More …
2016 ZClassroom Welcome Video
Tour the ZClassroom's powerful new features! Learn how to get the most out of the new features that we have introduced in 2016, including: login for personalized playlists and bookmarking, a search and filter bar so that you can quickly find the best videos for your needs, a better video player that works across all platforms and devices, and more!
2016 ZClassroom Wel … Metal Slug Fan Art Time Lapse
This video will walk you through the entire workflow used to create the Metal Slug Tank fan art model at 4x speed. Starting from a single Cylinder3D primitive, Joseph Drust will narrate the entire journey from start to finish.
Metal Slug Fan Art … ZBrush for Concepting - Part 1
We'll start this series with a brief intro to Joseph Drust and Andrew Bosley, followed by an overview of the six part lesson. The second portion of this video jumps right into ZBrush as Joseph uses the default ZModeler Brush options to quickly generate building structures.
ZBrush for Concepti … ZBrush for Concepting - Part 2
Taking the buildings created in Part 1, let's use 2.5D and its functionality to create an Alpha.
ZBrush for Concepti … ZBrush for Concepting - Part 3
Now that we have an Alpha created from our buildings, let's use it to create Surface Noise. Once rendered with BPR, we'll convert it to editable geometry and prep our buildings for KeyShot.
ZBrush for Concepti … ZBrush for Concepting - Part 4
Let's use the ZBrush to KeyShot Bridge, we'll create a number of render passes from various KeyShot materials. These render passes will then be passed on to Andrew for the remainder of this lesson.
ZBrush for Concepti … ZBrush for Concepting - Part 5
Discover Andrew's technique from manipulating Joseph's renders and the start of his Photoshop texturing and paint over.
ZBrush for Concepti …
:D ;) :confused: :evil: :cry: :idea: :lol: :rolleyes:

Highlighted Forums

  1. toprow threads with more than half a million views

    Forum Actions:

    Forum Statistics:

    • Threads: 21
    • Posts: 17,152

Highlighted Threads

Interview: ILM on Jurassic World by: aurick 4 Days Ago
Views: 9181 Replies: 9
Insert Multi Mesh Repository by: aurick 6 Days Ago
Views: 1327138 Replies: 575
#AskZBrush: Updated February 2 by: aurick 6 Days Ago
Views: 47405 Replies: 34
ZClassroom: ZBrush Metal Slug Fan Art - Complete Modeling Timelapse by: aurick 1 Week Ago
Views: 4906 Replies: 4
2016 ZBrush Awards: Voting Has Started! by: aurick 2 Weeks Ago
Views: 17168 Replies: 4
+ Create New Thread + Reply to My Thread
5 Hours Ago

1

0

thread gallery
40 Favorites and 28Followers.
Fynn, part 1 - sketches I9Pgh6KOdKA

  • Fynn
    22 Minutes Ago
    finally!! thanks a lot! I really enjoyed watching it looking forward to the next ones
31 Minutes Ago

2

0

0

thread gallery
286 Favorites and 62Followers.

32 Minutes Ago

0

0

thread gallery
2 Favorites and 6Followers.
Adding some details to the armor made with ‪#‎ZBrush‬ hope you like it ‪#‎3d‬‪#‎warhammer‬ ‪#‎armor‬ ‪#‎40k‬ ‪#‎gameart‬ ‪#‎videogame‬

32 Minutes Ago

1

0

thread gallery
286 Favorites and 62Followers.

33 Minutes Ago

1

0

thread gallery
286 Favorites and 62Followers.

1 Hour Ago

2

0

0

thread gallery
136 Favorites and 88Followers.
Thanks Guys! Glad you like it. Working on it the Past few Days to nail down a way to colorize the Texture through BPR Filters. Lots of Trail and Error I finally got it to work with minimal tilling issues on the shaded pass, actually had to zoom in to 200% in Photoshop to see the slight color shift. So I decided to apply the Textures to the Demo Head in Zbrush, did a quick UV on him putting the seam at the back of his head, adjusted the u and v repeats and Voila, a Crazy Looking Zombie Head. Did a little touch up on the Painting using Cavity and Peaks/Valley Masks. Then Took everything to Substance Painter to throw some Smart Materials on him using the Base Color from Zbrush, did a quick export of the New Maps and sent into Keyshot 6 and applied the Translucent Advanced onto it with the Roughness applied to the Specular channel. Let me know what you think, am I heading in the Right Direction with it. Also Download and Try the Textures I used for this Guy and see what you think. BIO_Color_Sample BIO Texture Generator Test for Zbrush 4R7 by gmp1993 on Sketchfab

1 Hour Ago

3

0

2

thread gallery
4 Favorites and 3Followers.
The Southern Cassowary
Hey guys, Me and my friend Daniel S Rodrigues (www.danielsrodrigues.com) just finished a collaboration project together, so we would like to share with you guys here. I was responsible for all the UV/texturing/shading/fur aspect of the bird and Daniel provided the 3D model with primary and secondary details using Zbrush. The goal was to achieve a realistic render of the Cassowary. This project was also my third piece for my student demoreel at Think Tank Training Centre​. While in school I was mentored by Justin Holt who is an incredible artist and guided me through the whole texturing process. The complete making of explaining the whole texturing process will be available in the 3D World Magazine March 2016 issue. Software: Zbrush, Maya, MARI, Vray and Photoshop And don't forget to like and share if you liked it! High Res & Clay Image https://www.artstation.com/artwork/ENOEe https://www.behance.net/gallery/33939664/The-Southern-Cassowary Website: http://www.paulhpaulino.com/thesoutherncassowary/

5 Days Ago

3

3

3

thread gallery
7 Favorites and 3Followers.
Here are some Zbrush pics.

  • Ent3R
    3 Days Ago
    Hi! Top row stuff for sure! Great work!
  • chequeiq
    2 Days Ago
    nice work keep up i love the hair style
  • KacShadow
    1 Hour Ago
    truubluu Ent3R chequeiq Hello ,everyone! Thank you very much.
8 Hours Ago

8

4

3

thread gallery
4 Favorites and 2Followers.
Caveman
Hey! It's been a long time!! Here is my new update and final render of Caveman(Primitive man). Concept made by "Hadi Tabasi" Hope you enjoy it

  • Fynn
    6 Hours Ago
    really nice design! great work
  • evilrobot
    2 Hours Ago
    This little dude is awesome. Nice work.
18 Hours Ago

5

2

4

thread gallery
22 Favorites and 30Followers.
Tarzan
Hey all! What started just as an anatomy study during lunch breaks turned out to be a big project to me. I used Tarzan as my main inspiration for this study. The anatomy is a bit extreme/unrealistic on a few areas but I really like the feel it gives to the sculpt. I also took the chance to finally learn Mari and how to use UDIM uv maps, and I was pleased to know that ZBrush handled it quite well. So for his body I am using 22 patches with 1k size each (2k or 4k was taking too much time. No need for this project). And some crazy nodes over max, but it really works. It was the most time consuming project I ever did but I learned so much with it that I feel no regretss lol Hope you like it as well! Thanks! Beauty shot zbrush sculpt views Polypainted texture and some close up shots Some early renders Sculpt progress

  • gang
    16 Hours Ago
    nice work FabioPaiva
  • smeagol
    2 Hours Ago
    Very cool work man ! the anatomy is great and the compositionis wonderfull ! I love it ! the only thing that i might considering changing is the color tone of his body , it seems too pinkish for my taste beside that it's awosome !
1 Day Ago

8

1

0

thread gallery
3 Favorites and 0Followers.
More
Well ,i think that it that all friends!! For today If you are thinking what is me way for do All things that i did it. The lasT years i sleep a lot FROM LIMBO

  • Prosthesis
    2 Hours Ago
    I think these are great. I can see your hand and style really coming through. I like your yoda and how it's constructed out of basic shapes. So many great tools to learn with zbush. I've been diving into the new zclassroom section. It's way easier to...
3 Hours Ago

0

0

thread gallery
2 Favorites and 7Followers.
Calling this fella done now. It was a lot of fun making him.

19 Hours Ago

2

3

2

thread gallery
34 Favorites and 20Followers.
Chinese Warrior
Working on a sculpt which will end up being an 8" print Heres what Iv got so far https://www.artstation.com/artist/zerafian and with slight anatomy changes and outfit WIP

  • Webhead
    11 Hours Ago
    I like it. You can really feel the strength and tension in the muscles.
  • HarryR
    3 Hours Ago
    Nice concept. A couple of anatomical crits if you don't mind? I mean these constructively based on my personal observation so I may be wrong, in which case someone can tell me to be quite. * The pose lacks energy for me. Perhaps try leaning him...
  • Zerafian
    3 Hours Ago
    no worries I kind have a "run and gun" approach with anatomy sometimes. It can result in a few sloppily positioned body parts, with out a doubt thanks for your feedback!
2 Days Ago

2

6

10

thread gallery
12 Favorites and 7Followers.
Centurion
Hi there! working on it for a long time and finaly finish it . Hope you like it

  • Oliveiro
    3 Hours Ago
    How the hell do you guys do the textures? I do not get it, looks neat! very very nice
9 Hours Ago

5

2

2

thread gallery
53 Favorites and 28Followers.
radha

  • Knacki
    3 Hours Ago
    So many brilliant work uncommented? ZBC is sometimes a tough place for an talented artist. Me, I love your work very much as I already told you. You are brave enough not to go 100% mainstream and your portraits are a sensitive representation on how...
4 Hours Ago

0

0

thread gallery
0 Favorites and 0Followers.
Sculpt concept
Greetings! share a personal challenge , is the first step, a concept 2D to 3D and I 've had a pipe in addition to exercise as evolution, the concept is Sean Lee, and tried to find more of it but apparently there are a few with that name. http://dancap3d.wix.com/daniel http://dancap3d.cgsociety.org/

5 Hours Ago

2

0

0

thread gallery
2 Favorites and 7Followers.
Squirrel Nutkin
Hi everyone, Here is my latest piece. My aim with this one was to learn more about fibermesh and also to sculpt every single element in ZBrush only without using any other 3D software. It was quite challenging but I really had fun pushing myself with this project over the past couple of months. I also rendered it using ZBR, then added in the sky and some other subtle lighting elements using Photoshop. I hope you enjoy it!

4 Days Ago

4

1

0

thread gallery
40 Favorites and 28Followers.
I am very happy to be in top row, and thank you very much for your comments, guys. I am really glad to read them. I made this model for the contest in 2014. I had a lot of work and did not have time to finalize the entire model, so I made his head only. I attached mood-board, 2d and 3d sketches below. You can follow them to get my idea. Fynn, I remember that I promised to record time lapse a year ago, sorry for the delay.I will do it next week. d4ff, I rendered in V-ray for Maya, using standard V-ray material and HDRI for lighting.

8 Hours Ago

3

1

1

thread gallery
5 Favorites and 7Followers.
Rey - Star Wars
Finally I got some spare time to finish Rey, Based on concept by the amazing artist Max Grecke. Used fibermesh for hair and eyebrows.

  • eliar123
    5 Hours Ago
    It's really good Which render passes used for render?
5 Hours Ago

2

1

1

thread gallery
2 Favorites and 0Followers.
Horky – Cute Creature
H O R K Y ---- Horky is character designed by Adrian Przetocki. He will be printed in 3D (I can't wait for that! ) Now I have to break symetry point and give him some life, pose him a little bit. He is dangerous and cute at the same time. I love to play with opposite attributes. You can see it also when it comes to anatomy. My ArtStation profile: https://www.artstation.com/artist/adrianprzetocki My instagram profile: http://instagram.com/adrianprzetocki

  • adrianprzetocki
    5 Hours Ago
    Here you can see timelapse video of concepting this guy: https://youtu.be/tb15bCwOrwY
19 Hours Ago

2

1

0

thread gallery
4 Favorites and 3Followers.
Orc
Hi there... I finaly finish it =)

  • eliar123
    5 Hours Ago
    He's really scary Very very nice ;-) For skin what method used? My mean is : Which render engine used? Which render passes you used? And ect... Can you explain about render......
5 Hours Ago

2

0

0

thread gallery
42 Favorites and 29Followers.
Queen
A personal project that finally got the time to complete! :)

1 Day Ago

5

3

2

thread gallery
2 Favorites and 0Followers.
Orc
Hi all We have been working on the Portfolio for our studio - Blue Papillions Studios. We used 3DS Max for the Base and went on to sculpt & Poly paint in Z Brush. Photoshop was used for the final composition. Am happy to share it here. The final shot ZBrush sculpt Polypaint

  • Webhead
    11 Hours Ago
    Nice, clean, solid sculpting! Although, I think he would look even better in the textured version if you dirtied him up a bit.
  • samThomas
    6 Hours Ago
    thanks for the support........
15 Hours Ago

2

4

2

thread gallery
52 Favorites and 44Followers.
Turntable picture.

  • VoroN-art
    9 Hours Ago
    Hello Leonid! I tried to contact you (skype, vk), but to no avail (
  • Lexxx69
    7 Hours Ago
    Nikolai, hello! I am a long time did not appear on the network. Until now, I can not survive the death of my Mom. It's hard... There are my e-mail, which is listed on many sites. On Facebook and VK as well. I...
  • TribunMaximus
    7 Hours Ago
    Dear Leonid! My sincere condolences! I wish you lots of strengh! "What you own deep in your heart, you cannot lose by death." Joh.Wolfgang Goethe P.S.
1 Week Ago

25

3

thread gallery
93 Favorites and 89Followers.
boozy floozie - Thanks so much, I've been admiring your illustration work in Zbrush for a while! I love all of the Illustrators that evolved from the Brandywine School and my personal library's full of books of their work so it's awesome if someone has seen even a hint of their style in my own work. Kryats - Thanks and no problem, it's my pleasure! Knacki - Thanks so much for you comment, it's always nice to hear from you! Yes of course, see my sketch below, I polished it off in photoshop back in 2012 over the top of the old sketch which was done back in 2007 i believe. It was just a silly scene I had in my head that I found cathartic to get out onto paper . I chose to sculpt it because I've been wanting to do my own work in ZB for a while and it feels like I've now come full circle from where I started. I added the Crow gang after watching the TV show Father Ted where the Crows keep stealing Father Jacks glasses to make their nest. I kinda liked the idea of the adventurer out for loot guarded by a gang of jealous Crows . I designed the Bard as a foil for the Hero, hes so drunk he's just along for a bit of fresh air and a sing song... Jhon_Erick - Thanks Jhon!!

  • Takai
    18 Hours Ago
    I love the set implementation and how it flows with the characters! It provides something for the observer to really sink their teeth into. Masterful Work
  • James W Cain
    7 Hours Ago
    Thanks for all the great comments everyone!
  • Javier_Ureña
    7 Hours Ago
    As I told you before I LOVE IT!!! and thank you very much for the breakdown, very useful. And congrats for the Top Row
20 Hours Ago

4

0

thread gallery
6 Favorites and 6Followers.
Zbrush screenshots...

  • Javier_Ureña
    8 Hours Ago
    Thank you very much SoDakZbrusher! I'm planning to texture it but I don't have too much time for this kind of personal projects. Anyway it's something I'm going to do for sure
  • James W Cain
    7 Hours Ago
    I love this Javier, really nice work. I'm a big fan of your miniatures too, will we see more in the future?
  • Javier_Ureña
    7 Hours Ago
    Hey James, thank you very much mate I'm a great fan of your work too, I'm completely in love with your last project, those creepy crows are amazing. Yes, you'll see a lot more miniatures in the future, I'll try to upload them here and Artstation...
7 Hours Ago

0

2

thread gallery
10 Favorites and 5Followers.
Legno bot
I turned a paper drawing into a 3D character, it is a tribute to the great artists, generators of monsters Original concept from a drawing by [ CreatureBox ] final model static

1 Day Ago

3

5

5

thread gallery
19 Favorites and 12Followers.
Barbarian
Hi guys! This is my last work, a real time character based on the art of Grafit Studio. Texturing in DDO Painter, rendered in Marmoset Toolbag 2. Hope you like it!

  • Cagnazzo
    22 Hours Ago
    Awesome stuff for sure!
1 Day Ago

4

9

5

thread gallery
118 Favorites and 68Followers.
One of the things I want to address in my tutorial videos is the breakdown of the printing process. I use nothing but zbrush and netfabb for print prep. It's just a matter of understanding booleans, dynameshing, and decimation inside zbrush. This will get you all your cuts and keys for production. I don't use any archaic over priced programs like Magics. I do all my final processing in Netfabb which is free software. It's very simple. From there it goes right to the printer. I'll break it down for you guys soon. No more guess work. No more mystery. Here are some results from our studio. All sculpting and print prep by me. I also run the printer. So I know what I'm talking about.

  • SoDakZBrusher
    15 Hours Ago
    Beautiful prints. Do you accept print jobs for hire?
  • weisern
    9 Hours Ago
    Great print results! Thanks for sharing the information.
  • Javier_Ureña
    8 Hours Ago
    Love your works Ehren, I'm a great fan. It's funny to see we both have a very similar workflow for print prep, I do everything inside Zbrush and also use nettfab. I'd love to see your whole process
3 Days Ago

6

3

1

thread gallery
35 Favorites and 23Followers.

  • skinnybonez
    3 Days Ago
    WOW!!! Amazing work! we are strange creatures eh?
  • rulonis
    3 Days Ago
    Thank you. Yes, more strange than some creature on this website.
9 Hours Ago

2

0

0

thread gallery
0 Favorites and 0Followers.
Finished alien
Finished this one up today. Only my second sculpt, but I learned a lot doing this one.

9 Hours Ago

3

0

1

thread gallery
94 Favorites and 60Followers.
Ne design of the lion head Ring (Aggressive version). Was done in raw brass. I have slightly polished it only.