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Scote Work-in-Progress stuffs

thanks Dave I will look at improve it this weekend.

I decide to come back to the basic. Anatomic study. I never did a full skeleton so here’s my chance

med-skull-wip001.jpg

I decide to 3d print my sculpt with the help of one of my friend at work

I 3d print a 1:2 skull. So it’s 4.5inches high. I did that to first test his printer but also I want the start molding things. I plan a line of that skull in various material and size. I plan 1:3 and 1:4 from that same printer. I will go also for a 1:9 skull with the help of a Form1+.

lrg-3dprint-skull.jpg

Attachments

lrg-3dprint-skull.jpg

I decide to print the rest of the scale I plan to use: 1:3-1:4

Attachments

I need to refine my portfolio. So I decide to come back to my Nux charactermed-nux-head-wip008.jpglrg-nux-head-wip008.jpg

Attachments

lrg-nux-head-wip008.jpg

lrg-nux-head-wip009.jpgmed-nux-head-wip009.jpg

Attachments

lrg-nux-head-wip009.jpg

HI,

go through below mention reference

https://www.google.co.in/imgres?imgurl=http%3A%2F%2F41.media.tumblr.com%2F51cd31afac07faa8edcf2f8a7a7efaa9%2Ftumblr_npph25KIqE1tb4uw5o3_r1_1280.png&imgrefurl=http%3A%2F%2Frebloggy.com%2Fpost%2Fstuff-i-made-mad-max-fury-road-mad-max-fury-road-nux-i-dont-care-if-the-text-po%2F121278526743&docid=Y_Gt8V9Gh8UXgM&tbnid=EKgS8fIc7dcckM%3A&w=1196&h=1002&bih=721&biw=1536&ved=0ahUKEwi64fOJhZzPAhVKOY8KHXYqA2Q4rAIQMwhCKEAwQA&iact=mrc&uact=8

If you check tree fourth view, his cheek not that mush in, you need to rework on lip as well skull shape,

WOnder if the link point to the right image. Because I look at a picture low angle and I find it pretty in.

ANy way thansk for the help, but I’m using actual references from set photoshoot so I cant be wrong with my side view. Will double check any way in case

New project for Comic-con 2017 Montreal: Vader bust 1:2.

Plan to 3d print it and cast it in Resin and fiberglass for the dome

This is my first WIP002. Feel free to comments or critics. I try to be screen accurate to Empire Strike Back version.
med-vader-wip002-ref001-refl.jpg

med-vader-ref001-grey-wip003.jpg
med-vader-ref001-refl-wip003.jpg

Nice model, use zbrush for this helmet? Max? Maya?

Thanks.

Thank you, I want to go screen accurate so for now It’s go enough but I still think I’m off to be screen accurate

I use Softimage for the base mesh. Zbrush for the “details” and Maya for the render in Renderman.

med-vader-ref001-refl-wip004.jpglrg-vader-ref001-refl-wip004.jpg

med-vader-ref001-refl-wip005.jpg

med-vader-head-turntable-wip005.jpglrg-vader-ref001-refl-wip005.jpg

med-vader-ref001-refl-wip006.jpg

Render 21 render (add textures and shading near final)! Refine the mask/dome to be screen accurate. Next step to match some screenshots from the movie ESB.

Oh and Rogue One Thursday :stuck_out_tongue:med-vader-wip006-ref001-refl.jpg

Nice work:D