Here’s a render of my latest model using zBrush and 3D Studio Max.
This is also my first attempt at poly painting.
The high poly model is 2.9 million polys (no HD geometry this time around), the low poly one (rendered here) is just over 11,000 polys and it uses 2 textures, one for the head and neck and the other covering the rest of the body. I also rigged the model and will do some animations one of these days.
Hope you enjoy it as much as I did making it (zbrush is so addicting).
-Jamie-