Bimm the Stone - Thanks,
jit_gohil - Thanks
Maya4fun - Thank you.
odhinn - Thanks, The model is all rendered in zbrush, every piece of this guy was made in zbrush. the poly groups are made from the zspheres not separate uv regions, no displacement maps just bump.
Any crits out there? Be as harsh as you want please, I need all the help I can get