That’s weird it works or kind of works.
I have 3 subtools name
-PM3D_Sphere3D11
-PM3D_Sphere3D9
-PM3D_Sphere3D8
These 3 subtools were made with the “Insert Sphere” brush then I Group Split.
Here is a video: https://youtu.be/qTlec3Xiddk
I tried merging them and told me to update my tree, and after I did that they were still unable to merge.
Then I tried(accidentally) naming the 3 subtools
-hair1
-hair2
-hair3
And it worked, in 1.2 I was still able to merge the 3 subtools on the very top, is this suppose to happen?
There was also a potential bug with the Polypaint/Texture, I was struggling trying to make my sculpt into a silhoutte by using the “V” key, I didn’t apply any paint or materials and some of the subtools wouldn’t change to black and I tried searching through color,layers, and other ways to fix it. Then I was left with zSceneManager and notice Polypaint/Texture, and disable the Polypaint and it worked. Does zSceneManager automatically applies polypaint?
And sorry for asking too much questions ^^;;
But, how do I disable the creation of “-Dummy-<dummy>PMD_…etc”?, every time I launch ZScenemanager it makes one and I have to go into Subtools to delete it.
or everytime I update Full Tree, it makes a subtool on the very top.</dummy>