ZBrushCentral

Zbrush To Maya Export Problem 2

When i export zbrush file to maya and if i apply blinn material to the model and render it with mental ray…it always gives me a white patches…it happens on phong and phong e…where as if i made a model in maya…and applied blinn material to it…it appears clear…i have attached an image below…:confused:

Attachments

Image001.jpg

Anyone knows the answer…???reply

Do you have the same issue if you export manually from ZBrush to Maya? (Sorry, I’m not a Maya user at all :slight_smile: