More …
Painting-Introduction
The final addition to this incredible series of videos, will cover all that is necessary to texture the final helmet design. Polypainting, Spotlight, and Materials are some of the key features that will be covered.
Painting-Introduction Painting-Layer Masking
Using a combination of masking and layers, Joseph demonstrates a quick and easy method to applying a custom paint job to the helmet.
Painting-Layer Masking Painting-Spotlight Texturing
Spotlight allows the use of images loaded directly into ZBrush to apply texture information to your model. Joseph demonstrates how he uses this method to apply refined texture details.
Painting-Spotlight … Painting-Alpha Texturing
Alphas are one of the easiest ways to apply texture or sculptural details. Watch how Joseph utilizes this feature to add texture details to the helmet.
Painting-Alpha Text … Reference Introduction
Joseph Drust introduces the key features he will be covering in the following videos.
Reference Introduction Basemesh Introduction
this video gives a brief explanation of the various methods that will be covered in the following base mesh videos.
Basemesh Introduction Sculpting Introduction
Introducing the next topic of videos, sculpting. Joseph covers all topics that are involved in this series.
Sculpting Introduction
:D ;) :confused: :evil: :cry: :idea: :lol: :rolleyes:

Highlighted Threads

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4 Days Ago

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89 Favorites and 86Followers.
"Witch" Not a new one, Old work with re-render. Try to learn with lighting and color.

  • scoak
    1 Day Ago
    Very unique style you have, rossonerixx! Keep it going
  • Ikameka
    20 Hours Ago
    looking sick!
14 Minutes Ago

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Thanks guys! That pendant wasnt really successful for some reason until I turned it into DeepSeaSteamSquid which I am very happy with! @Forestlonghill Clay build up always layers itself, its just about making the layering of different strokes look like its overlapping. I set it up so that the pressure of my tablet controls the size more is all. This leads to a more dynamic stroke. Here is an experiment in a rock styled ring. I used trim front and trim smooth border~ Its not the most comfortable ring but I'm happy with the art.

1 Hour Ago

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A younger Leonard Nimoy from the Star Trek pilot episode 'The Cage' It needs some final adjustments and texturing.

  • SwampGhost
    1 Hour Ago
    Hi Jim. excellent likenesses! I'm especially impressed that you managed to distinctly capture the youthfulness of Nimoy as seen in The Cage, as opposed to his more mature look in the rest of the series. Hope to seem more classic TV (and movie!?)...
  • MentalFrog
    17 Minutes Ago
    Love the Col. Hogan. Very nice work.
23 Minutes Ago

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Yes the base mesh was Marvelous, heavily worked on in ZBrush afterwards though. Another update, really enjoying working on this. Going to give him a baseball bat or something, he clearly needs to be angry about something. I mean what else is he going to fend off masked vigilantes with

28 Minutes Ago

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29 Favorites and 36Followers.
emptygesture, Thanks for the kind words! Here is a new render of the front of the character with no gear.

45 Minutes Ago

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WIP. face! Don't know if I will have time to finish this. I'll try to get portrait rendered at least.

1 Week Ago

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My Mini Factory Wacom Pen Holder Design Competition
Hey Guys! I work for My Mini Factory and I wanted to tell you about an awesome new competition we have just started. In collaboration with Trojan Horse was a Unicorn we have launched a one of a kind 3D modelling design competition in preparation for their upcoming VFX, Game and Animation Festival. It's a chance to have something you've designed 3D printed and sent it to you for free! We're asking you to create your own unique Wacom Pen Holder based on the template we provide. Submit them to us by the 25th August and they'll be hosted on our website, with the best design winning a ticket to the THU Event in September! For more info, and to enter head over to: www.myminifactory.com/pages/competition Any questions, please just ask!

  • Th3estric
    3 Days Ago
    You still got ALMOST A WEEK !! COME ONE !! http://www.myminifactory.com/pages/competition
  • Th3estric
    2 Days Ago
    is anyone participating?
  • ConvokeJK
    58 Minutes Ago
    Yes we have designs being printed!! Hurry up guys!! 3 days to go!!!
1 Week Ago

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  • Meathelix
    4 Hours Ago
    Dont want to get off topic, But I only use Modo for Topo and Unwrapping as modo tools for them are great. I do all my highpoly in zbrush and maybe lowpoly in R7. I could not get the hang of the crazy interface Maya brings But its all personal choice.
  • sculptwork
    3 Hours Ago
    Sorry OT but just had a weird panicky realiziation: Please don't make ZBrush 5 subscription based!!! What an annoying trend that is. -sw
  • BJPentecost
    1 Hour Ago
    Where do people keep getting this idea from? I have been hearing it but I...
2 Hours Ago

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Ae (2014)
Mr. A.E. wip

  • kokoro
    1 Hour Ago
    really nice! i like how you made caricature, it fits this way.
1 Day Ago

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This is Death. A statue I worked on for the Darksiders 2 video game.

  • Intervain
    1 Hour Ago
    excellent stuff all 'round!
  • gordon-v
    1 Hour Ago
    great work man! Did you model everything from scratch?
07-09-14

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39 Favorites and 31Followers.

  • Prokhor
    4 Weeks Ago
    Excellent dude!
  • iskon
    1 Hour Ago
    Fantastic works!
10 Hours Ago

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6 Favorites and 10Followers.
Faun sculpt that I started, roughing in some stuff now, just doodling tonight from a cube this time. Lots just blocked in, keeping it rough for now, mostly doodling

  • cgranjon
    9 Hours Ago
    Nice Faun ! Although his pose looks very dynamic in front view, I can not say the same for the side view, but I guess you will refine this as this is still at a rough stage.
  • Framedworld
    1 Hour Ago
    thanks! and yea the pose is a little stale for now, just so that sculpting is a bit easier on the bigger forms, I'll be making the pose much more asymmetrical and hopefully a little more gestural in a another pass, just trying to lock down the forms here
2 Hours Ago

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Thanks you! Shan/Tai Royal Commander 3ds max, zbrush, photoshop

2 Hours Ago

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33 Favorites and 24Followers.
Eagles Lord
Concept idea was working on today and its work in progress .

2 Hours Ago

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17 Favorites and 19Followers.
I've been working on a piece for possible 3D printing. I've been dying to make something more cartoony since i saw the Disney guys at the summit.

2 Hours Ago

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10 Favorites and 2Followers.

14 Hours Ago

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  • dopepope
    3 Hours Ago
    Looking fantastic!
3 Hours Ago

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Crypto Finished
I managed to finish "Crypto from Destroy All Humans", Heres some pictures

5 Hours Ago

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Another dude I made for Joe Dever's Lone Wolf.

4 Hours Ago

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Prince Vegeta
Hello! As a huge fan of DBZ I decided to do a sculpt of Prince Vegeta. I already did Super Saiyan Goku so I used the same style as before. I chose to do the scene where he first arrived. I was originally going to have Nappa in the scene but decided to just have Vegeta.

4 Hours Ago

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Px101
This is one of my personal works in Dec 2013. Any criticism and feedback are welcome!

4 Hours Ago

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Under The Sea
This is one of my personal works in Dec 2013. Any criticism and feedback are welcome!

5 Hours Ago

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3 Favorites and 9Followers.
Started to work on a new weekend creature, here a ruff idea sketch in what direction im driving.

5 Hours Ago

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Pretty
This is one of my personal works in Dec 2013. Any criticism and feedback are welcome!

2 Days Ago

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Making Myths: Benstravaig
Hello This wee chap was quickly knocked up for a recent blog post on making a myth, which you can see here. Created in ZBrush from a sphere using DynaMesh and ZRemesher, textured with Spotlight and rendered in Cinema 4D. Thanks for looking.

  • Sav
    1 Day Ago
    Ha, that's good Webhead! Thank you both.
  • Sav
    5 Hours Ago
    Thanks Alvaro!
5 Hours Ago

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Sculpting tutorials
Here's some Zbrush work I did for SculptCookie.com tutorials earlier this year. Vampire Hard surface

1 Day Ago

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9 Favorites and 6Followers.
Hello everyone, my latest personal work. Thank you

  • Diablo
    8 Hours Ago
    man your works are always impressive.keep it up.
  • TomatoVFX
    5 Hours Ago
    Your Rendering is very incredible !
1 Day Ago

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Docktor Bob's Sketchbook
Hi Forum, long time lurker, first time poster; I'm looking for some feedback on the images attached. It's my first effort at a realistic head sculpt that I'm doing as part of my degree and as such, is still a WIP. I'm researching into anatomy and believability. What I'd like to know most is does this model look anatomically correct? Also, as an aside, please guess the age of the character, and any other aspects about him such as his personality, job, anything you notice. Do you think it's near/at a level that would be acceptable in a computer game, or is it way off? Many thanks! Rob

  • Bigodon
    1 Day Ago
    nice hair grooming man i liked
  • DocktorBob
    6 Hours Ago
    Thanks chief! What age do you reckon the character is?
  • Bigodon
    6 Hours Ago
    he is 37-43 for me