Here’s a couple more skin tests using pix’s ColorizerTriShader.
In the ex. Skin2, a little added color and specular highlights to achieve the look.
In the ex. Skin3, the model has a texture map and lots of bump used for wrinkles, some fiber brush work then eyes and teeth to round it out.
These images and shaders use the same light settings as my post above… download the above .zip to get the proper light settings for the materials.
Here are my materials:
Pus_ColTrishaderskinmat2&3.ZIP
Enjoy,
Michael