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ZBrush for Concepting - Part 1
We'll start this series with a brief intro to Joseph Drust and Andrew Bosley, followed by an overview of the six part lesson. The second portion of this video jumps right into ZBrush as Joseph uses the default ZModeler Brush options to quickly generate building structures.
ZBrush for Concepti … ZBrush for Concepting - Part 2
Taking the buildings created in Part 1, let's use 2.5D and its functionality to create an Alpha.
ZBrush for Concepti … ZBrush for Concepting - Part 3
Now that we have an Alpha created from our buildings, let's use it to create Surface Noise. Once rendered with BPR, we'll convert it to editable geometry and prep our buildings for KeyShot.
ZBrush for Concepti … ZBrush for Concepting - Part 4
Let's use the ZBrush to KeyShot Bridge, we'll create a number of render passes from various KeyShot materials. These render passes will then be passed on to Andrew for the remainder of this lesson.
ZBrush for Concepti … ZBrush for Concepting - Part 5
Discover Andrew's technique from manipulating Joseph's renders and the start of his Photoshop texturing and paint over.
ZBrush for Concepti … ZBrush for Concepting - Part 6
With our final video of this series, we put the finishing touches on our concept piece. An amazing collaboration between Joseph Drust and Andrew Bosley. For more tutorials from Joseph visit pixologic.com/zclassroom and for concepts by Andrew visit bosleyart.com
ZBrush for Concepti … Architectural Design - Part 1
This tutorial series gets things started with the ZModeler Brush and NanoMesh to create a building base. Use NanoMesh's random, variation, offset, and rotation sliders to create a unique skyscraper look.
Architectural Desig …
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8 Hours Ago

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Tareq Mirza's metalwork with 3D Printing
Hi Everyone! It's been awhile since I have posted here in Zbrushcentral. I've been getting into traditional metalwork and over the past year have started blending that with 3D printings. Here are a few images of some pieces I have made. All the work posted here was modeled and sculpted in Zbrush. Work is mostly stainless steel and brass. Check out my website for more stuff! www.tareqmirza.com

  • AnthonyA85
    21 Minutes Ago
    These are some pretty awesome looking models
1 Hour Ago

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113 Favorites and 96Followers.
Alrighty, I'm getting into Arm Scales Design this time. _tAwUj8Fhro Realtime recording 1hr 18min 1.06GB 1080p mp4

1 Hour Ago

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Darkest Dungeon type character
Hey guys, I've pulled lots of referance from a certain character in the Darkest Dungeon game. It's going ok but I need some help on hair I'm clueless when it comes to do it.

2 Hours Ago

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18 Favorites and 12Followers.
#002
#002

3 Hours Ago

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10 Favorites and 4Followers.
I recently bought Marmoset Toolbag 2, so I took one of my existing speedsculpt and played around a bit. Here is the result.. Final Image Lineup Original speedsculpt

3 Hours Ago

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10 Favorites and 4Followers.
Quick little speedsculpt I did a while back.

4 Hours Ago

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Realistic head study
Here is my head study. Everything was done in Zbrush and composed in Photoshop.

16 Hours Ago

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224 Favorites and 155Followers.
Thanks new stuff I'm playing with. Hordak wip

  • Antone_m
    15 Hours Ago
    fantastic work , I`am always inspired by your work
  • locusta
    4 Hours Ago
    Best Hordak design EVER! Love it! Please make the full figure, he will be a stunner. Thumbs up!
4 Hours Ago

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18 Favorites and 10Followers.
Angel quick sketch
Trying to learn how to sketch a little quicker in Zbrush. Here's the first try, took about three hours. Also trying to make my sculpts look a little more interesting. Worked in photoshop with different filters and such, think it came out quite nice. Zbrush 4R7

8 Hours Ago

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107 Favorites and 64Followers.
Decided to reincarnate my abandoned character and make her a good friend to my new heroine Nastya and set them to postapocalyptic world of future that is full of zombies, mutants, raiders, drones and robots etc. Just a test renders to see how far can I get with only Zbrush BPR render. The final result is a combination of many renders in Photoshop. The wet look is intentional - I just love see them shiny and sweaty. Thanks to Rafael Grasetti for wonderful tutorial. High res image could be found on my Artstation page (under the Freckles). Good luck everyone! PS Gosh, I'm so perverted. I should stop making girls with boobs and finish at least one male or creature sculpt.

  • AnthonyA85
    7 Hours Ago
    This is some really nice work, glad to see you're continuing this character model, though she still looked great as a Centauress :P it'll be interesting to see what you do with her.
  • Diablo
    6 Hours Ago
    hey buddy,welcome back.can't wait to see what you gonna do with this babe.
  • Vir Norin
    5 Hours Ago
    AnthonyA85 Thanks a lot, Anthony! Yeah, creating centaur girl was a lot of fun and I still might come back to her one day. But she have changed quite a lot when I made a human version of her. After such a long break, when I opened this sculpt...
6 Hours Ago

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87 Favorites and 67Followers.
Another finishing with white and yellow gold without stones. Also you can see the layout of Polygroups that I've used.

  • ilusiondigital
    5 Hours Ago
    always a pleasure to see your wonderful pieces my friend un abrazote nacho!!!
6 Hours Ago

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87 Favorites and 67Followers.
Hi there! This is my latest Zbrush and Jewlery sculpting, "Snakes and Black Pearl Pendant", Concept of combinable pendant, can be hung vertically or horizontally mounted with a chain, as shown in the image can also add other moving element at the bottom. Hope you like it!

12 Hours Ago

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Made this knight based on a sketch by Kekai Kotaki, here you can see the original concept: http://41.media.tumblr.com/a9988b0c276f0ff279f9246626bba5ee/tumblr_n4jvtzZNY71rtdsh3o10_1280.jpg I used Maya, Zbrush, 3D Coat for modeling and Photoshop and Quixel for texturing. Even though it's a cinematic model with multiple 4K maps, I tried rendering it in Marmoset Toolbag 2, I plan to make a proper render in the future. Thanks for watching

  • Fonty
    12 Hours Ago
    Fantastic mate love it i do love knightsd and the like nicley done
  • PatTl92
    6 Hours Ago
    Amazing work Stefano, hope for some breakdwons
6 Hours Ago

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Flashes Battle
I created this picture for my son. The models are made with Zbrush and the special effects such as lightning, fire and blurring were done in photoshop. I welcome any comments, good or bad.

3 Days Ago

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17 Favorites and 12Followers.
Gladiator
Hi guys, I did this character during Bruno Camara workshop. I hope you like.

  • Jhon_Erick
    7 Hours Ago
    cool this project would like to see more photos
11 Hours Ago

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19 Favorites and 18Followers.

  • Totyo
    7 Hours Ago
    That's a nice workflow and cool video. Perhaps you could post some ZBrush screenshots of them model, to see the difference between the digital and clay model?
7 Hours Ago

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66 Favorites and 61Followers.
Face study All done with zbrush , and compositing with photoshop. I hope you'll like it

8 Hours Ago

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26 Favorites and 14Followers.
Last Practice Custom mecha version, Based on Original design by Jake Parker

2 Days Ago

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8 Favorites and 7Followers.
Phil Heath
Hey guys, this is my latest sculpt I did during my spare time. He is 4 time Mr. Olympia Phil heath. I got inspired to make this sculpt when I saw documentary Generation iron. The pose I sculpted is Front double bicep. I have not copied any perticular image but combination of few.. I sculpted the model in Zbrush used keyshot for render and also to check the model in real time, did compilation and paint over in Photoshop. Hope you guys like my first post here on Zbrushcentral. Critics are welcome.

  • redsea
    18 Hours Ago
    Top row please...
  • harry.gk
    17 Hours Ago
    @Dragon i am following Phil and I am sure he is up for this years challenge. Thanks thomas_bijoy Thanks letmekhush Thanks GP-3d thanks redsea
9 Hours Ago

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9 Favorites and 8Followers.
Thanks Jack for the link, I will take a look

9 Hours Ago

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25 Favorites and 14Followers.
lol changed again i realy cant make mmy mind up but changed it to piping instead of leather i think it looks better as i gave the clothe some extra flow cheers for looking

10 Hours Ago

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25 Favorites and 15Followers.
Breathe/Painted

10 Hours Ago

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25 Favorites and 15Followers.
Breathe/Painted

5 Days Ago

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Here is the Spud Guys .

  • fusedgore
    5 Days Ago
    if people are interested I will make the sculpts downloadable .Just let me know .
  • fusedgore
    2 Days Ago
    I am still working on this but I am having some major issues .I want to give this stuff away for free but the sculpt size right now for 16 character is quite large .Roughly 3 gb .Most places do not allow for files that large to upload .Most people dont...
  • fusedgore
    10 Hours Ago
    Keep an eye on my gumroad there you can grab many things . https://gumroad.com/fusedgore#
10 Hours Ago

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Album Cover
Hey I'm a musician releasing a new album this month, and I just finished making the album cover using Zbrush. The helmet was sculpted in Zbrush, and then I used Photoshop and Keyshot to render it and composite it into a photograph I took of a model in costume. Rodgers Dameron

2 Weeks Ago

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WASP tutorial part 3
Part 3... Sorry for spamming the Forum threads... didn't realized uploading in 3 parts would do that...

  • jderiggi
    3 Days Ago
    Great breakdown Marco! Thanks very much for putting it together! John
  • Freewaldo
    2 Days Ago
    Great breakdown, somehow i forgot about it, and it came back in the forum queue. Thanks again.
14 Hours Ago

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163 Favorites and 95Followers.
Zombie Skeleton.02
Hi. everyone.Here is my last work Zombie Skeleton. ( Texture Version ) Hope you like it !!!!!

  • burntheskies
    10 Hours Ago
    nice stuff in the chest cavity well done
10 Hours Ago

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7 Favorites and 4Followers.
Pratchett WIP
Not satisfied yet, but here a bust of Terry Pratchett. Made completely in ZBrush, rendered in ZBrush, composed in Photoshop

11 Hours Ago

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29 Favorites and 30Followers.
mini weekly design exercise!
thanks Jarsef! So in the last month, i did this little project were i wanted to create 1 design each week. I didnt had any strict subject for each one, i just wanted them to look different from each other. So im done with the sculpt and ill post the colored/shaded version later when ill have time (i didnt attached the one from first week since it wasnt really good :P )

11 Hours Ago

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MetinSeven and Grot - Thanks Guys, glad you like it. Here are som more sculpts. They took between 1 and 2 hours each. Focusing on getting shape, form and character down as fast as possible and as close to reference as I could. It was fun practise. Dynamesh, rendered in Keyshot and post in Photoshop. First one is based on the awesome art by CreatureBox, I love their stuff. A quick dino sculpt! Based on one of Frouds Creatures. and a shark based on one of those coloring images my nephew liked. Peace