ZBrushCentral

Perspective Tips

Hiyas. This post offers some workarounds for dealing with the two major complaints of using perspective in ZBrush (too much perspective even at the lowest setting and the inability to save the vanishing point with the document).

1. Decreasing perspective beyond the lowest ‘distort’ setting:

Perspective can be decreased beyond the lowest ‘distort’ setting by using ‘Universal Perspective’ (shift-clicking the ‘Persp’ button) and then moving the object back toward the rear clipping plane.

To move the object backward in space, activate the Move Gyro and then drag the mouse/pen upwards outside the gyro. The object will shrink as it recedes in space, decreasing perspective.

After moving the object backward in space, activate the Scale Gyro and scale the object up to the desired size. The change in perspective will still be apparent after scaling.

Here are some examples:

persp1.jpg

Attachments

persp2.jpg

mouse_pos.jpg

a_elf.jpg

ork_lady.jpg

troll.jpg

Geoff,

Nice tip, well explained. your illustrations are excellent.

Sven

Great tips, thanks! :+1:

A couple of points to add:

All you need to do to save the vanishing point with the document is to have a separate Layer with the position indicated by a small dot - the SimpleBrush using the Flat Color material will suffice. (Note: the vanishing point is independent of Z depth. ) When you reopen the document, simply drag the mouse to that position. You can then delete the layer.

Also, if you don’t set a global perspective vanishing point the default is always the centre of the canvas.

Thanks guys. :slight_smile:

marcus_civis: I thought about adding a visual ref in the image–I just wasn’t sure how accurate it would be. It makes perfect sense tho and I should have mentioned it. I’ll make an edit up top.

WoW thats really amazing stuff hopfully i can get tha good soon enough…do you know anyplace where i can get some tutorials?..anyway really great stuff im totally blown away

:+1:
Pilou

Thanks Soon2bAnimator. :slight_smile:

There are plenty of great tutorials here at this forum. There’s also a ZBrush Links thread over at CGTalk: http://forums.cgsociety.org/showthread.php?t=168282

Glen Southern has great info on sculpting in general but it seems his site is down (http://www.southerngfx.co.uk/information.htm).

A really cool thread on traditional sculpting: http://www.conceptart.org/forums/showthread.php?t=18287&page=1&pp=60

thanx Marsyas vbmenu_register(“postmenu_219874”, true); !!

This info should be added to the practical guide.

G.