evil: :cry: :idea: :lol: :rolleyes:

Highlighted Threads

ZBrush Helmet Design Update #2 by: aurick 3 Hours Ago
Views: 33544 Replies: 36
ZBSee @ ZBrushCentral by: Pixolator 3 Days Ago
Views: 15354 Replies: 60
Insert Multi Mesh Repository by: aurick 4 Days Ago
Views: 625165 Replies: 503
RECAP: 3D Printer World Expo Update #9 by: aurick 5 Days Ago
Views: 47168 Replies: 31
Naughty Dog UGM Extended-UPDATE #3 Frank Tzeng by: aurick 1 Week Ago
Views: 91342 Replies: 41
Joseph Drust Riot Games Recap - UPDATE! Part 3 by: aurick 03-02-14
Views: 39255 Replies: 39
CTN 2013 Recap (D. Williams, J. Drust, D. Qwek, J. Krichevsky & R. Vignone) by: aurick 02-06-14
Views: 29740 Replies: 23
NEW! An in-depth look at the "ZRemesher" with Joseph Drust by: aurick 01-22-14
Views: 45573 Replies: 20
+ Create New Thread + Reply to My Thread
37 Minutes Ago

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Moko
Hi, This is a sculpt I have done of a Maori Woman from New Zealand. I picture her as tough and hard working. Probably from the 70's. Hope you like it.

  • kokoro
    16 Minutes Ago
    i like the portrait and the dramatic lightning... but, for of the age you say, the hands are way too smooth, there should be already a net of many tiny tiny wrinkles and folds, and if she works hard, the folds should even be more pronounced. the face fits...
1 Day Ago

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Lost creatures 2
I have been cleaning up my old backup drive and I found and old concept part of a series I was doing called “lost creatures” and I decided to do another take on it and this is what I came up with. hope you guys like it! model: Dynamesh, fur: fibermesh, render: BPR, compositing: PS

  • Corpus
    17 Hours Ago
    great work, lovely mood.
  • tobbeo
    2 Hours Ago
    Beautiful piece.
  • bfgnz
    36 Minutes Ago
    Really like this
3 Weeks Ago

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I enjoyed working on this piece! It's after a design from Isabel Baele (2D artist), a talented young lady. If you like to see more of her work you can check it out here : http://webbelart.be I would love to upload a turntable but have no idea how to do this. However you can always check it out here : https://www.facebook.com/BrrrumbleBee This piece is entirely done in ZBrush, rendered in Keyshot. Hope you enjoy it!

  • Eldero
    3 Weeks Ago
    Thank you Jake for your comment. My roots lays in comics (Belgium and French kind), and my style has always been geared towards kids. It just happend that way. Aurick; thank you for your guidance but I have no experience what-however with Vimeo (or...
  • Eldero
    2 Weeks Ago
    I think I found the video number ... hope it works [vv]90231120[vv] Chi-3D from Eldero on Vimeo.
  • Eldero
    39 Minutes Ago
    Back to exercising hard surface sculpting. Having fun exploring ZBrush even more. Having fun splashing colors onto my designs too. Keyshot used for coloring, rendering and the turntable. Looking so much forward to Keyshot 5 (saw the sneak peak, really...
9 Hours Ago

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Learning vray in maya, using my latest sculpt. hope you enjoy.

  • dopepope
    7 Hours Ago
    Beautiful work here!
  • Cebola
    4 Hours Ago
    Thank you very much!
  • xada
    41 Minutes Ago
    Perfect woman face! love her!
13 Hours Ago

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Daenerys Targaryen - Game of Thrones
Hi guys, It's been a while since i worked on a project for fun and to improve my skills. This might be it I started sculpting this character some days ago. I intend to make a low poly version and also a posed sculpture, just in case I decide to print it in 3d Here's my progress on the high poly and some basic poly painting. I have to get back to detail the arms and hands and add more accessories. Maybe I will also include one of the dragons in the final piece. Still a lot to do. Crits are mostly appreciated. Thanks!

  • Denzel
    11 Hours Ago
    Excellent work ! The face is very nice, close to the actress. Well done !
  • dopepope
    10 Hours Ago
    I'd say you nailed her likeness almost perfectly. Tho, she looks a slight bit older than on the show. Weathered more. But that isn't really a critique. Great, great work.
  • Ghostman_
    1 Hour Ago
    Really impressive work.
10-11-13

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Female Athletic Model - Download
Female model doodle in zbrush. Feel free to download the model by visiting jokermartini.com. Enjoy. Download includes zTool and the base mesh Obj.

  • Totyo
    10-14-13
    Thanks for sharing!
2 Hours Ago

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Today's fruit~ Probably going to go back and do this one over again but It was fun~

1 Week Ago

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ZBrush Helmet Design Update #2
ZBRUSH HELMET DESIGN with Joseph Drust This video series has been formulated to provide you with focused, and easily digestible content with one purpose in mind, to create a futuristic helmet with ZBrush. Joseph Drust will take you through each phase of the design process, including Reference, Base Meshes, Procedural Processes, Sculpting, Hard Surface Detailing, and final surface detailing. Get Started with your lessons, and prepare to be wowed! FINAL HELMET DESIGN CONCEPT VARIATIONS COLOR VARIATIONS TOPIC #1 REFERENCE #1. Reference-Introduction #2. Reference-Using Reference TOPIC #2 BASE MESHES #1. Base Meshes-Introduction #2. Base meshes-Creating a BaseMesh TOPIC #3 PROCEDURAL PROCESSES #1. Procedural Processes-Introduction #2. Procedural Processes-Extract #3. Procedural Processes-Morph Target #4. Procedural Processes-Panel Loops Check back regularly as we will be posting more videos, and topics in the weeks to come!

  • jrulier
    16 Hours Ago
    So scans are useful indeed!
  • siumaiii
    11 Hours Ago
    This is amazing!
  • Jake Rupert
    3 Hours Ago
    Thank you so much for this fantastic tuts!
6 Hours Ago

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Thanks guys! Here is a bunch more of the sketches, will post some clay renders soon. -

  • dopepope
    6 Hours Ago
    Such slick detail and style. So great, man.
5 Hours Ago

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1 Favorites and 10Followers.
Skull Mask.... Zbrush

6 Hours Ago

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just another head

6 Hours Ago

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elephant warrior 45 mn spit sculpt for the facebook group quick timelapse here xpzfMfBfXI4

7 Hours Ago

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13 Favorites and 9Followers.

  • remcv8
    7 Hours Ago
    Awesome dope!!!
7 Hours Ago

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Brooklyn from Gargoyles
While my Demona modelling stagnated, I stumbled across a new thread here from Rodrigo Goncalves showing a model of fellow Gargoyle Lexington. He said it was based on the concept of some guy I never heard about (Ryan Lang), so I checked this guy out and wanted to give one of his concepts my own take. I went for Brooklyn and you can see the original 2D concept I used for reference. Artwork by Daniel Flouris: Reference by Ryan Lang:

1 Week Ago

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here is a quick breakdown of my workflow :

  • majid_smiley
    1 Day Ago
    Thanks for kind words my friends ! happy it`s useful ! davidness...thank you! Dantert...thank you! hossein.afzali...thank you! chief71...thank you! ravanshad...thank you! twilightexplode...thank you! d'Artbot...thank you! TibiNeag...thank...
  • modulator
    7 Hours Ago
    Big fan of your art man. Two thumbs up
2 Days Ago

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Catipiliar Bust
Hey all, I wanted to share my next bust that I intend for sale, once I get it printed from Ownage. So any comments and critiques are always appreciated! Spark www.bbriley.com

  • Ikameka
    2 Days Ago
    Looks great! love the giant shapes. That lower jaw is awesome too, so much about the design and direction I love!
  • Spark!
    16 Hours Ago
    Hey Craigz, thank you very much for commenting Ikameka, thanks man for the kind words again, I am adding arms as some people had issues with seeing the shapes intersecting to the base. So hopefully the design direction stays good Spark
1 Day Ago

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Thanks gabo! I really should! XD Here's an idea I started a while back for peter konig's workshop and decided to finish up recently. It's been getting some pretty amusing reactions XD

  • Robert Z
    21 Hours Ago
    These busts are great I would love to see some full shots of these guys!
  • modulator
    7 Hours Ago
    Love that slug creature nice designs
1 Week Ago

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Hello everyone !! thanks for your comments, I'm really glad you like my works so here's a new work I did, it's some kind of mutated snake creature thing xD anyway, I did a little breakdown of it to give you an idea about how I make my illustrations, also I will post some WIPs of it soon. Hope you like it

  • CGsoufiane
    19 Hours Ago
    Hello Everyone, sorry I couldn't reply to you sooner or individualy, I had some internet connection problemes, anyway TOP ROW holy @ç_-(é"&*= hehehe xD I didn't expect get a top row this quick so thanks everyone for your positive feedback and thanks...
  • modulator
    7 Hours Ago
    love your work and renders man! sweet stuff
15 Hours Ago

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schonkar's sketchbook
Hello, Time to start my sketchbook here. I am primarily a hardsurface modeller but I also do some doodles in zbrush occasionally. I would like to improve my organic modelling/sculpting skills. I will try and post the sketches/doodles here on a regular basis. Your feedback is really appreciated. Thanks! Here are some of the sketches I have done in the recent months. Rendered in zbrush and treated in photoshop. -

  • remcv8
    8 Hours Ago
    Definitely Cool stuff...
2 Weeks Ago

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Dominic's cartoons sketchbook
Hi all! It has been a while since I posted any new stuff on ZBRUSH CENTRAL. Here's some cartoons model I did has a personal challenge. I challenged myself to do a cartoon bust each morning for a month. Here's the first ones. Hope you guys like it! OUTLAW BIKER: KNUCKLEHEAD of the BONE BREAKERS MC ALLIGATOR HUNTER: TROY TROUBLEMAKER KID: WOODLEY BRAT GEEK SQUAD: MANNY SANTIAGO GENERAL LEE APACHE TRIBE: MANY MOONS

  • modulator
    2 Weeks Ago
    Tks for the kind words Mikademius, nasossa,TibiNeag and heat! Glad you liked my cartoon models.
  • tgfirdaus
    1 Week Ago
    Nice clean sculpt! I wonder how do you make it so clean? What tool that you use.
  • modulator
    8 Hours Ago
    HI tgfirdaus! I usually use the clay brush and standard brush to do the ruff in dynamesh, and then refine it by smoothing it . A trick , when you smooth , go step by step ..per exemple, from step three to six..on six level models. I also use the inflat...
4 Days Ago

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Bat creature concept
Here's a creature concept I did in downtime at work...hope you guys like it...

  • modulator
    1 Day Ago
    Tks for the nice comments Leandrojsj! Happy that you loved that creature quinum!
  • Stellios
    14 Hours Ago
    I really like this bat Creature, Good job!
  • modulator
    8 Hours Ago
    Tks Stellios! Love that dog you made! Very impressive
15 Hours Ago

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13 Favorites and 9Followers.

  • remcv8
    8 Hours Ago
    Insanity!!!
  • Corpus
    8 Hours Ago
    the zorga looks sweet man, keep it up.
13 Hours Ago

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Game Rez Renders

  • Diablo
    12 Hours Ago
    awesome works.saw your thread.really impressive.thanks for sharing.
  • BiscuitTickler
    9 Hours Ago
    I am really digging that staff. 10/10 Would cast a spell with
  • cleankid
    8 Hours Ago
    Thanks guys hopefully in the not toooo distant future you can cast a spell with that staff!
22 Hours Ago

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Breakdown of the multipasses I used to build the colored version of my hobbit Each layer is grabbed from ZBrush and mixed in Photoshop Cheers

  • LrZo
    12 Hours Ago
    You're absolutely right Johnnynapalmsc. If the polypaint was done for a videogame character or an animated serie, it wouldn't work 'cause I included oriented highlights and shadows. In this particular case, as a personal work, I just wanted to make a...
  • Denzel
    11 Hours Ago
    Excellent ! I love the result ! Thanks for the breakdown.
  • remcv8
    9 Hours Ago
    I love your work and your breakdown here!!! Awesome!!! Probably bad etiquette to ask a Magician how he does his magic but... Curious about certain layers in Photoshop what and how blending modes are used to get the right effect... 1) Do you use...
1 Day Ago

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Comicon Challenge 2014 Winners
The winners of the 2014 GameArtisans Comicon Challenge have been announced! Those of you that have been following the various threads in our Comicon 2014 forum already know the incredible caliber of work that we have seen this year and how heavily ZBrush was utilized by the artists. Now we can see what the judges thought! Below you will find the 10 winners in the 3D category, along with links to each entry's thread here at ZBC. (Or if no ZBC thread is available, their GameArtisans page.) 1st Place Champion: Ballo's "Brainiac" ZBC Thread 2nd Place: joymepls' "Cyberpunk Robin" Entry Page 3rd Place: Stepanchikov's "Judge Dredd" Entry Page 4th Place: Danpetro's "Joker" ZBC Thread 5th Place: CgNara's "Hawkgirl" ZBC Thread 6th Place: Baj Singh's "Deathstroke" Entry Page 7th Place: Bogdanbl4's "Iron Girl" Entry Page 8th Place: calebNefzen's "Viking Batman" ZBC Thread 9th Place: Ometto's "Doppelganger Spiderman" Entry Page 10th Place: Slava Gedich's "Guyver" ZBC Thread Please join us in congratulating the champions! Simply spectacular work, one and all! With so many amazing entries, it had to be extremely difficult for the judges to settle on the final 10 winners. If you haven't seen the other entries, here's a very small sample: Want to see more? We recommend that you spend some time browsing through the GameArtisans Comicon Challenge 2014 Forum here at ZBC! It is definitely worth the time. While most artists chose to post in that forum, there were a few that decided to use their sketchbooks instead. To help you out, we thought we'd provide links to those posts as well. They are listed here under their user names and in no particular order: molossus * OrganizedChaos * Starkie * ZamM90 Duncan Fraser * nimlot * mr.BananaS * renmanuel89 * Dantert digitalmind * rdubya82 * ellient * gumboyaya Enjoy!

  • aamirart
    1 Day Ago
    Awesome works congrats to all ,really beautiful art.
  • ThatDon
    9 Hours Ago
    It would be really cool if you could just click on the thumb nails to link to each entry.
11 Hours Ago

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Hey Thanks Diablo,Brian, Hey guys here is spidy started as doodle i might go for more finished version , and yeah this is peter parker in miley,s costume :P Very early update/just doodling around/ might go for some diorama with this later.. Very early update/just doodling around/ might go for some diorama with this later..

  • dopepope
    10 Hours Ago
    Very impressive work!
10 Hours Ago

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Rigoletto study Based on a Rigoletto statue located in Mantua. It's the moment when Rigoletto finds out it is his daughter's, Gilda's dead body in the sack. Sorry for the spoiler... The original statue shows only Rigoletto. http://static.panoramio.com/photos/large/61349613.jpg

13 Hours Ago

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Anjar Pratama Sketchbook
Hi this is my first post on ZBC Learn to create Alien designs just play with dynamesh, panel loops, polypainting, and rendered in Keyshot, postpro in Ps hope you like it Thanks

  • Diablo
    11 Hours Ago
    really really great works man.especially the first one.love it's compositing.Welcome to ZBC my friend.
  • siumaiii
    10 Hours Ago
    great work! love the design of it!
2 Weeks Ago

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Hi ! As promise here is a little breakdown. I used retopology/crease, with an extensive use of Clip brush/shadowBox for more simple pieces, and Panel loop + alpha for fine details. This workflow can be very fast when you're comfortable with it and give you really nice shapes. Enjoy

  • Denzel
    5 Days Ago
    Sho ! Thanks for the breakdown, it's perfect ! Very Nice ! I love your Work Edit: Signé Denzel de la Lounge, au cas où..
  • martinruizl
    1 Day Ago
    very cool! I like this mixture of clean hard edges and smooth surfaces. Very well done. Thanks for sharing the breakdown.
  • siumaiii
    11 Hours Ago
    amazing work!! big fan of MGS too!