Thanks for sharing those tips, very usefull ! Bookmarked.
Really Awesome…small_orange_diamond
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Really thanks for all your comments! I am glad that you found that they’re useful!
In fact, I only started to make some tips for a convinced head, as to the catching likeness, I will write something only based on my understanding later.
The next two images also contain little useful information. Hope they’re helpful.
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sir…tnx for this! Please…can u post the gray material u use in zbrush!?
Nice sculpt. Texture is also very nice. Just the hair texture looks like plastic.
And thanks for info about structure oh head.
It helps a lot…
Happy zbrushing…
Thanks for all your comments!
To INFINITE: Many thanks for your helpful advice! Your render works are really amazing!
Here is another angle from Messi.
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Great sculpt sir!!! I really like it
fantastic work man. and good notes. cheers
you are better than a 3d scanner but messi’s skin should be more pale, i agree he’s a lot similar to your kobe.
Nice renders and thanks for the details
Hi, fellows!
I have spent sometime to refine this model few days ago. I did some remedy which focus on the texures and lighting. And this is also the first time I tried to use real hair by using Shave to make the image more completed. It did cost lots of time to learn and test for getting a nice result, most time I can only stared at the monitor and felt helpless arounding me. Sometimes I even felt frustrated and decided to quit, especially I was using my friend’s computer. After all, I thought I still did not bad on this long and tedious procedure, maybe.
Still, expecting all of your comments, which are very precious for me!
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Beautiful man. The Top 3 came out REALLY well. Are those photographs of real hair on planes with an alpha im assuming?
Very Nice work. Definitely instantly recognizable
A M A Z I N G!
Post tutorials, post a how did you do it, post something! Please?!
nice job…
Wow! Great job on the hair - you’ve really brought a superbly realistic character model to life still a little rough in places around the edges, but definitely worth all your hard work!
Big thank to all your comments!
To hoskins78: Thanks for your valuable advice! To the hair around the edge, I just realize that I can use Ramp shader to achieve the change of color and transparency…but since it definitely will cost lots of time for rendering test, I figure it would be better for starting my next personal work;).
To INFINITE: Again, thanks for your kind advice about sss shader.
Great advices, thanks for sharing!
whoa nice work, and terrific tips
You have some of the best tips on likeness sculpting i have ever read. Thank you so much for helping me improve the quality of my work.