ZBrushCentral

Venom Modeling

awesome work venom such a great character n u using your style with this i really like the modification.very nice work keep going on :+1: :+1: :+1: :+1:

Holy S… this is coming along nicely…well done! :+1: :+1: :+1: :+1: :+1:

Great!

Is there any chance that you could lend me this model so I could play with it in my rendering platform:D ? Off course I won’t release or distribute it :]

Best regards.

thats starting to look really nice. I would say that the area where the bricks have broken away is not right though, you would see the bricks returning, maybe some of the frogs and cavities between the layers. cracked mortar lines etc… hten the back fill… at the moment its not working for me.

Great looking model though.

Wow. This is over the top! Great use of zbrush’s render engine! Beautiful sculpt!

ZBC1.jpg
[attach=223546]render-4.jpg[/attach] Hi, guys!
this is my final rendered shot.
rendered in Zbrush 4.
I hope you guys like it :slight_smile:
any critics or comments are welcome guys :slight_smile:
Thanks

Attachments

render-5.jpg

render-4.jpg

Awesome!! has such a compact feeling to it…Keep it up man :+1:

great sculpt! very powerful venom. Just a suggestion, if you add a little more tension on his right hand, it will show the weight he is putting on it. Though, it works the way it is already…just putting it out there.

Keep it up :+1:

Love it! :+1:

I love it! Great work, it does justice to the character, especially the way the mouth is modelled, very venomesque : ).

Cheers.

Awesome sculpt and render man !

Love it!!

render-13.jpg
here’s another test of rendering guys :slight_smile:
I hope you like it

Attachments

크기변환_render-11.jpg

render-12.jpg

supercool :slight_smile:

Nice work! :slight_smile: Are you going to polypaint it?

Thanks man! I am glad that you like my work :slight_smile:
maybe I will polypaint it later, but not right now.
My first goal was sculpting for this monster :slight_smile:

Hey great model! perhaps you could render it with a less specular material, like matcap gray with high AO.

Thanks for your tip! I will definetly try it next time :slight_smile:

Came out really nice. You should look into rendering him into a city scene with yellow street lights from beneath and hard white back light from above(moon).

Thanks for your tip!
Actually I’ve tried it with city scene… but I didn’t like it haha :slight_smile:
I am not good at compositing :cry:
anyway I appreciate your tip! I will try it next time!