beautifu!!
Awesome work,like them all
Thanks for the kind words and indeed, big thanks to Gameloft too
I know your work artstation and found it very deserved TopRow …eperando by tutorials continue with the excellent work … hugs
What an amazing collection.
So inspiring, so jaw droping… Incredible work.
Awesome work!
It’s impressive how you understand anatomy and knows how to apply it perfectly.
Please keep sharing!
A work I did for Gameloft a while ago:
NFL Character
The model was started by someone else the year before I was there:
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Top row
Fantastic work on the render aswell of the remodelling of your colleaagues model. Very solid sculpt and love the texture/rendering!
Looking forward seeing more from you buddy. Keep’em coming
Thanks!!
Really excellent work!
Middle Earth: Shadow of War - Helm Hammerhand
Here is a work I did last year at Digital Dimension for a cinematic of the game Shadow of War.
I did the body and head model, shaders and textures.
The hair / beard was done by Patrick Ménard
+2 soldier variation
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This guy is a runner: he can run at ultra fast speeds, jump and fly in short intervals. He’s got small wing flaps to control his flight. Unfortunatly, he’s been damaged on his last trip.
Was all modeled and concepted inside zbrush to learn the new modeling tools back then.
Thanks to Jonas Ronnegard for his awesome zbrush alphas I used for the detailling.
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Here is a brief test with the New Sculptis Pro feature inside the new zbrush.
So much fun to play with that new version
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great stuff Pierre. Thank you for posting