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Prop Creation
This Workshop will cover various ZBrush features such as the ZModeler Brush, Gizmo3D, Live Boolean, Dynamesh, and Surface Noise to create a bladed weapon prop. Swords and knifes are often created to accessorize models. Using ZBrush these weapons can be easily created for use as props for character models, conceptual artwork, or even used with 3D Printing for Cosplay or Product Design.
Prop CreationLive Boolean
Welcome to the Live Boolean Workshop! Here you'll discover 3 Lessons including examples of hard surface and organic Live Booleans, a step by step follow-along, and lastly how to use the Show Coplanar and Show Issues buttons when creating your own meshes.
Live BooleanGizmo 3D
Welcome to the Gizmo 3D Workshop! Here Joseph will cover how to get started and how to use the Gizmo 3D.The Gizmo 3D is a simple yet powerful tool within ZBrush, learn this along with it's sibling Transpose to become a ZBrush master!
Gizmo 3DThe Basics of ZBrushCore
Welcome to ZClassroom! If this is your first time using ZBrushCore, your first time coming to ZClassroom, or you just need to brush up on your ZBrush fundimentals, this is a perfect series to check out.
The Basics of...Head Sculpting with Steve James
Welcome to a six part Workshop completely in ZBrushCore, hosted and taught by Steve James. This series will focus on a head bust from start to finish. Follow along or use Steve's workflow to create your own character.
Head Sculpting with...Changing Languages
English isn't your language of choice, no problem, follow this lesson to find out how to change ZBrushCore's language settings.
Changing Languages
:D ;) :confused: :evil: :cry: :idea: :lol: :rolleyes:

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#AskZBrush: Updated August 25 by: aurick 9 Hours Ago
Views: 196583 Replies: 91
Video Tutorial: Knife Prop by: aurick 5 Days Ago
Views: 5038 Replies: 8
2017 ZBrush Summit by: aurick 3 Weeks Ago
Views: 6336 Replies: 3
ZBrush Awards 2017 - The Nominees by: aurick 07-20-17
Views: 10392 Replies: 7
Insert Multi Mesh Repository by: aurick 07-19-17
Views: 2086206 Replies: 600
ZBrush 4R8 Beta Testing Gallery by: aurick 06-25-17
Views: 71036 Replies: 96
Announcing ZBrushCore by: aurick 04-29-17
Views: 146568 Replies: 250
Pixologic Presents ZBrushLIVE by: aurick 02-08-17
Views: 13315 Replies: 12
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Connection
Ah, the delicate connection between a different form of Life . Made with Jenn app and zbrush framed in PS. Hope it pleases .

  • Erik Heyninck
    36 Minutes Ago
    Several new works to enjoy! What I particularly like in this latest one is the fact that the pattern repeats in the background. Like a kind of echo that brings both closer together.
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Ironsouls (Cosmic Totems, Metal Gods): Darkheart, Thoth, Veynos

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#AskZBrush: Updated August 25
Pixologic is pleased to bring you the #AskZBrush system -- an exciting new way to get answers to your feature questions. More than 170 questions answered, and climbing! Using Twitter, simply ask the question through the hashtag #AskZBrush. Our experts @Pixologic will review the question and where practical follow up with a short video containing the answer. The #AskZBrush system is set up to provide answers to questions that would generate 3-10 minute videos. Our specialists won’t answer broad training or tutorial-type questions such as, “How do I sculpt a full character?” Rather they will focus on specific questions like, “How can I sculpt on thin pieces of geometry?” or “How can I display reference images with SpotLight?” Keeping the question simple and specific will increase the chance of your question being answered! We now have two playlists. The top one is for #AskZBrush Vol.2, which will be all videos created after the release of ZBrush 4R8. The lower playlist is the archive of the original videos, with 200 informative videos. Here is the playlist from #AskZBrush Vol.2! PLMjnnUF3eJFfr2RsjA7OKHUKGXl4Aicag And here is the playlist from #AskZBrush Vol.1 PLMjnnUF3eJFcO0e6lM2xSQ4xiexTvY_fk

  • arif1231
    07-29-17
    Hi I am a jeweler student. I learn zbrush for jewelry. How to enlarge the ring of the ring. How can i adjust ring sizes
  • honey_u87
    07-31-17
    How to create shoe laces and How to make unwrap for a game model. I am looking for tutorial but unable to find any. I am attaching what I have created. I am unable to unwrap it.
  • R Jarvis
    9 Hours Ago
    Okay, I've finally gotten around to installing the P2 version and have come across a couple of worrying issues. The first is that when using my wacom tablet, the active point often jumps uncontrollably vertically on screen. Does anyone else find this? ...
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Professor Bonet Sculpt
This is my most recent piece that I created using ZBrush as my primary modeling utensil. Maya was also used for some of the base models before bringing them into ZBrush for detailing. I also used a lot of Michael Dunnam's XMD brushes along the way to bring him together. The concept was created by a former instructor of mine, Nicoas VIllarreal.

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Spidey vs Lizard
Hi guys!!!hope everything is going well. This time I would like to share with an old project that I did for a Chinese company a few years ago(2012). I did the sculpt and Art direction here,hope you like it

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Blocking out her Clothes.
I've started blocking out her clothes, Mainly focusing on the bottom body. If you would like to see the concept I'm sculpting her from please check this link out to my artstation page: https://www.artstation.com/artwork/yWExO

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Alien Head WIP (Constructive Criticism Wanted)
Hello! I'm currently a student enrolled in the DAVE School of Animation and Visual Effects. We just started Digital Sculpting and I'm struggling to incorporate this into my workflow. This model is incomplete and I understand the amateur quality but I would love to hear any and all suggestions to improve in the future. Tutorials or topic suggestions are welcomed and I appreciate the feedback. Currently, I'm trying to really study anatomy and being new to the software, any workflow tips would be fantastic. (Note: I've only been sculpting for about 4 days and this is my absolute first encounter with anything of this nature)

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Holdeen's Guardian
Character based on the concept of Dean Holdeen, most of the time I use zbrush and maya to model, but the challenge I made myself was to model this character without migrating from zbrush to other modeling software, I knew I would have enough tools to model it only in zbrush.

  • Znub
    1 Day Ago
    Great work.
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KeyShot_Moonknight
So I tried Keyshot! and its a great software!!

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Wip jinx fan art. Starting to add some details

21 Hours Ago

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Sculpting Practice.
I'm starting this thread to share my progress on a character I'm sculpting. Would love some feedback and critics, this would be appreciated.

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The Dark Tower character concept work (spoiler-free)
Some early creature/character concepts I did for The Dark Tower movie. - Siweb

  • rasmusW
    1 Day Ago
    cool stuff simon. it's always a pleasure to see your work. hey! i hope you guys get a chance to work on hellboy. would love to see some designs from you on that. oh well! have a nice weekend. -r
  • SIWEB
    22 Hours Ago
    Dopepope - Thanks, I was going for that kind of vibe. It was for a sequence that had similar elements.
  • SIWEB
    22 Hours Ago
    Ras - Thanks dude. Think they already have that HB stuff taken care of. Will be interesting to see what they've come up with, I know they have some great artists on it. Hope you're doing well. - S
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Day 18 starting with the spirit of Halloween with Bride of Frankenstein #Sculptember2017

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few more render :|

  • sumitcraft
    2 Days Ago
    @Eric Blondin than you you also haev great work : ) -------------------------------------------- kaushik manna https://www.facebook.com/kkmanna9818
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  • gabo1991
    2 Days Ago
    Awesome stuff. Thank you for sharing.
  • DreamChazer
    2 Days Ago
    Thanks RasmusW and gabo1991. Rasmus those anatomy studies actually helped a lot to understand anatomy better and get bolder( i have never done anatomy studies before ) also, I was not focusing on small details and the major concern was understanding...
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  • MIMDIAmond
    1 Day Ago
    I follow your work in Artstation and I really learned from your WIPs. thank for sharing and congrats for TOP ROW.
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Hi Spyndel, Thanks so much for the detailed info, I am exploring a zbrush workflow, purely from a speed to artwork pipeline. I am from a 2d/matte/concept background so always felt a little restricted by assets, so why not create my own. Having never been very technical (or had the time to be so patient as to box model) I looked to zbrush as a tool to get ideas out of my head into 3d as quick as poss. I would probably go for a high poly HS approach, as I have already started down that road. I love the zmodeler tools, but slightly different thinking for me, but again will use that for more machined areas. I realised that I always go for something stupidly complex so have pulled back and followed a tutorial on a knife for example that gave me huge insight into the zmodeler worflow and how useful it is for clean edges etc. My meshes at this stage in my development can be a little lumpy, however using the clay polish and polish I was amazed at how clean a result I could get. Here was my result after that, just using the sculpting, dynamesh and polish tools: I was really happy with how clean it came out, as whenever i'd render it would appear clean but still have imperfections. This was the knife btw: I am going to start a new post with the bunny as I feel that has taught me quite a lot, I may very well just try and get smaller wins here and there to build ot my larger project. Thanks again for the advice!!

  • 3duserman
    1 Day Ago
    Hey guys, sorry if this is the wrong forum to post in... all the work is so stellar here I feel it must be! If anyone can give me any advice where there may be more people at my level that I can chat progress through with would be incredible! Thanks...
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Some in-between characters I had in mind doing for Halloween, but was having fun so finished them sooner. Individual sculpts with concepts on artstation https://www.artstation.com/artwork/EW1k4

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Keeping Track of Progress
This is the first ever sculptures I made using ZBrush. It was on 22/09/17

  • nozzle
    1 Day Ago
    REALLY scary!
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Testing Keyshot 7
Hi all. Here's a new Alien concept. I'm using him to play around with Keyshot 7

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some more render

  • dopepope
    1 Day Ago
    Very cool mash up. Looks great with the red & black.
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brasen Sketch Book
Hello ZbrushCentral! I started this project a long time ago, decided to dust it off and finish it finally. It originally started as an anatomy practice, and was used to keep up to date with new techniques and practice, it got rebuilt multiple times. Original concept design is by https://www.artstation.com/sungryunpark This project was created in Zbrush for sculpting, Maya for lowpoly, Marvelous for some cloth and substance painter for the textures and materials and rendered in Marmoset. If u guys have any questions im happy to answer. Cheers!