More …
Reference Introduction
Joseph Drust introduces the key features he will be covering in the following videos.
Reference Introduction Using Reference
This video demonstrates the various ways in which you can use reference in ZBrush help in your design process.
Using Reference An Introduction to ZBrush with Kurt Papstein
New to ZBrush? This video is perfect to get a basic understanding of some of the features in ZBrush to help you get started in your next illustration.
An Introduction to … ZRemesher
Joseph Drust demonstrates all of the features in ZRemesher, enabling you to get incredibly clean automatic topology.
ZRemesher Environments with Seth Thompson Part 1
In Part 1, Seth introduces the creative process for constructing his lantern. You'll see how separate pieces are developed using the Panel Loops feature.
Environments with S … Environments with Seth Thompson Part 2
Part 2 sees the development of a front panel for the lantern. This will serve as the basis for introducing duplicate parts. Some of the features you'll see in action include, the See-Through mode, Masking and Polygroups.
Environments with S … Environments with Seth Thompson Part 3
Next, Seth features the power of Transpose, Dynamesh and NoiseMaker. Follow along with Seth and build your very own lantern!
Environments with S …
:D ;) :confused: :evil: :cry: :idea: :lol: :rolleyes:

Highlighted Threads

ZBrush Helmet Design Update #2 by: aurick 4 Hours Ago
Views: 34725 Replies: 38
ZBSee @ ZBrushCentral by: Pixolator 3 Days Ago
Views: 15395 Replies: 60
Insert Multi Mesh Repository by: aurick 4 Days Ago
Views: 625818 Replies: 503
RECAP: 3D Printer World Expo Update #9 by: aurick 5 Days Ago
Views: 47325 Replies: 31
Naughty Dog UGM Extended-UPDATE #3 Frank Tzeng by: aurick 1 Week Ago
Views: 91410 Replies: 41
Joseph Drust Riot Games Recap - UPDATE! Part 3 by: aurick 03-02-14
Views: 39281 Replies: 39
CTN 2013 Recap (D. Williams, J. Drust, D. Qwek, J. Krichevsky & R. Vignone) by: aurick 02-06-14
Views: 29768 Replies: 23
NEW! An in-depth look at the "ZRemesher" with Joseph Drust by: aurick 01-22-14
Views: 45595 Replies: 20
+ Create New Thread + Reply to My Thread
5 Hours Ago

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22 Favorites and 16Followers.

  • Jovon
    15 Minutes Ago
    Awesome work! You nailed it.
4 Hours Ago

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27 Favorites and 34Followers.
thanks modulator, you got some amazing sculpts too here are some wips as promised, and I am working on a new fan art character and I'll be posting wips soon

  • Bangers
    3 Hours Ago
    Brilliant, thanks for showing some more images of the mantis type girl, she is really great, I love the design, skin textures and colours you've used, cheers Soufiane
  • Jovon
    20 Minutes Ago
    Suggestions: She is too perfect. Give her some asymmetry, pull out\reveal more of that 7th and 8th rib and make her a bit thinner. Also have some veins reviled showing her body rejecting the alien symbiotic that has taken over. I'm assuming she is human...
8 Hours Ago

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body -

  • theredbeard
    3 Hours Ago
    This is looking so good! well done!
  • DerekAnnan
    2 Hours Ago
    wow, she is really coming along. very beautiful character. I think your final choice for the outfit was great. Agree with Alexander about the pronation and supination of the right arm. For that reason i like the wrist armor version better. The mech...
  • ysalex
    30 Minutes Ago
    thanks guys, I am working my way down the arm. Final design will have a rotating wrist to provide the second axis of rotation.
39 Minutes Ago

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Wolf

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Lost creatures 2 - Breakdown
Hey guys! Thanks so much for all the comments I'm glad you liked the last illustration I made. In fact, I managed to take another "photo"; of the creature before it saw me and went away, here it is: Also here is a bit of a breakdown on how I made this dude and the illustration process in Photoshop. hope you guys find it useful The model comes from a dynamesh sphere (the antlers are zspheres turned into skin and "dynameshed" it), very simple modeling. The only thing it might be worth mentioning is that the stylising of the antlers was done with the Dam_standard brush, Inflate and Standard brush. The texture of the skin is just polypaint and I used the Standard brush with colour spray and a doted alpha to generate variants of colour and to grow the fibermesh with that colour information. I masked portions of the body and face to create separate subtools with fibermesh to make it more manageable and to have more control of the length and "flow" of the fibers. The render was done with BPR and I rendered 4 passes plus mask, shadows, AO and zdepth. The compositing of the character is very simple too, here it is: NOTE: I took these screenshots from the process of the first illustration. For the second one (the one in this post), the compositing is exactly the same, but the shadow pass is stronger and I got rid of the Key light altogether. For the backgrounds and composition, I wanted a lot of depth of field and I knew I was going to blur things out, so I didn't spend too much time detailing things, instead, I tried to get the right shapes for the overall composition, to help guide the eyes of the viewer to the character. Here are a couple of GIFs to show a bit of the process: Lost creatures "shot 1" Lost creatures "shot 2" Let me know your thoughts! happy Easter!

  • TheArtMonkey
    47 Minutes Ago
    I love the atmosphere, color, and depth in this image! After seeing the process GIF of the winter scene, I'd like to see that one full size, too. edit: And of course, I made my original reply before I saw that you already...
1 Hour Ago

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APR 18, 2014 Just a little tad more ZBrush Fun this morning. Glenn

  • LVXIFER
    51 Minutes Ago
    it remembers me something eheh
1 Hour Ago

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New project, inspired from Canon sniper artwork by the amazing Inshoo. Slowly getting there, can't wait to pbr the armor.

21 Hours Ago

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Wizard - Blood and Fire Hydra. Complete Project Timelapse (Diablo III)
Hi! Here you can see the whole process and making of this wizard and hydra sculpture and final illustration, 98 % done in ZBrush, for the Diablo III - Reaper of Souls contest in DeviantArt. http://www.youtube.com/playlist?list=PLCpjrbCgX3AKY5SUEloCeNbnvXtQJWctt 40 chapters in HD about: Posing a character using a ZSphere Rigging; Transposing; Sculpting from ZSpheres, masking and extraction; Dynamesh; Fibermesh; Polypainting; Cloning and Mirroring; Appending multiple subtools; Rendering different passes and final composition in Photoshop. No Sound, sorry. Thanx for watching. Final illustration: Illustration in HD: http://akelarre.cgsociety.org/art/wizard-zbrush-hydra-photoshop-blood-fire-spell-spellbook-fantasy-2d-1164621 More drawings and paintings: http://akelarre.cgsociety.org/

  • Akelarre
    1 Hour Ago
    Here is the turntable and some close ups!! Thanks for watching!
  • acmepixel
    1 Hour Ago
    Excellent work. A lot of effort went into all these tutorials. Very helpful tips for Zbrush artists of every skill level. Thanks very much David!
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The 3K WHATS_IT
Various views of same object. Could go many ways from here. Obj file in zip(the .ztl was too big )

2 Hours Ago

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Update render scene
Updated the realistic bust render scene materials (VraySkinMtl) and lighting (HDRI). Now includes the Highpoly ZTL bust file and a HDRI for lighting from HDRI Hub. http://www.soulty.com/store/

2 Hours Ago

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tigergirl

21 Hours Ago

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Hey Thanks Diablo,Brian, Hey guys here is spidy started as doodle i might go for more finished version , and yeah this is peter parker in miley,s costume :P Very early update/just doodling around/ might go for some diorama with this later.. Very early update/just doodling around/ might go for some diorama with this later..

  • dopepope
    20 Hours Ago
    Very impressive work!
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add

  • twilightexplode
    1 Week Ago
    That Monster Hunter sculpt is mind-blowing! Excellent attention to detail.
  • gunawan
    6 Days Ago
    always be my inspiration
  • strob
    2 Hours Ago
    Wow! Realtime!!! Unbelievable. I just recently heard of marmoset toolbag. What is that? Omedetou gozaimasu Ishikawa san! Mecha Sugoi!
1 Day Ago

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Breakdown of the multipasses I used to build the colored version of my hobbit Each layer is grabbed from ZBrush and mixed in Photoshop Cheers

  • remcv8
    19 Hours Ago
    I love your work and your breakdown here!!! Awesome!!! Probably bad etiquette to ask a Magician how he does his magic but... Curious about certain layers in Photoshop what and how blending modes are used to get the right effect... 1) Do you use...
  • LrZo
    4 Hours Ago
    Hey remcv8, glad you like it! Nothing magic in here, just a bit of Photoshop technique and a lot of improvisation Building a render with multipasses from ZBrush is not an exact science, the blending modes may change from one image to another [I]1) Do...
  • craigz
    3 Hours Ago
    Thanks for breaking it down really well done! I dig the painterly vibe, comes across super consistent.
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Hi Everyone! Finally I finished this little buddy! Gargoyles: Lexington - Fan Art Based on concept art of Ryan Lang. More Info here!

  • rodrigo.g
    1 Day Ago
    Thanks mr.BananaS and willtheloon! I'm glad you liked it! @willtheloon, here is about the UV workflows I used. Hope that helps. Cheers! I could created one UV set for entire model, but in this case, as I would like more resolution for...
  • Dilated Pupil
    17 Hours Ago
    Hi, when I saw your take on Lexington, I couldn´t stop myself from using this Ryan Lang guys's concept art as a rerence, too. I´ve been working on a Demona model for no particular reason for quite a while and when I saw your cute little Lex, I gave...
  • craigz
    3 Hours Ago
    Hardcore nostalgia hitting me :P SO good Here you guys go... saving you the time because I know you're thinking it. https://www.youtube.com/watch?v=ygrEVnrg3Ic
3 Hours Ago

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The Nomlings! These are based on a webcomic that I haven't updated since the new year. But I love the designs so I thought I'd try my hand at making them in 3D for eventual toy production. Working out quotes now, but hopefully, you'll be seeing these dumplings in some kind of real form sometime this year!

  • craigz
    3 Hours Ago
    These three little ones are hilarious. Super clever Jamie
21 Hours Ago

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It was just a test on Mental ray with the head of Steve B (a wip version of the head), in the first page.

  • craigz
    3 Hours Ago
    Man your Clayton sculpt is super expressive. Well done!
23 Hours Ago

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Game Rez Renders

  • BiscuitTickler
    19 Hours Ago
    I am really digging that staff. 10/10 Would cast a spell with
  • cleankid
    18 Hours Ago
    Thanks guys hopefully in the not toooo distant future you can cast a spell with that staff!
  • craigz
    3 Hours Ago
    Really beautiful work super consistent style!
17 Hours Ago

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  • remcv8
    17 Hours Ago
    Awesome dope!!!
  • craigz
    3 Hours Ago
    sick I dig that the neck is craning down. It really adds to the eeriness.
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Afro Samuria
Hi All I wanted to share with you a piece I was working on for sometime and forgot about it. Hope you all like

  • Robert Z
    1 Day Ago
    Best take on Afro Samuria yet!
  • Abov
    5 Hours Ago
    Thanks for the feedback glad you guys liked the piece..I have time lapse and some breakdowns that i hope i can post soon
  • craigz
    3 Hours Ago
    SO good well done Abov, super polished.
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Thanks guys! Here is a bunch more of the sketches, will post some clay renders soon. -

  • Bangers
    3 Hours Ago
    Loving these designs, cheers
  • craigz
    3 Hours Ago
    Really loving these!
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Quick sculpt
just sculpt and render in Keyshot hope you like it The Lumberjack Cartoon Bust Brat Roosterman

1 Week Ago

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17 Favorites and 13Followers.
Diablo, Xevious, Chalkman: Thank you all guys! Small clothes breakdown. Made completely in zbrush

  • Denzel
    2 Days Ago
    Very very nice, good job ! The clothes looks fantastic Thanks for the sharing.
  • digitalmax
    3 Hours Ago
    Thank you colleagues! I'm very pleased! Leonid, my friend, s prazdnikom svetloy pashi!
1 Week Ago

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ZBrush Helmet Design Update #2
ZBRUSH HELMET DESIGN with Joseph Drust This video series has been formulated to provide you with focused, and easily digestible content with one purpose in mind, to create a futuristic helmet with ZBrush. Joseph Drust will take you through each phase of the design process, including Reference, Base Meshes, Procedural Processes, Sculpting, Hard Surface Detailing, and final surface detailing. Get Started with your lessons, and prepare to be wowed! FINAL HELMET DESIGN CONCEPT VARIATIONS COLOR VARIATIONS TOPIC #1 REFERENCE #1. Reference-Introduction #2. Reference-Using Reference TOPIC #2 BASE MESHES #1. Base Meshes-Introduction #2. Base meshes-Creating a BaseMesh TOPIC #3 PROCEDURAL PROCESSES #1. Procedural Processes-Introduction #2. Procedural Processes-Extract #3. Procedural Processes-Morph Target #4. Procedural Processes-Panel Loops Check back regularly as we will be posting more videos, and topics in the weeks to come!

  • Jake Rupert
    13 Hours Ago
    Thank you so much for this fantastic tuts!
  • marry
    8 Hours Ago
    hello....
  • nickz
    4 Hours Ago
    Thanks again Pixologic for a great video series. Joseph, thanks again for the hard work and dedication, I really feel your training material is the best I have ever seen. Every time I watch your stuff I learn something new! Can't wait to see the next...
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Comicon Challenge 2014 Winners
The winners of the 2014 GameArtisans Comicon Challenge have been announced! Those of you that have been following the various threads in our Comicon 2014 forum already know the incredible caliber of work that we have seen this year and how heavily ZBrush was utilized by the artists. Now we can see what the judges thought! Below you will find the 10 winners in the 3D category, along with links to each entry's thread here at ZBC. (Or if no ZBC thread is available, their GameArtisans page.) 1st Place Champion: Ballo's "Brainiac" ZBC Thread 2nd Place: joymepls' "Cyberpunk Robin" Entry Page 3rd Place: Stepanchikov's "Judge Dredd" Entry Page 4th Place: Danpetro's "Joker" ZBC Thread 5th Place: CgNara's "Hawkgirl" ZBC Thread 6th Place: Baj Singh's "Deathstroke" Entry Page 7th Place: Bogdanbl4's "Iron Girl" Entry Page 8th Place: calebNefzen's "Viking Batman" ZBC Thread 9th Place: Ometto's "Doppelganger Spiderman" Entry Page 10th Place: Slava Gedich's "Guyver" ZBC Thread Please join us in congratulating the champions! Simply spectacular work, one and all! With so many amazing entries, it had to be extremely difficult for the judges to settle on the final 10 winners. If you haven't seen the other entries, here's a very small sample: Want to see more? We recommend that you spend some time browsing through the GameArtisans Comicon Challenge 2014 Forum here at ZBC! It is definitely worth the time. While most artists chose to post in that forum, there were a few that decided to use their sketchbooks instead. To help you out, we thought we'd provide links to those posts as well. They are listed here under their user names and in no particular order: molossus * OrganizedChaos * Starkie * ZamM90 Duncan Fraser * nimlot * mr.BananaS * renmanuel89 * Dantert digitalmind * rdubya82 * ellient * gumboyaya Enjoy!

  • aamirart
    1 Day Ago
    Awesome works congrats to all ,really beautiful art.
  • ThatDon
    19 Hours Ago
    It would be really cool if you could just click on the thumb nails to link to each entry.
  • aurick
    4 Hours Ago
    [B][COLOR="#FF8C00"]Yes, it would have been. But with 10 winners and ZBC's limit of six images per post (we play by the same rules you...
4 Hours Ago

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4 Favorites and 3Followers.
Predator W.I.P
Ok I was having problems making armor so I just thought I'd make him all jungle-ish this is what I have so far I appended the skulls from zbrush on one of the models...Im still working everything out and adding more pieces as I go

1 Day Ago

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Jinx the loose cannon, Fan art, League of legends
Hey! Just thought I would share the final game resolution character here too! The texturing part has been recorded as a timelapse in two parts on my youtube channel, if anyone is interested. Hope you like it guys cheers! She is 31k triangles I'll probablu model one of her weapon and do some cool poses soon, will update the thread then !

  • charlieThor
    1 Day Ago
    Wow! Really amazing stuff man. Great model. Nicely done, I look forward to seeing the poses and he weapons!
  • digitalmax
    1 Day Ago
    I'm waiting for cool poses and next updates. Keep it up Marie!
  • MightyReg
    4 Hours Ago
    Nice work! I'm a LoL player and I can say that you did the character's justice. And I must say, if it wasn't written in the descritpion, I would not have noticed that this was at game rez! Très beau travail de texture aussi