ZBrushCentral

SASIN's Sketchbook

thats looking sweet, I like the head and the body is coming along,
continue to push it as much as you can, can’t wait to see how it turns out:D

Hello
take a break from that Satan project. This is a Supercat sculpt.lol
cat1.jpg

Attachments

cat2.jpg

cat3.jpg

catt.jpg

catt.jpg

Nice sculpt. Be careful when using sss some people can tend to use too much of it.

Cool stuff man. I really like the bust on the satan guy. Cat dude’s cool too. It’s looks like you’ve got a pretty good feel for it.

That said, I think the most useful crit I can give would be to push some of the overall forms a little harder. On the bust, & the cat guys face for example, you’ve got all the impressions there very well. But from certain angles you can see that the geometry overall is kinda flat. It seems like you know what you’re going for fairly well, but it looks like you’re being too precious with it. Never be worried about messing it up, and beat some bigger shapes in there.

Anyway, I’m no expert myself, but occasionally I’ll make an attempt at being useful. Hope it helps some, it sure did when it was said to me.

Keep at it though, looking very promising. :smiley:

Goobatastic - Thanks man, I will carefully use it

sheaspina - Thanks you for useful help :). I will try harder bro .Glad you like it

here is a test render . Posing by tranpose master .
I’m planing to add an environment later.

all Crit are welcome
tumbcat.jpg

Attachments

cat.jpg

LOOOOL u have scott spencer-ed your super-cat!!! :laughing: great work man! can’t stop laughing!!If you plan to write a book called “digital scultping supercat anatomy” put me on the buyers’ list!!!:+1:

Except for a few weird details on the gloves, I love this last image! :+1:

lol, super cat :smiley: cool
how dit u do the hexagon model on the suit?

Haha, very cool cat :stuck_out_tongue: :+1:

Hi bro how r u ? Your work’s awesome.:+1:can’t wait to see more.
Great job bro.:smiley:

Thanks you for all the comments :smiley:

Here’s I try to render realistic sculpture feeling

decimated and bring to maya, no maps

ZBC1.jpg
[attach=192394]1.jpg[/attach]
[attach=192395]2.jpg[/attach]
[attach=192397]3.jpg[/attach]

Attachments

1.jpg

1.jpg

2.jpg

3.jpg

Beautiful render - beautiful sculpt - my only critique would be that some of the brushstrokes (looks like clay tubes) are still obviously brush strokes and don’t seem to fit with the rest of the sculpt.

hi Sasin. Cool render and material.
You can show how you did the lighting? and configuration of the material.

Hell Yeah, Great Job :+1:

I’ve seen much improvement from you Sasin, keep it up. :+1:

nice work:+1:

Love the last concept image! Beautiful render :+1:

Awesome work brooo!!!

Great render…

hosch- Thanks you, yes I agree. I will fix those brush strokesfor next post(fullbody). the matcap I use in Zbrush make those strokes hard to see haha.

Dimetri - Thanks you bro , Rendering in MR. Using One spot light on one side,A white reflecter on another side. I use fast skin shader with all white color tone .then post fx in AE

AR-MAN - Glad you like it ,Thanks you

alphagsv - Thanks you :))

WilD-AL-ALBERTO - thanks you

Nattawat_OBBI - Thanks you bro!

kanegt - Thanks you too bro!

SolidSnakexxx - Thanks you krub aj,Yong

here is Turntable
tumbcg.jpg

http://vimeo.com/11546325